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[unleashed/tickless.git] / include / sys / kbd.h
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1 /*
2 * CDDL HEADER START
4 * The contents of this file are subject to the terms of the
5 * Common Development and Distribution License (the "License").
6 * You may not use this file except in compliance with the License.
8 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
9 * or http://www.opensolaris.org/os/licensing.
10 * See the License for the specific language governing permissions
11 * and limitations under the License.
13 * When distributing Covered Code, include this CDDL HEADER in each
14 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15 * If applicable, add the following below this CDDL HEADER, with the
16 * fields enclosed by brackets "[]" replaced with your own identifying
17 * information: Portions Copyright [yyyy] [name of copyright owner]
19 * CDDL HEADER END
22 * Copyright 2007 Sun Microsystems, Inc. All rights reserved.
23 * Use is subject to license terms.
26 #ifndef _SYS_KBD_H
27 #define _SYS_KBD_H
29 #pragma ident "%Z%%M% %I% %E% SMI" /* SunOS4.0 1.18 */
31 #ifdef __cplusplus
32 extern "C" {
33 #endif
36 * Following #defines are related to the older keyboards which
37 * are no longer supported by kb module. The #defines ane left
38 * for older programs to still compile.
40 #define KB_KLUNK 0x00 /* Micro Switch 103SD32-2 */
41 #define KB_VT100 0x01 /* Keytronics VT100 compatible */
42 #define KB_SUN2 0x02 /* Sun-2 custom keyboard */
43 #define KB_VT220 0x81 /* Emulation VT220 */
44 #define KB_VT220I 0x82 /* International VT220 Emulation */
46 #define NOTPRESENT 0xFF /* Keyboard is not plugged in */
47 #define KBD_CMD_LED1 0x04 /* Turn on LED 1 for Sun-2 */
48 #define KBD_CMD_NOLED1 0x05 /* Turn off LED 1 for Sun-2 */
49 #define KBD_CMD_LED2 0x06 /* Turn on LED 2 for Sun-2 */
50 #define KBD_CMD_NOLED2 0x07 /* Turn off LED 2 for Sun-2 */
52 #define CTLSMASK 0x0100 /* Set if ^S was last keyed of ^S, ^Q */
53 /* determines which NOSCROLL sends. */
55 #define NOSCROLL 0x303 /* This key alternately sends ^S or ^Q */
56 #define CTRLS 0x304 /* This sends ^S and lets NOSCROLL know */
57 #define CTRLQ 0x305 /* This sends ^Q and lets NOSCROLL know */
61 * Following are the only keyboard types supported by kb module.
62 * (Type 5, Hobo, US101A are also supported but they report
63 * themselves as Type 4 keyboard with a different layout id.)
65 #define KB_SUN3 3 /* Type 3 Sun keyboard */
66 #define KB_SUN4 4 /* Type 4 Sun keyboard */
67 #define KB_USB 6 /* USB keyboard */
68 #define KB_PC 101 /* Type 101 AT keyboard */
70 #define KB_ASCII 0x0F /* Ascii terminal masquerading as kbd */
73 * This structure is used to enumerate the supported keyboard types.
74 * The array of these is terminated by an entry with a NULL table entry.
75 * The first entry is used if none match.
77 struct keyboards {
78 int id; /* Keyboard type, per KIOCTYPE */
79 struct keyboard *table; /* Keyboard table to use. */
83 * Various special characters that might show up on the port
85 #define IDLEKEY 0x7F /* Keyboard is idle; no keys down */
86 #define ERRORKEY 0x7E /* Keyboard detected an error */
87 #define RESETKEY 0xFF /* Keyboard was just reset */
88 #define LAYOUTKEY 0xFE /* Keyboard layout byte follows */
90 #define PRESSED 0x00 /* 0x80 bit off: key was pressed */
91 #define RELEASED 0x80 /* 0x80 bit on : key was released */
94 * Commands to the Sun-3 keyboard.
96 #define KBD_CMD_RESET 0x01 /* Reset keyboard as if power-up */
97 #define KBD_CMD_BELL 0x02 /* Turn on the bell */
98 #define KBD_CMD_NOBELL 0x03 /* Turn off the bell */
99 #define KBD_CMD_CLICK 0x0A /* Turn on the click annunciator */
100 #define KBD_CMD_NOCLICK 0x0B /* Turn off the click annunciator */
103 * Commands to the Type 4 keyboard, in addition to those above.
105 #define KBD_CMD_AUTOTEST 0x0C /* Initiate test sequence */
106 #define KBD_CMD_SETLED 0x0E /* Set keyboard LED's */
107 #define KBD_CMD_GETLAYOUT 0x0F /* Request that keyboard indicate */
108 /* layout */
110 * Type 4 keyboard LED masks (used to set LED's)
112 #define LED_NUM_LOCK 0x1
113 #define LED_COMPOSE 0x2
114 #define LED_SCROLL_LOCK 0x4
115 #define LED_CAPS_LOCK 0x8
116 #define LED_KANA 0x10 /* Valid only on Japanese layout */
119 * Software related definitions
122 * These are the states that the keyboard scanner can be in.
124 * It starts out in NORMAL state.
126 #define NORMAL 0 /* The usual (ho, hum) */
127 #define ABORT1 1 /* Got KEYABORT1 */
128 #define COMPOSE1 2 /* Got COMPOSE */
129 #define COMPOSE2 3 /* Got COMPOSE plus first key */
130 #define FLTACCENT 4 /* Got floating accent key */
131 #define NEWABORT1 5 /* Got NEW KEYABORT1 */
134 * Size of ASCII set as used in compose handling.
136 #define ASCII_SET_SIZE 128
139 * These are how you can have your input translated.
140 * TR_EVENT means that each keystroke is sent as a firm event.
141 * TR_UNTRANS_EVENT also sends a firm event for each up / down transition,
142 * but the value is untranslated: the event id is the key station; the
143 * value indicates whether the transition was up or down; the value of the
144 * shift-mask is undefined.
146 #define TR_NONE 0
147 #define TR_ASCII 1
148 #define TR_EVENT 2
149 #define TR_UNTRANS_EVENT 3
152 * These bits can appear in the result of TR_NONE & TR_UNTRANS_EVENT getkey()s.
154 #define BUILDKEY(key, state) (key | state)
155 #define STATEOF(key) ((key) & RELEASED) /* 0 = key down, !=0 = key up */
156 #define KEYOF(key) ((key) & ~RELEASED) /* The key number that moved */
157 #define NOKEY (-1) /* The argument was 0, and no key was */
158 /* depressed. They were all elated. */
161 * "Bucky" bits. These are bits for mode keys. The META bit is ORed into the
162 * result of TR_ASCII getkey()s, and can be ORed into the result of TR_EVENT
163 * getkey()s for backwards compatibility.
164 * (NOKEY can also appear if no keypress was queued up.)
166 #define METABIT 0 /* Meta key depressed with key */
167 #define METAMASK 0x000080
168 #define SYSTEMBIT 1 /* Upper left key was down w/key */
169 #define SYSTEMMASK 0x000100
170 /* other "bucky" bits can be defined at will. See "BUCKYBITS" below. */
173 * This defines the bit positions used within "shiftmask" to
174 * indicate the "pressed" (1) or "released" (0) state of shift keys.
175 * Both the bit numbers, and the aggregate masks, are defined.
177 * The "UPMASK" is a minor kludge. Since whether the key is going
178 * up or down determines the translation table (just as the shift
179 * keys' positions do), we OR it with "shiftmask" to get "tempmask",
180 * which is the mask which is actually used to determine the
181 * translation table to use. Don't reassign 0x0080 for anything
182 * else, or we'll have to shift and such to squeeze in UPMASK,
183 * since it comes in from the hardware as 0x80.
185 #define CAPSLOCK 0 /* Caps Lock key */
186 #define CAPSMASK 0x0001
187 #define SHIFTLOCK 1 /* Shift Lock key */
188 #define LEFTSHIFT 2 /* Left-hand shift key */
189 #define RIGHTSHIFT 3 /* Right-hand shift key */
190 #define SHIFTMASK 0x000E
191 #define LEFTCTRL 4 /* Left-hand (or only) control key */
192 #define RIGHTCTRL 5 /* Right-hand control key */
193 #define CTRLMASK 0x0030
194 /* META 6 Meta keys */
195 /* META_SHIFT_MASK 0x0040 reserved */
196 /* TOP 7 do not use! */
197 /* TOPMASK 0x0080 UPMASK in keyboard driver */
198 /* CMD 8 reserved */
199 /* CMDMASK 0x0100 reserved */
200 #define ALTGRAPH 9 /* Alt Graph key */
201 #define ALTGRAPHMASK 0x0200
202 #define ALT 10 /* Left (or only) Alt key */
203 #define LEFTALT 10 /* Left Alt key */
204 #define ALTMASK 0x1400
205 #define NUMLOCK 11 /* Num Lock key */
206 #define NUMLOCKMASK 0x0800
207 #define RIGHTALT 12 /* Right Alt key */
208 #define UPMASK 0x0080
211 * This defines the format of translation tables.
213 * A translation table is KEYMAP_SIZE "entries", each of which is 2 bytes
214 * (unsigned shorts). The top 8 bits of each entry are decoded by
215 * a case statement in getkey.c. If the entry is less than 0x100, it
216 * is sent out as an EUC character (possibly with bucky bits
217 * OR-ed in). "Special" entries are 0x100 or greater, and
218 * invoke more complicated actions.
220 * The KEYMAP_SIZE is dependent upon the keyboard type. For example, the
221 * Sun Type 4/5 keyboards have a KEYMAP_SIZE of 128 where a USB keyboard
222 * has a KEYMAP_SIZE of 255. Instead of defining a KEYMAP_SIZE per
223 * keyboard type, a keyboard specific module/driver may supply the value
224 * at run time by defining the KEYMAP_SIZE_VARIABLE and filling in the
225 * keyboard struct appropriately.
228 #ifdef KEYMAP_SIZE_VARIABLE
230 typedef unsigned short keymap_entry_t;
232 #else
233 #define KEYMAP_SIZE 128
235 struct keymap {
236 unsigned short keymap[KEYMAP_SIZE]; /* maps keycodes to actions */
239 #endif
242 * This structure is used for "exception" cases for key sequences that
243 * we want to map, that should not be handled by keymap entries (For
244 * example: using Control-Shift-F1 on PC's for the compose key).
246 struct exception_map {
248 * these are the modifier keys that we "care" about
250 unsigned int exc_care;
253 * This is the mask of modifier keys that we want to match
255 unsigned int exc_mask;
258 * This is the key that we want to match.
260 int exc_key;
263 * This is our translated version of the matching sequence.
265 unsigned short exc_entry;
269 * A keyboard is defined by its keymaps and what state it resets at idle.
271 * The masks k_idleshifts and k_idlebuckys are AND-ed with the current
272 * state of shiftmask and buckybits when a "keyboard idle" code
273 * is received. This ensures that where we "think" the shift & bucky
274 * keys are, more accurately reflects where they really are, since the
275 * keyboard knows better than us. However, some keyboards don't know
276 * about shift states that should be remembered across idles. Such
277 * shifts are described by k_toggleshifts. k_toggleshifts are used to
278 * identify such shifts. A toggle shift state is maintained separately
279 * from the general shift state. The toggle shift state is OR-ed
280 * with the state general shift state when an idle is received.
281 * k_toggleshifts should not appear in the k_up table.
283 struct keyboard {
284 #ifdef KEYMAP_SIZE_VARIABLE
285 int k_keymap_size; /* Number of entries in keymaps */
286 keymap_entry_t *k_normal; /* Unshifted */
287 keymap_entry_t *k_shifted; /* Shifted */
288 keymap_entry_t *k_caps; /* Caps locked */
289 keymap_entry_t *k_altgraph; /* Alt Graph down */
290 keymap_entry_t *k_numlock; /* Num Lock down */
291 keymap_entry_t *k_control; /* Controlled */
292 keymap_entry_t *k_up; /* Key went up */
293 #else
294 struct keymap *k_normal; /* Unshifted */
295 struct keymap *k_shifted; /* Shifted */
296 struct keymap *k_caps; /* Caps locked */
297 struct keymap *k_altgraph; /* Alt Graph down */
298 struct keymap *k_numlock; /* Num Lock down */
299 struct keymap *k_control; /* Controlled */
300 struct keymap *k_up; /* Key went up */
301 #endif
302 int k_idleshifts; /* Shifts that keep across idle */
303 int k_idlebuckys; /* Bucky bits that keep across idle */
304 unsigned char k_abort1; /* 1st key of abort sequence */
305 unsigned char k_abort1a; /* alternate 1st key */
306 unsigned char k_abort2; /* 2nd key of abort sequence */
307 int k_toggleshifts; /* Shifts that toggle on down from */
308 /* kbd and keep across idle */
309 struct exception_map *k_except; /* Oddball cases */
310 unsigned char k_newabort1; /* 1st key of new abort sequence */
311 unsigned char k_newabort1a; /* alternate 1st key */
312 unsigned char k_newabort2; /* 2nd key of new abort sequence */
316 * Define the compose sequence structure. First and second
317 * ASCII chars of 0 indicate the end of the table.
319 struct compose_sequence_t {
320 unsigned char first; /* first ASCII char after COMPOSE key */
321 unsigned char second; /* second ASCII char after COMPOSE key */
322 unsigned char iso; /* equivalent ISO code */
326 * Define the floating accent sequence structure.
328 struct fltaccent_sequence_t {
329 unsigned short fa_entry; /* floating accent keymap entry */
330 unsigned char ascii; /* ASCII char after FA-type key */
331 unsigned char iso; /* equivalent ISO code */
335 * The "special" entries' top 4 bits are defined below. Generally they are
336 * used with a 4-bit parameter (such as a bit number) in the low 4 bits.
337 * The bytes whose top 4 bits are 0x0 thru 0x7 happen to be ascii
338 * characters. They are not special cased, but just normal cased.
341 #define SHIFTKEYS 0x100 /* thru 0x10F. This key helps to determine */
342 /* the translation table used. The bit */
343 /* position of its bit in "shiftmask" */
344 /* is added to the entry, eg */
345 /* SHIFTKEYS+LEFTCTRL. When this entry is */
346 /* invoked, the bit in "shiftmask" is */
347 /* toggled. Depending which tables you put */
348 /* it in, this works well for hold-down */
349 /* keys or press-on, press-off keys. */
350 #define BUCKYBITS 0x200 /* thru 0x20F. This key determines the state */
351 /* of one of the "bucky" bits above the */
352 /* returned ASCII character. This is */
353 /* basically a way to pass mode-key-up/down */
354 /* information back to the caller with each */
355 /* "real" key depressed. The concept, and */
356 /* name "bucky" (derivation unknown) comes */
357 /* from the MIT/SAIL "TV" system...they had */
358 /* TOP, META, CTRL, and a few other bucky */
359 /* bits. The bit position of its bit in */
360 /* "buckybits", minus 7, is added to the */
361 /* entry; eg bit 0x00000400 is BUCKYBITS+3. */
362 /* The "-7" prevents us from messing up the */
363 /* ASCII char, and gives us 16 useful bucky */
364 /* bits. When this entry is invoked, */
365 /* the designated bit in "buckybits" is */
366 /* toggled. Depending which tables you put */
367 /* it in, this works well for hold-down */
368 /* keys or press-on, press-off keys. */
369 #define FUNNY 0x300 /* thru 0x30F. This key does one of 16 funny */
370 /* things based on the low 4 bits: */
371 #define NOP 0x300 /* This key does nothing. */
372 #define OOPS 0x301 /* This key exists but is undefined. */
373 #define HOLE 0x302 /* This key does not exist on the keyboard. */
374 /* Its position code should never be */
375 /* generated. This indicates a software/ */
376 /* hardware mismatch, or bugs. */
377 #define RESET 0x306 /* Kbd was just reset */
378 #define ERROR 0x307 /* Kbd just detected an internal error */
379 #define IDLE 0x308 /* Kbd is idle (no keys down) */
380 #define COMPOSE 0x309 /* This key is the Compose key. */
381 #define NONL 0x30A /* This key not affected by Num Lock */
382 /* Combinations 0x30B to 0x30F are reserved for non-parameterized functions */
384 #define FA_CLASS 0x400 /* thru 0x40F. These are for "floating */
385 /* accent" characters. The low-order 4 bits */
386 /* select one of those characters. */
387 /* Definitions for the individual floating accents: */
388 #define FA_UMLAUT 0x400 /* umlaut accent */
389 #define FA_CFLEX 0x401 /* circumflex accent */
390 #define FA_TILDE 0x402 /* tilde accent */
391 #define FA_CEDILLA 0x403 /* cedilla accent */
392 #define FA_ACUTE 0x404 /* acute accent */
393 #define FA_GRAVE 0x405 /* grave accent */
395 #define STRING 0x500 /* thru 0x50F. The low-order 4 bits index */
396 /* a table select a string to be returned, */
397 /* char by char. Each entry the table is */
398 /* null terminated. */
399 #define KTAB_STRLEN 10 /* Maximum string length (including null) */
400 /* Definitions for the individual string numbers: */
401 #define HOMEARROW 0x00
402 #define UPARROW 0x01
403 #define DOWNARROW 0x02
404 #define LEFTARROW 0x03
405 #define RIGHTARROW 0x04
406 /* string numbers 5 thru F are available to users making custom entries */
409 * In the following function key groupings, the low-order 4 bits indicate
410 * the function key number within the group, and the next 4 bits indicate
411 * the group.
413 #define FUNCKEYS 0x600
414 #define LEFTFUNC 0x600 /* thru 0x60F. The "left" group. */
415 #define RIGHTFUNC 0x610 /* thru 0x61F. The "right" group. */
416 #define TOPFUNC 0x620 /* thru 0x62F. The "top" group. */
417 #define BOTTOMFUNC 0x630 /* thru 0x63F. The "bottom" group. */
418 #define LF(n) (LEFTFUNC+(n)-1)
419 #define RF(n) (RIGHTFUNC+(n)-1)
420 #define TF(n) (TOPFUNC+(n)-1)
421 #define BF(n) (BOTTOMFUNC+(n)-1)
424 * The actual keyboard positions may not be on the left/right/top/bottom
425 * of the physical keyboard (although they usually are).
426 * What is important is that we have reserved 64 keys for function keys.
428 * Normally, striking a function key will cause the following escape sequence
429 * to be sent through the character stream:
430 * ESC[0..9z
431 * where ESC is a single escape character and 0..9 indicate some number of
432 * digits needed to encode the function key as a decimal number.
434 #define PADKEYS 0x700
435 #define PADEQUAL 0x700 /* keypad = */
436 #define PADSLASH 0x701 /* keypad / */
437 #define PADSTAR 0x702 /* keypad * */
438 #define PADMINUS 0x703 /* keypad - */
439 #define PADSEP 0x704 /* keypad, */
440 #define PAD7 0x705 /* keypad 7 */
441 #define PAD8 0x706 /* keypad 8 */
442 #define PAD9 0x707 /* keypad 9 */
443 #define PADPLUS 0x708 /* keypad + */
444 #define PAD4 0x709 /* keypad 4 */
445 #define PAD5 0x70A /* keypad 5 */
446 #define PAD6 0x70B /* keypad 6 */
447 #define PAD1 0x70C /* keypad 1 */
448 #define PAD2 0x70D /* keypad 2 */
449 #define PAD3 0x70E /* keypad 3 */
450 #define PAD0 0x70F /* keypad 0 */
451 #define PADDOT 0x710 /* keypad . */
452 #define PADENTER 0x711 /* keypad Enter */
454 #ifdef __cplusplus
456 #endif
458 #endif /* _SYS_KBD_H */