tasting on MonoGame
[tastes.git] / Platformer2D / Platformer2D.DesktopGL / Platformer2D.DesktopGL.csproj
blob48ff8b727ab98221ae6a499bbe1da054911756c9
1 <Project Sdk="Microsoft.NET.Sdk">
2   <PropertyGroup>
3     <OutputType>WinExe</OutputType>
4     <TargetFramework>netcoreapp3.1</TargetFramework>
5     <PublishReadyToRun>false</PublishReadyToRun>
6     <TieredCompilation>false</TieredCompilation>
7   </PropertyGroup>
8   <ItemGroup>
9     <MonoGameContentReference Include="..\Platformer2D.Core\Content\Platformer2D.mgcb">
10       <Link>Content\Platformer2D.mgcb</Link>
11     </MonoGameContentReference>
12   </ItemGroup>
13   <ItemGroup>
14     <TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
15   </ItemGroup>
16   <ItemGroup>
17     <PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
18     <PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.1641" />
19   </ItemGroup>
20   <ItemGroup>
21     <ProjectReference Include="..\Platformer2D.Core\Platformer2D.Core.csproj" />
22   </ItemGroup>
23 </Project>