2 Copyright © 1995-2001, The AROS Development Team. All rights reserved.
5 Desc: Graphics function BitMapScale()
8 #include <aros/debug.h>
9 #include <graphics/scale.h>
10 #include <proto/exec.h>
11 #include <proto/oop.h>
12 #include "graphics_intern.h"
13 #include "gfxfuncsupport.h"
16 VOID
HIDD_BM_BitMapScale(OOP_Object
*, OOP_Object
*, OOP_Object
*, struct BitScaleArgs
*, OOP_Object
*);
18 /*****************************************************************************
21 #include <proto/graphics.h>
23 AROS_LH1(void, BitMapScale
,
26 AROS_LHA(struct BitScaleArgs
*, bitScaleArgs
, A0
),
29 struct GfxBase
*, GfxBase
, 113, Graphics
)
32 Scale a source bit map to a destination bit map other than
36 Pass a BitScaleArgs structure filled with the following args
38 bsa_SrcX, bsa_SrcY - upper left coordinate in source bitmap
39 bsa_SrcWidth, bsa_SrcHeight - Width and Height or source bitmap
40 bsa_DestX, bsa_DestY - upper left coordinate in destination
42 bsa_DestWidth, bsa_DestHeight - this function will set these
43 values. Use the bsa_???Factor for scaling
44 bsa_XSrcFactor:bsa_XDestFactor - Set these to get approximately
45 the same ratio as bsa_XSrcWidth:bsa_XDestWidth, but
46 usually not exactly the same number.
47 bsa_YSrcFactor:bsa_YDestFactor - Set these to get approximately
48 the same ratio as bsa_YSrcWidth:YDestWidth, but
49 usually not exactly the same number.
50 bsa_SrcBitMap - pointer to source bitmap to be scaled
51 bsa_DestBitMap - pointer to destination bitmap which will
52 will hold the scaled bitmap. Make sure it's
54 bsa_Flags - reserved for future use. Set it to zero!
55 bsa_XDDA, bsa_YDDA - for future use.
56 bsa_Reserved1, bsa_Reserved2 - for future use.
59 bsa_DestWidth and bsa_DestHeight will be set by this function
62 - Overlapping source and destination bitmaps are not supported
63 - Make sure that you provide enough memory for the destination
64 bitmap to hold the result
65 - In the destination bitmap only the area where the scaled
66 source bitmap is put into is changed. A frame of the old
74 ScalerDiv() graphics/scales.h
80 *****************************************************************************/
83 AROS_LIBBASE_EXT_DECL(struct GfxBase
*,GfxBase
)
86 if (bitScaleArgs
->bsa_SrcBitMap
->pad
!= 0 ||
87 bitScaleArgs
->bsa_DestBitMap
->pad
!= 0 ||
88 bitScaleArgs
->bsa_SrcBitMap
->Flags
& BMF_AROS_HIDD
||
89 bitScaleArgs
->bsa_DestBitMap
->Flags
& BMF_AROS_HIDD
)
94 BOOL src_colmap_set
= FALSE
;
95 BOOL dst_colmap_set
= FALSE
;
97 BOOL colmaps_ok
= TRUE
;
99 OOP_Object
*srcbm_obj
;
100 OOP_Object
*dstbm_obj
;
104 srcbm_obj
= OBTAIN_HIDD_BM(bitScaleArgs
->bsa_SrcBitMap
);
105 dstbm_obj
= OBTAIN_HIDD_BM(bitScaleArgs
->bsa_DestBitMap
);
106 tmp_gc
= obtain_cache_object(SDD(GfxBase
)->gc_cache
, GfxBase
);
108 /* We must lock any HIDD_BM_SetColorMap calls */
110 if (srcbm_obj
&& dstbm_obj
&& tmp_gc
)
112 /* Try to get a CLUT for the bitmaps */
113 if (IS_HIDD_BM(bitScaleArgs
->bsa_SrcBitMap
)) {
114 if (NULL
!= HIDD_BM_COLMAP(bitScaleArgs
->bsa_SrcBitMap
))
115 srcflags
|= FLG_HASCOLMAP
;
116 srcflags
|= GET_COLMOD_FLAGS(bitScaleArgs
->bsa_SrcBitMap
);
119 srcflags
|= FLG_PALETTE
;
122 if (IS_HIDD_BM(bitScaleArgs
->bsa_DestBitMap
)) {
123 if (NULL
!= HIDD_BM_COLMAP(bitScaleArgs
->bsa_DestBitMap
))
124 dstflags
|= FLG_HASCOLMAP
;
125 dstflags
|= GET_COLMOD_FLAGS(bitScaleArgs
->bsa_DestBitMap
);
128 dstflags
|= FLG_PALETTE
;
132 if ( (srcflags
== FLG_PALETTE
|| srcflags
== FLG_STATICPALETTE
)) {
133 /* palettized with no colmap. Neew to get a colmap from dest*/
134 if (dstflags
== FLG_TRUECOLOR
) {
136 D(bug("!!! NO WAY GETTING PALETTE FOR src IN BltBitMap\n"));
140 } else if (dstflags
== (FLG_TRUECOLOR
| FLG_HASCOLMAP
)) {
142 /* Use the dest colmap for src */
143 HIDD_BM_SetColorMap(srcbm_obj
, HIDD_BM_COLMAP(bitScaleArgs
->bsa_DestBitMap
));
148 if ( (dstflags
== FLG_PALETTE
|| dstflags
== FLG_STATICPALETTE
)) {
149 /* palettized with no pixtab. Nees to get a pixtab from dest*/
150 if (srcflags
== FLG_TRUECOLOR
) {
151 D(bug("!!! NO WAY GETTING PALETTE FOR dst IN BltBitMap\n"));
155 } else if (srcflags
== (FLG_TRUECOLOR
| FLG_HASCOLMAP
)) {
157 /* Use the src colmap for dst */
158 HIDD_BM_SetColorMap(dstbm_obj
, HIDD_BM_COLMAP(bitScaleArgs
->bsa_SrcBitMap
));
160 dst_colmap_set
= TRUE
;
164 if (TRUE
== success
&& TRUE
== colmaps_ok
)
167 struct TagItem cbtags
[] = {
168 { aHidd_GC_DrawMode
, vHidd_GC_DrawMode_Copy
},
172 OOP_GetAttr(tmp_gc
, aHidd_GC_DrawMode
, &old_drmd
);
174 OOP_SetAttrs(tmp_gc
, cbtags
);
176 bitScaleArgs
->bsa_DestWidth
= ScalerDiv(bitScaleArgs
->bsa_SrcWidth
,
177 bitScaleArgs
->bsa_XDestFactor
,
178 bitScaleArgs
->bsa_XSrcFactor
);
180 bitScaleArgs
->bsa_DestHeight
= ScalerDiv(bitScaleArgs
->bsa_SrcHeight
,
181 bitScaleArgs
->bsa_YDestFactor
,
182 bitScaleArgs
->bsa_YSrcFactor
);
184 HIDD_BM_BitMapScale(SDD(GfxBase
)->pointerbm
191 cbtags
[0].ti_Data
= old_drmd
;
192 OOP_SetAttrs(tmp_gc
, cbtags
);
196 HIDD_BM_SetColorMap(srcbm_obj
, NULL
);
198 HIDD_BM_SetColorMap(dstbm_obj
, NULL
);
202 RELEASE_HIDD_BM(dstbm_obj
, bitScaleArgs
->bsa_DestBitMap
);
205 RELEASE_HIDD_BM(srcbm_obj
, bitScaleArgs
->bsa_SrcBitMap
);
208 release_cache_object(SDD(GfxBase
)->gc_cache
, tmp_gc
, GfxBase
);
216 * Algorithm for plain Amiga bitmaps.
219 * Unfortunately it's not possible to use 16/32 bit copying on bitmaps with this
220 * algorithm as there might be an odd number of bits per line in a bitmap and
221 * this creates problems when accessing the 2nd, 4th and so on line.
225 #define DEF_USIZE ULONG
226 #define DEF_SIZE LONG
227 #define DEF_NUMBITSMINUS1 31
229 #define DEF_READMASK 0x80000000
234 /* The following lines are necessary for BYTE copying and have to be used right
238 #define DEF_USIZE UBYTE
239 #define DEF_SIZE BYTE
240 #define DEF_NUMBITSMINUS1 7
241 #define DEF_ANDMASK 7
242 #define DEF_READMASK 0x80
247 bitScaleArgs
-> bsa_DestWidth
= ScalerDiv(bitScaleArgs
-> bsa_SrcWidth
,
248 bitScaleArgs
-> bsa_XDestFactor
,
249 bitScaleArgs
-> bsa_XSrcFactor
);
251 bitScaleArgs
-> bsa_DestHeight
= ScalerDiv(bitScaleArgs
-> bsa_SrcHeight
,
252 bitScaleArgs
-> bsa_YDestFactor
,
253 bitScaleArgs
-> bsa_YSrcFactor
);
255 /* first of all lets allocate DestHeight words of memory so we can
256 precalculate which original line goes to which destination lines */
258 if (NULL
==(LinePattern
= (UWORD
*) AllocMem(sizeof(UWORD
)*bitScaleArgs
->bsa_DestHeight
, 0)))
262 UWORD DestHeight
= bitScaleArgs
-> bsa_DestHeight
;
263 UWORD ys
= bitScaleArgs
-> bsa_SrcY
;
265 ULONG dyd
= bitScaleArgs
-> bsa_DestHeight
;
266 ULONG dys
= bitScaleArgs
-> bsa_SrcHeight
;
268 LONG accuyd
= - (dys
>> 1);
269 while (count
< DestHeight
)
272 while (accuyd
> accuys
)
277 LinePattern
[count
] = ys
;
284 /* now let's go for the real thing: scaling */
286 UWORD DestWidth
= bitScaleArgs
-> bsa_DestWidth
+ bitScaleArgs
-> bsa_DestX
;
287 ULONG xs
= bitScaleArgs
-> bsa_SrcX
;
288 ULONG count
= bitScaleArgs
-> bsa_DestX
;
289 ULONG dxd
= bitScaleArgs
-> bsa_DestWidth
;
290 ULONG dxs
= bitScaleArgs
-> bsa_SrcWidth
;
292 LONG accuxd
= - (dxs
>> 1);
294 ULONG possible_columns
, columncounter
;
297 while (count
< DestWidth
)
300 while (accuxd
> accuxs
)
306 /* instead of copying column by column we can *maybe* even
307 copy more than one column at a time - we'll have to see */
309 if ((count
& DEF_ANDMASK
) > (xs
& DEF_ANDMASK
))
310 possible_columns
= DEF_NUMBITSMINUS1
- (count
& DEF_ANDMASK
);
312 possible_columns
= DEF_NUMBITSMINUS1
- (xs
& DEF_ANDMASK
);
314 columncounter
= 1; /* one row, that's for sure!*/
315 this_x
= xs
; /* in counter we find the x-coord of the current source pixels */
317 LONG accuxd_tmp
= accuxd
;
318 LONG accuxs_tmp
= accuxs
;
320 ULONG count2
= count
+ 1;
322 while (possible_columns
> 0 && count2
< DestWidth
)
324 /* where's the next x-source-coordinate going to be? */
326 while (accuxd_tmp
> accuxs_tmp
)
332 if (this_x
+ 1 == next_x
)
334 /* it's the immediately following coordinate */
341 /* we're copying more than on column then we have to change
344 if (columncounter
!= 1)
349 break; /* the next column is not the neighbouring one */
352 /* determine how many more columns we can copy */
358 /* let's generate a mask that's columncounter bits wide */
359 ReadMask
= DEF_READMASK
;
360 ReadMask
= (DEF_SIZE
)ReadMask
>> (columncounter
- 1);
361 /* let's adjust this mask to the correct position */
362 ReadMask
= ReadMask
>> (xs
& DEF_ANDMASK
);
363 /* The leftmost set bit is xs & DEF_MASK away from the highest bit */
365 /* now that we have generated the read-mask we can copy all the columns
366 * that need copying in all bitmaps.
372 LONG preshift
= (xs
& DEF_ANDMASK
) - (count
& DEF_ANDMASK
);
375 struct BitMap
* SrcBitMap
= bitScaleArgs
-> bsa_SrcBitMap
;
376 struct BitMap
* DestBitMap
= bitScaleArgs
-> bsa_DestBitMap
;
381 AndMask
= (ReadMask
<< shift
) ^ (DEF_SIZE
)(-1);
386 AndMask
= (ReadMask
>> shift
) ^ (DEF_SIZE
)(-1);
389 /* treat all the Bitmaps after another */
390 for (i
= 0; (i
< DestBitMap
-> Depth
) && (i
< SrcBitMap
-> Depth
); i
++)
392 for (y
= 0; y
< bitScaleArgs
-> bsa_DestHeight
; y
++)
395 ind
= LinePattern
[y
] * (SrcBitMap
-> BytesPerRow
>> DEF_SHIFTY
) + /* y-Coord */
396 (xs
>> DEF_SHIFTX
); /* x-Coord */
397 CopyData
= ((DEF_USIZE
*)SrcBitMap
-> Planes
[i
])[ind
];
398 CopyData
= CopyData
& ReadMask
;
401 CopyData
= CopyData
<< shift
;
403 CopyData
= CopyData
>> shift
;
405 /* ind correctly calculates the destination Address for the CopyData */
406 ind
= y
* ((bitScaleArgs
-> bsa_DestY
+ DestBitMap
-> BytesPerRow
) >> DEF_SHIFTY
) + /* y-Coord */
407 (count
>> DEF_SHIFTX
); /* x-Coord */
408 /* Leave a previous picture in the bitmap untouched except for in the
409 * area where the scaled picture goes into
411 ((DEF_USIZE
*)DestBitMap
->Planes
[i
])[ind
] =
412 (((DEF_USIZE
*)DestBitMap
->Planes
[i
])[ind
] & AndMask
) | CopyData
;
414 kprintf("Dest: %x\n\n",(LONG)((DEF_USIZE *)DestBitMap ->Planes[i])[ind]);
421 /* go to next x-coordinate */
422 count
+= columncounter
;
426 /* let's get rid of the allocated memory */
427 FreeMem(LinePattern
, sizeof(UWORD
) * bitScaleArgs
-> bsa_DestHeight
);
431 #undef DEF_NUMBITSMINUS1