New bitmap method SetRGBConversionFunction which can be used to
[tangerine.git] / compiler / mlib / s_rintf.c
bloba0e8bff9bd2cc7b7d5c3f22ab7c4027dadc0c411
1 /* s_rintf.c -- float version of s_rint.c.
2 * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
3 */
5 /*
6 * ====================================================
7 * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
9 * Developed at SunPro, a Sun Microsystems, Inc. business.
10 * Permission to use, copy, modify, and distribute this
11 * software is freely granted, provided that this notice
12 * is preserved.
13 * ====================================================
16 #ifndef lint
17 static char rcsid[] = "$FreeBSD: src/lib/msun/src/s_rintf.c,v 1.6 1999/08/28 00:06:54 peter Exp $";
18 #endif
20 #include "math.h"
21 #include "math_private.h"
24 * TWO23 is double instead of float to avoid a bug in gcc. Without
25 * this, gcc thinks that TWO23[sx]+x and w-TWO23[sx] already have float
26 * precision and doesn't clip them to float precision when they are
27 * assigned and returned.
29 #ifdef __STDC__
30 static const double
31 #else
32 static double
33 #endif
34 TWO23[2]={
35 8.3886080000e+06, /* 0x4b000000 */
36 -8.3886080000e+06, /* 0xcb000000 */
39 #ifdef __STDC__
40 float rintf(float x)
41 #else
42 float rintf(x)
43 float x;
44 #endif
46 int32_t i0,j0,sx;
47 uint32_t i,i1;
48 float w,t;
49 GET_FLOAT_WORD(i0,x);
50 sx = (i0>>31)&1;
51 j0 = ((i0>>23)&0xff)-0x7f;
52 if(j0<23) {
53 if(j0<0) {
54 if((i0&0x7fffffff)==0) return x;
55 i1 = (i0&0x07fffff);
56 i0 &= 0xfff00000;
57 i0 |= ((i1|-i1)>>9)&0x400000;
58 SET_FLOAT_WORD(x,i0);
59 w = TWO23[sx]+x;
60 t = w-TWO23[sx];
61 GET_FLOAT_WORD(i0,t);
62 SET_FLOAT_WORD(t,(i0&0x7fffffff)|(sx<<31));
63 return t;
64 } else {
65 i = (0x007fffff)>>j0;
66 if((i0&i)==0) return x; /* x is integral */
67 i>>=1;
68 if((i0&i)!=0) i0 = (i0&(~i))|((0x100000)>>j0);
70 } else {
71 if(j0==0x80) return x+x; /* inf or NaN */
72 else return x; /* x is integral */
74 SET_FLOAT_WORD(x,i0);
75 w = TWO23[sx]+x;
76 return w-TWO23[sx];