4 * The contents of this file are subject to the terms of the
5 * Common Development and Distribution License, Version 1.0 only
6 * (the "License"). You may not use this file except in compliance
9 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
10 * or http://www.opensolaris.org/os/licensing.
11 * See the License for the specific language governing permissions
12 * and limitations under the License.
14 * When distributing Covered Code, include this CDDL HEADER in each
15 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
16 * If applicable, add the following below this CDDL HEADER, with the
17 * fields enclosed by brackets "[]" replaced with your own identifying
18 * information: Portions Copyright [yyyy] [name of copyright owner]
23 * Copyright (c) 1998 by Sun Microsystems, Inc.
24 * All rights reserved.
28 * NOTE: this file is compiled into the kernel, cprboot, and savecore.
29 * Therefore it must compile in kernel, boot, and userland source context;
30 * so if you ever change this code, avoid references to external symbols.
32 * This compression algorithm is a derivative of LZRW1, which I'll call
33 * LZJB in the classic LZ* spirit. All LZ* (Lempel-Ziv) algorithms are
34 * based on the same basic principle: when a "phrase" (sequences of bytes)
35 * is repeated in a data stream, we can save space by storing a reference to
36 * the previous instance of that phrase (a "copy item") rather than storing
37 * the phrase itself (a "literal item"). The compressor remembers phrases
38 * in a simple hash table (the "Lempel history") that maps three-character
39 * sequences (the minimum match) to the addresses where they were last seen.
41 * A copy item must encode both the length and the location of the matching
42 * phrase so that decompress() can reconstruct the original data stream.
43 * For example, here's how we'd encode "yadda yadda yadda, blah blah blah"
44 * (with "_" replacing spaces for readability):
48 * y a d d a _ y a d d a _ y a d d a , _ b l a h _ b l a h _ b l a h
52 * y a d d a _ 6 11 , _ b l a h 5 10
54 * In the compressed output, the "6 11" simply means "to get the original
55 * data, execute memmove(ptr, ptr - 6, 11)". Note that in this example,
56 * the match at "6 11" actually extends beyond the current location and
57 * overlaps it. That's OK; like memmove(), decompress() handles overlap.
59 * There's still one more thing decompress() needs to know, which is how to
60 * distinguish literal items from copy items. We encode this information
61 * in an 8-bit bitmap that precedes each 8 items of output; if the Nth bit
62 * is set, then the Nth item is a copy item. Thus the full encoding for
63 * the example above would be:
65 * 0x40 y a d d a _ 6 11 , 0x20 _ b l a h 5 10
67 * Finally, the "6 11" isn't really encoded as the two byte values 6 and 11
68 * in the output stream because, empirically, we get better compression by
69 * dedicating more bits to offset, fewer to match length. LZJB uses 6 bits
70 * to encode the match length, 10 bits to encode the offset. Since copy-item
71 * encoding consumes 2 bytes, we don't generate copy items unless the match
72 * length is at least 3; therefore, we can store (length - 3) in the 6-bit
73 * match length field, which extends the maximum match from 63 to 66 bytes.
74 * Thus the 2-byte encoding for a copy item is as follows:
76 * byte[0] = ((length - 3) << 2) | (offset >> 8);
77 * byte[1] = (uint8_t)offset;
79 * In our example above, an offset of 6 with length 11 would be encoded as:
81 * byte[0] = ((11 - 3) << 2) | (6 >> 8) = 0x20
82 * byte[1] = (uint8_t)6 = 0x6
84 * Similarly, an offset of 5 with length 10 would be encoded as:
86 * byte[0] = ((10 - 3) << 2) | (5 >> 8) = 0x1c
87 * byte[1] = (uint8_t)5 = 0x5
89 * Putting it all together, the actual LZJB output for our example is:
91 * 0x40 y a d d a _ 0x2006 , 0x20 _ b l a h 0x1c05
93 * The main differences between LZRW1 and LZJB are as follows:
95 * (1) LZRW1 is sloppy about buffer overruns. LZJB never reads past the
96 * end of its input, and never writes past the end of its output.
98 * (2) LZJB allows a maximum match length of 66 (vs. 18 for LZRW1), with
99 * the trade-off being a shorter look-behind (1K vs. 4K for LZRW1).
101 * (3) LZJB records only the low-order 16 bits of pointers in the Lempel
102 * history (which is all we need since the maximum look-behind is 1K),
103 * and uses only 256 hash entries (vs. 4096 for LZRW1). This makes
104 * the compression hash small enough to allocate on the stack, which
105 * solves two problems: (1) it saves 64K of kernel/cprboot memory,
106 * and (2) it makes the code MT-safe without any locking, since we
107 * don't have multiple threads sharing a common hash table.
109 * (4) LZJB is faster at both compression and decompression, has a
110 * better compression ratio, and is somewhat simpler than LZRW1.
112 * Finally, note that LZJB is non-deterministic: given the same input,
113 * two calls to compress() may produce different output. This is a
114 * general characteristic of most Lempel-Ziv derivatives because there's
115 * no need to initialize the Lempel history; not doing so saves time.
118 #include <sys/types.h>
119 #include <sys/param.h>
123 #define MATCH_MAX ((1 << MATCH_BITS) + (MATCH_MIN - 1))
124 #define OFFSET_MASK ((1 << (16 - MATCH_BITS)) - 1)
125 #define LEMPEL_SIZE 256
128 compress(void *s_start
, void *d_start
, size_t s_len
)
130 uchar_t
*src
= s_start
;
131 uchar_t
*dst
= d_start
;
132 uchar_t
*cpy
, *copymap
= NULL
;
133 int copymask
= 1 << (NBBY
- 1);
136 uint16_t lempel
[LEMPEL_SIZE
]; /* uninitialized; see above */
138 while (src
< (uchar_t
*)s_start
+ s_len
) {
139 if ((copymask
<<= 1) == (1 << NBBY
)) {
140 if (dst
>= (uchar_t
*)d_start
+ s_len
- 1 - 2 * NBBY
) {
142 for (src
= s_start
, dst
= d_start
; mlen
; mlen
--)
150 if (src
> (uchar_t
*)s_start
+ s_len
- MATCH_MAX
) {
154 hp
= &lempel
[((src
[0] + 13) ^ (src
[1] - 13) ^ src
[2]) &
156 offset
= (intptr_t)(src
- *hp
) & OFFSET_MASK
;
157 *hp
= (uint16_t)(uintptr_t)src
;
159 if (cpy
>= (uchar_t
*)s_start
&& cpy
!= src
&&
160 src
[0] == cpy
[0] && src
[1] == cpy
[1] && src
[2] == cpy
[2]) {
161 *copymap
|= copymask
;
162 for (mlen
= MATCH_MIN
; mlen
< MATCH_MAX
; mlen
++)
163 if (src
[mlen
] != cpy
[mlen
])
165 *dst
++ = ((mlen
- MATCH_MIN
) << (NBBY
- MATCH_BITS
)) |
167 *dst
++ = (uchar_t
)offset
;
173 return (dst
- (uchar_t
*)d_start
);
177 decompress(void *s_start
, void *d_start
, size_t s_len
, size_t d_len
)
179 uchar_t
*src
= s_start
;
180 uchar_t
*dst
= d_start
;
181 uchar_t
*s_end
= (uchar_t
*)s_start
+ s_len
;
182 uchar_t
*d_end
= (uchar_t
*)d_start
+ d_len
;
183 uchar_t
*cpy
, copymap
= '\0';
184 int copymask
= 1 << (NBBY
- 1);
186 if (s_len
>= d_len
) {
187 size_t d_rem
= d_len
;
193 while (src
< s_end
&& dst
< d_end
) {
194 if ((copymask
<<= 1) == (1 << NBBY
)) {
198 if (copymap
& copymask
) {
199 int mlen
= (src
[0] >> (NBBY
- MATCH_BITS
)) + MATCH_MIN
;
200 int offset
= ((src
[0] << NBBY
) | src
[1]) & OFFSET_MASK
;
202 if ((cpy
= dst
- offset
) >= (uchar_t
*)d_start
)
203 while (--mlen
>= 0 && dst
< d_end
)
207 * offset before start of destination buffer
208 * indicates corrupt source data
210 return (dst
- (uchar_t
*)d_start
);
215 return (dst
- (uchar_t
*)d_start
);
219 checksum32(void *cp_arg
, size_t length
)
224 for (cp
= cp_arg
, ep
= cp
+ length
; cp
< ep
; cp
++)
225 sum
= ((sum
>> 1) | (sum
<< 31)) + *cp
;