vis: make O implementation independent of <Up> mapping
[vis.git] / vis-lua.c
blob753aa7d8b730b98706254d130b1576deac336327
1 /***
2 * Lua Extension API for the [Vis Editor](https://github.com/martanne/vis).
4 * *WARNING:* there is no stability guarantee at this time, the API might
5 * change without notice!
7 * This document might be out of date, run `make luadoc` to regenerate it.
9 * @module vis
10 * @author Marc André Tanner
11 * @license ISC
12 * @release RELEASE
14 #include <stddef.h>
15 #include <stdarg.h>
16 #include <stdio.h>
17 #include <string.h>
18 #include <limits.h>
19 #include <unistd.h>
20 #include <libgen.h>
21 #include <sys/types.h>
22 #include <pwd.h>
24 #include "vis-lua.h"
25 #include "vis-core.h"
26 #include "text-motions.h"
27 #include "util.h"
29 #ifndef VIS_PATH
30 #define VIS_PATH "/usr/local/share/vis"
31 #endif
33 #define VIS_LUA_TYPE_VIS "vis"
34 #define VIS_LUA_TYPE_FILE "file"
35 #define VIS_LUA_TYPE_TEXT "text"
36 #define VIS_LUA_TYPE_MARK "mark"
37 #define VIS_LUA_TYPE_MARKS "marks"
38 #define VIS_LUA_TYPE_WINDOW "window"
39 #define VIS_LUA_TYPE_SELECTION "selection"
40 #define VIS_LUA_TYPE_SELECTIONS "selections"
41 #define VIS_LUA_TYPE_UI "ui"
42 #define VIS_LUA_TYPE_REGISTERS "registers"
43 #define VIS_LUA_TYPE_KEYACTION "keyaction"
45 #ifndef DEBUG_LUA
46 #define DEBUG_LUA 0
47 #endif
49 #if DEBUG_LUA
50 #define debug(...) do { printf(__VA_ARGS__); fflush(stdout); } while (0)
51 #else
52 #define debug(...) do { } while (0)
53 #endif
55 static void window_status_update(Vis *vis, Win *win) {
56 char left_parts[4][255] = { "", "", "", "" };
57 char right_parts[4][32] = { "", "", "", "" };
58 char left[sizeof(left_parts)+LENGTH(left_parts)*8];
59 char right[sizeof(right_parts)+LENGTH(right_parts)*8];
60 char status[sizeof(left)+sizeof(right)+1];
61 size_t left_count = 0;
62 size_t right_count = 0;
64 View *view = win->view;
65 File *file = win->file;
66 Text *txt = file->text;
67 int width = vis_window_width_get(win);
68 enum UiOption options = view_options_get(view);
69 bool focused = vis->win == win;
70 const char *filename = file_name_get(file);
71 const char *mode = vis->mode->status;
73 if (focused && mode)
74 strcpy(left_parts[left_count++], mode);
76 snprintf(left_parts[left_count++], sizeof(left_parts[0]), "%s%s%s",
77 filename ? filename : "[No Name]",
78 text_modified(txt) ? " [+]" : "",
79 vis_macro_recording(vis) ? " @": "");
81 int count = vis_count_get(vis);
82 const char *keys = buffer_content0(&vis->input_queue);
83 if (keys && keys[0])
84 snprintf(right_parts[right_count++], sizeof(right_parts[0]), "%s", keys);
85 else if (count != VIS_COUNT_UNKNOWN)
86 snprintf(right_parts[right_count++], sizeof(right_parts[0]), "%d", count);
88 int sel_count = view_selections_count(view);
89 if (sel_count > 1) {
90 Selection *s = view_selections_primary_get(view);
91 int sel_number = view_selections_number(s) + 1;
92 snprintf(right_parts[right_count++], sizeof(right_parts[0]),
93 "%d/%d", sel_number, sel_count);
96 size_t size = text_size(txt);
97 size_t pos = view_cursor_get(view);
98 size_t percent = 0;
99 if (size > 0) {
100 double tmp = ((double)pos/(double)size)*100;
101 percent = (size_t)(tmp+1);
103 snprintf(right_parts[right_count++], sizeof(right_parts[0]),
104 "%zu%%", percent);
106 if (!(options & UI_OPTION_LARGE_FILE)) {
107 Selection *sel = view_selections_primary_get(win->view);
108 size_t line = view_cursors_line(sel);
109 size_t col = view_cursors_col(sel);
110 if (col > UI_LARGE_FILE_LINE_SIZE) {
111 options |= UI_OPTION_LARGE_FILE;
112 view_options_set(win->view, options);
114 snprintf(right_parts[right_count++], sizeof(right_parts[0]),
115 "%zu, %zu", line, col);
118 int left_len = snprintf(left, sizeof(left), " %s%s%s%s%s%s%s",
119 left_parts[0],
120 left_parts[1][0] ? " » " : "",
121 left_parts[1],
122 left_parts[2][0] ? " » " : "",
123 left_parts[2],
124 left_parts[3][0] ? " » " : "",
125 left_parts[3]);
127 int right_len = snprintf(right, sizeof(right), "%s%s%s%s%s%s%s ",
128 right_parts[0],
129 right_parts[1][0] ? " « " : "",
130 right_parts[1],
131 right_parts[2][0] ? " « " : "",
132 right_parts[2],
133 right_parts[3][0] ? " « " : "",
134 right_parts[3]);
136 if (left_len < 0 || right_len < 0)
137 return;
138 int left_width = text_string_width(left, left_len);
139 int right_width = text_string_width(right, right_len);
141 int spaces = width - left_width - right_width;
142 if (spaces < 1)
143 spaces = 1;
145 snprintf(status, sizeof(status), "%s%*s%s", left, spaces, " ", right);
146 vis_window_status(win, status);
149 #if !CONFIG_LUA
151 bool vis_lua_path_add(Vis *vis, const char *path) { return true; }
152 bool vis_lua_paths_get(Vis *vis, char **lpath, char **cpath) { return false; }
153 void vis_lua_init(Vis *vis) { }
154 void vis_lua_start(Vis *vis) { }
155 void vis_lua_quit(Vis *vis) { }
156 void vis_lua_file_open(Vis *vis, File *file) { }
157 bool vis_lua_file_save_pre(Vis *vis, File *file, const char *path) { return true; }
158 void vis_lua_file_save_post(Vis *vis, File *file, const char *path) { }
159 void vis_lua_file_close(Vis *vis, File *file) { }
160 void vis_lua_win_open(Vis *vis, Win *win) { }
161 void vis_lua_win_close(Vis *vis, Win *win) { }
162 void vis_lua_win_highlight(Vis *vis, Win *win) { }
163 void vis_lua_win_status(Vis *vis, Win *win) { window_status_update(vis, win); }
164 void vis_lua_term_csi(Vis *vis, const long *csi) { }
166 #else
168 #if DEBUG_LUA
169 static void stack_dump_entry(lua_State *L, int i) {
170 int t = lua_type(L, i);
171 switch (t) {
172 case LUA_TNIL:
173 printf("nil");
174 break;
175 case LUA_TBOOLEAN:
176 printf(lua_toboolean(L, i) ? "true" : "false");
177 break;
178 case LUA_TLIGHTUSERDATA:
179 printf("lightuserdata(%p)", lua_touserdata(L, i));
180 break;
181 case LUA_TNUMBER:
182 printf("%g", lua_tonumber(L, i));
183 break;
184 case LUA_TSTRING:
185 printf("`%s'", lua_tostring(L, i));
186 break;
187 case LUA_TTABLE:
188 printf("table[");
189 lua_pushnil(L); /* first key */
190 while (lua_next(L, i > 0 ? i : i - 1)) {
191 stack_dump_entry(L, -2);
192 printf("=");
193 stack_dump_entry(L, -1);
194 printf(",");
195 lua_pop(L, 1); /* remove value, keep key */
197 printf("]");
198 break;
199 case LUA_TUSERDATA:
200 printf("userdata(%p)", lua_touserdata(L, i));
201 break;
202 default: /* other values */
203 printf("%s", lua_typename(L, t));
204 break;
208 static void stack_dump(lua_State *L, const char *format, ...) {
209 va_list ap;
210 va_start(ap, format);
211 vprintf(format, ap);
212 va_end(ap);
213 int top = lua_gettop(L);
214 for (int i = 1; i <= top; i++) {
215 printf("%d: ", i);
216 stack_dump_entry(L, i);
217 printf("\n");
219 printf("\n\n");
220 fflush(stdout);
223 #endif
225 static int panic_handler(lua_State *L) {
226 void *ud = NULL;
227 lua_getallocf(L, &ud);
228 if (ud) {
229 Vis *vis = ud;
230 vis->lua = NULL;
231 const char *msg = NULL;
232 if (lua_type(L, -1) == LUA_TSTRING)
233 msg = lua_tostring(L, -1);
234 vis_info_show(vis, "Fatal Lua error: %s", msg ? msg : "unknown reason");
235 lua_close(L);
236 if (vis->running)
237 siglongjmp(vis->sigbus_jmpbuf, 1);
239 return 0;
242 static int error_handler(lua_State *L) {
243 Vis *vis = lua_touserdata(L, lua_upvalueindex(1));
244 if (vis->errorhandler)
245 return 1;
246 vis->errorhandler = true;
247 size_t len;
248 const char *msg = lua_tostring(L, 1);
249 if (msg)
250 luaL_traceback(L, L, msg, 1);
251 msg = lua_tolstring(L, 1, &len);
252 vis_message_show(vis, msg);
253 vis->errorhandler = false;
254 return 1;
257 static int pcall(Vis *vis, lua_State *L, int nargs, int nresults) {
258 /* insert a custom error function below all arguments */
259 int msgh = lua_gettop(L) - nargs;
260 lua_pushlightuserdata(L, vis);
261 lua_pushcclosure(L, error_handler, 1);
262 lua_insert(L, msgh);
263 int ret = lua_pcall(L, nargs, nresults, msgh);
264 lua_remove(L, msgh);
265 return ret;
268 /* expects a lua function at stack position `narg` and stores a
269 * reference to it in the registry. The return value can be used
270 * to look it up.
272 * registry["vis.functions"][(void*)(function)] = function
274 static const void *func_ref_new(lua_State *L, int narg) {
275 const void *addr = lua_topointer(L, narg);
276 if (!lua_isfunction(L, narg) || !addr)
277 luaL_argerror(L, narg, "function expected");
278 lua_getfield(L, LUA_REGISTRYINDEX, "vis.functions");
279 lua_pushlightuserdata(L, (void*)addr);
280 lua_pushvalue(L, narg);
281 lua_settable(L, -3);
282 lua_pop(L, 1);
283 return addr;
286 /* retrieve function from registry and place it at the top of the stack */
287 static bool func_ref_get(lua_State *L, const void *addr) {
288 if (!addr)
289 return false;
290 lua_getfield(L, LUA_REGISTRYINDEX, "vis.functions");
291 lua_pushlightuserdata(L, (void*)addr);
292 lua_gettable(L, -2);
293 lua_remove(L, -2);
294 if (!lua_isfunction(L, -1)) {
295 lua_pop(L, 1);
296 return false;
298 return true;
301 /* creates a new metatable for a given type and stores a mapping:
303 * registry["vis.types"][metatable] = type
305 * leaves the metatable at the top of the stack.
307 static void obj_type_new(lua_State *L, const char *type) {
308 luaL_newmetatable(L, type);
309 lua_getglobal(L, "vis");
310 if (!lua_isnil(L, -1)) {
311 lua_getfield(L, -1, "types");
312 lua_pushvalue(L, -3);
313 lua_setfield(L, -2, type);
314 lua_pop(L, 1);
316 lua_pop(L, 1);
317 lua_getfield(L, LUA_REGISTRYINDEX, "vis.types");
318 lua_pushvalue(L, -2);
319 lua_pushstring(L, type);
320 lua_settable(L, -3);
321 lua_pop(L, 1);
324 /* get type of userdatum at the top of the stack:
326 * return registry["vis.types"][getmetatable(userdata)]
328 const char *obj_type_get(lua_State *L) {
329 if (lua_isnil(L, -1))
330 return "nil";
331 lua_getfield(L, LUA_REGISTRYINDEX, "vis.types");
332 lua_getmetatable(L, -2);
333 lua_gettable(L, -2);
334 // XXX: in theory string might become invalid when poped from stack
335 const char *type = lua_tostring(L, -1);
336 lua_pop(L, 2);
337 return type;
340 static void *obj_new(lua_State *L, size_t size, const char *type) {
341 void *obj = lua_newuserdata(L, size);
342 luaL_getmetatable(L, type);
343 lua_setmetatable(L, -2);
344 lua_newtable(L);
345 lua_setuservalue(L, -2);
346 return obj;
349 /* returns registry["vis.objects"][addr] if it is of correct type */
350 static void *obj_ref_get(lua_State *L, void *addr, const char *type) {
351 lua_getfield(L, LUA_REGISTRYINDEX, "vis.objects");
352 lua_pushlightuserdata(L, addr);
353 lua_gettable(L, -2);
354 lua_remove(L, -2);
355 if (lua_isnil(L, -1)) {
356 debug("get: vis.objects[%p] = nil\n", addr);
357 lua_pop(L, 1);
358 return NULL;
360 if (DEBUG_LUA) {
361 const char *actual_type = obj_type_get(L);
362 if (strcmp(type, actual_type) != 0)
363 debug("get: vis.objects[%p] = %s (BUG: expected %s)\n", addr, actual_type, type);
364 void **handle = luaL_checkudata(L, -1, type);
365 if (!handle)
366 debug("get: vis.objects[%p] = %s (BUG: invalid handle)\n", addr, type);
367 else if (*handle != addr)
368 debug("get: vis.objects[%p] = %s (BUG: handle mismatch %p)\n", addr, type, *handle);
370 return luaL_checkudata(L, -1, type);
373 /* expects a userdatum at the top of the stack and sets
375 * registry["vis.objects"][addr] = userdata
377 static void obj_ref_set(lua_State *L, void *addr) {
378 //debug("set: vis.objects[%p] = %s\n", addr, obj_type_get(L));
379 lua_getfield(L, LUA_REGISTRYINDEX, "vis.objects");
380 lua_pushlightuserdata(L, addr);
381 lua_pushvalue(L, -3);
382 lua_settable(L, -3);
383 lua_pop(L, 1);
386 /* invalidates an object reference
388 * registry["vis.objects"][addr] = nil
390 static void obj_ref_free(lua_State *L, void *addr) {
391 if (DEBUG_LUA) {
392 lua_getfield(L, LUA_REGISTRYINDEX, "vis.objects");
393 lua_pushlightuserdata(L, addr);
394 lua_gettable(L, -2);
395 lua_remove(L, -2);
396 if (lua_isnil(L, -1))
397 debug("free-unused: %p\n", addr);
398 else
399 debug("free: vis.objects[%p] = %s\n", addr, obj_type_get(L));
400 lua_pop(L, 1);
402 lua_pushnil(L);
403 obj_ref_set(L, addr);
406 /* creates a new object reference of given type if it does not already exist in the registry:
408 * if (registry["vis.types"][metatable(registry["vis.objects"][addr])] != type) {
409 * // XXX: should not happen
410 * registry["vis.objects"][addr] = new_obj(addr, type)
412 * return registry["vis.objects"][addr];
414 static void *obj_ref_new(lua_State *L, void *addr, const char *type) {
415 if (!addr) {
416 lua_pushnil(L);
417 return NULL;
419 lua_getfield(L, LUA_REGISTRYINDEX, "vis.objects");
420 lua_pushlightuserdata(L, addr);
421 lua_gettable(L, -2);
422 lua_remove(L, -2);
423 const char *old_type = obj_type_get(L);
424 if (strcmp(type, old_type) == 0) {
425 debug("new: vis.objects[%p] = %s (returning existing object)\n", addr, old_type);
426 void **handle = luaL_checkudata(L, -1, type);
427 if (!handle)
428 debug("new: vis.objects[%p] = %s (BUG: invalid handle)\n", addr, old_type);
429 else if (*handle != addr)
430 debug("new: vis.objects[%p] = %s (BUG: handle mismatch %p)\n", addr, old_type, *handle);
431 return addr;
433 if (!lua_isnil(L, -1))
434 debug("new: vis.objects[%p] = %s (WARNING: changing object type from %s)\n", addr, type, old_type);
435 else
436 debug("new: vis.objects[%p] = %s (creating new object)\n", addr, type);
437 lua_pop(L, 1);
438 void **handle = obj_new(L, sizeof(addr), type);
439 obj_ref_set(L, addr);
440 *handle = addr;
441 return addr;
444 /* retrieve object stored in reference at stack location `idx' */
445 static void *obj_ref_check_get(lua_State *L, int idx, const char *type) {
446 void **addr = luaL_checkudata(L, idx, type);
447 if (!obj_ref_get(L, *addr, type))
448 return NULL;
449 return *addr;
452 /* (type) check validity of object reference at stack location `idx' */
453 static void *obj_ref_check(lua_State *L, int idx, const char *type) {
454 void *obj = obj_ref_check_get(L, idx, type);
455 if (obj)
456 lua_pop(L, 1);
457 else
458 luaL_argerror(L, idx, "invalid object reference");
459 return obj;
462 static void *obj_ref_check_containerof(lua_State *L, int idx, const char *type, size_t offset) {
463 void *obj = obj_ref_check(L, idx, type);
464 return obj ? ((char*)obj-offset) : obj;
467 static void *obj_lightref_new(lua_State *L, void *addr, const char *type) {
468 if (!addr)
469 return NULL;
470 void **handle = obj_new(L, sizeof(addr), type);
471 *handle = addr;
472 return addr;
475 static void *obj_lightref_check(lua_State *L, int idx, const char *type) {
476 void **addr = luaL_checkudata(L, idx, type);
477 return *addr;
480 static int index_common(lua_State *L) {
481 lua_getmetatable(L, 1);
482 lua_pushvalue(L, 2);
483 lua_gettable(L, -2);
484 if (lua_isnil(L, -1)) {
485 lua_getuservalue(L, 1);
486 lua_pushvalue(L, 2);
487 lua_gettable(L, -2);
489 return 1;
492 static int newindex_common(lua_State *L) {
493 lua_getuservalue(L, 1);
494 lua_pushvalue(L, 2);
495 lua_pushvalue(L, 3);
496 lua_settable(L, -3);
497 return 0;
500 static size_t getpos(lua_State *L, int narg) {
501 return lua_tounsigned(L, narg);
504 static size_t checkpos(lua_State *L, int narg) {
505 lua_Number n = luaL_checknumber(L, narg);
506 if (n >= 0 && n <= SIZE_MAX && n == (size_t)n)
507 return n;
508 return luaL_argerror(L, narg, "expected position, got number");
511 static void pushpos(lua_State *L, size_t pos) {
512 if (pos == EPOS)
513 lua_pushnil(L);
514 else
515 lua_pushunsigned(L, pos);
518 static void pushrange(lua_State *L, Filerange *r) {
519 if (!r || !text_range_valid(r)) {
520 lua_pushnil(L);
521 return;
523 lua_createtable(L, 0, 2);
524 lua_pushstring(L, "start");
525 lua_pushunsigned(L, r->start);
526 lua_settable(L, -3);
527 lua_pushstring(L, "finish");
528 lua_pushunsigned(L, r->end);
529 lua_settable(L, -3);
532 static Filerange getrange(lua_State *L, int index) {
533 Filerange range = text_range_empty();
534 if (lua_istable(L, index)) {
535 lua_getfield(L, index, "start");
536 range.start = checkpos(L, -1);
537 lua_pop(L, 1);
538 lua_getfield(L, index, "finish");
539 range.end = checkpos(L, -1);
540 lua_pop(L, 1);
541 } else {
542 range.start = checkpos(L, index);
543 range.end = range.start + checkpos(L, index+1);
545 return range;
548 static const char *keymapping(Vis *vis, const char *keys, const Arg *arg) {
549 lua_State *L = vis->lua;
550 if (!func_ref_get(L, arg->v))
551 return keys;
552 lua_pushstring(L, keys);
553 if (pcall(vis, L, 1, 1) != 0)
554 return keys;
555 if (lua_type(L, -1) != LUA_TNUMBER)
556 return keys; /* invalid or no return value, assume zero */
557 lua_Number number = lua_tonumber(L, -1);
558 lua_Integer integer = lua_tointeger(L, -1);
559 if (number != integer)
560 return keys;
561 if (integer < 0)
562 return NULL; /* need more input */
563 size_t len = integer;
564 size_t max = strlen(keys);
565 return (len <= max) ? keys+len : keys;
568 /***
569 * The main editor object.
570 * @type Vis
573 /***
574 * Version information.
575 * @tfield string VERSION
576 * version information in `git describe` format, same as reported by `vis -v`.
578 /***
579 * Lua API object types
580 * @field types meta tables of userdata objects used for type checking
581 * @local
583 /***
584 * User interface.
585 * @tfield Ui ui the user interface being used
587 /***
588 * Mode constants.
589 * @tfield modes modes
591 /***
592 * Events.
593 * @tfield events events
595 /***
596 * Registers.
597 * @field registers array to access the register by single letter name
599 /***
600 * Scintillua lexer module.
601 * @field lexers might be `nil` if module is not found
603 /***
604 * LPeg lexer module.
605 * @field lpeg might be `nil` if module is not found
607 /***
608 * Current count.
609 * @tfield int count the specified count for the current command or `nil` if none was given
612 /***
613 * Create an iterator over all windows.
614 * @function windows
615 * @return the new iterator
616 * @see win
617 * @usage
618 * for win in vis:windows() do
619 * -- do something with win
620 * end
622 static int windows_iter(lua_State *L);
623 static int windows(lua_State *L) {
624 Vis *vis = obj_ref_check(L, 1, "vis");
625 Win **handle = lua_newuserdata(L, sizeof *handle), *next;
626 for (next = vis->windows; next && next->file->internal; next = next->next);
627 *handle = next;
628 lua_pushcclosure(L, windows_iter, 1);
629 return 1;
632 static int windows_iter(lua_State *L) {
633 Win **handle = lua_touserdata(L, lua_upvalueindex(1));
634 if (!*handle)
635 return 0;
636 Win *win = obj_ref_new(L, *handle, VIS_LUA_TYPE_WINDOW), *next;
637 if (win) {
638 for (next = win->next; next && next->file->internal; next = next->next);
639 *handle = next;
641 return 1;
644 /***
645 * Create an iterator over all files.
646 * @function files
647 * @return the new iterator
648 * @usage
649 * for file in vis:files() do
650 * -- do something with file
651 * end
653 static int files_iter(lua_State *L);
654 static int files(lua_State *L) {
655 Vis *vis = obj_ref_check(L, 1, "vis");
656 File **handle = lua_newuserdata(L, sizeof *handle);
657 *handle = vis->files;
658 lua_pushcclosure(L, files_iter, 1);
659 return 1;
662 static int files_iter(lua_State *L) {
663 File **handle = lua_touserdata(L, lua_upvalueindex(1));
664 if (!*handle)
665 return 0;
666 File *file = obj_ref_new(L, *handle, VIS_LUA_TYPE_FILE);
667 if (file)
668 *handle = file->next;
669 return 1;
672 /***
673 * Create an iterator over all mark names.
674 * @function mark_names
675 * @return the new iterator
676 * @usage
677 * local marks = vis.win.marks
678 * for name in vis:mark_names() do
679 * local mark = marks[name]
680 * for i = 1, #mark do
681 * -- do somthing with: name, mark[i].start, mark[i].finish
682 * end
683 * end
685 static int mark_names_iter(lua_State *L);
686 static int mark_names(lua_State *L) {
687 Vis *vis = obj_ref_check(L, 1, "vis");
688 lua_pushlightuserdata(L, vis);
689 enum VisMark *handle = lua_newuserdata(L, sizeof *handle);
690 *handle = 0;
691 lua_pushcclosure(L, mark_names_iter, 2);
692 return 1;
695 static int mark_names_iter(lua_State *L) {
696 Vis *vis = lua_touserdata(L, lua_upvalueindex(1));
697 enum VisMark *handle = lua_touserdata(L, lua_upvalueindex(2));
698 char mark = vis_mark_to(vis, *handle);
699 if (mark) {
700 lua_pushlstring(L, &mark, 1);
701 (*handle)++;
702 return 1;
704 return 0;
707 /***
708 * Create an iterator over all register names.
709 * @function register_names
710 * @return the new iterator
711 * @usage
712 * for name in vis:register_names() do
713 * local reg = vis.registers[name]
714 * for i = 1, #reg do
715 * -- do something with register value reg[i]
716 * end
717 * end
719 static int register_names_iter(lua_State *L);
720 static int register_names(lua_State *L) {
721 Vis *vis = obj_ref_check(L, 1, "vis");
722 lua_pushlightuserdata(L, vis);
723 enum VisRegister *handle = lua_newuserdata(L, sizeof *handle);
724 *handle = 0;
725 lua_pushcclosure(L, register_names_iter, 2);
726 return 1;
729 static int register_names_iter(lua_State *L) {
730 Vis *vis = lua_touserdata(L, lua_upvalueindex(1));
731 enum VisRegister *handle = lua_touserdata(L, lua_upvalueindex(2));
732 char reg = vis_register_to(vis, *handle);
733 if (reg) {
734 lua_pushlstring(L, &reg, 1);
735 (*handle)++;
736 return 1;
738 return 0;
741 /***
742 * Execute a `:`-command.
743 * @function command
744 * @tparam string command the command to execute
745 * @treturn bool whether the command succeeded
746 * @usage
747 * vis:command("set number")
749 static int command(lua_State *L) {
750 Vis *vis = obj_ref_check(L, 1, "vis");
751 const char *cmd = luaL_checkstring(L, 2);
752 bool ret = vis_cmd(vis, cmd);
753 lua_pushboolean(L, ret);
754 return 1;
757 /***
758 * Display a short message.
760 * The single line message will be displayed at the bottom of
761 * the scren and automatically hidden once a key is pressed.
763 * @function info
764 * @tparam string message the message to display
766 static int info(lua_State *L) {
767 Vis *vis = obj_ref_check(L, 1, "vis");
768 const char *msg = luaL_checkstring(L, 2);
769 vis_info_show(vis, "%s", msg);
770 return 0;
773 /***
774 * Display a multi line message.
776 * Opens a new window and displays an arbitrarily long message.
778 * @function message
779 * @tparam string message the message to display
781 static int message(lua_State *L) {
782 Vis *vis = obj_ref_check(L, 1, "vis");
783 const char *msg = luaL_checkstring(L, 2);
784 vis_message_show(vis, msg);
785 return 0;
788 /***
789 * Register a Lua function as key action.
790 * @function action_register
791 * @tparam string name the name of the action, can be referred to in key bindings as `<name>` pseudo key
792 * @tparam Function func the lua function implementing the key action (see @{keyhandler})
793 * @tparam[opt] string help the single line help text as displayed in `:help`
794 * @treturn KeyAction action the registered key action
795 * @see Vis:map
796 * @see Window:map
798 static int action_register(lua_State *L) {
799 Vis *vis = obj_ref_check(L, 1, "vis");
800 const char *name = luaL_checkstring(L, 2);
801 const void *func = func_ref_new(L, 3);
802 const char *help = luaL_optstring(L, 4, NULL);
803 KeyAction *action = vis_action_new(vis, name, help, keymapping, (Arg){ .v = func });
804 if (!action)
805 goto err;
806 if (!vis_action_register(vis, action))
807 goto err;
808 obj_ref_new(L, action, VIS_LUA_TYPE_KEYACTION);
809 return 1;
810 err:
811 vis_action_free(vis, action);
812 lua_pushnil(L);
813 return 1;
816 static int keymap(lua_State *L, Vis *vis, Win *win) {
817 int mode = luaL_checkint(L, 2);
818 const char *key = luaL_checkstring(L, 3);
819 const char *help = luaL_optstring(L, 5, NULL);
820 KeyBinding *binding = vis_binding_new(vis);
821 if (!binding)
822 goto err;
823 if (lua_isstring(L, 4)) {
824 const char *alias = luaL_checkstring(L, 4);
825 if (!(binding->alias = strdup(alias)))
826 goto err;
827 } else if (lua_isfunction(L, 4)) {
828 const void *func = func_ref_new(L, 4);
829 if (!(binding->action = vis_action_new(vis, NULL, help, keymapping, (Arg){ .v = func })))
830 goto err;
831 } else if (lua_isuserdata(L, 4)) {
832 binding->action = obj_ref_check(L, 4, VIS_LUA_TYPE_KEYACTION);
835 if (win) {
836 if (!vis_window_mode_map(win, mode, true, key, binding))
837 goto err;
838 } else {
839 if (!vis_mode_map(vis, mode, true, key, binding))
840 goto err;
843 lua_pushboolean(L, true);
844 return 1;
845 err:
846 vis_binding_free(vis, binding);
847 lua_pushboolean(L, false);
848 return 1;
851 /***
852 * Map a key to a Lua function.
854 * Creates a new key mapping in a given mode.
856 * @function map
857 * @tparam int mode the mode to which the mapping should be added
858 * @tparam string key the key to map
859 * @tparam function func the Lua function to handle the key mapping (see @{keyhandler})
860 * @tparam[opt] string help the single line help text as displayed in `:help`
861 * @treturn bool whether the mapping was successfully established
862 * @see Window:map
863 * @usage
864 * vis:map(vis.modes.INSERT, "<C-k>", function(keys)
865 * if #keys < 2 then
866 * return -1 -- need more input
867 * end
868 * local digraph = keys:sub(1, 2)
869 * if digraph == "l*" then
870 * vis:feedkeys('λ')
871 * return 2 -- consume 2 bytes of input
872 * end
873 * end, "Insert digraph")
875 /***
876 * Setup a key alias.
878 * This is equivalent to `vis:command('map! mode key alias')`.
880 * Mappings are always recursive!
881 * @function map
882 * @tparam int mode the mode to which the mapping should be added
883 * @tparam string key the key to map
884 * @tparam string alias the key to map to
885 * @treturn bool whether the mapping was successfully established
886 * @see Window:map
887 * @usage
888 * vis:map(vis.modes.NORMAL, "j", "k")
890 /***
891 * Map a key to a key action.
893 * @function map
894 * @tparam int mode the mode to which the mapping should be added
895 * @tparam string key the key to map
896 * @param action the action to map
897 * @treturn bool whether the mapping was successfully established
898 * @see Window:map
899 * @usage
900 * local action = vis:action_register("info", function()
901 * vis:info("Mapping works!")
902 * end, "Info message help text")
903 * vis:map(vis.modes.NORMAL, "gh", action)
904 * vis:map(vis.modes.NORMAL, "gl", action)
906 static int map(lua_State *L) {
907 Vis *vis = obj_ref_check(L, 1, "vis");
908 return keymap(L, vis, NULL);
911 /***
912 * Unmap a global key binding.
914 * @function unmap
915 * @tparam int mode the mode from which the mapping should be removed
916 * @tparam string key the mapping to remove
917 * @treturn bool whether the mapping was successfully removed
918 * @see Window:unmap
920 static int keyunmap(lua_State *L, Vis *vis, Win *win) {
921 enum VisMode mode = luaL_checkint(L, 2);
922 const char *key = luaL_checkstring(L, 3);
923 bool ret;
924 if (!win)
925 ret = vis_mode_unmap(vis, mode, key);
926 else
927 ret = vis_window_mode_unmap(win, mode, key);
928 lua_pushboolean(L, ret);
929 return 1;
932 static int unmap(lua_State *L) {
933 Vis *vis = obj_ref_check(L, 1, "vis");
934 return keyunmap(L, vis, NULL);
937 /***
938 * Get all currently active mappings of a mode.
940 * @function mappings
941 * @tparam int mode the mode to query
942 * @treturn table the active mappings and their associated help texts
943 * @usage
944 * local bindings = vis:mappings(vis.modes.NORMAL)
945 * for key, help in pairs(bindings) do
946 * -- do something
947 * end
948 * @see Vis:map
950 static bool binding_collect(const char *key, void *value, void *ctx) {
951 lua_State *L = ctx;
952 KeyBinding *binding = value;
953 lua_getfield(L, -1, key);
954 bool new = lua_isnil(L, -1);
955 lua_pop(L, 1);
956 if (new) {
957 const char *help = binding->alias ? binding->alias : VIS_HELP_USE(binding->action->help);
958 lua_pushstring(L, help ? help : "");
959 lua_setfield(L, -2, key);
961 return true;
964 static int mappings(lua_State *L) {
965 Vis *vis = obj_ref_check(L, 1, "vis");
966 lua_newtable(L);
967 for (Mode *mode = mode_get(vis, luaL_checkint(L, 2)); mode; mode = mode->parent) {
968 if (!mode->bindings)
969 continue;
970 map_iterate(mode->bindings, binding_collect, vis->lua);
972 return 1;
975 /***
976 * Execute a motion.
978 * @function motion
979 * @tparam int id the id of the motion to execute
980 * @treturn bool whether the id was valid
981 * @local
983 static int motion(lua_State *L) {
984 Vis *vis = obj_ref_check(L, 1, "vis");
985 enum VisMotion id = luaL_checkunsigned(L, 2);
986 // TODO handle var args?
987 lua_pushboolean(L, vis && vis_motion(vis, id));
988 return 1;
991 static size_t motion_lua(Vis *vis, Win *win, void *data, size_t pos) {
992 lua_State *L = vis->lua;
993 if (!L || !func_ref_get(L, data) || !obj_ref_new(L, win, VIS_LUA_TYPE_WINDOW))
994 return EPOS;
996 lua_pushunsigned(L, pos);
997 if (pcall(vis, L, 2, 1) != 0)
998 return EPOS;
999 return getpos(L, -1);
1002 /***
1003 * Register a custom motion.
1005 * @function motion_register
1006 * @tparam function motion the Lua function implementing the motion
1007 * @treturn int the associated motion id, or `-1` on failure
1008 * @see motion, motion_new
1009 * @local
1010 * @usage
1011 * -- custom motion advancing to the next byte
1012 * local id = vis:motion_register(function(win, pos)
1013 * return pos+1
1014 * end)
1016 static int motion_register(lua_State *L) {
1017 Vis *vis = obj_ref_check(L, 1, "vis");
1018 const void *func = func_ref_new(L, 2);
1019 int id = vis_motion_register(vis, (void*)func, motion_lua);
1020 lua_pushinteger(L, id);
1021 return 1;
1024 /***
1025 * Execute an operator.
1027 * @function operator
1028 * @tparam int id the id of the operator to execute
1029 * @treturn bool whether the id was valid
1030 * @local
1032 static int operator(lua_State *L) {
1033 Vis *vis = obj_ref_check(L, 1, "vis");
1034 enum VisOperator id = luaL_checkunsigned(L, 2);
1035 // TODO handle var args?
1036 lua_pushboolean(L, vis && vis_operator(vis, id));
1037 return 1;
1040 static size_t operator_lua(Vis *vis, Text *text, OperatorContext *c) {
1041 lua_State *L = vis->lua;
1042 if (!L || !func_ref_get(L, c->context))
1043 return EPOS;
1044 File *file = vis->files;
1045 while (file && (file->internal || file->text != text))
1046 file = file->next;
1047 if (!file || !obj_ref_new(L, file, VIS_LUA_TYPE_FILE))
1048 return EPOS;
1049 pushrange(L, &c->range);
1050 pushpos(L, c->pos);
1051 if (pcall(vis, L, 3, 1) != 0)
1052 return EPOS;
1053 return getpos(L, -1);
1056 /***
1057 * Register a custom operator.
1059 * @function operator_register
1060 * @tparam function operator the Lua function implementing the operator
1061 * @treturn int the associated operator id, or `-1` on failure
1062 * @see operator, operator_new
1063 * @local
1064 * @usage
1065 * -- custom operator replacing every 'a' with 'b'
1066 * local id = vis:operator_register(function(file, range, pos)
1067 * local data = file:content(range)
1068 * data = data:gsub("a", "b")
1069 * file:delete(range)
1070 * file:insert(range.start, data)
1071 * return range.start -- new cursor location
1072 * end)
1074 static int operator_register(lua_State *L) {
1075 Vis *vis = obj_ref_check(L, 1, "vis");
1076 const void *func = func_ref_new(L, 2);
1077 int id = vis_operator_register(vis, operator_lua, (void*)func);
1078 lua_pushinteger(L, id);
1079 return 1;
1082 /***
1083 * Execute a text object.
1085 * @function textobject
1086 * @tparam int id the id of the text object to execute
1087 * @treturn bool whether the id was valid
1088 * @see textobject_register, textobject_new
1089 * @local
1091 static int textobject(lua_State *L) {
1092 Vis *vis = obj_ref_check(L, 1, "vis");
1093 enum VisTextObject id = luaL_checkunsigned(L, 2);
1094 lua_pushboolean(L, vis_textobject(vis, id));
1095 return 1;
1098 static Filerange textobject_lua(Vis *vis, Win *win, void *data, size_t pos) {
1099 lua_State *L = vis->lua;
1100 if (!L || !func_ref_get(L, data) || !obj_ref_new(L, win, VIS_LUA_TYPE_WINDOW))
1101 return text_range_empty();
1102 lua_pushunsigned(L, pos);
1103 if (pcall(vis, L, 2, 2) != 0 || lua_isnil(L, -1))
1104 return text_range_empty();
1105 return text_range_new(getpos(L, -2), getpos(L, -1));
1108 /***
1109 * Register a custom text object.
1111 * @function textobject_register
1112 * @tparam function textobject the Lua function implementing the text object
1113 * @treturn int the associated text object id, or `-1` on failure
1114 * @see textobject, textobject_new
1115 * @local
1116 * @usage
1117 * -- custom text object covering the next byte
1118 * local id = vis:textobject_register(function(win, pos)
1119 * return pos, pos+1
1120 * end)
1122 static int textobject_register(lua_State *L) {
1123 Vis *vis = obj_ref_check(L, 1, "vis");
1124 const void *func = func_ref_new(L, 2);
1125 int id = vis_textobject_register(vis, 0, (void*)func, textobject_lua);
1126 lua_pushinteger(L, id);
1127 return 1;
1130 static bool option_lua(Vis *vis, Win *win, void *context, bool toggle,
1131 enum VisOption flags, const char *name, Arg *value) {
1132 lua_State *L = vis->lua;
1133 if (!L || !func_ref_get(L, context))
1134 return false;
1135 if (flags & VIS_OPTION_TYPE_BOOL)
1136 lua_pushboolean(L, value->b);
1137 else if (flags & VIS_OPTION_TYPE_STRING)
1138 lua_pushstring(L, value->s);
1139 else if (flags & VIS_OPTION_TYPE_NUMBER)
1140 lua_pushnumber(L, value->i);
1141 else
1142 return false;
1143 lua_pushboolean(L, toggle);
1144 return pcall(vis, L, 2, 2) == 0 && (!lua_isboolean(L, -1) || lua_toboolean(L, -1));
1147 /***
1148 * Register a custom `:set` option.
1150 * @function option_register
1151 * @tparam string name the option name
1152 * @tparam string type the option type (`bool`, `string` or `number`)
1153 * @tparam function handler the Lua function being called when the option is changed
1154 * @tparam[opt] string help the single line help text as displayed in `:help`
1155 * @treturn bool whether the option was successfully registered
1156 * @usage
1157 * vis:option_register("foo", "bool", function(value, toogle)
1158 * if not vis.win then return false end
1159 * vis.win.foo = toogle and not vis.win.foo or value
1160 * vis:info("Option foo = " .. tostring(vis.win.foo))
1161 * return true
1162 * end, "Foo enables superpowers")
1164 static int option_register(lua_State *L) {
1165 Vis *vis = obj_ref_check(L, 1, "vis");
1166 const char *name = luaL_checkstring(L, 2);
1167 const char *type = luaL_checkstring(L, 3);
1168 const void *func = func_ref_new(L, 4);
1169 const char *help = luaL_optstring(L, 5, NULL);
1170 const char *names[] = { name, NULL };
1171 enum VisOption flags = 0;
1172 if (strcmp(type, "string") == 0)
1173 flags |= VIS_OPTION_TYPE_STRING;
1174 else if (strcmp(type, "number") == 0)
1175 flags |= VIS_OPTION_TYPE_NUMBER;
1176 else
1177 flags |= VIS_OPTION_TYPE_BOOL;
1178 bool ret = vis_option_register(vis, names, flags, option_lua, (void*)func, help);
1179 lua_pushboolean(L, ret);
1180 return 1;
1183 /***
1184 * Unregister a `:set` option.
1186 * @function option_unregister
1187 * @tparam string name the option name
1188 * @treturn bool whether the option was successfully unregistered
1190 static int option_unregister(lua_State *L) {
1191 Vis *vis = obj_ref_check(L, 1, "vis");
1192 const char *name = luaL_checkstring(L, 2);
1193 bool ret = vis_option_unregister(vis, name);
1194 lua_pushboolean(L, ret);
1195 return 1;
1198 static bool command_lua(Vis *vis, Win *win, void *data, bool force, const char *argv[], Selection *sel, Filerange *range) {
1199 lua_State *L = vis->lua;
1200 if (!L || !func_ref_get(L, data))
1201 return false;
1202 lua_newtable(L);
1203 for (size_t i = 0; argv[i]; i++) {
1204 lua_pushunsigned(L, i);
1205 lua_pushstring(L, argv[i]);
1206 lua_settable(L, -3);
1208 lua_pushboolean(L, force);
1209 if (!obj_ref_new(L, win, VIS_LUA_TYPE_WINDOW))
1210 return false;
1211 if (!sel)
1212 sel = view_selections_primary_get(win->view);
1213 if (!obj_lightref_new(L, sel, VIS_LUA_TYPE_SELECTION))
1214 return false;
1215 pushrange(L, range);
1216 if (pcall(vis, L, 5, 1) != 0)
1217 return false;
1218 return lua_toboolean(L, -1);
1221 /***
1222 * Register a custom `:`-command.
1224 * @function command_register
1225 * @tparam string name the command name
1226 * @tparam function command the Lua function implementing the command
1227 * @tparam[opt] string help the single line help text as displayed in `:help`
1228 * @treturn bool whether the command has been successfully registered
1229 * @usage
1230 * vis:command_register("foo", function(argv, force, win, selection, range)
1231 * for i,arg in ipairs(argv) do
1232 * print(i..": "..arg)
1233 * end
1234 * print("was command forced with ! "..(force and "yes" or "no"))
1235 * print(win.file.name)
1236 * print(selection.pos)
1237 * print(range ~= nil and ('['..range.start..', '..range.finish..']') or "invalid range")
1238 * return true;
1239 * end)
1241 static int command_register(lua_State *L) {
1242 Vis *vis = obj_ref_check(L, 1, "vis");
1243 const char *name = luaL_checkstring(L, 2);
1244 const void *func = func_ref_new(L, 3);
1245 const char *help = luaL_optstring(L, 4, "");
1246 bool ret = vis_cmd_register(vis, name, help, (void*)func, command_lua);
1247 lua_pushboolean(L, ret);
1248 return 1;
1251 /***
1252 * Push keys to input queue and interpret them.
1254 * The keys are processed as if they were read from the keyboard.
1256 * @function feedkeys
1257 * @tparam string keys the keys to interpret
1259 static int feedkeys(lua_State *L) {
1260 Vis *vis = obj_ref_check(L, 1, "vis");
1261 const char *keys = luaL_checkstring(L, 2);
1262 vis_keys_feed(vis, keys);
1263 return 0;
1266 /***
1267 * Insert keys at all cursor positions of active window.
1269 * This function behaves as if the keys were entered in insert mode,
1270 * but in contrast to @{Vis:feedkeys} it bypasses the input queue,
1271 * meaning mappings do not apply and the keys will not be recorded in macros.
1273 * @function insert
1274 * @tparam string keys the keys to insert
1275 * @see Vis:feedkeys
1277 static int insert(lua_State *L) {
1278 Vis *vis = obj_ref_check(L, 1, "vis");
1279 size_t len;
1280 const char *keys = luaL_checklstring(L, 2, &len);
1281 vis_insert_key(vis, keys, len);
1282 return 0;
1285 /***
1286 * Replace keys at all cursor positions of active window.
1288 * This function behaves as if the keys were entered in replace mode,
1289 * but in contrast to @{Vis:feedkeys} it bypasses the input queue,
1290 * meaning mappings do not apply and the keys will not be recorded in macros.
1292 * @function replace
1293 * @tparam string keys the keys to insert
1294 * @see Vis:feedkeys
1296 static int replace(lua_State *L) {
1297 Vis *vis = obj_ref_check(L, 1, "vis");
1298 size_t len;
1299 const char *keys = luaL_checklstring(L, 2, &len);
1300 vis_replace_key(vis, keys, len);
1301 return 0;
1304 /***
1305 * Terminate editor process.
1307 * Termination happens upon the next iteration of the main event loop.
1308 * This means the calling Lua code will be executed further until it
1309 * eventually hands over control to the editor core. The exit status
1310 * of the most recent call is used.
1312 * All unsaved chanes will be lost!
1314 * @function exit
1315 * @tparam int code the exit status returned to the operating system
1317 static int exit_func(lua_State *L) {
1318 Vis *vis = obj_ref_check(L, 1, "vis");
1319 int code = luaL_checkint(L, 2);
1320 vis_exit(vis, code);
1321 return 0;
1324 /***
1325 * Pipe file range to external process and collect output.
1327 * The editor core will be blocked while the external process is running.
1329 * @function pipe
1330 * @tparam File file the file to which the range applies
1331 * @tparam Range range the range to pipe
1332 * @tparam string command the command to execute
1333 * @treturn int code the exit status of the executed command
1334 * @treturn string stdout the data written to stdout
1335 * @treturn string stderr the data written to stderr
1337 static int pipe_func(lua_State *L) {
1338 Vis *vis = obj_ref_check(L, 1, "vis");
1339 File *file = obj_ref_check(L, 2, VIS_LUA_TYPE_FILE);
1340 Filerange range = getrange(L, 3);
1341 const char *cmd = luaL_checkstring(L, 4);
1342 char *out = NULL, *err = NULL;
1343 int status = vis_pipe_collect(vis, file, &range, (const char*[]){ cmd, NULL }, &out, &err);
1344 lua_pushinteger(L, status);
1345 if (out)
1346 lua_pushstring(L, out);
1347 else
1348 lua_pushnil(L);
1349 free(out);
1350 if (err)
1351 lua_pushstring(L, err);
1352 else
1353 lua_pushnil(L);
1354 free(err);
1355 vis_draw(vis);
1356 return 3;
1358 /***
1359 * Redraw complete user interface.
1361 * Will trigger redraw events, make sure to avoid recursive events.
1363 * @function redraw
1365 static int redraw(lua_State *L) {
1366 Vis *vis = obj_ref_check(L, 1, "vis");
1367 vis_redraw(vis);
1368 return 0;
1370 /***
1371 * Currently active window.
1372 * @tfield Window win
1373 * @see windows
1375 /***
1376 * Currently active mode.
1377 * @tfield modes mode
1379 /***
1380 * Whether a macro is being recorded.
1381 * @tfield bool recording
1383 /***
1384 * Currently unconsumed keys in the input queue.
1385 * @tfield string input_queue
1387 /***
1388 * Register name in use.
1389 * @tfield string register
1391 /***
1392 * Mark name in use.
1393 * @tfield string mark
1395 static int vis_index(lua_State *L) {
1396 Vis *vis = obj_ref_check(L, 1, "vis");
1398 if (lua_isstring(L, 2)) {
1399 const char *key = lua_tostring(L, 2);
1400 if (strcmp(key, "win") == 0) {
1401 if (vis->win)
1402 obj_ref_new(L, vis->win, VIS_LUA_TYPE_WINDOW);
1403 else
1404 lua_pushnil(L);
1405 return 1;
1408 if (strcmp(key, "mode") == 0) {
1409 lua_pushunsigned(L, vis->mode->id);
1410 return 1;
1413 if (strcmp(key, "input_queue") == 0) {
1414 lua_pushstring(L, buffer_content0(&vis->input_queue));
1415 return 1;
1418 if (strcmp(key, "recording") == 0) {
1419 lua_pushboolean(L, vis_macro_recording(vis));
1420 return 1;
1423 if (strcmp(key, "count") == 0) {
1424 int count = vis_count_get(vis);
1425 if (count == VIS_COUNT_UNKNOWN)
1426 lua_pushnil(L);
1427 else
1428 lua_pushunsigned(L, count);
1429 return 1;
1432 if (strcmp(key, "register") == 0) {
1433 char name = vis_register_to(vis, vis_register_used(vis));
1434 lua_pushlstring(L, &name, 1);
1435 return 1;
1438 if (strcmp(key, "registers") == 0) {
1439 obj_ref_new(L, vis->ui, VIS_LUA_TYPE_REGISTERS);
1440 return 1;
1443 if (strcmp(key, "mark") == 0) {
1444 char name = vis_mark_to(vis, vis_mark_used(vis));
1445 lua_pushlstring(L, &name, 1);
1446 return 1;
1449 if (strcmp(key, "ui") == 0) {
1450 obj_ref_new(L, vis->ui, VIS_LUA_TYPE_UI);
1451 return 1;
1455 return index_common(L);
1458 static int vis_newindex(lua_State *L) {
1459 Vis *vis = obj_ref_check(L, 1, "vis");
1460 if (lua_isstring(L, 2)) {
1461 const char *key = lua_tostring(L, 2);
1462 if (strcmp(key, "mode") == 0) {
1463 enum VisMode mode = luaL_checkunsigned(L, 3);
1464 vis_mode_switch(vis, mode);
1465 return 0;
1468 if (strcmp(key, "count") == 0) {
1469 int count;
1470 if (lua_isnil(L, 3))
1471 count = VIS_COUNT_UNKNOWN;
1472 else
1473 count = luaL_checkunsigned(L, 3);
1474 vis_count_set(vis, count);
1475 return 0;
1478 if (strcmp(key, "win") == 0) {
1479 vis_window_focus(obj_ref_check(L, 3, VIS_LUA_TYPE_WINDOW));
1480 return 0;
1483 if (strcmp(key, "register") == 0) {
1484 const char *name = luaL_checkstring(L, 3);
1485 if (strlen(name) == 1)
1486 vis_register(vis, vis_register_from(vis, name[0]));
1487 return 0;
1490 if (strcmp(key, "mark") == 0) {
1491 const char *name = luaL_checkstring(L, 3);
1492 if (strlen(name) == 1)
1493 vis_mark(vis, vis_mark_from(vis, name[0]));
1494 return 0;
1497 return newindex_common(L);
1500 static const struct luaL_Reg vis_lua[] = {
1501 { "files", files },
1502 { "windows", windows },
1503 { "mark_names", mark_names },
1504 { "register_names", register_names },
1505 { "command", command },
1506 { "info", info },
1507 { "message", message },
1508 { "map", map },
1509 { "unmap", unmap },
1510 { "mappings", mappings },
1511 { "operator", operator },
1512 { "operator_register", operator_register },
1513 { "motion", motion },
1514 { "motion_register", motion_register },
1515 { "textobject", textobject },
1516 { "textobject_register", textobject_register },
1517 { "option_register", option_register },
1518 { "option_unregister", option_unregister },
1519 { "command_register", command_register },
1520 { "feedkeys", feedkeys },
1521 { "insert", insert },
1522 { "replace", replace },
1523 { "action_register", action_register },
1524 { "exit", exit_func },
1525 { "pipe", pipe_func },
1526 { "redraw", redraw },
1527 { "__index", vis_index },
1528 { "__newindex", vis_newindex },
1529 { NULL, NULL },
1532 static const struct luaL_Reg ui_funcs[] = {
1533 { "__index", index_common },
1534 { NULL, NULL },
1537 static int registers_index(lua_State *L) {
1538 lua_newtable(L);
1539 Vis *vis = lua_touserdata(L, lua_upvalueindex(1));
1540 const char *symbol = luaL_checkstring(L, 2);
1541 if (strlen(symbol) != 1)
1542 return 1;
1543 enum VisRegister reg = vis_register_from(vis, symbol[0]);
1544 if (reg >= VIS_REG_INVALID)
1545 return 1;
1546 Array data = vis_register_get(vis, reg);
1547 for (size_t i = 0, len = array_length(&data); i < len; i++) {
1548 TextString *string = array_get(&data, i);
1549 lua_pushunsigned(L, i+1);
1550 lua_pushlstring(L, string->data, string->len);
1551 lua_settable(L, -3);
1553 array_release(&data);
1554 return 1;
1557 static int registers_newindex(lua_State *L) {
1558 Vis *vis = lua_touserdata(L, lua_upvalueindex(1));
1559 const char *symbol = luaL_checkstring(L, 2);
1560 if (strlen(symbol) != 1)
1561 return 0;
1562 enum VisRegister reg = vis_register_from(vis, symbol[0]);
1563 Array data;
1564 array_init_sized(&data, sizeof(TextString));
1566 if (lua_istable(L, 3)) {
1567 lua_pushnil(L);
1568 while (lua_next(L, 3)) {
1569 TextString string;
1570 string.data = luaL_checklstring(L, -1, &string.len);
1571 array_add(&data, &string);
1572 lua_pop(L, 1);
1576 vis_register_set(vis, reg, &data);
1577 array_release(&data);
1578 return 0;
1581 static int registers_len(lua_State *L) {
1582 Vis *vis = lua_touserdata(L, lua_upvalueindex(1));
1583 lua_pushunsigned(L, LENGTH(vis->registers));
1584 return 1;
1587 static const struct luaL_Reg registers_funcs[] = {
1588 { "__index", registers_index },
1589 { "__newindex", registers_newindex },
1590 { "__len", registers_len },
1591 { NULL, NULL },
1594 /***
1595 * A window object.
1596 * @type Window
1599 /***
1600 * Viewport currently being displayed.
1601 * @tfield Range viewport
1603 /***
1604 * The window width.
1605 * @tfield int width
1607 /***
1608 * The window height.
1609 * @tfield int height
1611 /***
1612 * The file being displayed in this window.
1613 * @tfield File file
1615 /***
1616 * The primary selection of this window.
1617 * @tfield Selection selection
1619 /***
1620 * The selections of this window.
1621 * @tfield Array(Selection) selections
1623 /***
1624 * Window marks.
1625 * Most of these marks are stored in the associated File object, meaning they
1626 * are the same in all windows displaying the same file.
1627 * @field marks array to access the marks of this window by single letter name
1628 * @see Vis:marks_names
1630 static int window_index(lua_State *L) {
1631 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1633 if (lua_isstring(L, 2)) {
1634 const char *key = lua_tostring(L, 2);
1636 if (strcmp(key, "viewport") == 0) {
1637 Filerange r = view_viewport_get(win->view);
1638 pushrange(L, &r);
1639 return 1;
1642 if (strcmp(key, "width") == 0) {
1643 lua_pushunsigned(L, vis_window_width_get(win));
1644 return 1;
1647 if (strcmp(key, "height") == 0) {
1648 lua_pushunsigned(L, vis_window_height_get(win));
1649 return 1;
1652 if (strcmp(key, "file") == 0) {
1653 obj_ref_new(L, win->file, VIS_LUA_TYPE_FILE);
1654 return 1;
1657 if (strcmp(key, "selection") == 0) {
1658 Selection *sel = view_selections_primary_get(win->view);
1659 obj_lightref_new(L, sel, VIS_LUA_TYPE_SELECTION);
1660 return 1;
1663 if (strcmp(key, "selections") == 0) {
1664 obj_ref_new(L, win->view, VIS_LUA_TYPE_SELECTIONS);
1665 return 1;
1668 if (strcmp(key, "marks") == 0) {
1669 obj_ref_new(L, &win->saved_selections, VIS_LUA_TYPE_MARKS);
1670 return 1;
1674 return index_common(L);
1677 static int window_selections_iterator_next(lua_State *L) {
1678 Selection **handle = lua_touserdata(L, lua_upvalueindex(1));
1679 if (!*handle)
1680 return 0;
1681 Selection *sel = obj_lightref_new(L, *handle, VIS_LUA_TYPE_SELECTION);
1682 if (!sel)
1683 return 0;
1684 *handle = view_selections_next(sel);
1685 return 1;
1688 /***
1689 * Create an iterator over all selections of this window.
1690 * @function selections_iterator
1691 * @return the new iterator
1693 static int window_selections_iterator(lua_State *L) {
1694 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1695 Selection **handle = lua_newuserdata(L, sizeof *handle);
1696 *handle = view_selections(win->view);
1697 lua_pushcclosure(L, window_selections_iterator_next, 1);
1698 return 1;
1701 /***
1702 * Set up a window local key mapping.
1703 * The function signatures are the same as for @{Vis:map}.
1704 * @function map
1705 * @param ...
1706 * @see Vis:map
1708 static int window_map(lua_State *L) {
1709 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1710 return keymap(L, win->vis, win);
1713 /***
1714 * Remove a window local key mapping.
1715 * The function signature is the same as for @{Vis:unmap}.
1716 * @function unmap
1717 * @param ...
1718 * @see Vis:unmap
1720 static int window_unmap(lua_State *L) {
1721 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1722 return keyunmap(L, win->vis, win);
1725 /***
1726 * Define a display style.
1727 * @function style_define
1728 * @tparam int id the style id to use
1729 * @tparam string style the style definition
1730 * @treturn bool whether the style definition has been successfully
1731 * associated with the given id
1732 * @see style
1733 * @usage
1734 * win:style_define(win.STYLE_DEFAULT, "fore:red")
1736 static int window_style_define(lua_State *L) {
1737 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1738 enum UiStyle id = luaL_checkunsigned(L, 2);
1739 const char *style = luaL_checkstring(L, 3);
1740 bool ret = view_style_define(win->view, id, style);
1741 lua_pushboolean(L, ret);
1742 return 1;
1745 /***
1746 * Style a window range.
1748 * The style will be cleared after every window redraw.
1749 * @function style
1750 * @tparam int id the display style as registered with @{style_define}
1751 * @tparam int start the absolute file position in bytes
1752 * @tparam int finish the end position
1753 * @see style_define
1754 * @usage
1755 * win:style(win.STYLE_DEFAULT, 0, 10)
1757 static int window_style(lua_State *L) {
1758 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1759 enum UiStyle style = luaL_checkunsigned(L, 2);
1760 size_t start = checkpos(L, 3);
1761 size_t end = checkpos(L, 4);
1762 view_style(win->view, style, start, end);
1763 return 0;
1766 /***
1767 * Set window status line.
1769 * @function status
1770 * @tparam string left the left aligned part of the status line
1771 * @tparam[opt] string right the right aligned part of the status line
1773 static int window_status(lua_State *L) {
1774 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1775 char status[1024] = "";
1776 int width = vis_window_width_get(win);
1777 const char *left = luaL_checkstring(L, 2);
1778 const char *right = luaL_optstring(L, 3, "");
1779 int left_width = text_string_width(left, strlen(left));
1780 int right_width = text_string_width(right, strlen(right));
1781 int spaces = width - left_width - right_width;
1782 if (spaces < 1)
1783 spaces = 1;
1784 snprintf(status, sizeof(status)-1, "%s%*s%s", left, spaces, " ", right);
1785 vis_window_status(win, status);
1786 return 0;
1789 /***
1790 * Redraw window content.
1792 * @function draw
1794 static int window_draw(lua_State *L) {
1795 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1796 view_draw(win->view);
1797 return 0;
1800 /***
1801 * Close window.
1803 * After a successful call the Window reference becomes invalid and
1804 * must no longer be used. Attempting to close the last window will
1805 * always fail.
1807 * @function close
1808 * @see exit
1809 * @tparam bool force whether unsaved changes should be discarded
1810 * @treturn bool whether the window was closed
1812 static int window_close(lua_State *L) {
1813 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1814 int count = 0;
1815 for (Win *w = win->vis->windows; w; w = w->next) {
1816 if (!w->file->internal)
1817 count++;
1819 bool force = lua_isboolean(L, 2) && lua_toboolean(L, 2);
1820 bool close = count > 1 && (force || vis_window_closable(win));
1821 if (close)
1822 vis_window_close(win);
1823 lua_pushboolean(L, close);
1824 return 1;
1827 static const struct luaL_Reg window_funcs[] = {
1828 { "__index", window_index },
1829 { "__newindex", newindex_common },
1830 { "selections_iterator", window_selections_iterator },
1831 { "map", window_map },
1832 { "unmap", window_unmap },
1833 { "style_define", window_style_define },
1834 { "style", window_style },
1835 { "status", window_status },
1836 { "draw", window_draw },
1837 { "close", window_close },
1838 { NULL, NULL },
1841 static int window_selections_index(lua_State *L) {
1842 View *view = obj_ref_check(L, 1, VIS_LUA_TYPE_SELECTIONS);
1843 size_t index = luaL_checkunsigned(L, 2);
1844 size_t count = view_selections_count(view);
1845 if (index == 0 || index > count)
1846 goto err;
1847 for (Selection *s = view_selections(view); s; s = view_selections_next(s)) {
1848 if (!--index) {
1849 obj_lightref_new(L, s, VIS_LUA_TYPE_SELECTION);
1850 return 1;
1853 err:
1854 lua_pushnil(L);
1855 return 1;
1858 static int window_selections_len(lua_State *L) {
1859 View *view = obj_ref_check(L, 1, VIS_LUA_TYPE_SELECTIONS);
1860 lua_pushunsigned(L, view_selections_count(view));
1861 return 1;
1864 static const struct luaL_Reg window_selections_funcs[] = {
1865 { "__index", window_selections_index },
1866 { "__len", window_selections_len },
1867 { NULL, NULL },
1870 /***
1871 * A selection object.
1873 * A selection is a non-empty, directed range with two endpoints called
1874 * *cursor* and *anchor*. A selection can be anchored in which case
1875 * the anchor remains fixed while only the position of the cursor is
1876 * adjusted. For non-anchored selections both endpoints are updated. A
1877 * singleton selection covers one character on which both cursor and
1878 * anchor reside. There always exists a primary selection which remains
1879 * visible (i.e. changes to its position will adjust the viewport).
1881 * The range covered by a selection is represented as an interval whose
1882 * endpoints are absolute byte offsets from the start of the file.
1883 * Valid addresses are within the closed interval `[0, file.size]`.
1885 * Selections are currently implemented using character marks into
1886 * the underlying persistent
1887 * [text management data structure](https://github.com/martanne/vis/wiki/Text-management-using-a-piece-chain).
1889 * This has a few consequences you should be aware of:
1891 * - A selection becomes invalid when the delimiting boundaries of the underlying
1892 * text it is referencing is deleted:
1894 * -- leaves selection in an invalid state
1895 * win.file:delete(win.selection.pos, 1)
1896 * assert(win.selection.pos == nil)
1898 * Like a regular mark it will become valid again when the text is reverted
1899 * to the state before the deletion.
1901 * - Inserts after the selection position (`> selection.pos`) will not affect the
1902 * selection postion.
1904 * local pos = win.selection.pos
1905 * win.file:insert(pos+1, "-")
1906 * assert(win.selection.pos == pos)
1908 * - Non-cached inserts before the selection position (`<= selection.pos`) will
1909 * affect the mark and adjust the selection postion by the number of bytes
1910 * which were inserted.
1912 * local pos = win.selection.pos
1913 * win.file:insert(pos, "-")
1914 * assert(win.selection.pos == pos+1)
1916 * - Cached inserts before the selection position (`<= selection.pos`) will
1917 * not affect the selection position because the underlying text is replaced
1918 * inplace.
1920 * For these reasons it is generally recommended to update the selection position
1921 * after a modification. The general procedure amounts to:
1923 * 1. Read out the current selection position
1924 * 2. Perform text modifications
1925 * 3. Update the selection postion
1927 * This is what @{Vis:insert} and @{Vis:replace} do internally.
1929 * @type Selection
1930 * @usage
1931 * local data = "new text"
1932 * local pos = win.selection.pos
1933 * win.file:insert(pos, data)
1934 * win.selection.pos = pos + #data
1937 /***
1938 * The zero based byte position in the file.
1940 * Might be `nil` if the selection is in an invalid state.
1941 * Setting this field will move the cursor endpoint of the
1942 * selection to the given position.
1943 * @tfield int pos
1945 /***
1946 * The 1-based line the cursor of this selection resides on.
1948 * @tfield int line
1949 * @see to
1951 /***
1952 * The 1-based column position the cursor of this selection resides on.
1953 * @tfield int col
1954 * @see to
1956 /***
1957 * The 1-based selection index.
1958 * @tfield int number
1960 /***
1961 * The range covered by this selection.
1962 * @tfield Range range
1964 /***
1965 * Whether this selection is anchored.
1966 * @tfield bool anchored
1968 static int window_selection_index(lua_State *L) {
1969 Selection *sel = obj_lightref_check(L, 1, VIS_LUA_TYPE_SELECTION);
1970 if (!sel) {
1971 lua_pushnil(L);
1972 return 1;
1975 if (lua_isstring(L, 2)) {
1976 const char *key = lua_tostring(L, 2);
1977 if (strcmp(key, "pos") == 0) {
1978 pushpos(L, view_cursors_pos(sel));
1979 return 1;
1982 if (strcmp(key, "line") == 0) {
1983 lua_pushunsigned(L, view_cursors_line(sel));
1984 return 1;
1987 if (strcmp(key, "col") == 0) {
1988 lua_pushunsigned(L, view_cursors_col(sel));
1989 return 1;
1992 if (strcmp(key, "number") == 0) {
1993 lua_pushunsigned(L, view_selections_number(sel)+1);
1994 return 1;
1997 if (strcmp(key, "range") == 0) {
1998 Filerange range = view_selections_get(sel);
1999 pushrange(L, &range);
2000 return 1;
2003 if (strcmp(key, "anchored") == 0) {
2004 lua_pushboolean(L, view_selections_anchored(sel));
2005 return 1;
2010 return index_common(L);
2013 static int window_selection_newindex(lua_State *L) {
2014 Selection *sel = obj_lightref_check(L, 1, VIS_LUA_TYPE_SELECTION);
2015 if (!sel)
2016 return 0;
2017 if (lua_isstring(L, 2)) {
2018 const char *key = lua_tostring(L, 2);
2019 if (strcmp(key, "pos") == 0) {
2020 size_t pos = checkpos(L, 3);
2021 view_cursors_to(sel, pos);
2022 return 0;
2025 if (strcmp(key, "range") == 0) {
2026 Filerange range = getrange(L, 3);
2027 if (text_range_valid(&range)) {
2028 view_selections_set(sel, &range);
2029 view_selections_anchor(sel, true);
2030 } else {
2031 view_selection_clear(sel);
2033 return 0;
2036 if (strcmp(key, "anchored") == 0) {
2037 view_selections_anchor(sel, lua_toboolean(L, 3));
2038 return 0;
2041 return newindex_common(L);
2044 /***
2045 * Move cursor of selection.
2046 * @function to
2047 * @tparam int line the 1-based line number
2048 * @tparam int col the 1-based column number
2050 static int window_selection_to(lua_State *L) {
2051 Selection *sel = obj_lightref_check(L, 1, VIS_LUA_TYPE_SELECTION);
2052 if (sel) {
2053 size_t line = checkpos(L, 2);
2054 size_t col = checkpos(L, 3);
2055 view_cursors_place(sel, line, col);
2057 return 0;
2060 static const struct luaL_Reg window_selection_funcs[] = {
2061 { "__index", window_selection_index },
2062 { "__newindex", window_selection_newindex },
2063 { "to", window_selection_to },
2064 { NULL, NULL },
2067 /***
2068 * A file object.
2069 * @type File
2071 /***
2072 * File name.
2073 * @tfield string name the file name relative to current working directory or `nil` if not yet named
2075 /***
2076 * File path.
2077 * @tfield string path the absolute file path or `nil` if not yet named
2079 /***
2080 * File content by logical lines.
2082 * Assigning to array element `0` (`#lines+1`) will insert a new line at
2083 * the beginning (end) of the file.
2084 * @tfield Array(string) lines the file content accessible as 1-based array
2085 * @see content
2086 * @usage
2087 * local lines = vis.win.file.lines
2088 * for i=1, #lines do
2089 * lines[i] = i .. ": " .. lines[i]
2090 * end
2092 /***
2093 * File size in bytes.
2094 * @tfield int size the current file size in bytes
2096 /***
2097 * File state.
2098 * @tfield bool modified whether the file contains unsaved changes
2100 static int file_index(lua_State *L) {
2101 File *file = obj_ref_check(L, 1, VIS_LUA_TYPE_FILE);
2103 if (lua_isstring(L, 2)) {
2104 const char *key = lua_tostring(L, 2);
2105 if (strcmp(key, "name") == 0) {
2106 lua_pushstring(L, file_name_get(file));
2107 return 1;
2110 if (strcmp(key, "path") == 0) {
2111 lua_pushstring(L, file->name);
2112 return 1;
2115 if (strcmp(key, "lines") == 0) {
2116 obj_ref_new(L, file->text, VIS_LUA_TYPE_TEXT);
2117 return 1;
2120 if (strcmp(key, "size") == 0) {
2121 lua_pushunsigned(L, text_size(file->text));
2122 return 1;
2125 if (strcmp(key, "modified") == 0) {
2126 lua_pushboolean(L, text_modified(file->text));
2127 return 1;
2131 return index_common(L);
2134 static int file_newindex(lua_State *L) {
2135 File *file = obj_ref_check(L, 1, VIS_LUA_TYPE_FILE);
2137 if (lua_isstring(L, 2)) {
2138 const char *key = lua_tostring(L, 2);
2140 if (strcmp(key, "modified") == 0) {
2141 bool modified = lua_isboolean(L, 3) && lua_toboolean(L, 3);
2142 if (modified) {
2143 text_insert(file->text, 0, " ", 1);
2144 text_delete(file->text, 0, 1);
2145 } else {
2146 text_save(file->text, NULL);
2148 return 0;
2152 return newindex_common(L);
2155 /***
2156 * Insert data at position.
2157 * @function insert
2158 * @tparam int pos the 0-based file position in bytes
2159 * @tparam string data the data to insert
2160 * @treturn bool whether the file content was successfully changed
2162 static int file_insert(lua_State *L) {
2163 File *file = obj_ref_check(L, 1, VIS_LUA_TYPE_FILE);
2164 size_t pos = checkpos(L, 2);
2165 size_t len;
2166 luaL_checkstring(L, 3);
2167 const char *data = lua_tolstring(L, 3, &len);
2168 lua_pushboolean(L, text_insert(file->text, pos, data, len));
2169 return 1;
2172 /***
2173 * Delete data at position.
2175 * @function delete
2176 * @tparam int pos the 0-based file position in bytes
2177 * @tparam int len the length in bytes to delete
2178 * @treturn bool whether the file content was successfully changed
2180 /***
2181 * Delete file range.
2183 * @function delete
2184 * @tparam Range range the range to delete
2185 * @treturn bool whether the file content was successfully changed
2187 static int file_delete(lua_State *L) {
2188 File *file = obj_ref_check(L, 1, VIS_LUA_TYPE_FILE);
2189 Filerange range = getrange(L, 2);
2190 lua_pushboolean(L, text_delete_range(file->text, &range));
2191 return 1;
2194 /***
2195 * Create an iterator over all lines of the file.
2197 * For large files this is probably faster than @{lines}.
2198 * @function lines_iterator
2199 * @return the new iterator
2200 * @see lines
2201 * @usage
2202 * for line in file:lines_iterator() do
2203 * -- do something with line
2204 * end
2206 static int file_lines_iterator_it(lua_State *L);
2207 static int file_lines_iterator(lua_State *L) {
2208 /* need to check second parameter first, because obj_ref_check_get
2209 * modifies the stack */
2210 size_t line = luaL_optunsigned(L, 2, 1);
2211 File *file = obj_ref_check_get(L, 1, VIS_LUA_TYPE_FILE);
2212 size_t *pos = lua_newuserdata(L, sizeof *pos);
2213 *pos = text_pos_by_lineno(file->text, line);
2214 lua_pushcclosure(L, file_lines_iterator_it, 2);
2215 return 1;
2218 static int file_lines_iterator_it(lua_State *L) {
2219 File *file = *(File**)lua_touserdata(L, lua_upvalueindex(1));
2220 size_t *start = lua_touserdata(L, lua_upvalueindex(2));
2221 if (*start == text_size(file->text))
2222 return 0;
2223 size_t end = text_line_end(file->text, *start);
2224 size_t len = end - *start;
2225 char *buf = lua_newuserdata(L, len);
2226 if (!buf && len)
2227 return 0;
2228 len = text_bytes_get(file->text, *start, len, buf);
2229 lua_pushlstring(L, buf, len);
2230 *start = text_line_next(file->text, end);
2231 return 1;
2234 /***
2235 * Get file content of position and length.
2237 * @function content
2238 * @tparam int pos the 0-based file position in bytes
2239 * @tparam int len the length in bytes to read
2240 * @treturn string the file content corresponding to the range
2241 * @see lines
2242 * @usage
2243 * local file = vis.win.file
2244 * local text = file:content(0, file.size)
2246 /***
2247 * Get file content of range.
2249 * @function content
2250 * @tparam Range range the range to read
2251 * @treturn string the file content corresponding to the range
2253 static int file_content(lua_State *L) {
2254 File *file = obj_ref_check(L, 1, VIS_LUA_TYPE_FILE);
2255 Filerange range = getrange(L, 2);
2256 if (!text_range_valid(&range))
2257 goto err;
2258 size_t len = text_range_size(&range);
2259 char *data = lua_newuserdata(L, len);
2260 if (!data)
2261 goto err;
2262 len = text_bytes_get(file->text, range.start, len, data);
2263 lua_pushlstring(L, data, len);
2264 return 1;
2265 err:
2266 lua_pushnil(L);
2267 return 1;
2270 /***
2271 * Set mark.
2272 * @function mark_set
2273 * @tparam int pos the position to set the mark to, must be in [0, file.size]
2274 * @treturn Mark mark the mark which can be looked up later
2276 static int file_mark_set(lua_State *L) {
2277 File *file = obj_ref_check(L, 1, VIS_LUA_TYPE_FILE);
2278 size_t pos = checkpos(L, 2);
2279 Mark mark = text_mark_set(file->text, pos);
2280 if (mark)
2281 obj_lightref_new(L, (void*)mark, VIS_LUA_TYPE_MARK);
2282 else
2283 lua_pushnil(L);
2284 return 1;
2287 /***
2288 * Get position of mark.
2289 * @function mark_get
2290 * @tparam Mark mark the mark to look up
2291 * @treturn int pos the position of the mark, or `nil` if invalid
2293 static int file_mark_get(lua_State *L) {
2294 File *file = obj_ref_check(L, 1, VIS_LUA_TYPE_FILE);
2295 Mark mark = (Mark)obj_lightref_check(L, 2, VIS_LUA_TYPE_MARK);
2296 size_t pos = text_mark_get(file->text, mark);
2297 if (pos == EPOS)
2298 lua_pushnil(L);
2299 else
2300 lua_pushunsigned(L, pos);
2301 return 1;
2304 /***
2305 * Word text object.
2307 * @function text_object_word
2308 * @tparam int pos the position which must be part of the word
2309 * @treturn Range range the range
2312 /***
2313 * WORD text object.
2315 * @function text_object_longword
2316 * @tparam int pos the position which must be part of the word
2317 * @treturn Range range the range
2320 static int file_text_object(lua_State *L) {
2321 Filerange range = text_range_empty();
2322 File *file = obj_ref_check(L, 1, VIS_LUA_TYPE_FILE);
2323 size_t pos = checkpos(L, 2);
2324 size_t idx = lua_tointeger(L, lua_upvalueindex(1));
2325 if (idx < LENGTH(vis_textobjects)) {
2326 const TextObject *txtobj = &vis_textobjects[idx];
2327 if (txtobj->txt)
2328 range = txtobj->txt(file->text, pos);
2330 pushrange(L, &range);
2331 return 1;
2334 static const struct luaL_Reg file_funcs[] = {
2335 { "__index", file_index },
2336 { "__newindex", file_newindex },
2337 { "insert", file_insert },
2338 { "delete", file_delete },
2339 { "lines_iterator", file_lines_iterator },
2340 { "content", file_content },
2341 { "mark_set", file_mark_set },
2342 { "mark_get", file_mark_get },
2343 { NULL, NULL },
2346 static int file_lines_index(lua_State *L) {
2347 Text *txt = obj_ref_check(L, 1, VIS_LUA_TYPE_TEXT);
2348 size_t line = luaL_checkunsigned(L, 2);
2349 size_t start = text_pos_by_lineno(txt, line);
2350 size_t end = text_line_end(txt, start);
2351 if (start != EPOS && end != EPOS) {
2352 size_t size = end - start;
2353 char *data = lua_newuserdata(L, size);
2354 if (!data && size)
2355 goto err;
2356 size = text_bytes_get(txt, start, size, data);
2357 lua_pushlstring(L, data, size);
2358 return 1;
2360 err:
2361 lua_pushnil(L);
2362 return 1;
2365 static int file_lines_newindex(lua_State *L) {
2366 Text *txt = obj_ref_check(L, 1, VIS_LUA_TYPE_TEXT);
2367 size_t line = luaL_checkunsigned(L, 2);
2368 size_t size;
2369 const char *data = luaL_checklstring(L, 3, &size);
2370 if (line == 0) {
2371 text_insert(txt, 0, data, size);
2372 text_insert(txt, size, "\n", 1);
2373 return 0;
2375 size_t start = text_pos_by_lineno(txt, line);
2376 size_t end = text_line_end(txt, start);
2377 if (start != EPOS && end != EPOS) {
2378 text_delete(txt, start, end - start);
2379 text_insert(txt, start, data, size);
2380 if (text_size(txt) == start + size)
2381 text_insert(txt, text_size(txt), "\n", 1);
2383 return 0;
2386 static int file_lines_len(lua_State *L) {
2387 Text *txt = obj_ref_check(L, 1, VIS_LUA_TYPE_TEXT);
2388 size_t lines = 0;
2389 char lastchar;
2390 size_t size = text_size(txt);
2391 if (size > 0)
2392 lines = text_lineno_by_pos(txt, size);
2393 if (lines > 1 && text_byte_get(txt, size-1, &lastchar) && lastchar == '\n')
2394 lines--;
2395 lua_pushunsigned(L, lines);
2396 return 1;
2399 static const struct luaL_Reg file_lines_funcs[] = {
2400 { "__index", file_lines_index },
2401 { "__newindex", file_lines_newindex },
2402 { "__len", file_lines_len },
2403 { NULL, NULL },
2406 static int window_marks_index(lua_State *L) {
2407 lua_newtable(L);
2408 Vis *vis = lua_touserdata(L, lua_upvalueindex(1));
2409 Win *win = obj_ref_check_containerof(L, 1, VIS_LUA_TYPE_MARKS, offsetof(Win, saved_selections));
2410 if (!win)
2411 return 1;
2412 const char *symbol = luaL_checkstring(L, 2);
2413 if (strlen(symbol) != 1)
2414 return 1;
2415 enum VisMark mark = vis_mark_from(vis, symbol[0]);
2416 if (mark == VIS_MARK_INVALID)
2417 return 1;
2419 Array arr = vis_mark_get(win, mark);
2420 for (size_t i = 0, len = array_length(&arr); i < len; i++) {
2421 Filerange *range = array_get(&arr, i);
2422 lua_pushunsigned(L, i+1);
2423 pushrange(L, range);
2424 lua_settable(L, -3);
2426 array_release(&arr);
2427 return 1;
2430 static int window_marks_newindex(lua_State *L) {
2431 Vis *vis = lua_touserdata(L, lua_upvalueindex(1));
2432 Win *win = obj_ref_check_containerof(L, 1, VIS_LUA_TYPE_MARKS, offsetof(Win, saved_selections));
2433 if (!win)
2434 return 0;
2435 const char *symbol = luaL_checkstring(L, 2);
2436 if (strlen(symbol) != 1)
2437 return 0;
2438 enum VisMark mark = vis_mark_from(vis, symbol[0]);
2439 if (mark == VIS_MARK_INVALID)
2440 return 0;
2442 Array ranges;
2443 array_init_sized(&ranges, sizeof(Filerange));
2445 if (lua_istable(L, 3)) {
2446 lua_pushnil(L);
2447 while (lua_next(L, 3)) {
2448 Filerange range = getrange(L, -1);
2449 if (text_range_valid(&range))
2450 array_add(&ranges, &range);
2451 lua_pop(L, 1);
2455 vis_mark_set(win, mark, &ranges);
2456 array_release(&ranges);
2457 return 0;
2460 static int window_marks_len(lua_State *L) {
2461 lua_pushunsigned(L, VIS_MARK_INVALID);
2462 return 1;
2465 static const struct luaL_Reg window_marks_funcs[] = {
2466 { "__index", window_marks_index },
2467 { "__newindex", window_marks_newindex },
2468 { "__len", window_marks_len },
2469 { NULL, NULL },
2472 /***
2473 * The user interface.
2475 * @type Ui
2477 /***
2478 * Number of available colors.
2479 * @tfield int colors
2482 /***
2483 * A file range.
2485 * For a valid range `start <= finish` holds.
2486 * An invalid range is represented as `nil`.
2487 * @type Range
2489 /***
2490 * The beginning of the range.
2491 * @tfield int start
2493 /***
2494 * The end of the range.
2495 * @tfield int finish
2498 /***
2499 * Modes.
2500 * @section Modes
2503 /***
2504 * Mode constants.
2505 * @table modes
2506 * @tfield int NORMAL
2507 * @tfield int OPERATOR_PENDING
2508 * @tfield int INSERT
2509 * @tfield int REPLACE
2510 * @tfield int VISUAL
2511 * @tfield int VISUAL_LINE
2512 * @see Vis:map
2513 * @see Window:map
2516 /***
2517 * Key Handling.
2519 * This section describes the contract between the editor core and Lua
2520 * key handling functions mapped to symbolic keys using either @{Vis:map}
2521 * or @{Window:map}.
2523 * @section Key_Handling
2526 /***
2527 * Example of a key handling function.
2529 * The keyhandler is invoked with the pending content of the input queue
2530 * given as argument. This might be the empty string if no further input
2531 * is available.
2533 * The function is expected to return the number of *bytes* it has
2534 * consumed from the passed input keys. A negative return value is
2535 * interpreted as an indication that not enough input was available. The
2536 * function will be called again once the user has provided more input. A
2537 * missing return value (i.e. `nil`) is interpreted as zero, meaning
2538 * no further input was consumed but the function completed successfully.
2540 * @function keyhandler
2541 * @tparam string keys the keys following the mapping
2542 * @treturn int the number of *bytes* being consumed by the function (see above)
2543 * @see Vis:action_register
2544 * @see Vis:map
2545 * @see Window:map
2546 * @usage
2547 * vis:map(vis.modes.INSERT, "<C-k>", function(keys)
2548 * if #keys < 2 then
2549 * return -1 -- need more input
2550 * end
2551 * local digraph = keys:sub(1, 2)
2552 * if digraph == "l*" then
2553 * vis:feedkeys('λ')
2554 * return 2 -- consume 2 bytes of input
2555 * end
2556 * end, "Insert digraph")
2559 /***
2560 * Core Events.
2562 * These events are invoked from the editor core.
2563 * The following functions are invoked if they are registered in the
2564 * `vis.events` table. Users scripts should generally use the [Events](#events)
2565 * mechanism instead which multiplexes these core events.
2567 * @section Core_Events
2570 static void vis_lua_event_get(lua_State *L, const char *name) {
2571 lua_getglobal(L, "vis");
2572 lua_getfield(L, -1, "events");
2573 if (lua_istable(L, -1)) {
2574 lua_getfield(L, -1, name);
2576 lua_remove(L, -2);
2579 static void vis_lua_event_call(Vis *vis, const char *name) {
2580 lua_State *L = vis->lua;
2581 vis_lua_event_get(L, name);
2582 if (lua_isfunction(L, -1))
2583 pcall(vis, L, 0, 0);
2584 lua_pop(L, 1);
2587 static bool vis_lua_path_strip(Vis *vis) {
2588 lua_State *L = vis->lua;
2589 lua_getglobal(L, "package");
2591 for (const char **var = (const char*[]){ "path", "cpath", NULL }; *var; var++) {
2593 lua_getfield(L, -1, *var);
2594 const char *path = lua_tostring(L, -1);
2595 lua_pop(L, 1);
2596 if (!path)
2597 return false;
2599 char *copy = strdup(path), *stripped = calloc(1, strlen(path)+2);
2600 if (!copy || !stripped) {
2601 free(copy);
2602 free(stripped);
2603 return false;
2606 for (char *elem = copy, *stripped_elem = stripped, *next; elem; elem = next) {
2607 if ((next = strstr(elem, ";")))
2608 *next++ = '\0';
2609 if (strstr(elem, "./"))
2610 continue; /* skip relative path entries */
2611 stripped_elem += sprintf(stripped_elem, "%s;", elem);
2614 lua_pushstring(L, stripped);
2615 lua_setfield(L, -2, *var);
2617 free(copy);
2618 free(stripped);
2621 lua_pop(L, 1); /* package */
2622 return true;
2625 bool vis_lua_path_add(Vis *vis, const char *path) {
2626 lua_State *L = vis->lua;
2627 if (!L || !path)
2628 return false;
2629 lua_getglobal(L, "package");
2630 lua_pushstring(L, path);
2631 lua_pushstring(L, "/?.lua;");
2632 lua_pushstring(L, path);
2633 lua_pushstring(L, "/?/init.lua;");
2634 lua_getfield(L, -5, "path");
2635 lua_concat(L, 5);
2636 lua_setfield(L, -2, "path");
2637 lua_pop(L, 1); /* package */
2638 return true;
2641 bool vis_lua_paths_get(Vis *vis, char **lpath, char **cpath) {
2642 lua_State *L = vis->lua;
2643 if (!L)
2644 return false;
2645 const char *s;
2646 lua_getglobal(L, "package");
2647 lua_getfield(L, -1, "path");
2648 s = lua_tostring(L, -1);
2649 *lpath = s ? strdup(s) : NULL;
2650 lua_getfield(L, -2, "cpath");
2651 s = lua_tostring(L, -1);
2652 *cpath = s ? strdup(s) : NULL;
2653 return true;
2656 static bool package_exist(Vis *vis, lua_State *L, const char *name) {
2657 const char lua[] =
2658 "local name = ...\n"
2659 "for _, searcher in ipairs(package.searchers or package.loaders) do\n"
2660 "local loader = searcher(name)\n"
2661 "if type(loader) == 'function' then\n"
2662 "return true\n"
2663 "end\n"
2664 "end\n"
2665 "return false\n";
2666 if (luaL_loadstring(L, lua) != LUA_OK)
2667 return false;
2668 lua_pushstring(L, name);
2669 /* an error indicates package exists */
2670 bool ret = lua_pcall(L, 1, 1, 0) != LUA_OK || lua_toboolean(L, -1);
2671 lua_pop(L, 1);
2672 return ret;
2675 static void *alloc_lua(void *ud, void *ptr, size_t osize, size_t nsize) {
2676 if (nsize == 0) {
2677 free(ptr);
2678 return NULL;
2679 } else {
2680 return realloc(ptr, nsize);
2684 /***
2685 * Editor initialization completed.
2686 * This event is emitted immediately after `visrc.lua` has been sourced, but
2687 * before any other events have occured, in particular the command line arguments
2688 * have not yet been processed.
2690 * Can be used to set *global* configuration options.
2691 * @function init
2693 void vis_lua_init(Vis *vis) {
2694 lua_State *L = lua_newstate(alloc_lua, vis);
2695 if (!L)
2696 return;
2697 vis->lua = L;
2698 lua_atpanic(L, &panic_handler);
2700 luaL_openlibs(L);
2702 #if CONFIG_LPEG
2703 extern int luaopen_lpeg(lua_State *L);
2704 lua_getglobal(L, "package");
2705 lua_getfield(L, -1, "preload");
2706 lua_pushcfunction(L, luaopen_lpeg);
2707 lua_setfield(L, -2, "lpeg");
2708 lua_pop(L, 2);
2709 #endif
2711 /* remove any relative paths from lua's default package.path */
2712 vis_lua_path_strip(vis);
2714 /* extends lua's package.path with:
2715 * - $VIS_PATH
2716 * - ./lua (relative path to the binary location)
2717 * - $XDG_CONFIG_HOME/vis (defaulting to $HOME/.config/vis)
2718 * - /etc/vis (for system-wide configuration provided by administrator)
2719 * - /usr/(local/)?share/vis (or whatever is specified during ./configure)
2720 * - package.path (standard lua search path)
2722 char path[PATH_MAX];
2724 vis_lua_path_add(vis, VIS_PATH);
2726 /* try to get users home directory */
2727 const char *home = getenv("HOME");
2728 if (!home || !*home) {
2729 struct passwd *pw = getpwuid(getuid());
2730 if (pw)
2731 home = pw->pw_dir;
2734 vis_lua_path_add(vis, "/etc/vis");
2736 const char *xdg_config = getenv("XDG_CONFIG_HOME");
2737 if (xdg_config) {
2738 snprintf(path, sizeof path, "%s/vis", xdg_config);
2739 vis_lua_path_add(vis, path);
2740 } else if (home && *home) {
2741 snprintf(path, sizeof path, "%s/.config/vis", home);
2742 vis_lua_path_add(vis, path);
2745 ssize_t len = readlink("/proc/self/exe", path, sizeof(path)-1);
2746 if (len > 0) {
2747 path[len] = '\0';
2748 /* some idotic dirname(3) implementations return pointers to statically
2749 * allocated memory, hence we use memmove to copy it back */
2750 char *dir = dirname(path);
2751 if (dir) {
2752 size_t len = strlen(dir)+1;
2753 if (len < sizeof(path) - sizeof("/lua")) {
2754 memmove(path, dir, len);
2755 strcat(path, "/lua");
2756 vis_lua_path_add(vis, path);
2761 vis_lua_path_add(vis, getenv("VIS_PATH"));
2763 /* table in registry to lookup object type, stores metatable -> type mapping */
2764 lua_newtable(L);
2765 lua_setfield(L, LUA_REGISTRYINDEX, "vis.types");
2766 /* table in registry to track lifetimes of C objects */
2767 lua_newtable(L);
2768 lua_setfield(L, LUA_REGISTRYINDEX, "vis.objects");
2769 /* table in registry to store references to Lua functions */
2770 lua_newtable(L);
2771 lua_setfield(L, LUA_REGISTRYINDEX, "vis.functions");
2772 /* metatable used to type check user data */
2773 obj_type_new(L, VIS_LUA_TYPE_VIS);
2774 luaL_setfuncs(L, vis_lua, 0);
2775 lua_newtable(L);
2776 lua_setfield(L, -2, "types");
2777 /* create reference to main vis object, such that the further
2778 * calls to obj_type_new can register the type meta tables in
2779 * vis.types[name] */
2780 obj_ref_new(L, vis, "vis");
2781 lua_setglobal(L, "vis");
2783 obj_type_new(L, VIS_LUA_TYPE_FILE);
2785 const struct {
2786 enum VisTextObject id;
2787 const char *name;
2788 } textobjects[] = {
2789 { VIS_TEXTOBJECT_INNER_WORD, "text_object_word" },
2790 { VIS_TEXTOBJECT_INNER_LONGWORD, "text_object_longword" },
2793 for (size_t i = 0; i < LENGTH(textobjects); i++) {
2794 lua_pushunsigned(L, textobjects[i].id);
2795 lua_pushcclosure(L, file_text_object, 1);
2796 lua_setfield(L, -2, textobjects[i].name);
2799 luaL_setfuncs(L, file_funcs, 0);
2801 obj_type_new(L, VIS_LUA_TYPE_TEXT);
2802 luaL_setfuncs(L, file_lines_funcs, 0);
2803 obj_type_new(L, VIS_LUA_TYPE_WINDOW);
2804 luaL_setfuncs(L, window_funcs, 0);
2806 const struct {
2807 enum UiStyle id;
2808 const char *name;
2809 } styles[] = {
2810 { UI_STYLE_DEFAULT, "STYLE_DEFAULT" },
2811 { UI_STYLE_CURSOR, "STYLE_CURSOR" },
2812 { UI_STYLE_CURSOR_PRIMARY, "STYLE_CURSOR_PRIMARY" },
2813 { UI_STYLE_CURSOR_LINE, "STYLE_CURSOR_LINE" },
2814 { UI_STYLE_SELECTION, "STYLE_SELECTION" },
2815 { UI_STYLE_LINENUMBER, "STYLE_LINENUMBER" },
2816 { UI_STYLE_LINENUMBER_CURSOR, "STYLE_LINENUMBER_CURSOR" },
2817 { UI_STYLE_COLOR_COLUMN, "STYLE_COLOR_COLUMN" },
2818 { UI_STYLE_STATUS, "STYLE_STATUS" },
2819 { UI_STYLE_STATUS_FOCUSED, "STYLE_STATUS_FOCUSED" },
2820 { UI_STYLE_SEPARATOR, "STYLE_SEPARATOR" },
2821 { UI_STYLE_INFO, "STYLE_INFO" },
2822 { UI_STYLE_EOF, "STYLE_EOF" },
2825 for (size_t i = 0; i < LENGTH(styles); i++) {
2826 lua_pushunsigned(L, styles[i].id);
2827 lua_setfield(L, -2, styles[i].name);
2830 obj_type_new(L, VIS_LUA_TYPE_MARK);
2831 obj_type_new(L, VIS_LUA_TYPE_MARKS);
2832 lua_pushlightuserdata(L, vis);
2833 luaL_setfuncs(L, window_marks_funcs, 1);
2835 obj_type_new(L, VIS_LUA_TYPE_SELECTION);
2836 luaL_setfuncs(L, window_selection_funcs, 0);
2837 obj_type_new(L, VIS_LUA_TYPE_SELECTIONS);
2838 luaL_setfuncs(L, window_selections_funcs, 0);
2840 obj_type_new(L, VIS_LUA_TYPE_UI);
2841 luaL_setfuncs(L, ui_funcs, 0);
2842 lua_pushunsigned(L, vis->ui->colors(vis->ui));
2843 lua_setfield(L, -2, "colors");
2845 obj_type_new(L, VIS_LUA_TYPE_REGISTERS);
2846 lua_pushlightuserdata(L, vis);
2847 luaL_setfuncs(L, registers_funcs, 1);
2849 obj_type_new(L, VIS_LUA_TYPE_KEYACTION);
2851 lua_getglobal(L, "vis");
2852 lua_getmetatable(L, -1);
2854 lua_pushstring(L, VERSION);
2855 lua_setfield(L, -2, "VERSION");
2857 lua_newtable(L);
2859 static const struct {
2860 enum VisMode id;
2861 const char *name;
2862 } modes[] = {
2863 { VIS_MODE_NORMAL, "NORMAL" },
2864 { VIS_MODE_OPERATOR_PENDING, "OPERATOR_PENDING" },
2865 { VIS_MODE_VISUAL, "VISUAL" },
2866 { VIS_MODE_VISUAL_LINE, "VISUAL_LINE" },
2867 { VIS_MODE_INSERT, "INSERT" },
2868 { VIS_MODE_REPLACE, "REPLACE" },
2871 for (size_t i = 0; i < LENGTH(modes); i++) {
2872 lua_pushunsigned(L, modes[i].id);
2873 lua_setfield(L, -2, modes[i].name);
2876 lua_setfield(L, -2, "modes");
2878 if (!package_exist(vis, L, "visrc")) {
2879 vis_info_show(vis, "WARNING: failed to load visrc.lua");
2880 } else {
2881 lua_getglobal(L, "require");
2882 lua_pushstring(L, "visrc");
2883 pcall(vis, L, 1, 0);
2884 vis_lua_event_call(vis, "init");
2888 /***
2889 * Editor startup completed.
2890 * This event is emitted immediately before the main loop starts.
2891 * At this point all files are loaded and corresponding windows are created.
2892 * We are about to process interactive keyboard input.
2893 * @function start
2895 void vis_lua_start(Vis *vis) {
2896 vis_lua_event_call(vis, "start");
2900 * Editor is about to terminate.
2901 * @function quit
2903 void vis_lua_quit(Vis *vis) {
2904 if (!vis->lua)
2905 return;
2906 vis_lua_event_call(vis, "quit");
2907 lua_close(vis->lua);
2908 vis->lua = NULL;
2911 /***
2912 * Input key event in either input or replace mode.
2913 * @function input
2914 * @tparam string key
2915 * @treturn bool whether the key was cosumed or not
2917 static bool vis_lua_input(Vis *vis, const char *key, size_t len) {
2918 lua_State *L = vis->lua;
2919 if (!L || !vis->win || vis->win->file->internal)
2920 return false;
2921 bool ret = false;
2922 vis_lua_event_get(L, "input");
2923 if (lua_isfunction(L, -1)) {
2924 lua_pushlstring(L, key, len);
2925 if (pcall(vis, L, 1, 1) == 0) {
2926 ret = lua_isboolean(L, -1) && lua_toboolean(L, -1);
2927 lua_pop(L, 1);
2930 lua_pop(L, 1);
2931 return ret;
2934 void vis_lua_mode_insert_input(Vis *vis, const char *key, size_t len) {
2935 if (!vis_lua_input(vis, key, len))
2936 vis_insert_key(vis, key, len);
2939 void vis_lua_mode_replace_input(Vis *vis, const char *key, size_t len) {
2940 if (!vis_lua_input(vis, key, len))
2941 vis_replace_key(vis, key, len);
2944 /***
2945 * File open.
2946 * @function file_open
2947 * @tparam File file the file to be opened
2949 void vis_lua_file_open(Vis *vis, File *file) {
2950 debug("event: file-open: %s %p %p\n", file->name ? file->name : "unnamed", (void*)file, (void*)file->text);
2951 lua_State *L = vis->lua;
2952 if (!L)
2953 return;
2954 vis_lua_event_get(L, "file_open");
2955 if (lua_isfunction(L, -1)) {
2956 obj_ref_new(L, file, VIS_LUA_TYPE_FILE);
2957 pcall(vis, L, 1, 0);
2959 lua_pop(L, 1);
2962 /***
2963 * File pre save.
2964 * Triggered *before* the file is being written.
2965 * @function file_save_pre
2966 * @tparam File file the file being written
2967 * @tparam string path the absolute path to which the file will be written, `nil` if standard output
2968 * @treturn bool whether the write operation should be proceeded
2970 bool vis_lua_file_save_pre(Vis *vis, File *file, const char *path) {
2971 lua_State *L = vis->lua;
2972 if (!L)
2973 return true;
2974 vis_lua_event_get(L, "file_save_pre");
2975 if (lua_isfunction(L, -1)) {
2976 obj_ref_new(L, file, VIS_LUA_TYPE_FILE);
2977 lua_pushstring(L, path);
2978 if (pcall(vis, L, 2, 1) != 0)
2979 return false;
2980 return !lua_isboolean(L, -1) || lua_toboolean(L, -1);
2982 lua_pop(L, 1);
2983 return true;
2986 /***
2987 * File post save.
2988 * Triggered *after* a successfull write operation.
2989 * @function file_save_post
2990 * @tparam File file the file which was written
2991 * @tparam string path the absolute path to which it was written, `nil` if standard output
2993 void vis_lua_file_save_post(Vis *vis, File *file, const char *path) {
2994 lua_State *L = vis->lua;
2995 if (!L)
2996 return;
2997 vis_lua_event_get(L, "file_save_post");
2998 if (lua_isfunction(L, -1)) {
2999 obj_ref_new(L, file, VIS_LUA_TYPE_FILE);
3000 lua_pushstring(L, path);
3001 pcall(vis, L, 2, 0);
3003 lua_pop(L, 1);
3006 /***
3007 * File close.
3008 * The last window displaying the file has been closed.
3009 * @function file_close
3010 * @tparam File file the file being closed
3012 void vis_lua_file_close(Vis *vis, File *file) {
3013 debug("event: file-close: %s %p %p\n", file->name ? file->name : "unnamed", (void*)file, (void*)file->text);
3014 lua_State *L = vis->lua;
3015 if (!L)
3016 return;
3017 vis_lua_event_get(L, "file_close");
3018 if (lua_isfunction(L, -1)) {
3019 obj_ref_new(L, file, VIS_LUA_TYPE_FILE);
3020 pcall(vis, L, 1, 0);
3022 obj_ref_free(L, file->marks);
3023 obj_ref_free(L, file->text);
3024 obj_ref_free(L, file);
3025 lua_pop(L, 1);
3028 /***
3029 * Window open.
3030 * A new window has been created.
3031 * @function win_open
3032 * @tparam Window win the window being opened
3034 void vis_lua_win_open(Vis *vis, Win *win) {
3035 debug("event: win-open: %s %p %p\n", win->file->name ? win->file->name : "unnamed", (void*)win, (void*)win->view);
3036 lua_State *L = vis->lua;
3037 if (!L)
3038 return;
3039 vis_lua_event_get(L, "win_open");
3040 if (lua_isfunction(L, -1)) {
3041 obj_ref_new(L, win, VIS_LUA_TYPE_WINDOW);
3042 pcall(vis, L, 1, 0);
3044 lua_pop(L, 1);
3047 /***
3048 * Window close.
3049 * An window is being closed.
3050 * @function win_close
3051 * @tparam Window win the window being closed
3053 void vis_lua_win_close(Vis *vis, Win *win) {
3054 debug("event: win-close: %s %p %p\n", win->file->name ? win->file->name : "unnamed", (void*)win, (void*)win->view);
3055 lua_State *L = vis->lua;
3056 if (!L)
3057 return;
3058 vis_lua_event_get(L, "win_close");
3059 if (lua_isfunction(L, -1)) {
3060 obj_ref_new(L, win, VIS_LUA_TYPE_WINDOW);
3061 pcall(vis, L, 1, 0);
3063 obj_ref_free(L, win->view);
3064 obj_ref_free(L, win);
3065 lua_pop(L, 1);
3069 * Window highlight.
3070 * The window has been redrawn and the syntax highlighting needs to be performed.
3071 * @function win_highlight
3072 * @tparam Window win the window being redrawn
3073 * @see style
3075 void vis_lua_win_highlight(Vis *vis, Win *win) {
3076 lua_State *L = vis->lua;
3077 if (!L)
3078 return;
3079 vis_lua_event_get(L, "win_highlight");
3080 if (lua_isfunction(L, -1)) {
3081 obj_ref_new(L, win, VIS_LUA_TYPE_WINDOW);
3082 pcall(vis, L, 1, 0);
3084 lua_pop(L, 1);
3087 /***
3088 * Window status bar redraw.
3089 * @function win_status
3090 * @tparam Window win the affected window
3091 * @see status
3093 void vis_lua_win_status(Vis *vis, Win *win) {
3094 lua_State *L = vis->lua;
3095 if (!L || win->file->internal) {
3096 window_status_update(vis, win);
3097 return;
3099 vis_lua_event_get(L, "win_status");
3100 if (lua_isfunction(L, -1)) {
3101 obj_ref_new(L, win, VIS_LUA_TYPE_WINDOW);
3102 pcall(vis, L, 1, 0);
3103 } else {
3104 window_status_update(vis, win);
3106 lua_pop(L, 1);
3109 /***
3110 * CSI command received from terminal.
3111 * @function term_csi
3112 * @param List of CSI parameters
3114 void vis_lua_term_csi(Vis *vis, const long *csi) {
3115 lua_State *L = vis->lua;
3116 if (!L)
3117 return;
3118 vis_lua_event_get(L, "term_csi");
3119 if (lua_isfunction(L, -1)) {
3120 int nargs = csi[1];
3121 lua_pushinteger(L, csi[0]);
3122 for (int i = 0; i < nargs; i++)
3123 lua_pushinteger(L, csi[2 + i]);
3124 pcall(vis, L, 1 + nargs, 0);
3126 lua_pop(L, 1);
3129 #endif