2 /*--------------------------------------------------------------------*/
3 /*--- A pool (memory) allocator that avoids duplicated copies. ---*/
4 /*--- pub_tool_deduppoolalloc.h ---*/
5 /*--------------------------------------------------------------------*/
8 This file is part of Valgrind, a dynamic binary instrumentation
11 Copyright (C) 2014-2014 Philippe Waroquiers philippe.waroquiers@skynet.be
13 This program is free software; you can redistribute it and/or
14 modify it under the terms of the GNU General Public License as
15 published by the Free Software Foundation; either version 2 of the
16 License, or (at your option) any later version.
18 This program is distributed in the hope that it will be useful, but
19 WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
21 General Public License for more details.
23 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software
25 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
28 The GNU General Public License is contained in the file COPYING.
31 #ifndef __PUB_TOOL_DEDUPPOOLALLOC_H
32 #define __PUB_TOOL_DEDUPPOOLALLOC_H
34 #include "pub_tool_basics.h" // UWord
36 //-----------------------------------------------------------------------------
37 // PURPOSE: Provides a pool allocator for elements, storing only once identical
38 // elements. In other words, this can be considered a "dictionary" of elements.
40 // This pool allocator manages elements allocation by allocating "pools" of
41 // many elements from a lower level allocator (typically pub_tool_mallocfree.h).
42 // Single elements are allocated from these pools.
43 // Currently, elements can only be allocated, elements cannot be freed
45 // Once allocated, an element must not be modified anymore.
47 // Elements can be inserted in the pool using VG_(allocEltDedupPA)
48 // or using VG_(allocFixedEltDedupPA).
50 // Use VG_(allocFixedEltDedupPA) to allocate elements that are all of
51 // the same size and that you want to identify with a (small) number:
52 // VG_(allocFixedEltDedupPA) will assign a sequence number to each
53 // unique allocated element. This unique number can be translated to
54 // an address when the element data must be used.
55 // The idea is that such small numbers can be used as reference instead
56 // of the element address, to spare memory.
57 // Elements are numbered starting from 1. The nr 0 can thus be used
58 // as 'null element'. The address identified by a nr can change
59 // if new elements are inserted in the pool. Once the pool is frozen,
60 // an element address does not change.
62 // Use VG_(allocEltDedupPA) for variable size elements or when the
63 // memory needed to store the element reference is not critical or
64 // when performance to access elements is critical.
65 // The address of an element allocated with VG_(allocEltDedupPA) does
66 // not change, even if new elements are inserted in the pool.
68 // In the same pool, you can only use one of the allocate element functions.
70 // A dedup pool allocator has significantly less memory overhead than
71 // calling directly pub_tool_mallocfree.h if the deduplication factor
72 // is big. However, allocating an element incurs a cost for searching
73 // if an identical element is already in the pool.
75 // Note: the elements of the pool cannot be freed (at least currently).
76 // The only way to free the elements is to delete the dedup pool allocator.
77 //--------------------------------------------------------------------
80 typedef struct _DedupPoolAlloc DedupPoolAlloc
;
82 /* Create new DedupPoolAlloc, using given allocation and free function.
83 alloc_fn must not return NULL (that is, if it returns it must have
85 poolSzB is the (minimum) size in bytes of the pool of elements allocated
87 eltAlign is the minimum required alignement for the elements allocated
88 from the DedupPoolAlloc.
89 This function never returns NULL. */
90 extern DedupPoolAlloc
* VG_(newDedupPA
) ( SizeT poolSzB
,
92 void* (*alloc
)(const HChar
*, SizeT
),
94 void (*free_fn
)(void*) );
96 /* Allocates a new element from ddpa with eltSzB bytes to store elt.
97 This function never returns NULL.
98 If ddpa already contains an element equal to elt, then the address of
99 the already existing element is returned.
100 Equality between elements is done by comparing all bytes.
101 So, if void *elt points to a struct, be sure to initialise all components
102 and the holes between components. */
103 extern const void* VG_(allocEltDedupPA
) (DedupPoolAlloc
*ddpa
,
104 SizeT eltSzB
, const void *elt
);
106 /* Allocates a new (fixed size) element from ddpa. Returns the
107 unique number identifying this element. This function never returns NULL.
108 Similarly to VG_(allocEltDedupPA), this will return the unique number
109 of an already existing identical element to elt. */
110 extern UInt
VG_(allocFixedEltDedupPA
) (DedupPoolAlloc
*ddpa
,
111 SizeT eltSzB
, const void *elt
);
113 /* Translate an element number to its address. Note that the address
114 corresponding to eltNr can change if new elements are inserted
116 extern void* VG_(indexEltNumber
) (DedupPoolAlloc
*ddpa
,
119 /* The Dedup Pool Allocator must maintain a data structure to avoid
120 duplicates as long as new elements can be allocated from the pool.
121 Once no new elements will be allocated, this dedup data structure
122 can be released using VG_(freezeDedupPA). Once ddpa has been frozen,
123 it is an error to call VG_(allocEltDedupPA) or VG_(allocFixedEltDedupPA).
124 If shrink_block is not NULL, the last pool will be shrunk using
126 extern void VG_(freezeDedupPA
) (DedupPoolAlloc
*ddpa
,
127 void (*shrink_block
)(void*, SizeT
));
129 /* How many (unique) elements are there in this ddpa now? */
130 extern UInt
VG_(sizeDedupPA
) (DedupPoolAlloc
*ddpa
);
132 /* Free all memory associated with a DedupPoolAlloc. */
133 extern void VG_(deleteDedupPA
) ( DedupPoolAlloc
*ddpa
);
135 #endif // __PUB_TOOL_DEDUPPOOLALLOC_
137 /*--------------------------------------------------------------------*/
138 /*--- end pub_tool_deduppoolalloc.h ---*/
139 /*--------------------------------------------------------------------*/