4 * The contents of this file are subject to the terms of the
5 * Common Development and Distribution License, Version 1.0 only
6 * (the "License"). You may not use this file except in compliance
9 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
10 * or http://www.opensolaris.org/os/licensing.
11 * See the License for the specific language governing permissions
12 * and limitations under the License.
14 * When distributing Covered Code, include this CDDL HEADER in each
15 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
16 * If applicable, add the following below this CDDL HEADER, with the
17 * fields enclosed by brackets "[]" replaced with your own identifying
18 * information: Portions Copyright [yyyy] [name of copyright owner]
23 * Copyright 2004 Sun Microsystems, Inc. All rights reserved.
24 * Use is subject to license terms.
28 * This header file defines the .aiff audio file format.
34 #pragma ident "%Z%%M% %I% %E% SMI"
36 #include <sys/types.h>
43 * Define the on-disk audio file header for the aiff file format.
44 * By definition .aiff files are big endian. Macros are provided
45 * to make the conversion easier.
47 * As many file formats, .aiff is composed of "chunks" of data grouped
48 * together. The aiff specification states that chunks may be in any
49 * order. Thus it is not possible to create a condensed header structure
50 * as is possible with .aif or .wav.
52 * The first chunk is always a FORM chunk. All other chunks have the
59 * AIFF files must have FORM, COMM, and SSND chunks. All other chunks
60 * can be ignored. When a chunk with an unknown ID is found then the
61 * application should read the next integer to get the size and then
62 * seek past the unknown chunk to the next chunk.
64 * When building a .aiff header the size of the data isn't always known.
65 * The following define is used for that situation.
67 #define AUDIO_AIFF_UNKNOWN_SIZE (~0)
69 struct aiff_hdr_chunk
{
70 uint32_t aiff_hdr_ID
; /* initial chunk ID */
71 uint32_t aiff_hdr_size
; /* file_size - aiff_hdr_chunk */
72 uint32_t aiff_hdr_data_type
; /* file data type */
74 typedef struct aiff_hdr_chunk aiff_hdr_chunk_t
;
76 /* define for aiff_hdr_chunk.aiff_hdr_ID */
77 #define AUDIO_AIFF_HDR_CHUNK_ID ((uint32_t)0x464f524d) /* 'FORM' */
79 /* define for audio form type */
80 #define AUDIO_AIFF_HDR_FORM_AIFF ((uint32_t)0x41494646) /* 'AIFF' */
83 * The COMMon chunk definitions. Due to an unfortunate layout, the integer
84 * aiff_comm_frames is not on a 4 byte boundary, which most compilers pad to
85 * put back onto an integer boundary. Thus it is implemented as 4 chars which
86 * gets around this. There are convenience macros to aid in getting and setting
87 * the value. Also, some compilers will pad the end of the data structure to
88 * place it on a 4 byte boundary, thus sizeof (aiff_comm_chunk_t) is off by
89 * 2 bytes. Use AIFF_COMM_CHUNK_SIZE instead.
91 #define AUDIO_AIFF_COMM_SR_SIZE 10
92 #define AUDIO_AIFF_COMM_CHUNK_SIZE 26
94 struct aiff_comm_chunk
{
95 uint32_t aiff_comm_ID
; /* chunk ID */
96 uint32_t aiff_comm_size
; /* size without _ID and _size */
97 uint16_t aiff_comm_channels
; /* number of channels */
98 uint8_t aiff_comm_frames
[4]; /* sample frames */
99 int16_t aiff_comm_sample_size
; /* bits in each sample */
100 uint8_t aiff_comm_sample_rate
[AUDIO_AIFF_COMM_SR_SIZE
];
103 typedef struct aiff_comm_chunk aiff_comm_chunk_t
;
105 /* define for aiff_comm_chunk.aiff_comm_ID */
106 #define AUDIO_AIFF_COMM_ID ((uint32_t)0x434f4d4d) /* 'COMM' */
108 /* define for aiff_comm_chunk.aiff_comm_size */
109 #define AUDIO_AIFF_COMM_SIZE 18
111 /* define for aiff_comm_chunk.aiff_comm_channels */
112 #define AUDIO_AIFF_COMM_CHANNELS_MONO 1
113 #define AUDIO_AIFF_COMM_CHANNELS_STEREO 2
115 /* defines to get and set the frame count */
116 #define AUDIO_AIFF_COMM_FRAMES2INT(X) \
117 (((X)[0] << 24) | ((X)[1] << 16) | ((X)[2] << 8) | (X)[3])
118 #define AUDIO_AIFF_COMM_INT2FRAMES(X, D) \
119 (X)[0] = (D) >> 24; (X)[1] = (D) >> 16; (X)[2] = (D) >> 8; (X)[3] = (D);
121 /* define for aiff_comm_chunk.aiff_comm_sample_size */
122 #define AUDIO_AIFF_COMM_8_BIT_SAMPLE_SIZE 8
123 #define AUDIO_AIFF_COMM_16_BIT_SAMPLE_SIZE 16
127 * The SSND chunk definitions. Sound data immediately follows this data
128 * structure. Use aiff_ssnd_block_size to move past the data. The size of
129 * audio is aiff_ssnd_size - 8.
131 struct aiff_ssnd_chunk
{
132 uint32_t aiff_ssnd_ID
; /* chunk ID */
133 uint32_t aiff_ssnd_size
; /* size without _id and _size */
134 uint32_t aiff_ssnd_offset
; /* offset to frame beginning */
135 uint32_t aiff_ssnd_block_size
; /* block size */
137 typedef struct aiff_ssnd_chunk aiff_ssnd_chunk_t
;
139 /* define for aiff_ssnd_chunk.aiff_ssnd_ID */
140 #define AUDIO_AIFF_SSND_ID ((uint32_t)0x53534e44) /* 'SSND' */
143 /* byte swapping macros */
144 #if defined(__sparc) /* big endian */
145 #define AUDIO_AIFF_FILE2HOST_INT(from, to) \
146 *((int *)(to)) = *((int *)(from))
147 #define AUDIO_AIFF_FILE2HOST_SHORT(from, to) \
148 *((short *)(to)) = *((short *)(from))
149 #define AUDIO_AIFF_HOST2FILE_INT(from, to) \
150 *((int *)(to)) = *((int *)(from))
151 #define AUDIO_AIFF_HOST2FILE_SHORT(from, to) \
152 *((short *)(to)) = *((short *)(from))
153 #elif defined(__i386) || defined(__amd64) /* little endian */
154 #define AUDIO_AIFF_FILE2HOST_INT(from, to) \
155 (*to) = ((((*from) >> 24) & 0xff) | (((*from) & 0xff) << 24) | \
156 (((*from) >> 8) & 0xff00) | (((*from) & 0xff00) << 8))
157 #define AUDIO_AIFF_FILE2HOST_SHORT(from, to) \
158 (*to) = ((((*from) >> 8) & 0xff) | (((*from) & 0xff) << 8))
159 #define AUDIO_AIFF_HOST2FILE_INT(from, to) \
160 AUDIO_AIFF_FILE2HOST_INT((from), (to))
161 #define AUDIO_AIFF_HOST2FILE_SHORT(from, to) \
162 AUDIO_AIFF_FILE2HOST_SHORT((from), (to))
164 #error unknown machine type;
165 #endif /* byte swapping */