1 /* cogl-1.0.vapi generated by vapigen, do not modify. */
3 [CCode (cprefix = "Cogl", lower_case_cprefix = "cogl_", gir_namespace = "Cogl", gir_version = "1.0")]
6 [CCode (cname = "CoglHandle", cheader_filename = "cogl/cogl.h")]
7 public class Bitmap : Cogl.Handle {
8 public static GLib.Type error_get_type ();
9 public static GLib.Quark error_quark ();
10 public static bool get_size_from_file (string filename, out int width, out int height);
11 public static Cogl.Bitmap new_from_file (string filename) throws GLib.Error;
14 [CCode (cname = "CoglHandle", cheader_filename = "cogl/cogl.h")]
15 public class Buffer : Cogl.Handle {
16 public static GLib.Type access_get_type ();
17 public static GLib.Type bit_get_type ();
18 public uint get_size ();
19 public Cogl.BufferUpdateHint get_update_hint ();
20 public uchar map (Cogl.BufferAccess access);
21 public static GLib.Type map_hint_get_type ();
22 public bool set_data (size_t offset, [CCode (array_length_type = "size_t")] uint8[] data);
23 public void set_update_hint (Cogl.BufferUpdateHint hint);
24 public static GLib.Type target_get_type ();
26 public static GLib.Type update_hint_get_type ();
29 [CCode (cheader_filename = "cogl/cogl.h")]
30 public class Framebuffer {
33 [CCode (ref_function = "cogl_handle_ref", unref_function = "cogl_handle_unref", cheader_filename = "cogl/cogl.h")]
35 [CCode (cname = "cogl_is_bitmap")]
36 public bool is_bitmap ();
37 [CCode (cname = "cogl_is_buffer")]
38 public bool is_buffer ();
39 [CCode (cname = "cogl_is_material")]
40 public bool is_material ();
41 [CCode (cname = "cogl_is_offscreen")]
42 public bool is_offscreen ();
43 [CCode (cname = "cogl_is_pixel_buffer")]
44 public bool is_pixel_buffer ();
45 [CCode (cname = "cogl_is_program")]
46 public bool is_program ();
47 [CCode (cname = "cogl_is_shader")]
48 public bool is_shader ();
49 [CCode (cname = "cogl_is_texture")]
50 public bool is_texture ();
51 [CCode (cname = "cogl_is_vertex_buffer")]
52 public bool is_vertex_buffer ();
55 [CCode (ref_function = "cogl_material_ref", unref_function = "cogl_material_unref", cname = "CoglHandle", cheader_filename = "cogl/cogl.h")]
56 public class Material : Cogl.Handle {
57 [CCode (has_construct_function = false)]
59 public static GLib.Type alpha_func_get_type ();
60 public Cogl.Material copy ();
61 public static GLib.Type filter_get_type ();
62 public static void foreach_layer (Cogl.Material material, Cogl.MaterialLayerCallback callback);
63 public void get_ambient (out Cogl.Color ambient);
64 public void get_color (out Cogl.Color color);
65 public static void get_depth_range (Cogl.Material material, float near_val, float far_val);
66 public static bool get_depth_test_enabled (Cogl.Material material);
67 public static Cogl.DepthTestFunction get_depth_test_function (Cogl.Material material);
68 public static bool get_depth_writing_enabled (Cogl.Material material);
69 public void get_diffuse (out Cogl.Color diffuse);
70 public void get_emission (out Cogl.Color emission);
71 public static bool get_layer_point_sprite_coords_enabled (Cogl.Material material, int layer_index);
72 public unowned GLib.List<Cogl.MaterialLayer> get_layers ();
73 public int get_n_layers ();
74 public float get_point_size ();
75 public float get_shininess ();
76 public void get_specular (out Cogl.Color specular);
77 public static unowned Cogl.Bitmap get_user_program (Cogl.Material material);
78 public void remove_layer (int layer_index);
79 public void set_alpha_test_function (Cogl.MaterialAlphaFunc alpha_func, float alpha_reference);
80 public void set_ambient (Cogl.Color ambient);
81 public void set_ambient_and_diffuse (Cogl.Color color);
82 public bool set_blend (string blend_string) throws Cogl.BlendStringError;
83 public void set_blend_constant (Cogl.Color constant_color);
84 public void set_color (Cogl.Color color);
85 public void set_color4f (float red, float green, float blue, float alpha);
86 public void set_color4ub (uchar red, uchar green, uchar blue, uchar alpha);
87 public static bool set_depth_range (Cogl.Material material, float near_val, float far_val) throws GLib.Error;
88 public static void set_depth_test_enabled (Cogl.Material material, bool enable);
89 public static void set_depth_test_function (Cogl.Material material, Cogl.DepthTestFunction function);
90 public static void set_depth_writing_enabled (Cogl.Material material, bool enable);
91 public void set_diffuse (Cogl.Color diffuse);
92 public void set_emission (Cogl.Color emission);
93 public void set_layer (int layer_index, Cogl.Texture texture);
94 public bool set_layer_combine (int layer_index, string blend_string) throws Cogl.BlendStringError;
95 public void set_layer_combine_constant (int layer_index, Cogl.Color constant);
96 public void set_layer_filters (int layer_index, Cogl.MaterialFilter min_filter, Cogl.MaterialFilter mag_filter);
97 public void set_layer_matrix (int layer_index, Cogl.Matrix matrix);
98 public static bool set_layer_point_sprite_coords_enabled (Cogl.Material material, int layer_index, bool enable) throws GLib.Error;
99 public static void set_layer_wrap_mode (Cogl.Material material, int layer_index, Cogl.MaterialWrapMode mode);
100 public static void set_layer_wrap_mode_p (Cogl.Material material, int layer_index, Cogl.MaterialWrapMode mode);
101 public static void set_layer_wrap_mode_s (Cogl.Material material, int layer_index, Cogl.MaterialWrapMode mode);
102 public static void set_layer_wrap_mode_t (Cogl.Material material, int layer_index, Cogl.MaterialWrapMode mode);
103 public void set_point_size (float point_size);
104 public void set_shininess (float shininess);
105 public void set_specular (Cogl.Color specular);
106 public static void set_user_program (Cogl.Material material, Cogl.Bitmap program);
107 public static GLib.Type wrap_mode_get_type ();
110 [CCode (cname = "CoglHandle", cheader_filename = "cogl/cogl.h")]
111 public class MaterialLayer : Cogl.Handle {
112 public Cogl.MaterialFilter get_mag_filter ();
113 public Cogl.MaterialFilter get_min_filter ();
114 public unowned Cogl.Texture? get_texture ();
115 public Cogl.MaterialLayerType get_type ();
116 public static Cogl.MaterialWrapMode get_wrap_mode_p (Cogl.MaterialLayer layer);
117 public static Cogl.MaterialWrapMode get_wrap_mode_s (Cogl.MaterialLayer layer);
118 public static Cogl.MaterialWrapMode get_wrap_mode_t (Cogl.MaterialLayer layer);
119 public static GLib.Type type_get_type ();
122 [CCode (ref_function = "cogl_object_ref", unref_function = "cogl_object_unref", cheader_filename = "cogl/cogl.h")]
123 public class Object {
124 public void* get_user_data (Cogl.UserDataKey key);
125 public void set_user_data (Cogl.UserDataKey key, Cogl.UserDataDestroyCallback destroy);
128 [CCode (ref_function = "cogl_offscreen_ref", unref_function = "cogl_offscreen_unref", cname = "CoglHandle", cheader_filename = "cogl/cogl.h")]
129 public class Offscreen : Cogl.Handle {
130 [CCode (cname = "cogl_pop_draw_buffer")]
131 public static void pop_draw_buffer ();
132 [CCode (cname = "cogl_push_draw_buffer")]
133 public static void push_draw_buffer ();
134 [CCode (instance_pos = -1)]
135 public void set_draw_buffer (Cogl.BufferTarget target);
136 [CCode (has_construct_function = false)]
137 public Offscreen.to_texture (Cogl.Texture handle);
140 [CCode (cheader_filename = "cogl/cogl.h")]
141 public class PangoFontMap {
142 [CCode (type = "PangoFontMap*", has_construct_function = false)]
143 public PangoFontMap ();
144 public void clear_glyph_cache ();
145 public unowned Pango.Context create_context ();
146 public unowned Pango.Renderer get_renderer ();
147 public bool get_use_mipmapping ();
148 public void set_resolution (double dpi);
149 public void set_use_mipmapping (bool value);
152 [CCode (cheader_filename = "cogl/cogl.h")]
153 public class PangoRenderer {
156 [CCode (cheader_filename = "cogl/cogl.h")]
157 public class PangoRendererClass {
160 [CCode (copy_function = "cogl_path_copy", cheader_filename = "cogl/cogl.h")]
162 [CCode (type = "void", has_construct_function = false)]
164 public static void arc (float center_x, float center_y, float radius_x, float radius_y, float angle_1, float angle_2);
165 public static void close ();
166 public unowned Cogl.Path copy ();
167 public static void curve_to (float x_1, float y_1, float x_2, float y_2, float x_3, float y_3);
168 public static void ellipse (float center_x, float center_y, float radius_x, float radius_y);
169 public static void fill ();
170 public static void fill_preserve ();
171 public static GLib.Type fill_rule_get_type ();
172 public static Cogl.PathFillRule get_fill_rule ();
173 public static void line (float x_1, float y_1, float x_2, float y_2);
174 public static void line_to (float x, float y);
175 public static void move_to (float x, float y);
176 public static void polygon ([CCode (array_length = false)] float[] coords, int num_points);
177 public static void polyline ([CCode (array_length = false)] float[] coords, int num_points);
178 public static void rectangle (float x_1, float y_1, float x_2, float y_2);
179 public static void rel_curve_to (float x_1, float y_1, float x_2, float y_2, float x_3, float y_3);
180 public static void rel_line_to (float x, float y);
181 public static void rel_move_to (float x, float y);
182 public static void round_rectangle (float x_1, float y_1, float x_2, float y_2, float radius, float arc_step);
183 public static void set_fill_rule (Cogl.PathFillRule fill_rule);
184 public static void stroke ();
185 public static void stroke_preserve ();
188 [CCode (cheader_filename = "cogl/cogl.h")]
189 public class PixelArray {
192 [CCode (cheader_filename = "cogl/cogl.h")]
193 public class PixelBuffer : Cogl.Handle {
194 public PixelBuffer (uint size);
195 public PixelBuffer.for_size (uint width, uint height, Cogl.PixelFormat format, uint stride);
198 [CCode (ref_function = "cogl_program_ref", unref_function = "cogl_program_unref", cname = "CoglHandle", cheader_filename = "cogl/cogl.h")]
199 public class Program : Cogl.Handle {
200 [CCode (cname = "cogl_create_program", has_construct_function = false)]
202 public void attach_shader (Cogl.Shader shader_handle);
203 public int get_uniform_location (string uniform_name);
205 public static void uniform_1f (int uniform_no, float value);
206 public static void uniform_1i (int uniform_no, int value);
207 public static void uniform_float (int uniform_no, int size, [CCode (array_length_pos = 2.9)] float[] value);
208 public static void uniform_int (int uniform_no, int size, [CCode (array_length_pos = 2.9)] int[] value);
209 public static void uniform_matrix (int uniform_no, int size, bool transpose, [CCode (array_length_pos = 2.9)] float[] value);
213 [CCode (ref_function = "cogl_shader_ref", unref_function = "cogl_shader_unref", cname = "CoglHandle", cheader_filename = "cogl/cogl.h")]
214 public class Shader : Cogl.Handle {
215 [CCode (cname = "cogl_create_shader", has_construct_function = false)]
216 public Shader (Cogl.ShaderType shader_type);
217 public void compile ();
218 public string get_info_log ();
219 public Cogl.ShaderType get_type ();
220 public bool is_compiled ();
221 public void source (string source);
224 [CCode (ref_function = "cogl_texture_ref", unref_function = "cogl_texture_unref", cname = "CoglHandle", cheader_filename = "cogl/cogl.h")]
225 public class Texture : Cogl.Handle {
226 public Texture.from_bitmap (Cogl.Bitmap bmp_handle, Cogl.TextureFlags flags, Cogl.PixelFormat internal_format);
227 public Texture.from_data (uint width, uint height, Cogl.TextureFlags flags, Cogl.PixelFormat format, Cogl.PixelFormat internal_format, uint rowstride, [CCode (array_length = false)] uchar[] data);
228 public Texture.from_file (string filename, Cogl.TextureFlags flags, Cogl.PixelFormat internal_format) throws GLib.Error;
229 public int get_data (Cogl.PixelFormat format, uint rowstride, uchar[] data);
230 public Cogl.PixelFormat get_format ();
231 public uint get_height ();
232 public int get_max_waste ();
233 public uint get_rowstride ();
234 public uint get_width ();
235 public bool is_sliced ();
236 public bool set_region (int src_x, int src_y, int dst_x, int dst_y, uint dst_width, uint dst_height, int width, int height, Cogl.PixelFormat format, uint rowstride, uchar[] data);
237 public Texture.with_size (uint width, uint height, Cogl.TextureFlags flags, Cogl.PixelFormat internal_format);
240 [CCode (cheader_filename = "cogl/cogl.h")]
241 public class UserDataKey {
245 [CCode (cheader_filename = "cogl/cogl.h")]
246 public class Vector3 {
252 [CCode (ref_function = "cogl_vertex_buffer_ref", unref_function = "cogl_vertex_buffer_unref", cname = "CoglHandle", cheader_filename = "cogl/cogl.h")]
253 public class VertexBuffer : Cogl.Handle {
254 [CCode (has_construct_function = false)]
255 public VertexBuffer (uint n_vertices);
256 public void add (string attribute_name, uchar n_components, Cogl.AttributeType type, bool normalized, uint16 stride, void* pointer);
257 public void @delete (string attribute_name);
258 public void disable (string attribute_name);
259 public void draw (Cogl.VerticesMode mode, int first, int count);
260 public void draw_elements (Cogl.VerticesMode mode, Cogl.VertexBufferIndices indices, int min_index, int max_index, int indices_offset, int count);
261 public void enable (string attribute_name);
262 public uint get_n_vertices ();
263 public void submit ();
266 [CCode (cname = "CoglHandle", cheader_filename = "cogl/cogl.h")]
267 public class VertexBufferIndices : Cogl.Handle {
268 public VertexBufferIndices (Cogl.IndicesType indices_type, void* indices_array, int indices_len);
269 public static unowned Cogl.VertexBufferIndices get_for_quads (uint n_indices);
270 public Cogl.IndicesType get_type ();
272 [CCode (type_id = "COGL_TYPE_ANGLE", cheader_filename = "cogl/cogl.h")]
273 public struct Angle {
274 public Cogl.Fixed cos ();
275 public Cogl.Fixed sin ();
276 public Cogl.Fixed tan ();
278 [CCode (has_type_id = false, cheader_filename = "cogl/cogl.h")]
279 public struct Color {
284 public uint32 padding0;
285 public uint32 padding1;
286 public uint32 padding2;
287 public Cogl.Color copy ();
288 public static bool equal (void* v1, void* v2);
289 public float get_alpha ();
290 public uint get_alpha_byte ();
291 public float get_alpha_float ();
292 public float get_blue ();
293 public uint get_blue_byte ();
294 public float get_blue_float ();
295 public float get_green ();
296 public uint get_green_byte ();
297 public float get_green_float ();
298 public float get_red ();
299 public uint get_red_byte ();
300 public float get_red_float ();
301 public void init_from_4f (float red, float green, float blue, float alpha);
302 public void init_from_4fv (float color_array);
303 public void init_from_4ub (uchar red, uchar green, uchar blue, uchar alpha);
304 public void premultiply ();
305 public void set_alpha (float alpha);
306 public void set_alpha_byte (uint alpha);
307 public void set_alpha_float (float alpha);
308 public void set_blue (float blue);
309 public void set_blue_byte (uint blue);
310 public void set_blue_float (float blue);
311 public void set_from_4f (float red, float green, float blue, float alpha);
312 public void set_from_4ub (uchar red, uchar green, uchar blue, uchar alpha);
313 public void set_green (float green);
314 public void set_green_byte (uint green);
315 public void set_green_float (float green);
316 public void set_red (float red);
317 public void set_red_byte (uint red);
318 public void set_red_float (float red);
319 public void unpremultiply ();
321 [CCode (type_id = "COGL_TYPE_FIXED", cheader_filename = "cogl/cogl.h")]
322 public struct Fixed {
323 public Cogl.Fixed atan ();
324 public Cogl.Fixed atan2 (Cogl.Fixed b);
325 public Cogl.Fixed cos ();
326 public Cogl.Fixed div (Cogl.Fixed b);
327 public static Cogl.Fixed log2 (uint x);
328 public Cogl.Fixed mul (Cogl.Fixed b);
329 public Cogl.Fixed mul_div (Cogl.Fixed b, Cogl.Fixed c);
330 public static uint pow (uint x, Cogl.Fixed y);
332 public Cogl.Fixed sin ();
333 public Cogl.Fixed sqrt ();
334 public Cogl.Fixed tan ();
336 [CCode (type_id = "COGL_TYPE_MATRIX", cheader_filename = "cogl/cogl.h")]
337 public struct Matrix {
354 [CCode (array_length = false)]
355 public weak float[] inv;
358 public static bool equal (void* v1, void* v2);
359 public Matrix.from_array ([CCode (array_length = false)] float[] array);
360 public void frustum (float left, float right, float bottom, float top, float z_near, float z_far);
361 [CCode (array_length = false)]
362 public unowned float[] get_array ();
363 public bool get_inverse (out Cogl.Matrix inverse);
364 public Matrix.identity ();
365 [CCode (cname = "cogl_matrix_multiply")]
366 public Matrix.multiply (Cogl.Matrix a, Cogl.Matrix b);
367 public void ortho (float left, float right, float bottom, float top, float z_near, float z_far);
368 public void perspective (float fov_y, float aspect, float z_near, float z_far);
369 public void rotate (float angle, float x, float y, float z);
370 public void scale (float sx, float sy, float sz);
371 public void transform_point (ref float x, ref float y, ref float z, ref float w);
372 public void translate (float x, float y, float z);
374 [CCode (type_id = "COGL_TYPE_TEXTURE_VERTEX", cheader_filename = "cogl/cogl.h")]
375 public struct TextureVertex {
381 public Cogl.Color color;
383 [CCode (cprefix = "COGL_ATTRIBUTE_TYPE_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
384 public enum AttributeType {
391 [CCode (cprefix = "COGL_BITMAP_ERROR_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
392 public enum BitmapError {
397 [CCode (cprefix = "COGL_BUFFER_ACCESS_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
398 public enum BufferAccess {
403 [CCode (cprefix = "COGL_BUFFER_BIT_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
404 public enum BufferBit {
409 [CCode (cprefix = "COGL_BUFFER_MAP_HINT_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
410 public enum BufferMapHint {
413 [CCode (cprefix = "COGL_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
414 public enum BufferTarget {
418 [CCode (cprefix = "COGL_BUFFER_UPDATE_HINT_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
419 public enum BufferUpdateHint {
424 [CCode (cprefix = "COGL_DEPTH_TEST_FUNCTION_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
425 public enum DepthTestFunction {
435 [CCode (cprefix = "COGL_DRIVER_ERROR_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
436 public enum DriverError {
440 [CCode (cprefix = "COGL_ERROR_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
444 [CCode (cprefix = "COGL_FEATURE_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
445 public enum FeatureFlags {
452 OFFSCREEN_MULTISAMPLE,
458 UNSIGNED_INT_INDICES,
467 [CCode (cprefix = "COGL_FOG_MODE_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
468 public enum FogMode {
473 [CCode (cprefix = "COGL_INDICES_TYPE_UNSIGNED_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
474 public enum IndicesType {
479 [CCode (cprefix = "COGL_MATERIAL_ALPHA_FUNC_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
480 public enum MaterialAlphaFunc {
490 [CCode (cprefix = "COGL_MATERIAL_FILTER_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
491 public enum MaterialFilter {
494 NEAREST_MIPMAP_NEAREST,
495 LINEAR_MIPMAP_NEAREST,
496 NEAREST_MIPMAP_LINEAR,
499 [CCode (cprefix = "COGL_MATERIAL_LAYER_TYPE_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
500 public enum MaterialLayerType {
503 [CCode (cprefix = "COGL_MATERIAL_WRAP_MODE_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
504 public enum MaterialWrapMode {
509 [CCode (cprefix = "COGL_PATH_FILL_RULE_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
510 public enum PathFillRule {
514 [CCode (cprefix = "COGL_PIXEL_FORMAT_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
515 public enum PixelFormat {
536 [CCode (cprefix = "COGL_READ_PIXELS_COLOR_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
537 public enum ReadPixelsFlags {
540 [CCode (cprefix = "COGL_SHADER_TYPE_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
541 public enum ShaderType {
545 [CCode (cprefix = "COGL_TEXTURE_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
546 public enum TextureFlags {
552 [CCode (cprefix = "COGL_TEXTURE_PIXMAP_X11_DAMAGE_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
553 public enum TexturePixmapX11ReportLevel {
559 [CCode (cprefix = "COGL_VERTICES_MODE_", has_type_id = false, cheader_filename = "cogl/cogl.h")]
560 public enum VerticesMode {
569 [CCode (cprefix = "COGL_BLEND_STRING_ERROR_", cheader_filename = "cogl/cogl.h")]
570 public errordomain BlendStringError {
572 ARGUMENT_PARSE_ERROR,
574 GPU_UNSUPPORTED_ERROR,
576 [CCode (cheader_filename = "cogl/cogl.h", has_target = false)]
577 public delegate void FuncPtr ();
578 [CCode (cheader_filename = "cogl/cogl.h")]
579 public delegate bool MaterialLayerCallback (Cogl.Material material, int layer_index);
580 [CCode (cheader_filename = "cogl/cogl.h")]
581 public delegate void UserDataDestroyCallback ();
582 [CCode (cheader_filename = "cogl/cogl.h")]
583 public const int AFIRST_BIT;
584 [CCode (cheader_filename = "cogl/cogl.h")]
585 public const int A_BIT;
586 [CCode (cheader_filename = "cogl/cogl.h")]
587 public const int BGR_BIT;
588 [CCode (cheader_filename = "cogl/cogl.h")]
589 public const int CLUTTER_COGL_HAS_GL;
590 [CCode (cheader_filename = "cogl/cogl.h")]
591 public const int FIXED_0_5;
592 [CCode (cheader_filename = "cogl/cogl.h")]
593 public const int FIXED_1;
594 [CCode (cheader_filename = "cogl/cogl.h")]
595 public const int FIXED_2_PI;
596 [CCode (cheader_filename = "cogl/cogl.h")]
597 public const int FIXED_BITS;
598 [CCode (cheader_filename = "cogl/cogl.h")]
599 public const int FIXED_EPSILON;
600 [CCode (cheader_filename = "cogl/cogl.h")]
601 public const int FIXED_MAX;
602 [CCode (cheader_filename = "cogl/cogl.h")]
603 public const int FIXED_MIN;
604 [CCode (cheader_filename = "cogl/cogl.h")]
605 public const int FIXED_PI;
606 [CCode (cheader_filename = "cogl/cogl.h")]
607 public const int FIXED_PI_2;
608 [CCode (cheader_filename = "cogl/cogl.h")]
609 public const int FIXED_PI_4;
610 [CCode (cheader_filename = "cogl/cogl.h")]
611 public const int FIXED_Q;
612 [CCode (cheader_filename = "cogl/cogl.h")]
613 public const int HAS_GL;
614 [CCode (cheader_filename = "cogl/cogl.h")]
615 public const int HAS_X11;
616 [CCode (cheader_filename = "cogl/cogl.h")]
617 public const int HAS_XLIB;
618 [CCode (cheader_filename = "cogl/cogl.h")]
619 public const int PIXEL_FORMAT_24;
620 [CCode (cheader_filename = "cogl/cogl.h")]
621 public const int PIXEL_FORMAT_32;
622 [CCode (cheader_filename = "cogl/cogl.h")]
623 public const int PREMULT_BIT;
624 [CCode (cheader_filename = "cogl/cogl.h")]
625 public const int RADIANS_TO_DEGREES;
626 [CCode (cheader_filename = "cogl/cogl.h")]
627 public const int SQRTI_ARG_10_PERCENT;
628 [CCode (cheader_filename = "cogl/cogl.h")]
629 public const int SQRTI_ARG_5_PERCENT;
630 [CCode (cheader_filename = "cogl/cogl.h")]
631 public const int SQRTI_ARG_MAX;
632 [CCode (cheader_filename = "cogl/cogl.h")]
633 public const int TEXTURE_MAX_WASTE;
634 [CCode (cheader_filename = "cogl/cogl.h")]
635 public const int UNORDERED_MASK;
636 [CCode (cheader_filename = "cogl/cogl.h")]
637 public const int UNPREMULT_MASK;
638 [CCode (cheader_filename = "cogl/cogl.h")]
639 public static GLib.Type attribute_type_get_type ();
640 [CCode (cheader_filename = "cogl/cogl.h")]
641 public static void begin_gl ();
642 [CCode (cheader_filename = "cogl/cogl.h")]
643 public static GLib.Type blend_string_error_get_type ();
644 [CCode (cheader_filename = "cogl/cogl.h")]
645 public static bool check_extension (string name, string ext);
646 [CCode (cheader_filename = "cogl/cogl.h")]
647 public static void clear (Cogl.Color color, uint buffers);
648 [CCode (cheader_filename = "cogl/cogl.h")]
649 public static void clip_ensure ();
650 [CCode (cheader_filename = "cogl/cogl.h")]
651 public static void clip_pop ();
652 [CCode (cheader_filename = "cogl/cogl.h")]
653 public static void clip_push (float x_offset, float y_offset, float width, float height);
654 [CCode (cheader_filename = "cogl/cogl.h")]
655 public static void clip_push_from_path ();
656 [CCode (cheader_filename = "cogl/cogl.h")]
657 public static void clip_push_from_path_preserve ();
658 [CCode (cheader_filename = "cogl/cogl.h")]
659 public static void clip_push_rectangle (float x0, float y0, float x1, float y1);
660 [CCode (cheader_filename = "cogl/cogl.h")]
661 public static void clip_push_window_rect (float x_offset, float y_offset, float width, float height);
662 [CCode (cheader_filename = "cogl/cogl.h")]
663 public static void clip_push_window_rectangle (int x_offset, int y_offset, int width, int height);
664 [CCode (cheader_filename = "cogl/cogl.h")]
665 public static void clip_stack_restore ();
666 [CCode (cheader_filename = "cogl/cogl.h")]
667 public static void clip_stack_save ();
668 [CCode (cheader_filename = "cogl/cogl.h")]
669 public static GLib.Type depth_test_function_get_type ();
670 [CCode (cheader_filename = "cogl/cogl.h")]
671 public static void disable_fog ();
672 [CCode (cheader_filename = "cogl/cogl.h")]
673 public static Cogl.Fixed double_to_fixed (double value);
674 [CCode (cheader_filename = "cogl/cogl.h")]
675 public static int double_to_int (double value);
676 [CCode (cheader_filename = "cogl/cogl.h")]
677 public static uint double_to_uint (double value);
678 [CCode (cheader_filename = "cogl/cogl.h")]
679 public static GLib.Type driver_error_get_type ();
680 [CCode (cheader_filename = "cogl/cogl.h")]
681 public static void end_gl ();
682 [CCode (cheader_filename = "cogl/cogl.h")]
683 public static GLib.Type error_get_type ();
684 [CCode (cheader_filename = "cogl/cogl.h")]
685 public static GLib.Type feature_flags_get_type ();
686 [CCode (cheader_filename = "cogl/cogl.h")]
687 public static bool features_available (Cogl.FeatureFlags features);
688 [CCode (cheader_filename = "cogl/cogl.h")]
689 public static void flush ();
690 [CCode (cheader_filename = "cogl/cogl.h")]
691 public static GLib.Type fog_mode_get_type ();
692 [CCode (cheader_filename = "cogl/cogl.h")]
693 public static void frustum (float left, float right, float bottom, float top, float z_near, float z_far);
694 [CCode (cheader_filename = "cogl/cogl.h")]
695 public static bool get_backface_culling_enabled ();
696 [CCode (cheader_filename = "cogl/cogl.h")]
697 public static void get_bitmasks (int red, int green, int blue, int alpha);
698 [CCode (cheader_filename = "cogl/cogl.h")]
699 public static bool get_depth_test_enabled ();
700 [CCode (cheader_filename = "cogl/cogl.h")]
701 public static Cogl.FeatureFlags get_features ();
702 [CCode (cheader_filename = "cogl/cogl.h")]
703 public static void get_modelview_matrix (Cogl.Matrix matrix);
704 [CCode (cheader_filename = "cogl/cogl.h")]
705 public static unowned GLib.OptionGroup get_option_group ();
706 [CCode (cheader_filename = "cogl/cogl.h")]
707 public static unowned Cogl.Path get_path ();
708 [CCode (cheader_filename = "cogl/cogl.h")]
709 public static unowned Cogl.FuncPtr get_proc_address (string name);
710 [CCode (cheader_filename = "cogl/cogl.h")]
711 public static void get_projection_matrix (Cogl.Matrix matrix);
712 [CCode (cheader_filename = "cogl/cogl.h")]
713 public static void get_viewport (float[] v);
714 [CCode (cheader_filename = "cogl/cogl.h")]
715 public static GLib.Type indices_type_get_type ();
716 [CCode (cheader_filename = "cogl/cogl.h")]
717 public static bool is_path (Cogl.Bitmap handle);
718 [CCode (cheader_filename = "cogl/cogl.h")]
719 public static bool is_vertex_buffer_indices (Cogl.Bitmap handle);
720 [CCode (cheader_filename = "cogl/cogl.h")]
721 public static void ortho (float left, float right, float bottom, float top, float near, float far);
722 [CCode (cheader_filename = "cogl/cogl.h")]
723 public static void pango_ensure_glyph_cache_for_layout (Pango.Layout layout);
724 [CCode (cheader_filename = "cogl/cogl.h")]
725 public static void pango_render_layout (Pango.Layout layout, int x, int y, Cogl.Color color, int flags);
726 [CCode (cheader_filename = "cogl/cogl.h")]
727 public static void pango_render_layout_line (Pango.LayoutLine line, int x, int y, Cogl.Color color);
728 [CCode (cheader_filename = "cogl/cogl.h")]
729 public static void pango_render_layout_subpixel (Pango.Layout layout, int x, int y, Cogl.Color color, int flags);
730 [CCode (cheader_filename = "cogl/cogl.h")]
731 public static void perspective (float fovy, float aspect, float z_near, float z_far);
732 [CCode (cheader_filename = "cogl/cogl.h")]
733 public static GLib.Type pixel_format_get_type ();
734 [CCode (cheader_filename = "cogl/cogl.h")]
735 public static void polygon (Cogl.TextureVertex[] vertices, bool use_color);
736 [CCode (cheader_filename = "cogl/cogl.h")]
737 public static void pop_framebuffer ();
738 [CCode (cheader_filename = "cogl/cogl.h")]
739 public static void pop_matrix ();
740 [CCode (cheader_filename = "cogl/cogl.h")]
741 public static void push_framebuffer (Cogl.Framebuffer buffer);
742 [CCode (cheader_filename = "cogl/cogl.h")]
743 public static void push_matrix ();
744 [CCode (cheader_filename = "cogl/cogl.h")]
745 public static void read_pixels (int x, int y, int width, int height, Cogl.ReadPixelsFlags source, Cogl.PixelFormat format, uchar pixels);
746 [CCode (cheader_filename = "cogl/cogl.h")]
747 public static GLib.Type read_pixels_flags_get_type ();
748 [CCode (cheader_filename = "cogl/cogl.h")]
749 public static void rectangle (float x_1, float y_1, float x_2, float y_2);
750 [CCode (cheader_filename = "cogl/cogl.h")]
751 public static void rectangle_with_multitexture_coords (float x1, float y1, float x2, float y2, float tex_coords, int tex_coords_len);
752 [CCode (cheader_filename = "cogl/cogl.h")]
753 public static void rectangle_with_texture_coords (float x1, float y1, float x2, float y2, float tx1, float ty1, float tx2, float ty2);
754 [CCode (cheader_filename = "cogl/cogl.h")]
755 public static void rectangles ([CCode (array_length = false)] float[] verts, uint n_rects);
756 [CCode (cheader_filename = "cogl/cogl.h")]
757 public static void rectangles_with_texture_coords ([CCode (array_length = false)] float[] verts, uint n_rects);
758 [CCode (cheader_filename = "cogl/cogl.h")]
759 public static void rotate (float angle, float x, float y, float z);
760 [CCode (cheader_filename = "cogl/cogl.h")]
761 public static void scale (float x, float y, float z);
762 [CCode (cheader_filename = "cogl/cogl.h")]
763 public static void set_backface_culling_enabled (bool setting);
764 [CCode (cheader_filename = "cogl/cogl.h")]
765 public static void set_depth_test_enabled (bool setting);
766 [CCode (cheader_filename = "cogl/cogl.h")]
767 public static void set_fog (Cogl.Color fog_color, Cogl.FogMode mode, float density, float z_near, float z_far);
768 [CCode (cheader_filename = "cogl/cogl.h")]
769 public static void set_framebuffer (Cogl.Framebuffer buffer);
770 [CCode (cheader_filename = "cogl/cogl.h")]
771 public static void set_modelview_matrix (Cogl.Matrix matrix);
772 [CCode (cheader_filename = "cogl/cogl.h")]
773 public static void set_path (Cogl.Path path);
774 [CCode (cheader_filename = "cogl/cogl.h")]
775 public static void set_projection_matrix (Cogl.Matrix matrix);
776 [CCode (cheader_filename = "cogl/cogl.h")]
777 public static void set_source (Cogl.Material material);
778 [CCode (cheader_filename = "cogl/cogl.h")]
779 public static void set_source_color (Cogl.Color color);
780 [CCode (cheader_filename = "cogl/cogl.h")]
781 public static void set_source_color4f (float red, float green, float blue, float alpha);
782 [CCode (cheader_filename = "cogl/cogl.h")]
783 public static void set_source_color4ub (uchar red, uchar green, uchar blue, uchar alpha);
784 [CCode (cheader_filename = "cogl/cogl.h")]
785 public static void set_source_texture (Cogl.Texture texture_handle);
786 [CCode (cheader_filename = "cogl/cogl.h")]
787 public static void set_viewport (int x, int y, int width, int height);
788 [CCode (cheader_filename = "cogl/cogl.h")]
789 public static int sqrti (int x);
790 [CCode (cheader_filename = "cogl/cogl.h")]
791 public static void transform (Cogl.Matrix matrix);
792 [CCode (cheader_filename = "cogl/cogl.h")]
793 public static void translate (float x, float y, float z);
794 [CCode (cheader_filename = "cogl/cogl.h")]
795 public static GLib.Type vertices_mode_get_type ();
796 [CCode (cheader_filename = "cogl/cogl.h")]
797 public static void viewport (uint width, uint height);