6 typedef struct Map Map
;
8 /* Allocate a new map. */
10 /* Retrieves a value, or NULL if it isn't in the map */
11 void *map_get(const Map
*, const char *key
);
12 /* Returns the corresponding value if the given prefix is unique.
13 * Otherwise NULL, if no such prefix exists then errno is set to ENOENT. */
14 void *map_closest(const Map
*, const char *prefix
);
15 /* check whether the map contains the given prefix, i.e. whether it can
16 * be extended to match a key of an element stored in the map. */
17 bool map_contains(const Map
*, const char *prefix
);
18 /* Place a member in the map. This returns false if we run out of memory
19 * (errno = ENOMEM), or if that key already appears in the map (errno = EEXIST). */
20 bool map_put(Map
*, const char *key
, const void *value
);
21 /* Remove a member from the map. Returns the removed entry or NULL
22 * if there was no entry found using the given key*/
23 void *map_delete(Map
*, const char *key
);
24 /* Copy all entries from `src' into `dest', overwrites existing entries in `dest' */
25 bool map_copy(Map
*dest
, Map
*src
);
26 /* Ordered iteration over a map, call handle for every entry. If handle
27 * returns false, the iteration will stop. */
28 void map_iterate(const Map
*, bool (*handle
)(const char *key
, void *value
, void *data
), const void *data
);
29 /* Return a submap matching a prefix. This returns a pointer into the
30 * original map, so don't alter the map while using the return value. */
31 const Map
*map_prefix(const Map
*, const char *prefix
);
32 /* Test whether the map is empty i.e. contains no elements */
33 bool map_empty(const Map
*);
34 /* Remove every member from the map. The map will be empty after this. */
36 /* Release all memory associated with this map */