2 * Lua Extension API for the [Vis Editor](https://github.com/martanne/vis).
4 * *WARNING:* there is no stability guarantee at this time, the API might
5 * change without notice!
7 * This document might be out of date, run `make luadoc` to regenerate it.
10 * @author Marc André Tanner
21 #include <sys/types.h>
26 #include "text-motions.h"
30 #define VIS_PATH "/usr/local/share/vis"
33 #define VIS_LUA_TYPE_VIS "vis"
34 #define VIS_LUA_TYPE_FILE "file"
35 #define VIS_LUA_TYPE_TEXT "text"
36 #define VIS_LUA_TYPE_MARK "mark"
37 #define VIS_LUA_TYPE_MARKS "marks"
38 #define VIS_LUA_TYPE_WINDOW "window"
39 #define VIS_LUA_TYPE_SELECTION "selection"
40 #define VIS_LUA_TYPE_SELECTIONS "selections"
41 #define VIS_LUA_TYPE_UI "ui"
42 #define VIS_LUA_TYPE_REGISTERS "registers"
43 #define VIS_LUA_TYPE_KEYACTION "keyaction"
50 #define debug(...) do { printf(__VA_ARGS__); fflush(stdout); } while (0)
52 #define debug(...) do { } while (0)
55 static void window_status_update(Vis
*vis
, Win
*win
) {
56 char left_parts
[4][255] = { "", "", "", "" };
57 char right_parts
[4][32] = { "", "", "", "" };
58 char left
[sizeof(left_parts
)+LENGTH(left_parts
)*8];
59 char right
[sizeof(right_parts
)+LENGTH(right_parts
)*8];
60 char status
[sizeof(left
)+sizeof(right
)+1];
61 size_t left_count
= 0;
62 size_t right_count
= 0;
64 View
*view
= win
->view
;
65 File
*file
= win
->file
;
66 Text
*txt
= file
->text
;
67 int width
= vis_window_width_get(win
);
68 enum UiOption options
= view_options_get(view
);
69 bool focused
= vis
->win
== win
;
70 const char *filename
= file_name_get(file
);
71 const char *mode
= vis
->mode
->status
;
74 strcpy(left_parts
[left_count
++], mode
);
76 snprintf(left_parts
[left_count
], sizeof(left_parts
[left_count
])-1, "%s%s%s",
77 filename
? filename
: "[No Name]",
78 text_modified(txt
) ? " [+]" : "",
79 vis_macro_recording(vis
) ? " @": "");
82 int sel_count
= view_selections_count(view
);
84 Selection
*s
= view_selections_primary_get(view
);
85 int sel_number
= view_selections_number(s
) + 1;
86 snprintf(right_parts
[right_count
], sizeof(right_parts
[right_count
])-1,
87 "%d/%d", sel_number
, sel_count
);
91 size_t size
= text_size(txt
);
92 size_t pos
= view_cursor_get(view
);
95 double tmp
= ((double)pos
/(double)size
)*100;
96 percent
= (size_t)(tmp
+1);
98 snprintf(right_parts
[right_count
], sizeof(right_parts
[right_count
])-1,
102 if (!(options
& UI_OPTION_LARGE_FILE
)) {
103 Selection
*sel
= view_selections_primary_get(win
->view
);
104 size_t line
= view_cursors_line(sel
);
105 size_t col
= view_cursors_col(sel
);
106 if (col
> UI_LARGE_FILE_LINE_SIZE
) {
107 options
|= UI_OPTION_LARGE_FILE
;
108 view_options_set(win
->view
, options
);
110 snprintf(right_parts
[right_count
], sizeof(right_parts
[right_count
])-1,
111 "%zu, %zu", line
, col
);
115 int left_len
= snprintf(left
, sizeof(left
)-1, " %s%s%s%s%s%s%s",
117 left_parts
[1][0] ? " » " : "",
119 left_parts
[2][0] ? " » " : "",
121 left_parts
[3][0] ? " » " : "",
124 int right_len
= snprintf(right
, sizeof(right
)-1, "%s%s%s%s%s%s%s ",
126 right_parts
[1][0] ? " « " : "",
128 right_parts
[2][0] ? " « " : "",
130 right_parts
[3][0] ? " « " : "",
133 if (left_len
< 0 || right_len
< 0)
135 int left_width
= text_string_width(left
, left_len
);
136 int right_width
= text_string_width(right
, right_len
);
138 int spaces
= width
- left_width
- right_width
;
142 snprintf(status
, sizeof(status
)-1, "%s%*s%s", left
, spaces
, " ", right
);
143 vis_window_status(win
, status
);
148 bool vis_lua_path_add(Vis
*vis
, const char *path
) { return true; }
149 bool vis_lua_paths_get(Vis
*vis
, char **lpath
, char **cpath
) { return false; }
150 void vis_lua_init(Vis
*vis
) { }
151 void vis_lua_start(Vis
*vis
) { }
152 void vis_lua_quit(Vis
*vis
) { }
153 void vis_lua_file_open(Vis
*vis
, File
*file
) { }
154 bool vis_lua_file_save_pre(Vis
*vis
, File
*file
, const char *path
) { return true; }
155 void vis_lua_file_save_post(Vis
*vis
, File
*file
, const char *path
) { }
156 void vis_lua_file_close(Vis
*vis
, File
*file
) { }
157 void vis_lua_win_open(Vis
*vis
, Win
*win
) { }
158 void vis_lua_win_close(Vis
*vis
, Win
*win
) { }
159 void vis_lua_win_highlight(Vis
*vis
, Win
*win
) { }
160 void vis_lua_win_status(Vis
*vis
, Win
*win
) { window_status_update(vis
, win
); }
165 static void stack_dump_entry(lua_State
*L
, int i
) {
166 int t
= lua_type(L
, i
);
172 printf(lua_toboolean(L
, i
) ? "true" : "false");
174 case LUA_TLIGHTUSERDATA
:
175 printf("lightuserdata(%p)", lua_touserdata(L
, i
));
178 printf("%g", lua_tonumber(L
, i
));
181 printf("`%s'", lua_tostring(L
, i
));
185 lua_pushnil(L
); /* first key */
186 while (lua_next(L
, i
> 0 ? i
: i
- 1)) {
187 stack_dump_entry(L
, -2);
189 stack_dump_entry(L
, -1);
191 lua_pop(L
, 1); /* remove value, keep key */
196 printf("userdata(%p)", lua_touserdata(L
, i
));
198 default: /* other values */
199 printf("%s", lua_typename(L
, t
));
204 static void stack_dump(lua_State
*L
, const char *format
, ...) {
206 va_start(ap
, format
);
209 int top
= lua_gettop(L
);
210 for (int i
= 1; i
<= top
; i
++) {
212 stack_dump_entry(L
, i
);
221 static int panic_handler(lua_State
*L
) {
223 lua_getallocf(L
, &ud
);
227 const char *msg
= NULL
;
228 if (lua_type(L
, -1) == LUA_TSTRING
)
229 msg
= lua_tostring(L
, -1);
230 vis_info_show(vis
, "Fatal Lua error: %s", msg
? msg
: "unknown reason");
233 siglongjmp(vis
->sigbus_jmpbuf
, 1);
238 static int error_handler(lua_State
*L
) {
239 Vis
*vis
= lua_touserdata(L
, lua_upvalueindex(1));
240 if (vis
->errorhandler
)
242 vis
->errorhandler
= true;
244 const char *msg
= lua_tostring(L
, 1);
246 luaL_traceback(L
, L
, msg
, 1);
247 msg
= lua_tolstring(L
, 1, &len
);
248 vis_message_show(vis
, msg
);
249 vis
->errorhandler
= false;
253 static int pcall(Vis
*vis
, lua_State
*L
, int nargs
, int nresults
) {
254 /* insert a custom error function below all arguments */
255 int msgh
= lua_gettop(L
) - nargs
;
256 lua_pushlightuserdata(L
, vis
);
257 lua_pushcclosure(L
, error_handler
, 1);
259 int ret
= lua_pcall(L
, nargs
, nresults
, msgh
);
264 /* expects a lua function at stack position `narg` and stores a
265 * reference to it in the registry. The return value can be used
268 * registry["vis.functions"][(void*)(function)] = function
270 static const void *func_ref_new(lua_State
*L
, int narg
) {
271 const void *addr
= lua_topointer(L
, narg
);
272 if (!lua_isfunction(L
, narg
) || !addr
)
273 luaL_argerror(L
, narg
, "function expected");
274 lua_getfield(L
, LUA_REGISTRYINDEX
, "vis.functions");
275 lua_pushlightuserdata(L
, (void*)addr
);
276 lua_pushvalue(L
, narg
);
282 /* retrieve function from registry and place it at the top of the stack */
283 static bool func_ref_get(lua_State
*L
, const void *addr
) {
286 lua_getfield(L
, LUA_REGISTRYINDEX
, "vis.functions");
287 lua_pushlightuserdata(L
, (void*)addr
);
290 if (!lua_isfunction(L
, -1)) {
297 /* creates a new metatable for a given type and stores a mapping:
299 * registry["vis.types"][metatable] = type
301 * leaves the metatable at the top of the stack.
303 static void obj_type_new(lua_State
*L
, const char *type
) {
304 luaL_newmetatable(L
, type
);
305 lua_getglobal(L
, "vis");
306 if (!lua_isnil(L
, -1)) {
307 lua_getfield(L
, -1, "types");
308 lua_pushvalue(L
, -3);
309 lua_setfield(L
, -2, type
);
313 lua_getfield(L
, LUA_REGISTRYINDEX
, "vis.types");
314 lua_pushvalue(L
, -2);
315 lua_pushstring(L
, type
);
320 /* get type of userdatum at the top of the stack:
322 * return registry["vis.types"][getmetatable(userdata)]
324 const char *obj_type_get(lua_State
*L
) {
325 if (lua_isnil(L
, -1))
327 lua_getfield(L
, LUA_REGISTRYINDEX
, "vis.types");
328 lua_getmetatable(L
, -2);
330 // XXX: in theory string might become invalid when poped from stack
331 const char *type
= lua_tostring(L
, -1);
336 static void *obj_new(lua_State
*L
, size_t size
, const char *type
) {
337 void *obj
= lua_newuserdata(L
, size
);
338 luaL_getmetatable(L
, type
);
339 lua_setmetatable(L
, -2);
341 lua_setuservalue(L
, -2);
345 /* returns registry["vis.objects"][addr] if it is of correct type */
346 static void *obj_ref_get(lua_State
*L
, void *addr
, const char *type
) {
347 lua_getfield(L
, LUA_REGISTRYINDEX
, "vis.objects");
348 lua_pushlightuserdata(L
, addr
);
351 if (lua_isnil(L
, -1)) {
352 debug("get: vis.objects[%p] = nil\n", addr
);
357 const char *actual_type
= obj_type_get(L
);
358 if (strcmp(type
, actual_type
) != 0)
359 debug("get: vis.objects[%p] = %s (BUG: expected %s)\n", addr
, actual_type
, type
);
360 void **handle
= luaL_checkudata(L
, -1, type
);
362 debug("get: vis.objects[%p] = %s (BUG: invalid handle)\n", addr
, type
);
363 else if (*handle
!= addr
)
364 debug("get: vis.objects[%p] = %s (BUG: handle mismatch %p)\n", addr
, type
, *handle
);
366 return luaL_checkudata(L
, -1, type
);
369 /* expects a userdatum at the top of the stack and sets
371 * registry["vis.objects"][addr] = userdata
373 static void obj_ref_set(lua_State
*L
, void *addr
) {
374 //debug("set: vis.objects[%p] = %s\n", addr, obj_type_get(L));
375 lua_getfield(L
, LUA_REGISTRYINDEX
, "vis.objects");
376 lua_pushlightuserdata(L
, addr
);
377 lua_pushvalue(L
, -3);
382 /* invalidates an object reference
384 * registry["vis.objects"][addr] = nil
386 static void obj_ref_free(lua_State
*L
, void *addr
) {
388 lua_getfield(L
, LUA_REGISTRYINDEX
, "vis.objects");
389 lua_pushlightuserdata(L
, addr
);
392 if (lua_isnil(L
, -1))
393 debug("free-unused: %p\n", addr
);
395 debug("free: vis.objects[%p] = %s\n", addr
, obj_type_get(L
));
399 obj_ref_set(L
, addr
);
402 /* creates a new object reference of given type if it does not already exist in the registry:
404 * if (registry["vis.types"][metatable(registry["vis.objects"][addr])] != type) {
405 * // XXX: should not happen
406 * registry["vis.objects"][addr] = new_obj(addr, type)
408 * return registry["vis.objects"][addr];
410 static void *obj_ref_new(lua_State
*L
, void *addr
, const char *type
) {
415 lua_getfield(L
, LUA_REGISTRYINDEX
, "vis.objects");
416 lua_pushlightuserdata(L
, addr
);
419 const char *old_type
= obj_type_get(L
);
420 if (strcmp(type
, old_type
) == 0) {
421 debug("new: vis.objects[%p] = %s (returning existing object)\n", addr
, old_type
);
422 void **handle
= luaL_checkudata(L
, -1, type
);
424 debug("new: vis.objects[%p] = %s (BUG: invalid handle)\n", addr
, old_type
);
425 else if (*handle
!= addr
)
426 debug("new: vis.objects[%p] = %s (BUG: handle mismatch %p)\n", addr
, old_type
, *handle
);
429 if (!lua_isnil(L
, -1))
430 debug("new: vis.objects[%p] = %s (WARNING: changing object type from %s)\n", addr
, type
, old_type
);
432 debug("new: vis.objects[%p] = %s (creating new object)\n", addr
, type
);
434 void **handle
= obj_new(L
, sizeof(addr
), type
);
435 obj_ref_set(L
, addr
);
440 /* retrieve object stored in reference at stack location `idx' */
441 static void *obj_ref_check_get(lua_State
*L
, int idx
, const char *type
) {
442 void **addr
= luaL_checkudata(L
, idx
, type
);
443 if (!obj_ref_get(L
, *addr
, type
))
448 /* (type) check validity of object reference at stack location `idx' */
449 static void *obj_ref_check(lua_State
*L
, int idx
, const char *type
) {
450 void *obj
= obj_ref_check_get(L
, idx
, type
);
454 luaL_argerror(L
, idx
, "invalid object reference");
458 static void *obj_ref_check_containerof(lua_State
*L
, int idx
, const char *type
, size_t offset
) {
459 void *obj
= obj_ref_check(L
, idx
, type
);
460 return obj
? ((char*)obj
-offset
) : obj
;
463 static void *obj_lightref_new(lua_State
*L
, void *addr
, const char *type
) {
466 void **handle
= obj_new(L
, sizeof(addr
), type
);
471 static void *obj_lightref_check(lua_State
*L
, int idx
, const char *type
) {
472 void **addr
= luaL_checkudata(L
, idx
, type
);
476 static int index_common(lua_State
*L
) {
477 lua_getmetatable(L
, 1);
480 if (lua_isnil(L
, -1)) {
481 lua_getuservalue(L
, 1);
488 static int newindex_common(lua_State
*L
) {
489 lua_getuservalue(L
, 1);
496 static size_t getpos(lua_State
*L
, int narg
) {
497 return lua_tounsigned(L
, narg
);
500 static size_t checkpos(lua_State
*L
, int narg
) {
501 lua_Number n
= luaL_checknumber(L
, narg
);
502 if (n
>= 0 && n
<= SIZE_MAX
&& n
== (size_t)n
)
504 return luaL_argerror(L
, narg
, "expected position, got number");
507 static void pushpos(lua_State
*L
, size_t pos
) {
511 lua_pushunsigned(L
, pos
);
514 static void pushrange(lua_State
*L
, Filerange
*r
) {
515 if (!r
|| !text_range_valid(r
)) {
519 lua_createtable(L
, 0, 2);
520 lua_pushstring(L
, "start");
521 lua_pushunsigned(L
, r
->start
);
523 lua_pushstring(L
, "finish");
524 lua_pushunsigned(L
, r
->end
);
528 static Filerange
getrange(lua_State
*L
, int index
) {
529 Filerange range
= text_range_empty();
530 if (lua_istable(L
, index
)) {
531 lua_getfield(L
, index
, "start");
532 range
.start
= checkpos(L
, -1);
534 lua_getfield(L
, index
, "finish");
535 range
.end
= checkpos(L
, -1);
538 range
.start
= checkpos(L
, index
);
539 range
.end
= range
.start
+ checkpos(L
, index
+1);
544 static const char *keymapping(Vis
*vis
, const char *keys
, const Arg
*arg
) {
545 lua_State
*L
= vis
->lua
;
546 if (!func_ref_get(L
, arg
->v
))
548 lua_pushstring(L
, keys
);
549 if (pcall(vis
, L
, 1, 1) != 0)
551 if (lua_type(L
, -1) != LUA_TNUMBER
)
552 return keys
; /* invalid or no return value, assume zero */
553 lua_Number number
= lua_tonumber(L
, -1);
554 lua_Integer integer
= lua_tointeger(L
, -1);
555 if (number
!= integer
)
558 return NULL
; /* need more input */
559 size_t len
= integer
;
560 size_t max
= strlen(keys
);
561 return (len
<= max
) ? keys
+len
: keys
;
565 * The main editor object.
570 * Version information.
571 * @tfield string VERSION
572 * version information in `git describe` format, same as reported by `vis -v`.
575 * Lua API object types
576 * @field types meta tables of userdata objects used for type checking
581 * @tfield Ui ui the user interface being used
585 * @tfield modes modes
589 * @tfield events events
593 * @field registers array to access the register by single letter name
596 * Scintillua lexer module.
597 * @field lexers might be `nil` if module is not found
601 * @field lpeg might be `nil` if module is not found
605 * @tfield int count the specified count for the current command or `nil` if none was given
609 * Create an iterator over all windows.
611 * @return the new iterator
614 * for win in vis:windows() do
615 * -- do something with win
618 static int windows_iter(lua_State
*L
);
619 static int windows(lua_State
*L
) {
620 Vis
*vis
= obj_ref_check(L
, 1, "vis");
621 Win
**handle
= lua_newuserdata(L
, sizeof *handle
), *next
;
622 for (next
= vis
->windows
; next
&& next
->file
->internal
; next
= next
->next
);
624 lua_pushcclosure(L
, windows_iter
, 1);
628 static int windows_iter(lua_State
*L
) {
629 Win
**handle
= lua_touserdata(L
, lua_upvalueindex(1));
632 Win
*win
= obj_ref_new(L
, *handle
, VIS_LUA_TYPE_WINDOW
), *next
;
634 for (next
= win
->next
; next
&& next
->file
->internal
; next
= next
->next
);
641 * Create an iterator over all files.
643 * @return the new iterator
645 * for file in vis:files() do
646 * -- do something with file
649 static int files_iter(lua_State
*L
);
650 static int files(lua_State
*L
) {
651 Vis
*vis
= obj_ref_check(L
, 1, "vis");
652 File
**handle
= lua_newuserdata(L
, sizeof *handle
);
653 *handle
= vis
->files
;
654 lua_pushcclosure(L
, files_iter
, 1);
658 static int files_iter(lua_State
*L
) {
659 File
**handle
= lua_touserdata(L
, lua_upvalueindex(1));
662 File
*file
= obj_ref_new(L
, *handle
, VIS_LUA_TYPE_FILE
);
664 *handle
= file
->next
;
669 * Create an iterator over all mark names.
670 * @function mark_names
671 * @return the new iterator
673 * local marks = vis.win.marks
674 * for name in vis:mark_names() do
675 * local mark = marks[name]
676 * for i = 1, #mark do
677 * -- do somthing with: name, mark[i].start, mark[i].finish
681 static int mark_names_iter(lua_State
*L
);
682 static int mark_names(lua_State
*L
) {
683 enum VisMark
*handle
= lua_newuserdata(L
, sizeof *handle
);
685 lua_pushcclosure(L
, mark_names_iter
, 1);
689 static int mark_names_iter(lua_State
*L
) {
691 enum VisMark
*handle
= lua_touserdata(L
, lua_upvalueindex(1));
692 if (*handle
< LENGTH(vis_marks
))
693 mark
= vis_marks
[*handle
].name
;
694 else if (VIS_MARK_a
<= *handle
&& *handle
<= VIS_MARK_z
)
695 mark
= 'a' + *handle
- VIS_MARK_a
;
697 char name
[2] = { mark
, '\0' };
698 lua_pushstring(L
, name
);
706 * Create an iterator over all register names.
707 * @function register_names
708 * @return the new iterator
710 * for name in vis:register_names() do
711 * local reg = vis.registers[name]
713 * -- do something with register value reg[i]
717 static int register_names_iter(lua_State
*L
);
718 static int register_names(lua_State
*L
) {
719 enum VisRegister
*handle
= lua_newuserdata(L
, sizeof *handle
);
721 lua_pushcclosure(L
, register_names_iter
, 1);
725 static int register_names_iter(lua_State
*L
) {
727 enum VisRegister
*handle
= lua_touserdata(L
, lua_upvalueindex(1));
728 if (*handle
< LENGTH(vis_registers
))
729 reg
= vis_registers
[*handle
].name
;
730 else if (VIS_REG_a
<= *handle
&& *handle
<= VIS_REG_z
)
731 reg
= 'a' + *handle
- VIS_REG_a
;
733 char name
[2] = { reg
, '\0' };
734 lua_pushstring(L
, name
);
742 * Execute a `:`-command.
744 * @tparam string command the command to execute
745 * @treturn bool whether the command succeeded
747 * vis:command("set number")
749 static int command(lua_State
*L
) {
750 Vis
*vis
= obj_ref_check(L
, 1, "vis");
751 const char *cmd
= luaL_checkstring(L
, 2);
752 bool ret
= vis_cmd(vis
, cmd
);
753 lua_pushboolean(L
, ret
);
758 * Display a short message.
760 * The single line message will be displayed at the bottom of
761 * the scren and automatically hidden once a key is pressed.
764 * @tparam string message the message to display
766 static int info(lua_State
*L
) {
767 Vis
*vis
= obj_ref_check(L
, 1, "vis");
768 const char *msg
= luaL_checkstring(L
, 2);
769 vis_info_show(vis
, "%s", msg
);
774 * Display a multi line message.
776 * Opens a new window and displays an arbitrarily long message.
779 * @tparam string message the message to display
781 static int message(lua_State
*L
) {
782 Vis
*vis
= obj_ref_check(L
, 1, "vis");
783 const char *msg
= luaL_checkstring(L
, 2);
784 vis_message_show(vis
, msg
);
789 * Register a Lua function as key action.
790 * @function action_register
791 * @tparam string name the name of the action, can be referred to in key bindings as `<name>` pseudo key
792 * @tparam Function func the lua function implementing the key action (see @{keyhandler})
793 * @tparam[opt] string help the single line help text as displayed in `:help`
794 * @treturn KeyAction action the registered key action
798 static int action_register(lua_State
*L
) {
799 Vis
*vis
= obj_ref_check(L
, 1, "vis");
800 const char *name
= luaL_checkstring(L
, 2);
801 const void *func
= func_ref_new(L
, 3);
802 const char *help
= luaL_optstring(L
, 4, NULL
);
803 KeyAction
*action
= vis_action_new(vis
, name
, help
, keymapping
, (Arg
){ .v
= func
});
806 if (!vis_action_register(vis
, action
))
808 obj_ref_new(L
, action
, VIS_LUA_TYPE_KEYACTION
);
811 vis_action_free(vis
, action
);
816 static int keymap(lua_State
*L
, Vis
*vis
, Win
*win
) {
817 int mode
= luaL_checkint(L
, 2);
818 const char *key
= luaL_checkstring(L
, 3);
819 const char *help
= luaL_optstring(L
, 5, NULL
);
820 KeyBinding
*binding
= vis_binding_new(vis
);
823 if (lua_isstring(L
, 4)) {
824 const char *alias
= luaL_checkstring(L
, 4);
825 if (!(binding
->alias
= strdup(alias
)))
827 } else if (lua_isfunction(L
, 4)) {
828 const void *func
= func_ref_new(L
, 4);
829 if (!(binding
->action
= vis_action_new(vis
, NULL
, help
, keymapping
, (Arg
){ .v
= func
})))
831 } else if (lua_isuserdata(L
, 4)) {
832 binding
->action
= obj_ref_check(L
, 4, VIS_LUA_TYPE_KEYACTION
);
836 if (!vis_window_mode_map(win
, mode
, true, key
, binding
))
839 if (!vis_mode_map(vis
, mode
, true, key
, binding
))
843 lua_pushboolean(L
, true);
846 vis_binding_free(vis
, binding
);
847 lua_pushboolean(L
, false);
852 * Map a key to a Lua function.
854 * Creates a new key mapping in a given mode.
857 * @tparam int mode the mode to which the mapping should be added
858 * @tparam string key the key to map
859 * @tparam function func the Lua function to handle the key mapping (see @{keyhandler})
860 * @tparam[opt] string help the single line help text as displayed in `:help`
861 * @treturn bool whether the mapping was successfully established
864 * vis:map(vis.modes.INSERT, "<C-k>", function(keys)
866 * return -1 -- need more input
868 * local digraph = keys:sub(1, 2)
869 * if digraph == "l*" then
871 * return 2 -- consume 2 bytes of input
873 * end, "Insert digraph")
878 * This is equivalent to `vis:command('map! mode key alias')`.
880 * Mappings are always recursive!
882 * @tparam int mode the mode to which the mapping should be added
883 * @tparam string key the key to map
884 * @tparam string alias the key to map to
885 * @treturn bool whether the mapping was successfully established
888 * vis:map(vis.modes.NORMAL, "j", "k")
891 * Map a key to a key action.
894 * @tparam int mode the mode to which the mapping should be added
895 * @tparam string key the key to map
896 * @param action the action to map
897 * @treturn bool whether the mapping was successfully established
900 * local action = vis:action_register("info", function()
901 * vis:info("Mapping works!")
902 * end, "Info message help text")
903 * vis:map(vis.modes.NORMAL, "gh", action)
904 * vis:map(vis.modes.NORMAL, "gl", action)
906 static int map(lua_State
*L
) {
907 Vis
*vis
= obj_ref_check(L
, 1, "vis");
908 return keymap(L
, vis
, NULL
);
912 * Unmap a global key binding.
915 * @tparam int mode the mode from which the mapping should be removed
916 * @tparam string key the mapping to remove
917 * @treturn bool whether the mapping was successfully removed
920 static int keyunmap(lua_State
*L
, Vis
*vis
, Win
*win
) {
921 enum VisMode mode
= luaL_checkint(L
, 2);
922 const char *key
= luaL_checkstring(L
, 3);
925 ret
= vis_mode_unmap(vis
, mode
, key
);
927 ret
= vis_window_mode_unmap(win
, mode
, key
);
928 lua_pushboolean(L
, ret
);
932 static int unmap(lua_State
*L
) {
933 Vis
*vis
= obj_ref_check(L
, 1, "vis");
934 return keyunmap(L
, vis
, NULL
);
938 * Get all currently active mappings of a mode.
941 * @tparam int mode the mode to query
942 * @treturn table the active mappings and their associated help texts
944 * local bindings = vis:mappings(vis.modes.NORMAL)
945 * for key, help in pairs(bindings) do
950 static bool binding_collect(const char *key
, void *value
, void *ctx
) {
952 KeyBinding
*binding
= value
;
953 lua_getfield(L
, -1, key
);
954 bool new = lua_isnil(L
, -1);
957 const char *help
= binding
->alias
? binding
->alias
: VIS_HELP_USE(binding
->action
->help
);
958 lua_pushstring(L
, help
? help
: "");
959 lua_setfield(L
, -2, key
);
964 static int mappings(lua_State
*L
) {
965 Vis
*vis
= obj_ref_check(L
, 1, "vis");
967 for (Mode
*mode
= mode_get(vis
, luaL_checkint(L
, 2)); mode
; mode
= mode
->parent
) {
970 map_iterate(mode
->bindings
, binding_collect
, vis
->lua
);
979 * @tparam int id the id of the motion to execute
980 * @treturn bool whether the id was valid
983 static int motion(lua_State
*L
) {
984 Vis
*vis
= obj_ref_check(L
, 1, "vis");
985 enum VisMotion id
= luaL_checkunsigned(L
, 2);
986 // TODO handle var args?
987 lua_pushboolean(L
, vis
&& vis_motion(vis
, id
));
991 static size_t motion_lua(Vis
*vis
, Win
*win
, void *data
, size_t pos
) {
992 lua_State
*L
= vis
->lua
;
993 if (!L
|| !func_ref_get(L
, data
) || !obj_ref_new(L
, win
, VIS_LUA_TYPE_WINDOW
))
996 lua_pushunsigned(L
, pos
);
997 if (pcall(vis
, L
, 2, 1) != 0)
999 return getpos(L
, -1);
1003 * Register a custom motion.
1005 * @function motion_register
1006 * @tparam function motion the Lua function implementing the motion
1007 * @treturn int the associated motion id, or `-1` on failure
1008 * @see motion, motion_new
1011 * -- custom motion advancing to the next byte
1012 * local id = vis:motion_register(function(win, pos)
1016 static int motion_register(lua_State
*L
) {
1017 Vis
*vis
= obj_ref_check(L
, 1, "vis");
1018 const void *func
= func_ref_new(L
, 2);
1019 int id
= vis_motion_register(vis
, (void*)func
, motion_lua
);
1020 lua_pushinteger(L
, id
);
1025 * Execute an operator.
1027 * @function operator
1028 * @tparam int id the id of the operator to execute
1029 * @treturn bool whether the id was valid
1032 static int operator(lua_State
*L
) {
1033 Vis
*vis
= obj_ref_check(L
, 1, "vis");
1034 enum VisOperator id
= luaL_checkunsigned(L
, 2);
1035 // TODO handle var args?
1036 lua_pushboolean(L
, vis
&& vis_operator(vis
, id
));
1040 static size_t operator_lua(Vis
*vis
, Text
*text
, OperatorContext
*c
) {
1041 lua_State
*L
= vis
->lua
;
1042 if (!L
|| !func_ref_get(L
, c
->context
))
1044 File
*file
= vis
->files
;
1045 while (file
&& (file
->internal
|| file
->text
!= text
))
1047 if (!file
|| !obj_ref_new(L
, file
, VIS_LUA_TYPE_FILE
))
1049 pushrange(L
, &c
->range
);
1051 if (pcall(vis
, L
, 3, 1) != 0)
1053 return getpos(L
, -1);
1057 * Register a custom operator.
1059 * @function operator_register
1060 * @tparam function operator the Lua function implementing the operator
1061 * @treturn int the associated operator id, or `-1` on failure
1062 * @see operator, operator_new
1065 * -- custom operator replacing every 'a' with 'b'
1066 * local id = vis:operator_register(function(file, range, pos)
1067 * local data = file:content(range)
1068 * data = data:gsub("a", "b")
1069 * file:delete(range)
1070 * file:insert(range.start, data)
1071 * return range.start -- new cursor location
1074 static int operator_register(lua_State
*L
) {
1075 Vis
*vis
= obj_ref_check(L
, 1, "vis");
1076 const void *func
= func_ref_new(L
, 2);
1077 int id
= vis_operator_register(vis
, operator_lua
, (void*)func
);
1078 lua_pushinteger(L
, id
);
1083 * Execute a text object.
1085 * @function textobject
1086 * @tparam int id the id of the text object to execute
1087 * @treturn bool whether the id was valid
1088 * @see textobject_register, textobject_new
1091 static int textobject(lua_State
*L
) {
1092 Vis
*vis
= obj_ref_check(L
, 1, "vis");
1093 enum VisTextObject id
= luaL_checkunsigned(L
, 2);
1094 lua_pushboolean(L
, vis_textobject(vis
, id
));
1098 static Filerange
textobject_lua(Vis
*vis
, Win
*win
, void *data
, size_t pos
) {
1099 lua_State
*L
= vis
->lua
;
1100 if (!L
|| !func_ref_get(L
, data
) || !obj_ref_new(L
, win
, VIS_LUA_TYPE_WINDOW
))
1101 return text_range_empty();
1102 lua_pushunsigned(L
, pos
);
1103 if (pcall(vis
, L
, 2, 2) != 0 || lua_isnil(L
, -1))
1104 return text_range_empty();
1105 return text_range_new(getpos(L
, -2), getpos(L
, -1));
1109 * Register a custom text object.
1111 * @function textobject_register
1112 * @tparam function textobject the Lua function implementing the text object
1113 * @treturn int the associated text object id, or `-1` on failure
1114 * @see textobject, textobject_new
1117 * -- custom text object covering the next byte
1118 * local id = vis:textobject_register(function(win, pos)
1122 static int textobject_register(lua_State
*L
) {
1123 Vis
*vis
= obj_ref_check(L
, 1, "vis");
1124 const void *func
= func_ref_new(L
, 2);
1125 int id
= vis_textobject_register(vis
, 0, (void*)func
, textobject_lua
);
1126 lua_pushinteger(L
, id
);
1130 static bool option_lua(Vis
*vis
, Win
*win
, void *context
, bool toggle
,
1131 enum VisOption flags
, const char *name
, Arg
*value
) {
1132 lua_State
*L
= vis
->lua
;
1133 if (!L
|| !func_ref_get(L
, context
))
1135 if (flags
& VIS_OPTION_TYPE_BOOL
)
1136 lua_pushboolean(L
, value
->b
);
1137 else if (flags
& VIS_OPTION_TYPE_STRING
)
1138 lua_pushstring(L
, value
->s
);
1139 else if (flags
& VIS_OPTION_TYPE_NUMBER
)
1140 lua_pushnumber(L
, value
->i
);
1143 lua_pushboolean(L
, toggle
);
1144 return pcall(vis
, L
, 2, 2) == 0 && (!lua_isboolean(L
, -1) || lua_toboolean(L
, -1));
1148 * Register a custom `:set` option.
1150 * @function option_register
1151 * @tparam string name the option name
1152 * @tparam string type the option type (`bool`, `string` or `number`)
1153 * @tparam function handler the Lua function being called when the option is changed
1154 * @tparam[opt] string help the single line help text as displayed in `:help`
1155 * @treturn bool whether the option was successfully registered
1157 * vis:option_register("foo", "bool", function(value, toogle)
1158 * if not vis.win then return false end
1159 * vis.win.foo = toogle and not vis.win.foo or value
1160 * vis:info("Option foo = " .. tostring(vis.win.foo))
1162 * end, "Foo enables superpowers")
1164 static int option_register(lua_State
*L
) {
1165 Vis
*vis
= obj_ref_check(L
, 1, "vis");
1166 const char *name
= luaL_checkstring(L
, 2);
1167 const char *type
= luaL_checkstring(L
, 3);
1168 const void *func
= func_ref_new(L
, 4);
1169 const char *help
= luaL_optstring(L
, 5, NULL
);
1170 const char *names
[] = { name
, NULL
};
1171 enum VisOption flags
= 0;
1172 if (strcmp(type
, "string") == 0)
1173 flags
|= VIS_OPTION_TYPE_STRING
;
1174 else if (strcmp(type
, "number") == 0)
1175 flags
|= VIS_OPTION_TYPE_NUMBER
;
1177 flags
|= VIS_OPTION_TYPE_BOOL
;
1178 bool ret
= vis_option_register(vis
, names
, flags
, option_lua
, (void*)func
, help
);
1179 lua_pushboolean(L
, ret
);
1184 * Unregister a `:set` option.
1186 * @function option_unregister
1187 * @tparam string name the option name
1188 * @treturn bool whether the option was successfully unregistered
1190 static int option_unregister(lua_State
*L
) {
1191 Vis
*vis
= obj_ref_check(L
, 1, "vis");
1192 const char *name
= luaL_checkstring(L
, 2);
1193 bool ret
= vis_option_unregister(vis
, name
);
1194 lua_pushboolean(L
, ret
);
1198 static bool command_lua(Vis
*vis
, Win
*win
, void *data
, bool force
, const char *argv
[], Selection
*sel
, Filerange
*range
) {
1199 lua_State
*L
= vis
->lua
;
1200 if (!L
|| !func_ref_get(L
, data
))
1203 for (size_t i
= 0; argv
[i
]; i
++) {
1204 lua_pushunsigned(L
, i
);
1205 lua_pushstring(L
, argv
[i
]);
1206 lua_settable(L
, -3);
1208 lua_pushboolean(L
, force
);
1209 if (!obj_ref_new(L
, win
, VIS_LUA_TYPE_WINDOW
))
1212 sel
= view_selections_primary_get(win
->view
);
1213 if (!obj_lightref_new(L
, sel
, VIS_LUA_TYPE_SELECTION
))
1215 pushrange(L
, range
);
1216 if (pcall(vis
, L
, 5, 1) != 0)
1218 return lua_toboolean(L
, -1);
1222 * Register a custom `:`-command.
1224 * @function command_register
1225 * @tparam string name the command name
1226 * @tparam function command the Lua function implementing the command
1227 * @tparam[opt] string help the single line help text as displayed in `:help`
1228 * @treturn bool whether the command has been successfully registered
1230 * vis:command_register("foo", function(argv, force, win, selection, range)
1231 * for i,arg in ipairs(argv) do
1232 * print(i..": "..arg)
1234 * print("was command forced with ! "..(force and "yes" or "no"))
1235 * print(win.file.name)
1236 * print(selection.pos)
1237 * print(range ~= nil and ('['..range.start..', '..range.finish..']') or "invalid range")
1241 static int command_register(lua_State
*L
) {
1242 Vis
*vis
= obj_ref_check(L
, 1, "vis");
1243 const char *name
= luaL_checkstring(L
, 2);
1244 const void *func
= func_ref_new(L
, 3);
1245 const char *help
= luaL_optstring(L
, 4, "");
1246 bool ret
= vis_cmd_register(vis
, name
, help
, (void*)func
, command_lua
);
1247 lua_pushboolean(L
, ret
);
1252 * Push keys to input queue and interpret them.
1254 * The keys are processed as if they were read from the keyboard.
1256 * @function feedkeys
1257 * @tparam string keys the keys to interpret
1259 static int feedkeys(lua_State
*L
) {
1260 Vis
*vis
= obj_ref_check(L
, 1, "vis");
1261 const char *keys
= luaL_checkstring(L
, 2);
1262 vis_keys_feed(vis
, keys
);
1267 * Insert keys at all cursor positions of active window.
1269 * This function behaves as if the keys were entered in insert mode,
1270 * but in contrast to @{Vis:feedkeys} it bypasses the input queue,
1271 * meaning mappings do not apply and the keys will not be recorded in macros.
1274 * @tparam string keys the keys to insert
1277 static int insert(lua_State
*L
) {
1278 Vis
*vis
= obj_ref_check(L
, 1, "vis");
1280 const char *keys
= luaL_checklstring(L
, 2, &len
);
1281 vis_insert_key(vis
, keys
, len
);
1286 * Replace keys at all cursor positions of active window.
1288 * This function behaves as if the keys were entered in replace mode,
1289 * but in contrast to @{Vis:feedkeys} it bypasses the input queue,
1290 * meaning mappings do not apply and the keys will not be recorded in macros.
1293 * @tparam string keys the keys to insert
1296 static int replace(lua_State
*L
) {
1297 Vis
*vis
= obj_ref_check(L
, 1, "vis");
1299 const char *keys
= luaL_checklstring(L
, 2, &len
);
1300 vis_replace_key(vis
, keys
, len
);
1305 * Terminate editor process.
1307 * Termination happens upon the next iteration of the main event loop.
1308 * This means the calling Lua code will be executed further until it
1309 * eventually hands over control to the editor core. The exit status
1310 * of the most recent call is used.
1312 * All unsaved chanes will be lost!
1315 * @tparam int code the exit status returned to the operating system
1317 static int exit_func(lua_State
*L
) {
1318 Vis
*vis
= obj_ref_check(L
, 1, "vis");
1319 int code
= luaL_checkint(L
, 2);
1320 vis_exit(vis
, code
);
1325 * Pipe file range to external process and collect output.
1327 * The editor core will be blocked while the external process is running.
1330 * @tparam File file the file to which the range applies
1331 * @tparam Range range the range to pipe
1332 * @tparam string command the command to execute
1333 * @treturn int code the exit status of the executed command
1334 * @treturn string stdout the data written to stdout
1335 * @treturn string stderr the data written to stderr
1337 static int pipe_func(lua_State
*L
) {
1338 Vis
*vis
= obj_ref_check(L
, 1, "vis");
1339 File
*file
= obj_ref_check(L
, 2, VIS_LUA_TYPE_FILE
);
1340 Filerange range
= getrange(L
, 3);
1341 const char *cmd
= luaL_checkstring(L
, 4);
1342 char *out
= NULL
, *err
= NULL
;
1343 int status
= vis_pipe_collect(vis
, file
, &range
, (const char*[]){ cmd
, NULL
}, &out
, &err
);
1344 lua_pushinteger(L
, status
);
1346 lua_pushstring(L
, out
);
1351 lua_pushstring(L
, err
);
1359 * Currently active window.
1360 * @tfield Window win
1364 * Currently active mode.
1365 * @tfield modes mode
1368 * Whether a macro is being recorded.
1369 * @tfield bool recording
1372 * Currently unconsumed keys in the input queue.
1373 * @tfield string input_queue
1375 static int vis_index(lua_State
*L
) {
1376 Vis
*vis
= obj_ref_check(L
, 1, "vis");
1378 if (lua_isstring(L
, 2)) {
1379 const char *key
= lua_tostring(L
, 2);
1380 if (strcmp(key
, "win") == 0) {
1382 obj_ref_new(L
, vis
->win
, VIS_LUA_TYPE_WINDOW
);
1388 if (strcmp(key
, "mode") == 0) {
1389 lua_pushunsigned(L
, vis
->mode
->id
);
1393 if (strcmp(key
, "input_queue") == 0) {
1394 lua_pushstring(L
, buffer_content0(&vis
->input_queue
));
1398 if (strcmp(key
, "recording") == 0) {
1399 lua_pushboolean(L
, vis_macro_recording(vis
));
1403 if (strcmp(key
, "count") == 0) {
1404 int count
= vis_count_get(vis
);
1405 if (count
== VIS_COUNT_UNKNOWN
)
1408 lua_pushunsigned(L
, count
);
1412 if (strcmp(key
, "registers") == 0) {
1413 obj_ref_new(L
, vis
->ui
, VIS_LUA_TYPE_REGISTERS
);
1417 if (strcmp(key
, "ui") == 0) {
1418 obj_ref_new(L
, vis
->ui
, VIS_LUA_TYPE_UI
);
1423 return index_common(L
);
1426 static int vis_newindex(lua_State
*L
) {
1427 Vis
*vis
= obj_ref_check(L
, 1, "vis");
1428 if (lua_isstring(L
, 2)) {
1429 const char *key
= lua_tostring(L
, 2);
1430 if (strcmp(key
, "mode") == 0) {
1431 enum VisMode mode
= luaL_checkunsigned(L
, 3);
1432 vis_mode_switch(vis
, mode
);
1436 if (strcmp(key
, "count") == 0) {
1438 if (lua_isnil(L
, 3))
1439 count
= VIS_COUNT_UNKNOWN
;
1441 count
= luaL_checkunsigned(L
, 3);
1442 vis_count_set(vis
, count
);
1446 if (strcmp(key
, "win") == 0) {
1447 vis_window_focus(obj_ref_check(L
, 3, VIS_LUA_TYPE_WINDOW
));
1451 return newindex_common(L
);
1454 static const struct luaL_Reg vis_lua
[] = {
1456 { "windows", windows
},
1457 { "mark_names", mark_names
},
1458 { "register_names", register_names
},
1459 { "command", command
},
1461 { "message", message
},
1464 { "mappings", mappings
},
1465 { "operator", operator },
1466 { "operator_register", operator_register
},
1467 { "motion", motion
},
1468 { "motion_register", motion_register
},
1469 { "textobject", textobject
},
1470 { "textobject_register", textobject_register
},
1471 { "option_register", option_register
},
1472 { "option_unregister", option_unregister
},
1473 { "command_register", command_register
},
1474 { "feedkeys", feedkeys
},
1475 { "insert", insert
},
1476 { "replace", replace
},
1477 { "action_register", action_register
},
1478 { "exit", exit_func
},
1479 { "pipe", pipe_func
},
1480 { "__index", vis_index
},
1481 { "__newindex", vis_newindex
},
1485 static const struct luaL_Reg ui_funcs
[] = {
1486 { "__index", index_common
},
1490 static int registers_index(lua_State
*L
) {
1492 Vis
*vis
= lua_touserdata(L
, lua_upvalueindex(1));
1493 const char *symbol
= luaL_checkstring(L
, 2);
1494 if (strlen(symbol
) != 1)
1496 enum VisRegister reg
= vis_register_from(vis
, symbol
[0]);
1497 if (reg
>= VIS_REG_INVALID
)
1499 Array data
= vis_register_get(vis
, reg
);
1500 for (size_t i
= 0, len
= array_length(&data
); i
< len
; i
++) {
1501 TextString
*string
= array_get(&data
, i
);
1502 lua_pushunsigned(L
, i
+1);
1503 lua_pushlstring(L
, string
->data
, string
->len
);
1504 lua_settable(L
, -3);
1506 array_release(&data
);
1510 static int registers_newindex(lua_State
*L
) {
1511 Vis
*vis
= lua_touserdata(L
, lua_upvalueindex(1));
1512 const char *symbol
= luaL_checkstring(L
, 2);
1513 if (strlen(symbol
) != 1)
1515 enum VisRegister reg
= vis_register_from(vis
, symbol
[0]);
1517 array_init_sized(&data
, sizeof(TextString
));
1519 if (lua_istable(L
, 3)) {
1521 while (lua_next(L
, 3)) {
1523 string
.data
= luaL_checklstring(L
, -1, &string
.len
);
1524 array_add(&data
, &string
);
1529 vis_register_set(vis
, reg
, &data
);
1530 array_release(&data
);
1534 static int registers_len(lua_State
*L
) {
1535 Vis
*vis
= lua_touserdata(L
, lua_upvalueindex(1));
1536 lua_pushunsigned(L
, LENGTH(vis
->registers
));
1540 static const struct luaL_Reg registers_funcs
[] = {
1541 { "__index", registers_index
},
1542 { "__newindex", registers_newindex
},
1543 { "__len", registers_len
},
1553 * Viewport currently being displayed.
1554 * @tfield Range viewport
1561 * The window height.
1562 * @tfield int height
1565 * The file being displayed in this window.
1569 * The primary selection of this window.
1570 * @tfield Selection selection
1573 * The selections of this window.
1574 * @tfield Array(Selection) selections
1578 * Most of these marks are stored in the associated File object, meaning they
1579 * are the same in all windows displaying the same file.
1580 * @field marks array to access the marks of this window by single letter name
1581 * @see Vis:marks_names
1583 static int window_index(lua_State
*L
) {
1584 Win
*win
= obj_ref_check(L
, 1, VIS_LUA_TYPE_WINDOW
);
1586 if (lua_isstring(L
, 2)) {
1587 const char *key
= lua_tostring(L
, 2);
1589 if (strcmp(key
, "viewport") == 0) {
1590 Filerange r
= view_viewport_get(win
->view
);
1595 if (strcmp(key
, "width") == 0) {
1596 lua_pushunsigned(L
, vis_window_width_get(win
));
1600 if (strcmp(key
, "height") == 0) {
1601 lua_pushunsigned(L
, vis_window_height_get(win
));
1605 if (strcmp(key
, "file") == 0) {
1606 obj_ref_new(L
, win
->file
, VIS_LUA_TYPE_FILE
);
1610 if (strcmp(key
, "selection") == 0) {
1611 Selection
*sel
= view_selections_primary_get(win
->view
);
1612 obj_lightref_new(L
, sel
, VIS_LUA_TYPE_SELECTION
);
1616 if (strcmp(key
, "selections") == 0) {
1617 obj_ref_new(L
, win
->view
, VIS_LUA_TYPE_SELECTIONS
);
1621 if (strcmp(key
, "marks") == 0) {
1622 obj_ref_new(L
, &win
->saved_selections
, VIS_LUA_TYPE_MARKS
);
1627 return index_common(L
);
1630 static int window_selections_iterator_next(lua_State
*L
) {
1631 Selection
**handle
= lua_touserdata(L
, lua_upvalueindex(1));
1634 Selection
*sel
= obj_lightref_new(L
, *handle
, VIS_LUA_TYPE_SELECTION
);
1637 *handle
= view_selections_next(sel
);
1642 * Create an iterator over all selections of this window.
1643 * @function selections_iterator
1644 * @return the new iterator
1646 static int window_selections_iterator(lua_State
*L
) {
1647 Win
*win
= obj_ref_check(L
, 1, VIS_LUA_TYPE_WINDOW
);
1648 Selection
**handle
= lua_newuserdata(L
, sizeof *handle
);
1649 *handle
= view_selections(win
->view
);
1650 lua_pushcclosure(L
, window_selections_iterator_next
, 1);
1655 * Set up a window local key mapping.
1656 * The function signatures are the same as for @{Vis:map}.
1661 static int window_map(lua_State
*L
) {
1662 Win
*win
= obj_ref_check(L
, 1, VIS_LUA_TYPE_WINDOW
);
1663 return keymap(L
, win
->vis
, win
);
1667 * Remove a window local key mapping.
1668 * The function signature is the same as for @{Vis:unmap}.
1673 static int window_unmap(lua_State
*L
) {
1674 Win
*win
= obj_ref_check(L
, 1, VIS_LUA_TYPE_WINDOW
);
1675 return keyunmap(L
, win
->vis
, win
);
1679 * Define a display style.
1680 * @function style_define
1681 * @tparam int id the style id to use
1682 * @tparam string style the style definition
1683 * @treturn bool whether the style definition has been successfully
1684 * associated with the given id
1687 * win:style_define(win.STYLE_DEFAULT, "fore:red")
1689 static int window_style_define(lua_State
*L
) {
1690 Win
*win
= obj_ref_check(L
, 1, VIS_LUA_TYPE_WINDOW
);
1691 enum UiStyle id
= luaL_checkunsigned(L
, 2);
1692 const char *style
= luaL_checkstring(L
, 3);
1693 bool ret
= view_style_define(win
->view
, id
, style
);
1694 lua_pushboolean(L
, ret
);
1699 * Style a window range.
1701 * The style will be cleared after every window redraw.
1703 * @tparam int id the display style as registered with @{style_define}
1704 * @tparam int start the absolute file position in bytes
1705 * @tparam int len the length in bytes to style
1708 * win:style(win.STYLE_DEFAULT, 0, 10)
1710 static int window_style(lua_State
*L
) {
1711 Win
*win
= obj_ref_check(L
, 1, VIS_LUA_TYPE_WINDOW
);
1712 enum UiStyle style
= luaL_checkunsigned(L
, 2);
1713 size_t start
= checkpos(L
, 3);
1714 size_t end
= checkpos(L
, 4);
1715 view_style(win
->view
, style
, start
, end
);
1720 * Set window status line.
1723 * @tparam string left the left aligned part of the status line
1724 * @tparam[opt] string right the right aligned part of the status line
1726 static int window_status(lua_State
*L
) {
1727 Win
*win
= obj_ref_check(L
, 1, VIS_LUA_TYPE_WINDOW
);
1728 char status
[1024] = "";
1729 int width
= vis_window_width_get(win
);
1730 const char *left
= luaL_checkstring(L
, 2);
1731 const char *right
= luaL_optstring(L
, 3, "");
1732 int left_width
= text_string_width(left
, strlen(left
));
1733 int right_width
= text_string_width(right
, strlen(right
));
1734 int spaces
= width
- left_width
- right_width
;
1737 snprintf(status
, sizeof(status
)-1, "%s%*s%s", left
, spaces
, " ", right
);
1738 vis_window_status(win
, status
);
1743 * Redraw window content.
1747 static int window_draw(lua_State
*L
) {
1748 Win
*win
= obj_ref_check(L
, 1, VIS_LUA_TYPE_WINDOW
);
1749 view_draw(win
->view
);
1756 * After a successful call the Window reference becomes invalid and
1757 * must no longer be used. Attempting to close the last window will
1762 * @tparam bool force whether unsaved changes should be discarded
1763 * @treturn bool whether the window was closed
1765 static int window_close(lua_State
*L
) {
1766 Win
*win
= obj_ref_check(L
, 1, VIS_LUA_TYPE_WINDOW
);
1768 for (Win
*w
= win
->vis
->windows
; w
; w
= w
->next
) {
1769 if (!w
->file
->internal
)
1772 bool force
= lua_isboolean(L
, 2) && lua_toboolean(L
, 2);
1773 bool close
= count
> 1 && (force
|| vis_window_closable(win
));
1775 vis_window_close(win
);
1776 lua_pushboolean(L
, close
);
1780 static const struct luaL_Reg window_funcs
[] = {
1781 { "__index", window_index
},
1782 { "__newindex", newindex_common
},
1783 { "selections_iterator", window_selections_iterator
},
1784 { "map", window_map
},
1785 { "unmap", window_unmap
},
1786 { "style_define", window_style_define
},
1787 { "style", window_style
},
1788 { "status", window_status
},
1789 { "draw", window_draw
},
1790 { "close", window_close
},
1794 static int window_selections_index(lua_State
*L
) {
1795 View
*view
= obj_ref_check(L
, 1, VIS_LUA_TYPE_SELECTIONS
);
1796 size_t index
= luaL_checkunsigned(L
, 2);
1797 size_t count
= view_selections_count(view
);
1798 if (index
== 0 || index
> count
)
1800 for (Selection
*s
= view_selections(view
); s
; s
= view_selections_next(s
)) {
1802 obj_lightref_new(L
, s
, VIS_LUA_TYPE_SELECTION
);
1811 static int window_selections_len(lua_State
*L
) {
1812 View
*view
= obj_ref_check(L
, 1, VIS_LUA_TYPE_SELECTIONS
);
1813 lua_pushunsigned(L
, view_selections_count(view
));
1817 static const struct luaL_Reg window_selections_funcs
[] = {
1818 { "__index", window_selections_index
},
1819 { "__len", window_selections_len
},
1824 * A selection object.
1826 * A selection is a non-empty, directed range with two endpoints called
1827 * *cursor* and *anchor*. A selection can be anchored in which case
1828 * the anchor remains fixed while only the position of the cursor is
1829 * adjusted. For non-anchored selections both endpoints are updated. A
1830 * singleton selection covers one character on which both cursor and
1831 * anchor reside. There always exists a primary selection which remains
1832 * visible (i.e. changes to its position will adjust the viewport).
1834 * The range covered by a selection is represented as an interval whose
1835 * endpoints are absolute byte offsets from the start of the file.
1836 * Valid addresses are within the closed interval `[0, file.size]`.
1838 * Selections are currently implemented using character marks into
1839 * the underlying persistent
1840 * [text management data structure](https://github.com/martanne/vis/wiki/Text-management-using-a-piece-chain).
1842 * This has a few consequences you should be aware of:
1844 * - A selection becomes invalid when the delimiting boundaries of the underlying
1845 * text it is referencing is deleted:
1847 * -- leaves selection in an invalid state
1848 * win.file:delete(win.selection.pos, 1)
1849 * assert(win.selection.pos == nil)
1851 * Like a regular mark it will become valid again when the text is reverted
1852 * to the state before the deletion.
1854 * - Inserts after the selection position (`> selection.pos`) will not affect the
1855 * selection postion.
1857 * local pos = win.selection.pos
1858 * win.file:insert(pos+1, "-")
1859 * assert(win.selection.pos == pos)
1861 * - Non-cached inserts before the selection position (`<= selection.pos`) will
1862 * affect the mark and adjust the selection postion by the number of bytes
1863 * which were inserted.
1865 * local pos = win.selection.pos
1866 * win.file:insert(pos, "-")
1867 * assert(win.selection.pos == pos+1)
1869 * - Cached inserts before the selection position (`<= selection.pos`) will
1870 * not affect the selection position because the underlying text is replaced
1873 * For these reasons it is generally recommended to update the selection position
1874 * after a modification. The general procedure amounts to:
1876 * 1. Read out the current selection position
1877 * 2. Perform text modifications
1878 * 3. Update the selection postion
1880 * This is what @{Vis:insert} and @{Vis:replace} do internally.
1884 * local data = "new text"
1885 * local pos = win.selection.pos
1886 * win.file:insert(pos, data)
1887 * win.selection.pos = pos + #data
1891 * The zero based byte position in the file.
1893 * Might be `nil` if the selection is in an invalid state.
1894 * Setting this field will move the cursor endpoint of the
1895 * selection to the given position.
1899 * The 1-based line the cursor of this selection resides on.
1905 * The 1-based column position the cursor of this selection resides on.
1910 * The 1-based selection index.
1911 * @tfield int number
1914 * The range covered by this selection.
1915 * @tfield Range range
1918 * Whether this selection is anchored.
1919 * @tfield bool anchored
1921 static int window_selection_index(lua_State
*L
) {
1922 Selection
*sel
= obj_lightref_check(L
, 1, VIS_LUA_TYPE_SELECTION
);
1928 if (lua_isstring(L
, 2)) {
1929 const char *key
= lua_tostring(L
, 2);
1930 if (strcmp(key
, "pos") == 0) {
1931 pushpos(L
, view_cursors_pos(sel
));
1935 if (strcmp(key
, "line") == 0) {
1936 lua_pushunsigned(L
, view_cursors_line(sel
));
1940 if (strcmp(key
, "col") == 0) {
1941 lua_pushunsigned(L
, view_cursors_col(sel
));
1945 if (strcmp(key
, "number") == 0) {
1946 lua_pushunsigned(L
, view_selections_number(sel
)+1);
1950 if (strcmp(key
, "range") == 0) {
1951 Filerange range
= view_selections_get(sel
);
1952 pushrange(L
, &range
);
1956 if (strcmp(key
, "anchored") == 0) {
1957 lua_pushboolean(L
, view_selections_anchored(sel
));
1963 return index_common(L
);
1966 static int window_selection_newindex(lua_State
*L
) {
1967 Selection
*sel
= obj_lightref_check(L
, 1, VIS_LUA_TYPE_SELECTION
);
1970 if (lua_isstring(L
, 2)) {
1971 const char *key
= lua_tostring(L
, 2);
1972 if (strcmp(key
, "pos") == 0) {
1973 size_t pos
= checkpos(L
, 3);
1974 view_cursors_to(sel
, pos
);
1978 if (strcmp(key
, "range") == 0) {
1979 Filerange range
= getrange(L
, 3);
1980 if (text_range_valid(&range
)) {
1981 view_selections_set(sel
, &range
);
1982 view_selections_anchor(sel
, true);
1984 view_selection_clear(sel
);
1989 if (strcmp(key
, "anchored") == 0) {
1990 view_selections_anchor(sel
, lua_toboolean(L
, 3));
1994 return newindex_common(L
);
1998 * Move cursor of selection.
2000 * @tparam int line the 1-based line number
2001 * @tparam int col the 1-based column number
2003 static int window_selection_to(lua_State
*L
) {
2004 Selection
*sel
= obj_lightref_check(L
, 1, VIS_LUA_TYPE_SELECTION
);
2006 size_t line
= checkpos(L
, 2);
2007 size_t col
= checkpos(L
, 3);
2008 view_cursors_place(sel
, line
, col
);
2013 static const struct luaL_Reg window_selection_funcs
[] = {
2014 { "__index", window_selection_index
},
2015 { "__newindex", window_selection_newindex
},
2016 { "to", window_selection_to
},
2026 * @tfield string name the file name relative to current working directory or `nil` if not yet named
2030 * @tfield string path the absolute file path or `nil` if not yet named
2033 * File content by logical lines.
2035 * Assigning to array element `0` (`#lines+1`) will insert a new line at
2036 * the beginning (end) of the file.
2037 * @tfield Array(string) lines the file content accessible as 1-based array
2040 * local lines = vis.win.file.lines
2041 * for i=1, #lines do
2042 * lines[i] = i .. ": " .. lines[i]
2046 * File size in bytes.
2047 * @tfield int size the current file size in bytes
2051 * @tfield bool modified whether the file contains unsaved changes
2053 static int file_index(lua_State
*L
) {
2054 File
*file
= obj_ref_check(L
, 1, VIS_LUA_TYPE_FILE
);
2056 if (lua_isstring(L
, 2)) {
2057 const char *key
= lua_tostring(L
, 2);
2058 if (strcmp(key
, "name") == 0) {
2059 lua_pushstring(L
, file_name_get(file
));
2063 if (strcmp(key
, "path") == 0) {
2064 lua_pushstring(L
, file
->name
);
2068 if (strcmp(key
, "lines") == 0) {
2069 obj_ref_new(L
, file
->text
, VIS_LUA_TYPE_TEXT
);
2073 if (strcmp(key
, "size") == 0) {
2074 lua_pushunsigned(L
, text_size(file
->text
));
2078 if (strcmp(key
, "modified") == 0) {
2079 lua_pushboolean(L
, text_modified(file
->text
));
2084 return index_common(L
);
2088 * Insert data at position.
2090 * @tparam int pos the 0-based file position in bytes
2091 * @tparam string data the data to insert
2092 * @treturn bool whether the file content was successfully changed
2094 static int file_insert(lua_State
*L
) {
2095 File
*file
= obj_ref_check(L
, 1, VIS_LUA_TYPE_FILE
);
2096 size_t pos
= checkpos(L
, 2);
2098 luaL_checkstring(L
, 3);
2099 const char *data
= lua_tolstring(L
, 3, &len
);
2100 lua_pushboolean(L
, text_insert(file
->text
, pos
, data
, len
));
2105 * Delete data at position.
2108 * @tparam int pos the 0-based file position in bytes
2109 * @tparam int len the length in bytes to delete
2110 * @treturn bool whether the file content was successfully changed
2113 * Delete file range.
2116 * @tparam Range range the range to delete
2117 * @treturn bool whether the file content was successfully changed
2119 static int file_delete(lua_State
*L
) {
2120 File
*file
= obj_ref_check(L
, 1, VIS_LUA_TYPE_FILE
);
2121 Filerange range
= getrange(L
, 2);
2122 lua_pushboolean(L
, text_delete_range(file
->text
, &range
));
2127 * Create an iterator over all lines of the file.
2129 * For large files this is probably faster than @{lines}.
2130 * @function lines_iterator
2131 * @return the new iterator
2134 * for line in file:lines_iterator() do
2135 * -- do something with line
2138 static int file_lines_iterator_it(lua_State
*L
);
2139 static int file_lines_iterator(lua_State
*L
) {
2140 /* need to check second parameter first, because obj_ref_check_get
2141 * modifies the stack */
2142 size_t line
= luaL_optunsigned(L
, 2, 1);
2143 File
*file
= obj_ref_check_get(L
, 1, VIS_LUA_TYPE_FILE
);
2144 size_t *pos
= lua_newuserdata(L
, sizeof *pos
);
2145 *pos
= text_pos_by_lineno(file
->text
, line
);
2146 lua_pushcclosure(L
, file_lines_iterator_it
, 2);
2150 static int file_lines_iterator_it(lua_State
*L
) {
2151 File
*file
= *(File
**)lua_touserdata(L
, lua_upvalueindex(1));
2152 size_t *start
= lua_touserdata(L
, lua_upvalueindex(2));
2153 if (*start
== text_size(file
->text
))
2155 size_t end
= text_line_end(file
->text
, *start
);
2156 size_t len
= end
- *start
;
2157 char *buf
= malloc(len
);
2160 len
= text_bytes_get(file
->text
, *start
, len
, buf
);
2161 lua_pushlstring(L
, buf
, len
);
2163 *start
= text_line_next(file
->text
, end
);
2168 * Get file content of position and length.
2171 * @tparam int pos the 0-based file position in bytes
2172 * @tparam int len the length in bytes to read
2173 * @treturn string the file content corresponding to the range
2176 * local file = vis.win.file
2177 * local text = file:content(0, file.size)
2180 * Get file content of range.
2183 * @tparam Range range the range to read
2184 * @treturn string the file content corresponding to the range
2186 static int file_content(lua_State
*L
) {
2187 File
*file
= obj_ref_check(L
, 1, VIS_LUA_TYPE_FILE
);
2188 Filerange range
= getrange(L
, 2);
2189 if (!text_range_valid(&range
))
2191 size_t len
= text_range_size(&range
);
2192 char *data
= malloc(len
);
2195 len
= text_bytes_get(file
->text
, range
.start
, len
, data
);
2196 lua_pushlstring(L
, data
, len
);
2206 * @function mark_set
2207 * @tparam int pos the position to set the mark to, must be in [0, file.size]
2208 * @treturn Mark mark the mark which can be looked up later
2210 static int file_mark_set(lua_State
*L
) {
2211 File
*file
= obj_ref_check(L
, 1, VIS_LUA_TYPE_FILE
);
2212 size_t pos
= checkpos(L
, 2);
2213 Mark mark
= text_mark_set(file
->text
, pos
);
2215 obj_lightref_new(L
, (void*)mark
, VIS_LUA_TYPE_MARK
);
2222 * Get position of mark.
2223 * @function mark_get
2224 * @tparam Mark mark the mark to look up
2225 * @treturn int pos the position of the mark, or `nil` if invalid
2227 static int file_mark_get(lua_State
*L
) {
2228 File
*file
= obj_ref_check(L
, 1, VIS_LUA_TYPE_FILE
);
2229 Mark mark
= (Mark
)obj_lightref_check(L
, 2, VIS_LUA_TYPE_MARK
);
2230 size_t pos
= text_mark_get(file
->text
, mark
);
2234 lua_pushunsigned(L
, pos
);
2241 * @function text_object_word
2242 * @tparam int pos the position which must be part of the word
2243 * @treturn Range range the range
2249 * @function text_object_longword
2250 * @tparam int pos the position which must be part of the word
2251 * @treturn Range range the range
2254 static int file_text_object(lua_State
*L
) {
2255 Filerange range
= text_range_empty();
2256 File
*file
= obj_ref_check(L
, 1, VIS_LUA_TYPE_FILE
);
2257 size_t pos
= checkpos(L
, 2);
2258 size_t idx
= lua_tointeger(L
, lua_upvalueindex(1));
2259 if (idx
< LENGTH(vis_textobjects
)) {
2260 const TextObject
*txtobj
= &vis_textobjects
[idx
];
2262 range
= txtobj
->txt(file
->text
, pos
);
2264 pushrange(L
, &range
);
2268 static const struct luaL_Reg file_funcs
[] = {
2269 { "__index", file_index
},
2270 { "__newindex", newindex_common
},
2271 { "insert", file_insert
},
2272 { "delete", file_delete
},
2273 { "lines_iterator", file_lines_iterator
},
2274 { "content", file_content
},
2275 { "mark_set", file_mark_set
},
2276 { "mark_get", file_mark_get
},
2280 static int file_lines_index(lua_State
*L
) {
2281 Text
*txt
= obj_ref_check(L
, 1, VIS_LUA_TYPE_TEXT
);
2282 size_t line
= luaL_checkunsigned(L
, 2);
2283 size_t start
= text_pos_by_lineno(txt
, line
);
2284 size_t end
= text_line_end(txt
, start
);
2285 if (start
!= EPOS
&& end
!= EPOS
) {
2286 size_t size
= end
- start
;
2287 char *data
= malloc(size
);
2290 size
= text_bytes_get(txt
, start
, size
, data
);
2291 lua_pushlstring(L
, data
, size
);
2300 static int file_lines_newindex(lua_State
*L
) {
2301 Text
*txt
= obj_ref_check(L
, 1, VIS_LUA_TYPE_TEXT
);
2302 size_t line
= luaL_checkunsigned(L
, 2);
2304 const char *data
= luaL_checklstring(L
, 3, &size
);
2306 text_insert(txt
, 0, data
, size
);
2307 text_insert(txt
, size
, "\n", 1);
2310 size_t start
= text_pos_by_lineno(txt
, line
);
2311 size_t end
= text_line_end(txt
, start
);
2312 if (start
!= EPOS
&& end
!= EPOS
) {
2313 text_delete(txt
, start
, end
- start
);
2314 text_insert(txt
, start
, data
, size
);
2315 if (text_size(txt
) == start
+ size
)
2316 text_insert(txt
, text_size(txt
), "\n", 1);
2321 static int file_lines_len(lua_State
*L
) {
2322 Text
*txt
= obj_ref_check(L
, 1, VIS_LUA_TYPE_TEXT
);
2325 size_t size
= text_size(txt
);
2327 lines
= text_lineno_by_pos(txt
, size
);
2328 if (lines
> 1 && text_byte_get(txt
, size
-1, &lastchar
) && lastchar
== '\n')
2330 lua_pushunsigned(L
, lines
);
2334 static const struct luaL_Reg file_lines_funcs
[] = {
2335 { "__index", file_lines_index
},
2336 { "__newindex", file_lines_newindex
},
2337 { "__len", file_lines_len
},
2341 static int window_marks_index(lua_State
*L
) {
2343 Vis
*vis
= lua_touserdata(L
, lua_upvalueindex(1));
2344 Win
*win
= obj_ref_check_containerof(L
, 1, VIS_LUA_TYPE_MARKS
, offsetof(Win
, saved_selections
));
2347 const char *symbol
= luaL_checkstring(L
, 2);
2348 if (strlen(symbol
) != 1)
2350 enum VisMark mark
= vis_mark_from(vis
, symbol
[0]);
2351 if (mark
== VIS_MARK_INVALID
)
2354 Array arr
= vis_mark_get(win
, mark
);
2355 for (size_t i
= 0, len
= array_length(&arr
); i
< len
; i
++) {
2356 Filerange
*range
= array_get(&arr
, i
);
2357 lua_pushunsigned(L
, i
+1);
2358 pushrange(L
, range
);
2359 lua_settable(L
, -3);
2361 array_release(&arr
);
2365 static int window_marks_newindex(lua_State
*L
) {
2366 Vis
*vis
= lua_touserdata(L
, lua_upvalueindex(1));
2367 Win
*win
= obj_ref_check_containerof(L
, 1, VIS_LUA_TYPE_MARKS
, offsetof(Win
, saved_selections
));
2370 const char *symbol
= luaL_checkstring(L
, 2);
2371 if (strlen(symbol
) != 1)
2373 enum VisMark mark
= vis_mark_from(vis
, symbol
[0]);
2374 if (mark
== VIS_MARK_INVALID
)
2378 array_init_sized(&ranges
, sizeof(Filerange
));
2380 if (lua_istable(L
, 3)) {
2382 while (lua_next(L
, 3)) {
2383 Filerange range
= getrange(L
, -1);
2384 if (text_range_valid(&range
))
2385 array_add(&ranges
, &range
);
2390 vis_mark_set(win
, mark
, &ranges
);
2391 array_release(&ranges
);
2395 static int window_marks_len(lua_State
*L
) {
2396 lua_pushunsigned(L
, VIS_MARK_INVALID
);
2400 static const struct luaL_Reg window_marks_funcs
[] = {
2401 { "__index", window_marks_index
},
2402 { "__newindex", window_marks_newindex
},
2403 { "__len", window_marks_len
},
2408 * The user interface.
2413 * Number of available colors.
2414 * @tfield int colors
2420 * For a valid range `start <= finish` holds.
2421 * An invalid range is represented as `nil`.
2425 * The being of the range.
2429 * The end of the range.
2430 * @tfield int finish
2441 * @tfield int NORMAL
2442 * @tfield int OPERATOR_PENDING
2443 * @tfield int INSERT
2444 * @tfield int REPLACE
2445 * @tfield int VISUAL
2446 * @tfield int VISUAL_LINE
2454 * This section describes the contract between the editor core and Lua
2455 * key handling functions mapped to symbolic keys using either @{Vis:map}
2458 * @section Key_Handling
2462 * Example of a key handling function.
2464 * The keyhandler is invoked with the pending content of the input queue
2465 * given as argument. This might be the empty string if no further input
2468 * The function is expected to return the number of *bytes* it has
2469 * consumed from the passed input keys. A negative return value is
2470 * interpreted as an indication that not enough input was available. The
2471 * function will be called again once the user has provided more input. A
2472 * missing return value (i.e. `nil`) is interpreted as zero, meaning
2473 * no further input was consumed but the function completed successfully.
2475 * @function keyhandler
2476 * @tparam string keys the keys following the mapping
2477 * @treturn int the number of *bytes* being consumed by the function (see above)
2478 * @see Vis:action_register
2482 * vis:map(vis.modes.INSERT, "<C-k>", function(keys)
2484 * return -1 -- need more input
2486 * local digraph = keys:sub(1, 2)
2487 * if digraph == "l*" then
2489 * return 2 -- consume 2 bytes of input
2491 * end, "Insert digraph")
2497 * These events are invoked from the editor core.
2498 * The following functions are invoked if they are registered in the
2499 * `vis.events` table. Users scripts should generally use the [Events](#events)
2500 * mechanism instead which multiplexes these core events.
2502 * @section Core_Events
2505 static void vis_lua_event_get(lua_State
*L
, const char *name
) {
2506 lua_getglobal(L
, "vis");
2507 lua_getfield(L
, -1, "events");
2508 if (lua_istable(L
, -1)) {
2509 lua_getfield(L
, -1, name
);
2514 static void vis_lua_event_call(Vis
*vis
, const char *name
) {
2515 lua_State
*L
= vis
->lua
;
2516 vis_lua_event_get(L
, name
);
2517 if (lua_isfunction(L
, -1))
2518 pcall(vis
, L
, 0, 0);
2522 static bool vis_lua_path_strip(Vis
*vis
) {
2523 lua_State
*L
= vis
->lua
;
2524 lua_getglobal(L
, "package");
2526 for (const char **var
= (const char*[]){ "path", "cpath", NULL
}; *var
; var
++) {
2528 lua_getfield(L
, -1, *var
);
2529 const char *path
= lua_tostring(L
, -1);
2534 char *copy
= strdup(path
), *stripped
= calloc(1, strlen(path
)+2);
2535 if (!copy
|| !stripped
) {
2541 for (char *elem
= copy
, *stripped_elem
= stripped
, *next
; elem
; elem
= next
) {
2542 if ((next
= strstr(elem
, ";")))
2544 if (strstr(elem
, "./"))
2545 continue; /* skip relative path entries */
2546 stripped_elem
+= sprintf(stripped_elem
, "%s;", elem
);
2549 lua_pushstring(L
, stripped
);
2550 lua_setfield(L
, -2, *var
);
2556 lua_pop(L
, 1); /* package */
2560 bool vis_lua_path_add(Vis
*vis
, const char *path
) {
2561 lua_State
*L
= vis
->lua
;
2564 lua_getglobal(L
, "package");
2565 lua_pushstring(L
, path
);
2566 lua_pushstring(L
, "/?.lua;");
2567 lua_getfield(L
, -3, "path");
2569 lua_setfield(L
, -2, "path");
2570 lua_pop(L
, 1); /* package */
2574 bool vis_lua_paths_get(Vis
*vis
, char **lpath
, char **cpath
) {
2575 lua_State
*L
= vis
->lua
;
2579 lua_getglobal(L
, "package");
2580 lua_getfield(L
, -1, "path");
2581 s
= lua_tostring(L
, -1);
2582 *lpath
= s
? strdup(s
) : NULL
;
2583 lua_getfield(L
, -2, "cpath");
2584 s
= lua_tostring(L
, -1);
2585 *cpath
= s
? strdup(s
) : NULL
;
2589 static bool package_exist(Vis
*vis
, lua_State
*L
, const char *name
) {
2591 "local name = ...\n"
2592 "for _, searcher in ipairs(package.searchers or package.loaders) do\n"
2593 "local loader = searcher(name)\n"
2594 "if type(loader) == 'function' then\n"
2599 if (luaL_loadstring(L
, lua
) != LUA_OK
)
2601 lua_pushstring(L
, name
);
2602 /* an error indicates package exists */
2603 bool ret
= lua_pcall(L
, 1, 1, 0) != LUA_OK
|| lua_toboolean(L
, -1);
2608 static void *alloc_lua(void *ud
, void *ptr
, size_t osize
, size_t nsize
) {
2613 return realloc(ptr
, nsize
);
2618 * Editor initialization completed.
2619 * This event is emitted immediately after `visrc.lua` has been sourced, but
2620 * before any other events have occured, in particular the command line arguments
2621 * have not yet been processed.
2623 * Can be used to set *global* configuration options.
2626 void vis_lua_init(Vis
*vis
) {
2627 lua_State
*L
= lua_newstate(alloc_lua
, vis
);
2631 lua_atpanic(L
, &panic_handler
);
2636 extern int luaopen_lpeg(lua_State
*L
);
2637 lua_getglobal(L
, "package");
2638 lua_getfield(L
, -1, "preload");
2639 lua_pushcfunction(L
, luaopen_lpeg
);
2640 lua_setfield(L
, -2, "lpeg");
2644 /* remove any relative paths from lua's default package.path */
2645 vis_lua_path_strip(vis
);
2647 /* extends lua's package.path with:
2649 * - ./lua (relative path to the binary location)
2650 * - $XDG_CONFIG_HOME/vis (defaulting to $HOME/.config/vis)
2651 * - /etc/vis (for system-wide configuration provided by administrator)
2652 * - /usr/(local/)?share/vis (or whatever is specified during ./configure)
2653 * - package.path (standard lua search path)
2655 char path
[PATH_MAX
];
2657 vis_lua_path_add(vis
, VIS_PATH
);
2659 /* try to get users home directory */
2660 const char *home
= getenv("HOME");
2661 if (!home
|| !*home
) {
2662 struct passwd
*pw
= getpwuid(getuid());
2667 vis_lua_path_add(vis
, "/etc/vis");
2669 const char *xdg_config
= getenv("XDG_CONFIG_HOME");
2671 snprintf(path
, sizeof path
, "%s/vis", xdg_config
);
2672 vis_lua_path_add(vis
, path
);
2673 } else if (home
&& *home
) {
2674 snprintf(path
, sizeof path
, "%s/.config/vis", home
);
2675 vis_lua_path_add(vis
, path
);
2678 ssize_t len
= readlink("/proc/self/exe", path
, sizeof(path
)-1);
2681 /* some idotic dirname(3) implementations return pointers to statically
2682 * allocated memory, hence we use memmove to copy it back */
2683 char *dir
= dirname(path
);
2685 size_t len
= strlen(dir
)+1;
2686 if (len
< sizeof(path
) - sizeof("/lua")) {
2687 memmove(path
, dir
, len
);
2688 strcat(path
, "/lua");
2689 vis_lua_path_add(vis
, path
);
2694 vis_lua_path_add(vis
, getenv("VIS_PATH"));
2696 /* table in registry to lookup object type, stores metatable -> type mapping */
2698 lua_setfield(L
, LUA_REGISTRYINDEX
, "vis.types");
2699 /* table in registry to track lifetimes of C objects */
2701 lua_setfield(L
, LUA_REGISTRYINDEX
, "vis.objects");
2702 /* table in registry to store references to Lua functions */
2704 lua_setfield(L
, LUA_REGISTRYINDEX
, "vis.functions");
2705 /* metatable used to type check user data */
2706 obj_type_new(L
, VIS_LUA_TYPE_VIS
);
2707 luaL_setfuncs(L
, vis_lua
, 0);
2709 lua_setfield(L
, -2, "types");
2710 /* create reference to main vis object, such that the further
2711 * calls to obj_type_new can register the type meta tables in
2712 * vis.types[name] */
2713 obj_ref_new(L
, vis
, "vis");
2714 lua_setglobal(L
, "vis");
2716 obj_type_new(L
, VIS_LUA_TYPE_FILE
);
2719 enum VisTextObject id
;
2722 { VIS_TEXTOBJECT_INNER_WORD
, "text_object_word" },
2723 { VIS_TEXTOBJECT_INNER_LONGWORD
, "text_object_longword" },
2726 for (size_t i
= 0; i
< LENGTH(textobjects
); i
++) {
2727 lua_pushunsigned(L
, textobjects
[i
].id
);
2728 lua_pushcclosure(L
, file_text_object
, 1);
2729 lua_setfield(L
, -2, textobjects
[i
].name
);
2732 luaL_setfuncs(L
, file_funcs
, 0);
2734 obj_type_new(L
, VIS_LUA_TYPE_TEXT
);
2735 luaL_setfuncs(L
, file_lines_funcs
, 0);
2736 obj_type_new(L
, VIS_LUA_TYPE_WINDOW
);
2737 luaL_setfuncs(L
, window_funcs
, 0);
2743 { UI_STYLE_DEFAULT
, "STYLE_DEFAULT" },
2744 { UI_STYLE_CURSOR
, "STYLE_CURSOR" },
2745 { UI_STYLE_CURSOR_PRIMARY
, "STYLE_CURSOR_PRIMARY" },
2746 { UI_STYLE_CURSOR_LINE
, "STYLE_CURSOR_LINE" },
2747 { UI_STYLE_SELECTION
, "STYLE_SELECTION" },
2748 { UI_STYLE_LINENUMBER
, "STYLE_LINENUMBER" },
2749 { UI_STYLE_LINENUMBER_CURSOR
, "STYLE_LINENUMBER_CURSOR" },
2750 { UI_STYLE_COLOR_COLUMN
, "STYLE_COLOR_COLUMN" },
2751 { UI_STYLE_STATUS
, "STYLE_STATUS" },
2752 { UI_STYLE_STATUS_FOCUSED
, "STYLE_STATUS_FOCUSED" },
2753 { UI_STYLE_SEPARATOR
, "STYLE_SEPARATOR" },
2754 { UI_STYLE_INFO
, "STYLE_INFO" },
2755 { UI_STYLE_EOF
, "STYLE_EOF" },
2758 for (size_t i
= 0; i
< LENGTH(styles
); i
++) {
2759 lua_pushunsigned(L
, styles
[i
].id
);
2760 lua_setfield(L
, -2, styles
[i
].name
);
2763 obj_type_new(L
, VIS_LUA_TYPE_MARK
);
2764 obj_type_new(L
, VIS_LUA_TYPE_MARKS
);
2765 lua_pushlightuserdata(L
, vis
);
2766 luaL_setfuncs(L
, window_marks_funcs
, 1);
2768 obj_type_new(L
, VIS_LUA_TYPE_SELECTION
);
2769 luaL_setfuncs(L
, window_selection_funcs
, 0);
2770 obj_type_new(L
, VIS_LUA_TYPE_SELECTIONS
);
2771 luaL_setfuncs(L
, window_selections_funcs
, 0);
2773 obj_type_new(L
, VIS_LUA_TYPE_UI
);
2774 luaL_setfuncs(L
, ui_funcs
, 0);
2775 lua_pushunsigned(L
, vis
->ui
->colors(vis
->ui
));
2776 lua_setfield(L
, -2, "colors");
2778 obj_type_new(L
, VIS_LUA_TYPE_REGISTERS
);
2779 lua_pushlightuserdata(L
, vis
);
2780 luaL_setfuncs(L
, registers_funcs
, 1);
2782 obj_type_new(L
, VIS_LUA_TYPE_KEYACTION
);
2784 lua_getglobal(L
, "vis");
2785 lua_getmetatable(L
, -1);
2787 lua_pushstring(L
, VERSION
);
2788 lua_setfield(L
, -2, "VERSION");
2792 static const struct {
2796 { VIS_MODE_NORMAL
, "NORMAL" },
2797 { VIS_MODE_OPERATOR_PENDING
, "OPERATOR_PENDING" },
2798 { VIS_MODE_VISUAL
, "VISUAL" },
2799 { VIS_MODE_VISUAL_LINE
, "VISUAL_LINE" },
2800 { VIS_MODE_INSERT
, "INSERT" },
2801 { VIS_MODE_REPLACE
, "REPLACE" },
2804 for (size_t i
= 0; i
< LENGTH(modes
); i
++) {
2805 lua_pushunsigned(L
, modes
[i
].id
);
2806 lua_setfield(L
, -2, modes
[i
].name
);
2809 lua_setfield(L
, -2, "modes");
2811 if (!package_exist(vis
, L
, "visrc")) {
2812 vis_info_show(vis
, "WARNING: failed to load visrc.lua");
2814 lua_getglobal(L
, "require");
2815 lua_pushstring(L
, "visrc");
2816 pcall(vis
, L
, 1, 0);
2817 vis_lua_event_call(vis
, "init");
2822 * Editor startup completed.
2823 * This event is emitted immediately before the main loop starts.
2824 * At this point all files are loaded and corresponding windows are created.
2825 * We are about to process interactive keyboard input.
2828 void vis_lua_start(Vis
*vis
) {
2829 vis_lua_event_call(vis
, "start");
2833 * Editor is about to terminate.
2836 void vis_lua_quit(Vis
*vis
) {
2839 vis_lua_event_call(vis
, "quit");
2840 lua_close(vis
->lua
);
2845 * Input key event in either input or replace mode.
2847 * @tparam string key
2848 * @treturn bool whether the key was cosumed or not
2850 static bool vis_lua_input(Vis
*vis
, const char *key
, size_t len
) {
2851 lua_State
*L
= vis
->lua
;
2852 if (!L
|| vis
->win
->file
->internal
)
2855 vis_lua_event_get(L
, "input");
2856 if (lua_isfunction(L
, -1)) {
2857 lua_pushlstring(L
, key
, len
);
2858 if (pcall(vis
, L
, 1, 1) == 0) {
2859 ret
= lua_isboolean(L
, -1) && lua_toboolean(L
, -1);
2867 void vis_lua_mode_insert_input(Vis
*vis
, const char *key
, size_t len
) {
2868 if (!vis_lua_input(vis
, key
, len
))
2869 vis_insert_key(vis
, key
, len
);
2872 void vis_lua_mode_replace_input(Vis
*vis
, const char *key
, size_t len
) {
2873 if (!vis_lua_input(vis
, key
, len
))
2874 vis_replace_key(vis
, key
, len
);
2879 * @function file_open
2880 * @tparam File file the file to be opened
2882 void vis_lua_file_open(Vis
*vis
, File
*file
) {
2883 debug("event: file-open: %s %p %p\n", file
->name
? file
->name
: "unnamed", (void*)file
, (void*)file
->text
);
2884 lua_State
*L
= vis
->lua
;
2887 vis_lua_event_get(L
, "file_open");
2888 if (lua_isfunction(L
, -1)) {
2889 obj_ref_new(L
, file
, VIS_LUA_TYPE_FILE
);
2890 pcall(vis
, L
, 1, 0);
2897 * Triggered *before* the file is being written.
2898 * @function file_save_pre
2899 * @tparam File file the file being written
2900 * @tparam string path the absolute path to which the file will be written, `nil` if standard output
2901 * @treturn bool whether the write operation should be proceeded
2903 bool vis_lua_file_save_pre(Vis
*vis
, File
*file
, const char *path
) {
2904 lua_State
*L
= vis
->lua
;
2907 vis_lua_event_get(L
, "file_save_pre");
2908 if (lua_isfunction(L
, -1)) {
2909 obj_ref_new(L
, file
, VIS_LUA_TYPE_FILE
);
2910 lua_pushstring(L
, path
);
2911 if (pcall(vis
, L
, 2, 1) != 0)
2913 return !lua_isboolean(L
, -1) || lua_toboolean(L
, -1);
2921 * Triggered *after* a successfull write operation.
2922 * @function file_save_post
2923 * @tparam File file the file which was written
2924 * @tparam string path the absolute path to which it was written, `nil` if standard output
2926 void vis_lua_file_save_post(Vis
*vis
, File
*file
, const char *path
) {
2927 lua_State
*L
= vis
->lua
;
2930 vis_lua_event_get(L
, "file_save_post");
2931 if (lua_isfunction(L
, -1)) {
2932 obj_ref_new(L
, file
, VIS_LUA_TYPE_FILE
);
2933 lua_pushstring(L
, path
);
2934 pcall(vis
, L
, 2, 0);
2941 * The last window displaying the file has been closed.
2942 * @function file_close
2943 * @tparam File file the file being closed
2945 void vis_lua_file_close(Vis
*vis
, File
*file
) {
2946 debug("event: file-close: %s %p %p\n", file
->name
? file
->name
: "unnamed", (void*)file
, (void*)file
->text
);
2947 lua_State
*L
= vis
->lua
;
2950 vis_lua_event_get(L
, "file_close");
2951 if (lua_isfunction(L
, -1)) {
2952 obj_ref_new(L
, file
, VIS_LUA_TYPE_FILE
);
2953 pcall(vis
, L
, 1, 0);
2955 obj_ref_free(L
, file
->marks
);
2956 obj_ref_free(L
, file
->text
);
2957 obj_ref_free(L
, file
);
2963 * A new window has been created.
2964 * @function win_open
2965 * @tparam Window win the window being opened
2967 void vis_lua_win_open(Vis
*vis
, Win
*win
) {
2968 debug("event: win-open: %s %p %p\n", win
->file
->name
? win
->file
->name
: "unnamed", (void*)win
, (void*)win
->view
);
2969 lua_State
*L
= vis
->lua
;
2972 vis_lua_event_get(L
, "win_open");
2973 if (lua_isfunction(L
, -1)) {
2974 obj_ref_new(L
, win
, VIS_LUA_TYPE_WINDOW
);
2975 pcall(vis
, L
, 1, 0);
2982 * An window is being closed.
2983 * @function win_close
2984 * @tparam Window win the window being closed
2986 void vis_lua_win_close(Vis
*vis
, Win
*win
) {
2987 debug("event: win-close: %s %p %p\n", win
->file
->name
? win
->file
->name
: "unnamed", (void*)win
, (void*)win
->view
);
2988 lua_State
*L
= vis
->lua
;
2991 vis_lua_event_get(L
, "win_close");
2992 if (lua_isfunction(L
, -1)) {
2993 obj_ref_new(L
, win
, VIS_LUA_TYPE_WINDOW
);
2994 pcall(vis
, L
, 1, 0);
2996 obj_ref_free(L
, win
->view
);
2997 obj_ref_free(L
, win
);
3003 * The window has been redrawn and the syntax highlighting needs to be performed.
3004 * @function win_highlight
3005 * @tparam Window win the window being redrawn
3008 void vis_lua_win_highlight(Vis
*vis
, Win
*win
) {
3009 lua_State
*L
= vis
->lua
;
3012 vis_lua_event_get(L
, "win_highlight");
3013 if (lua_isfunction(L
, -1)) {
3014 obj_ref_new(L
, win
, VIS_LUA_TYPE_WINDOW
);
3015 pcall(vis
, L
, 1, 0);
3021 * Window status bar redraw.
3022 * @function win_status
3023 * @tparam Window win the affected window
3026 void vis_lua_win_status(Vis
*vis
, Win
*win
) {
3027 lua_State
*L
= vis
->lua
;
3028 if (!L
|| win
->file
->internal
) {
3029 window_status_update(vis
, win
);
3032 vis_lua_event_get(L
, "win_status");
3033 if (lua_isfunction(L
, -1)) {
3034 obj_ref_new(L
, win
, VIS_LUA_TYPE_WINDOW
);
3035 pcall(vis
, L
, 1, 0);
3037 window_status_update(vis
, win
);