build: include dvtm terminfo entries in standalone builds
[vis.git] / ui-terminal-vt100.c
blobe78649215b47c8196e10ecc9dcca6b6640c8c63b
1 /* This file is included from ui-terminal.c
3 * The goal is *not* to reimplement curses. Instead we aim to provide the
4 * simplest possible drawing backend for VT-100 compatible terminals.
5 * This is useful for debugging and fuzzing purposes as well as for environments
6 * with no curses support.
8 * Currently no attempt is made to optimize terminal output. The amount of
9 * flickering will depend on the smartness of your terminal emulator.
11 * The following terminal escape sequences are used:
13 * - CSI ? 1049 h Save cursor and use Alternate Screen Buffer (DECSET)
14 * - CSI ? 1049 l Use Normal Screen Buffer and restore cursor (DECRST)
15 * - CSI ? 25 l Hide Cursor (DECTCEM)
16 * - CSI ? 25 h Show Cursor (DECTCEM)
17 * - CSI 2 J Erase in Display (ED)
18 * - CSI row ; column H Cursor Position (CUP)
19 * - CSI ... m Character Attributes (SGR)
20 * - CSI 0 m Normal
21 * - CSI 1 m Bold
22 * - CSI 3 m Italicized
23 * - CSI 4 m Underlined
24 * - CSI 5 m Blink
25 * - CSI 7 m Inverse
26 * - CSI 22 m Normal (not bold)
27 * - CSI 23 m Not italicized
28 * - CSI 24 m Not underlined
29 * - CSI 25 m Not blinking
30 * - CSI 27 m Not inverse
31 * - CSI 30-37,39 Set foreground color
32 * - CSI 38 ; 2 ; R ; G ; B m Set RGB foreground color
33 * - CSI 40-47,49 Set background color
34 * - CSI 48 ; 2 ; R ; G ; B m Set RGB background color
36 * See http://invisible-island.net/xterm/ctlseqs/ctlseqs.txt
37 * for further information.
39 #include <stdio.h>
40 #include "buffer.h"
42 #define ui_term_backend_init ui_vt100_init
43 #define ui_term_backend_blit ui_vt100_blit
44 #define ui_term_backend_clear ui_vt100_clear
45 #define ui_term_backend_colors ui_vt100_colors
46 #define ui_term_backend_resize ui_vt100_resize
47 #define ui_term_backend_save ui_vt100_save
48 #define ui_term_backend_restore ui_vt100_restore
49 #define ui_term_backend_suspend ui_vt100_suspend
50 #define ui_term_backend_resume ui_vt100_resume
51 #define ui_term_backend_new ui_vt100_new
52 #define ui_term_backend_free ui_vt100_free
54 #define CELL_COLOR_BLACK (CellColor){ .index = 0 }
55 #define CELL_COLOR_RED (CellColor){ .index = 1 }
56 #define CELL_COLOR_GREEN (CellColor){ .index = 2 }
57 #define CELL_COLOR_YELLOW (CellColor){ .index = 3 }
58 #define CELL_COLOR_BLUE (CellColor){ .index = 4 }
59 #define CELL_COLOR_MAGENTA (CellColor){ .index = 5 }
60 #define CELL_COLOR_CYAN (CellColor){ .index = 6 }
61 #define CELL_COLOR_WHITE (CellColor){ .index = 7 }
62 #define CELL_COLOR_DEFAULT (CellColor){ .index = 9 }
64 #define CELL_ATTR_NORMAL 0
65 #define CELL_ATTR_UNDERLINE (1 << 0)
66 #define CELL_ATTR_REVERSE (1 << 1)
67 #define CELL_ATTR_BLINK (1 << 2)
68 #define CELL_ATTR_BOLD (1 << 3)
69 #define CELL_ATTR_ITALIC (1 << 4)
71 typedef struct {
72 UiTerm uiterm;
73 Buffer buf;
74 } UiVt100;
76 static CellColor color_rgb(UiTerm *ui, uint8_t r, uint8_t g, uint8_t b) {
77 return (CellColor){ .r = r, .g = g, .b = b, .index = (uint8_t)-1 };
80 static CellColor color_terminal(UiTerm *ui, uint8_t index) {
81 return (CellColor){ .r = 0, .g = 0, .b = 0, .index = index };
85 static void output(const char *data, size_t len) {
86 fwrite(data, len, 1, stderr);
87 fflush(stderr);
90 static void output_literal(const char *data) {
91 output(data, strlen(data));
94 static void screen_alternate(bool alternate) {
95 output_literal(alternate ? "\x1b[?1049h" : "\x1b[0m" "\x1b[?1049l");
98 static void cursor_visible(bool visible) {
99 output_literal(visible ? "\x1b[?25h" : "\x1b[?25l");
102 static void ui_vt100_blit(UiTerm *tui) {
103 Buffer *buf = &((UiVt100*)tui)->buf;
104 buffer_clear(buf);
105 CellAttr attr = CELL_ATTR_NORMAL;
106 CellColor fg = CELL_COLOR_DEFAULT, bg = CELL_COLOR_DEFAULT;
107 int w = tui->width, h = tui->height;
108 Cell *cell = tui->cells;
109 /* erase screen, reposition cursor, reset attributes */
110 buffer_append0(buf, "\x1b[2J" "\x1b[H" "\x1b[0m");
111 for (int y = 0; y < h; y++) {
112 for (int x = 0; x < w; x++) {
113 CellStyle *style = &cell->style;
114 if (style->attr != attr) {
116 static struct {
117 CellAttr attr;
118 char on[4], off[4];
119 } cell_attrs[] = {
120 { CELL_ATTR_BOLD, "1", "22" },
121 { CELL_ATTR_ITALIC, "3", "23" },
122 { CELL_ATTR_UNDERLINE, "4", "24" },
123 { CELL_ATTR_BLINK, "5", "25" },
124 { CELL_ATTR_REVERSE, "7", "27" },
127 for (size_t i = 0; i < LENGTH(cell_attrs); i++) {
128 CellAttr a = cell_attrs[i].attr;
129 if ((style->attr & a) == (attr & a))
130 continue;
131 buffer_appendf(buf, "\x1b[%sm",
132 style->attr & a ?
133 cell_attrs[i].on :
134 cell_attrs[i].off);
137 attr = style->attr;
140 if (!cell_color_equal(fg, style->fg)) {
141 fg = style->fg;
142 if (fg.index != (uint8_t)-1) {
143 buffer_appendf(buf, "\x1b[%dm", 30 + fg.index);
144 } else {
145 buffer_appendf(buf, "\x1b[38;2;%d;%d;%dm",
146 fg.r, fg.g, fg.b);
150 if (!cell_color_equal(bg, style->bg)) {
151 bg = style->bg;
152 if (bg.index != (uint8_t)-1) {
153 buffer_appendf(buf, "\x1b[%dm", 40 + bg.index);
154 } else {
155 buffer_appendf(buf, "\x1b[48;2;%d;%d;%dm",
156 bg.r, bg.g, bg.b);
160 buffer_append0(buf, cell->data);
161 cell++;
164 output(buffer_content(buf), buffer_length0(buf));
167 static void ui_vt100_clear(UiTerm *tui) { }
169 static bool ui_vt100_resize(UiTerm *tui, int width, int height) {
170 return true;
173 static void ui_vt100_save(UiTerm *tui) {
174 cursor_visible(true);
177 static void ui_vt100_restore(UiTerm *tui) {
178 cursor_visible(false);
181 static int ui_vt100_colors(Ui *ui) {
182 char *term = getenv("TERM");
183 return (term && strstr(term, "-256color")) ? 256 : 16;
186 static void ui_vt100_suspend(UiTerm *term) {
187 cursor_visible(true);
188 screen_alternate(false);
191 static void ui_vt100_resume(UiTerm *term) {
192 screen_alternate(true);
193 cursor_visible(false);
196 static bool ui_vt100_init(UiTerm *tui, char *term) {
197 ui_vt100_resume(tui);
198 return true;
201 static UiTerm *ui_vt100_new(void) {
202 UiVt100 *vtui = calloc(1, sizeof *vtui);
203 if (!vtui)
204 return NULL;
205 buffer_init(&vtui->buf);
206 return (UiTerm*)vtui;
209 static void ui_vt100_free(UiTerm *tui) {
210 UiVt100 *vtui = (UiVt100*)tui;
211 ui_vt100_suspend(tui);
212 buffer_release(&vtui->buf);