clean up some issues I now feel confident about
[view.love.git] / source_undo.lua
blobd91fecd46278c5e52746dc62f411e59b9fd23906
1 -- undo/redo by managing the sequence of events in the current session
2 -- based on https://github.com/akkartik/mu1/blob/master/edit/012-editor-undo.mu
4 -- Incredibly inefficient; we make a copy of lines on every single keystroke.
5 -- The hope here is that we're either editing small files or just reading large files.
6 -- TODO: highlight stuff inserted by any undo/redo operation
7 -- TODO: coalesce multiple similar operations
9 function record_undo_event(State, data)
10 State.history[State.next_history] = data
11 State.next_history = State.next_history+1
12 for i=State.next_history,#State.history do
13 State.history[i] = nil
14 end
15 end
17 function undo_event(State)
18 if State.next_history > 1 then
19 --? print('moving to history', State.next_history-1)
20 State.next_history = State.next_history-1
21 local result = State.history[State.next_history]
22 return result
23 end
24 end
26 function redo_event(State)
27 if State.next_history <= #State.history then
28 --? print('restoring history', State.next_history+1)
29 local result = State.history[State.next_history]
30 State.next_history = State.next_history+1
31 return result
32 end
33 end
35 -- Copy all relevant global state.
36 -- Make copies of objects; the rest of the app may mutate them in place, but undo requires immutable histories.
37 function snapshot(State, s,e)
38 -- Snapshot everything by default, but subset if requested.
39 assert(s, 'failed to snapshot operation for undo history')
40 if e == nil then
41 e = s
42 end
43 assert(#State.lines > 0, 'failed to snapshot operation for undo history')
44 if s < 1 then s = 1 end
45 if s > #State.lines then s = #State.lines end
46 if e < 1 then e = 1 end
47 if e > #State.lines then e = #State.lines end
48 -- compare with App.initialize_globals
49 local event = {
50 screen_top=deepcopy(State.screen_top1),
51 selection=deepcopy(State.selection1),
52 cursor=deepcopy(State.cursor1),
53 current_drawing_mode=Drawing_mode,
54 previous_drawing_mode=State.previous_drawing_mode,
55 lines={},
56 start_line=s,
57 end_line=e,
58 -- no filename; undo history is cleared when filename changes
60 for i=s,e do
61 table.insert(event.lines, deepcopy(State.lines[i]))
62 end
63 return event
64 end
66 function patch(lines, from, to)
67 --? if #from.lines == 1 and #to.lines == 1 then
68 --? assert(from.start_line == from.end_line)
69 --? assert(to.start_line == to.end_line)
70 --? assert(from.start_line == to.start_line)
71 --? lines[from.start_line] = to.lines[1]
72 --? return
73 --? end
74 assert(from.start_line == to.start_line, 'failed to patch undo operation')
75 for i=from.end_line,from.start_line,-1 do
76 table.remove(lines, i)
77 end
78 assert(#to.lines == to.end_line-to.start_line+1, 'failed to patch undo operation')
79 for i=1,#to.lines do
80 table.insert(lines, to.start_line+i-1, to.lines[i])
81 end
82 end
84 -- https://stackoverflow.com/questions/640642/how-do-you-copy-a-lua-table-by-value/26367080#26367080
85 function deepcopy(obj, seen)
86 if type(obj) ~= 'table' then return obj end
87 if seen and seen[obj] then return seen[obj] end
88 local s = seen or {}
89 local result = setmetatable({}, getmetatable(obj))
90 s[obj] = result
91 for k,v in pairs(obj) do
92 result[deepcopy(k, s)] = deepcopy(v, s)
93 end
94 return result
95 end
97 function minmax(a, b)
98 return math.min(a,b), math.max(a,b)
99 end