1 Please see the ChangeLog file for future changes.
5 2003/06/24 .10 Unknown commands in partyline mode now cause "unknown command"
6 errors rather than being sent out as ordinary text.
7 2003/06/16 .9 Fixed bug causing players to never get junk lines if not
8 on a team or the sending player is not on a team.
9 Patch provided by Petr Baudis <pasky@ucw.cz>
10 2003/04/01 .8 Junk lines are no longer added for double/triple/Tetris
11 clears by team members. Patch provided by Christoph
12 Weiss <weissch@informatik.tu-muenchen.de>
13 2002/08/13 Added IPv6 support. Patch for client provided by Cougar
15 2002/08/10 Added clean and spotless targets to Makefile.
16 2002/01/28 .7a Fixed compilation error on FreeBSD. Reported by Gadall
18 2000/12/09 Added counter to special window, like Windows version.
19 2000/09/15 .7 Added note on distribution/modification to the README.
20 2000/09/15 Added counterclockwise rotation. From Chris Clark
22 2000/08/11 Fixed server bug where game does not end if a player joins
24 1999/04/13 Various minor fixes.
25 1999/01/23 Pause/unpause messages are now printed to the show-fields
26 and partyline text buffers.
27 1999/01/23 Any player is now permitted to pause the game.
28 1999/01/23 Lines/Level display now in the right place.
29 1998/11/12 .6 Server now ends game if only one player is playing and that
30 player leaves before losing.
31 1998/11/12 Modified display code to use line-drawing characters with
33 1998/11/12 Added support for screens larger than 80x50.
34 1998/11/12 Added next-piece display in status area.
35 1998/11/11 You can no longer use a special on a nonexistent player.
36 1998/11/11 "Switch fields" should now work correctly.
37 1998/11/03 Added code to send (in "linuxmode") and process game counts
39 1998/10/31 Fixed server to not send "classic mode" lines to teammates
40 of a player who clears multiple lines at once.
41 1998/10/31 Added delay before first piece in a game.
42 1998/10/31 Server now resends winlist upon receiving SIGHUP.
43 1998/10/27 .5 Changes file created.