1 #ifndef TERRAINDISPLAY_H
2 #define TERRAINDISPLAY_H
4 #include "../src/terrain.h"
10 #include <QtOpenGL/QGLWidget>
12 class TerrainDisplay
: public QGLWidget
17 TerrainDisplay(QWidget
*parent
= 0);
20 QSize
minimumSizeHint() const;
21 QSize
sizeHint() const;
23 float getZoom() { return m_zoom
; }
25 float getXRotation() { return m_rot
[0]; }
26 float getYRotation() { return m_rot
[1]; }
27 float getZRotation() { return m_rot
[2]; }
29 float getRoughness() { return m_roughness
; }
30 float getMagnitude() { return m_magnitude
; }
32 int getSize() { return m_mesh
->size
; }
33 int getSeed() { return m_mesh
->seed
; }
37 void resizeGL(int w
, int h
);
39 void mousePressEvent(QMouseEvent
*event
);
40 void mouseMoveEvent(QMouseEvent
*event
);
43 void setZoom(double amount
);
45 void setXRotation(double angle
);
46 void setYRotation(double angle
);
47 void setZRotation(double angle
);
49 void setRoughness(double rough
);
50 void setMagnitude(double mag
);
52 void setSize(int size
);
53 void setSeed(int seed
);
55 void setDrawMode(int mode
);
61 void zoomChanged(double amount
);
63 void xRotationChanged(double angle
);
64 void yRotationChanged(double angle
);
65 void zRotationChanged(double angle
);
67 void roughnessChanged(double rough
);
68 void magnitudeChanged(double mag
);
70 void sizeChanged(int size
);
71 void seedChanged(int seed
);
76 double m_zoom
, m_maxZoom
;
78 double m_mouseSensitivity
;
84 struct terrain
*m_mesh
;
91 #endif // TERRAINDISPLAY_H