added concrete implementations of putc(), getc(), getchar() and gets()
[tangerine.git] / rom / intuition / beginrefresh.c
blobc90824ebfc6abc2d3d386f5d9c62796a0da61f8b
1 /*
2 Copyright © 1995-2007, The AROS Development Team. All rights reserved.
3 Copyright © 2001-2003, The MorphOS Development Team. All Rights Reserved.
4 $Id$
5 */
7 #include <proto/layers.h>
8 #include <proto/graphics.h>
9 #include "intuition_intern.h"
10 #include "inputhandler_actions.h"
11 #include "inputhandler_support.h"
13 #ifdef SKINS
14 # include "renderwindowframe.h"
15 #endif
17 /*****************************************************************************
19 NAME */
20 #include <proto/intuition.h>
22 AROS_LH1(void, BeginRefresh,
24 /* SYNOPSIS */
25 AROS_LHA(struct Window *, window, A0),
27 /* LOCATION */
28 struct IntuitionBase *, IntuitionBase, 59, Intuition)
30 /* FUNCTION
32 INPUTS
34 RESULT
36 NOTES
38 EXAMPLE
40 BUGS
42 SEE ALSO
44 INTERNALS
46 *****************************************************************************/
48 AROS_LIBFUNC_INIT
50 ULONG mode = NO_DOUBLEBUFFER;
52 #ifdef BEGINUPDATEGADGETREFRESH
53 BOOL gadgetrefresh = FALSE;
54 #endif
56 DEBUG_REFRESH(dprintf("BeginRefresh: Window 0x%lx\n", window));
58 SANITY_CHECK(window)
60 //jDc: makes sure we've got 1 refresing window at a time
61 LockLayerInfo(&window->WScreen->LayerInfo);
63 /* Find out whether it's a GimmeZeroZero window with an extra layer to lock */
64 if (BLAYER(window))
65 LockLayer(0, BLAYER(window));
67 /* jDc: in actual implementation border layer is created as the 1st one. this means it's added to
68 ** screens layer semaphore list at the end (layers use AddTail), so here we also need to lock it
69 ** as 1st one, otherwise we run into a deadlock with LockLayers() !!!
72 LockLayer(0, WLAYER(window));
74 /* jDc: in current opaque implementation the damaged regions are added to
75 ** window's internal damage list and matched against actual damage here
78 if (IW(window)->specialflags & SPFLAG_WANTBUFFER) mode = DOUBLEBUFFER;
80 /* I don't think I ever have to update the BorderRPort's layer */
81 if (!BeginUpdate(WLAYER(window)))
83 EndUpdate(WLAYER(window), FALSE);
85 //dprintf("%s :BeginUpdate returned FALSE!->Aborting BeginUpdate()\n",__FUNCTION__);
86 return;
89 /* jDc: because with opaque move window borders/gadgets are not refreshed to
90 ** speed things up we do this here - this reduces cpu time spent in inputhandler
93 /* let the user know that we're currently doing a refresh */
94 AROS_ATOMIC_OR(window->Flags, WFLG_WINDOWREFRESH);
96 AROS_LIBFUNC_EXIT
97 } /* BeginRefresh */