build: provide install-strip make target
[vis.git] / vis-lua.c
blob53ffe59f573f5fafc01d1b57db03cc9d28e688c2
1 /***
2 * Lua Extension API for the [Vis Editor](https://github.com/martanne/vis).
4 * *WARNING:* there is no stability guarantee at this time, the API might
5 * change without notice!
7 * This document might be out of date, run `make luadoc` to regenerate it.
9 * @module vis
10 * @author Marc André Tanner
11 * @license ISC
12 * @release RELEASE
14 #include <stddef.h>
15 #include <stdarg.h>
16 #include <stdio.h>
17 #include <string.h>
18 #include <limits.h>
19 #include <unistd.h>
20 #include <libgen.h>
21 #include <sys/types.h>
22 #include <pwd.h>
24 #include "vis-lua.h"
25 #include "vis-core.h"
26 #include "text-motions.h"
27 #include "util.h"
29 #ifndef VIS_PATH
30 #define VIS_PATH "/usr/local/share/vis"
31 #endif
33 #define VIS_LUA_TYPE_VIS "vis"
34 #define VIS_LUA_TYPE_FILE "file"
35 #define VIS_LUA_TYPE_TEXT "text"
36 #define VIS_LUA_TYPE_MARK "mark"
37 #define VIS_LUA_TYPE_MARKS "marks"
38 #define VIS_LUA_TYPE_WINDOW "window"
39 #define VIS_LUA_TYPE_SELECTION "selection"
40 #define VIS_LUA_TYPE_SELECTIONS "selections"
41 #define VIS_LUA_TYPE_UI "ui"
42 #define VIS_LUA_TYPE_REGISTERS "registers"
43 #define VIS_LUA_TYPE_KEYACTION "keyaction"
45 #ifndef DEBUG_LUA
46 #define DEBUG_LUA 0
47 #endif
49 #if DEBUG_LUA
50 #define debug(...) do { printf(__VA_ARGS__); fflush(stdout); } while (0)
51 #else
52 #define debug(...) do { } while (0)
53 #endif
55 static void window_status_update(Vis *vis, Win *win) {
56 char left_parts[4][255] = { "", "", "", "" };
57 char right_parts[4][32] = { "", "", "", "" };
58 char left[sizeof(left_parts)+LENGTH(left_parts)*8];
59 char right[sizeof(right_parts)+LENGTH(right_parts)*8];
60 char status[sizeof(left)+sizeof(right)+1];
61 size_t left_count = 0;
62 size_t right_count = 0;
64 View *view = win->view;
65 File *file = win->file;
66 Text *txt = file->text;
67 int width = vis_window_width_get(win);
68 enum UiOption options = view_options_get(view);
69 bool focused = vis->win == win;
70 const char *filename = file_name_get(file);
71 const char *mode = vis->mode->status;
73 if (focused && mode)
74 strcpy(left_parts[left_count++], mode);
76 snprintf(left_parts[left_count++], sizeof(left_parts[0]), "%s%s%s",
77 filename ? filename : "[No Name]",
78 text_modified(txt) ? " [+]" : "",
79 vis_macro_recording(vis) ? " @": "");
81 int count = vis_count_get(vis);
82 const char *keys = buffer_content0(&vis->input_queue);
83 if (keys && keys[0])
84 snprintf(right_parts[right_count++], sizeof(right_parts[0]), "%s", keys);
85 else if (count != VIS_COUNT_UNKNOWN)
86 snprintf(right_parts[right_count++], sizeof(right_parts[0]), "%d", count);
88 int sel_count = view_selections_count(view);
89 if (sel_count > 1) {
90 Selection *s = view_selections_primary_get(view);
91 int sel_number = view_selections_number(s) + 1;
92 snprintf(right_parts[right_count++], sizeof(right_parts[0]),
93 "%d/%d", sel_number, sel_count);
96 size_t size = text_size(txt);
97 size_t pos = view_cursor_get(view);
98 size_t percent = 0;
99 if (size > 0) {
100 double tmp = ((double)pos/(double)size)*100;
101 percent = (size_t)(tmp+1);
103 snprintf(right_parts[right_count++], sizeof(right_parts[0]),
104 "%zu%%", percent);
106 if (!(options & UI_OPTION_LARGE_FILE)) {
107 Selection *sel = view_selections_primary_get(win->view);
108 size_t line = view_cursors_line(sel);
109 size_t col = view_cursors_col(sel);
110 if (col > UI_LARGE_FILE_LINE_SIZE) {
111 options |= UI_OPTION_LARGE_FILE;
112 view_options_set(win->view, options);
114 snprintf(right_parts[right_count++], sizeof(right_parts[0]),
115 "%zu, %zu", line, col);
118 int left_len = snprintf(left, sizeof(left), " %s%s%s%s%s%s%s",
119 left_parts[0],
120 left_parts[1][0] ? " » " : "",
121 left_parts[1],
122 left_parts[2][0] ? " » " : "",
123 left_parts[2],
124 left_parts[3][0] ? " » " : "",
125 left_parts[3]);
127 int right_len = snprintf(right, sizeof(right), "%s%s%s%s%s%s%s ",
128 right_parts[0],
129 right_parts[1][0] ? " « " : "",
130 right_parts[1],
131 right_parts[2][0] ? " « " : "",
132 right_parts[2],
133 right_parts[3][0] ? " « " : "",
134 right_parts[3]);
136 if (left_len < 0 || right_len < 0)
137 return;
138 int left_width = text_string_width(left, left_len);
139 int right_width = text_string_width(right, right_len);
141 int spaces = width - left_width - right_width;
142 if (spaces < 1)
143 spaces = 1;
145 snprintf(status, sizeof(status), "%s%*s%s", left, spaces, " ", right);
146 vis_window_status(win, status);
149 #if !CONFIG_LUA
151 bool vis_lua_path_add(Vis *vis, const char *path) { return true; }
152 bool vis_lua_paths_get(Vis *vis, char **lpath, char **cpath) { return false; }
153 void vis_lua_init(Vis *vis) { }
154 void vis_lua_start(Vis *vis) { }
155 void vis_lua_quit(Vis *vis) { }
156 void vis_lua_file_open(Vis *vis, File *file) { }
157 bool vis_lua_file_save_pre(Vis *vis, File *file, const char *path) { return true; }
158 void vis_lua_file_save_post(Vis *vis, File *file, const char *path) { }
159 void vis_lua_file_close(Vis *vis, File *file) { }
160 void vis_lua_win_open(Vis *vis, Win *win) { }
161 void vis_lua_win_close(Vis *vis, Win *win) { }
162 void vis_lua_win_highlight(Vis *vis, Win *win) { }
163 void vis_lua_win_status(Vis *vis, Win *win) { window_status_update(vis, win); }
165 #else
167 #if DEBUG_LUA
168 static void stack_dump_entry(lua_State *L, int i) {
169 int t = lua_type(L, i);
170 switch (t) {
171 case LUA_TNIL:
172 printf("nil");
173 break;
174 case LUA_TBOOLEAN:
175 printf(lua_toboolean(L, i) ? "true" : "false");
176 break;
177 case LUA_TLIGHTUSERDATA:
178 printf("lightuserdata(%p)", lua_touserdata(L, i));
179 break;
180 case LUA_TNUMBER:
181 printf("%g", lua_tonumber(L, i));
182 break;
183 case LUA_TSTRING:
184 printf("`%s'", lua_tostring(L, i));
185 break;
186 case LUA_TTABLE:
187 printf("table[");
188 lua_pushnil(L); /* first key */
189 while (lua_next(L, i > 0 ? i : i - 1)) {
190 stack_dump_entry(L, -2);
191 printf("=");
192 stack_dump_entry(L, -1);
193 printf(",");
194 lua_pop(L, 1); /* remove value, keep key */
196 printf("]");
197 break;
198 case LUA_TUSERDATA:
199 printf("userdata(%p)", lua_touserdata(L, i));
200 break;
201 default: /* other values */
202 printf("%s", lua_typename(L, t));
203 break;
207 static void stack_dump(lua_State *L, const char *format, ...) {
208 va_list ap;
209 va_start(ap, format);
210 vprintf(format, ap);
211 va_end(ap);
212 int top = lua_gettop(L);
213 for (int i = 1; i <= top; i++) {
214 printf("%d: ", i);
215 stack_dump_entry(L, i);
216 printf("\n");
218 printf("\n\n");
219 fflush(stdout);
222 #endif
224 static int panic_handler(lua_State *L) {
225 void *ud = NULL;
226 lua_getallocf(L, &ud);
227 if (ud) {
228 Vis *vis = ud;
229 vis->lua = NULL;
230 const char *msg = NULL;
231 if (lua_type(L, -1) == LUA_TSTRING)
232 msg = lua_tostring(L, -1);
233 vis_info_show(vis, "Fatal Lua error: %s", msg ? msg : "unknown reason");
234 lua_close(L);
235 if (vis->running)
236 siglongjmp(vis->sigbus_jmpbuf, 1);
238 return 0;
241 static int error_handler(lua_State *L) {
242 Vis *vis = lua_touserdata(L, lua_upvalueindex(1));
243 if (vis->errorhandler)
244 return 1;
245 vis->errorhandler = true;
246 size_t len;
247 const char *msg = lua_tostring(L, 1);
248 if (msg)
249 luaL_traceback(L, L, msg, 1);
250 msg = lua_tolstring(L, 1, &len);
251 vis_message_show(vis, msg);
252 vis->errorhandler = false;
253 return 1;
256 static int pcall(Vis *vis, lua_State *L, int nargs, int nresults) {
257 /* insert a custom error function below all arguments */
258 int msgh = lua_gettop(L) - nargs;
259 lua_pushlightuserdata(L, vis);
260 lua_pushcclosure(L, error_handler, 1);
261 lua_insert(L, msgh);
262 int ret = lua_pcall(L, nargs, nresults, msgh);
263 lua_remove(L, msgh);
264 return ret;
267 /* expects a lua function at stack position `narg` and stores a
268 * reference to it in the registry. The return value can be used
269 * to look it up.
271 * registry["vis.functions"][(void*)(function)] = function
273 static const void *func_ref_new(lua_State *L, int narg) {
274 const void *addr = lua_topointer(L, narg);
275 if (!lua_isfunction(L, narg) || !addr)
276 luaL_argerror(L, narg, "function expected");
277 lua_getfield(L, LUA_REGISTRYINDEX, "vis.functions");
278 lua_pushlightuserdata(L, (void*)addr);
279 lua_pushvalue(L, narg);
280 lua_settable(L, -3);
281 lua_pop(L, 1);
282 return addr;
285 /* retrieve function from registry and place it at the top of the stack */
286 static bool func_ref_get(lua_State *L, const void *addr) {
287 if (!addr)
288 return false;
289 lua_getfield(L, LUA_REGISTRYINDEX, "vis.functions");
290 lua_pushlightuserdata(L, (void*)addr);
291 lua_gettable(L, -2);
292 lua_remove(L, -2);
293 if (!lua_isfunction(L, -1)) {
294 lua_pop(L, 1);
295 return false;
297 return true;
300 /* creates a new metatable for a given type and stores a mapping:
302 * registry["vis.types"][metatable] = type
304 * leaves the metatable at the top of the stack.
306 static void obj_type_new(lua_State *L, const char *type) {
307 luaL_newmetatable(L, type);
308 lua_getglobal(L, "vis");
309 if (!lua_isnil(L, -1)) {
310 lua_getfield(L, -1, "types");
311 lua_pushvalue(L, -3);
312 lua_setfield(L, -2, type);
313 lua_pop(L, 1);
315 lua_pop(L, 1);
316 lua_getfield(L, LUA_REGISTRYINDEX, "vis.types");
317 lua_pushvalue(L, -2);
318 lua_pushstring(L, type);
319 lua_settable(L, -3);
320 lua_pop(L, 1);
323 /* get type of userdatum at the top of the stack:
325 * return registry["vis.types"][getmetatable(userdata)]
327 const char *obj_type_get(lua_State *L) {
328 if (lua_isnil(L, -1))
329 return "nil";
330 lua_getfield(L, LUA_REGISTRYINDEX, "vis.types");
331 lua_getmetatable(L, -2);
332 lua_gettable(L, -2);
333 // XXX: in theory string might become invalid when poped from stack
334 const char *type = lua_tostring(L, -1);
335 lua_pop(L, 2);
336 return type;
339 static void *obj_new(lua_State *L, size_t size, const char *type) {
340 void *obj = lua_newuserdata(L, size);
341 luaL_getmetatable(L, type);
342 lua_setmetatable(L, -2);
343 lua_newtable(L);
344 lua_setuservalue(L, -2);
345 return obj;
348 /* returns registry["vis.objects"][addr] if it is of correct type */
349 static void *obj_ref_get(lua_State *L, void *addr, const char *type) {
350 lua_getfield(L, LUA_REGISTRYINDEX, "vis.objects");
351 lua_pushlightuserdata(L, addr);
352 lua_gettable(L, -2);
353 lua_remove(L, -2);
354 if (lua_isnil(L, -1)) {
355 debug("get: vis.objects[%p] = nil\n", addr);
356 lua_pop(L, 1);
357 return NULL;
359 if (DEBUG_LUA) {
360 const char *actual_type = obj_type_get(L);
361 if (strcmp(type, actual_type) != 0)
362 debug("get: vis.objects[%p] = %s (BUG: expected %s)\n", addr, actual_type, type);
363 void **handle = luaL_checkudata(L, -1, type);
364 if (!handle)
365 debug("get: vis.objects[%p] = %s (BUG: invalid handle)\n", addr, type);
366 else if (*handle != addr)
367 debug("get: vis.objects[%p] = %s (BUG: handle mismatch %p)\n", addr, type, *handle);
369 return luaL_checkudata(L, -1, type);
372 /* expects a userdatum at the top of the stack and sets
374 * registry["vis.objects"][addr] = userdata
376 static void obj_ref_set(lua_State *L, void *addr) {
377 //debug("set: vis.objects[%p] = %s\n", addr, obj_type_get(L));
378 lua_getfield(L, LUA_REGISTRYINDEX, "vis.objects");
379 lua_pushlightuserdata(L, addr);
380 lua_pushvalue(L, -3);
381 lua_settable(L, -3);
382 lua_pop(L, 1);
385 /* invalidates an object reference
387 * registry["vis.objects"][addr] = nil
389 static void obj_ref_free(lua_State *L, void *addr) {
390 if (DEBUG_LUA) {
391 lua_getfield(L, LUA_REGISTRYINDEX, "vis.objects");
392 lua_pushlightuserdata(L, addr);
393 lua_gettable(L, -2);
394 lua_remove(L, -2);
395 if (lua_isnil(L, -1))
396 debug("free-unused: %p\n", addr);
397 else
398 debug("free: vis.objects[%p] = %s\n", addr, obj_type_get(L));
399 lua_pop(L, 1);
401 lua_pushnil(L);
402 obj_ref_set(L, addr);
405 /* creates a new object reference of given type if it does not already exist in the registry:
407 * if (registry["vis.types"][metatable(registry["vis.objects"][addr])] != type) {
408 * // XXX: should not happen
409 * registry["vis.objects"][addr] = new_obj(addr, type)
411 * return registry["vis.objects"][addr];
413 static void *obj_ref_new(lua_State *L, void *addr, const char *type) {
414 if (!addr) {
415 lua_pushnil(L);
416 return NULL;
418 lua_getfield(L, LUA_REGISTRYINDEX, "vis.objects");
419 lua_pushlightuserdata(L, addr);
420 lua_gettable(L, -2);
421 lua_remove(L, -2);
422 const char *old_type = obj_type_get(L);
423 if (strcmp(type, old_type) == 0) {
424 debug("new: vis.objects[%p] = %s (returning existing object)\n", addr, old_type);
425 void **handle = luaL_checkudata(L, -1, type);
426 if (!handle)
427 debug("new: vis.objects[%p] = %s (BUG: invalid handle)\n", addr, old_type);
428 else if (*handle != addr)
429 debug("new: vis.objects[%p] = %s (BUG: handle mismatch %p)\n", addr, old_type, *handle);
430 return addr;
432 if (!lua_isnil(L, -1))
433 debug("new: vis.objects[%p] = %s (WARNING: changing object type from %s)\n", addr, type, old_type);
434 else
435 debug("new: vis.objects[%p] = %s (creating new object)\n", addr, type);
436 lua_pop(L, 1);
437 void **handle = obj_new(L, sizeof(addr), type);
438 obj_ref_set(L, addr);
439 *handle = addr;
440 return addr;
443 /* retrieve object stored in reference at stack location `idx' */
444 static void *obj_ref_check_get(lua_State *L, int idx, const char *type) {
445 void **addr = luaL_checkudata(L, idx, type);
446 if (!obj_ref_get(L, *addr, type))
447 return NULL;
448 return *addr;
451 /* (type) check validity of object reference at stack location `idx' */
452 static void *obj_ref_check(lua_State *L, int idx, const char *type) {
453 void *obj = obj_ref_check_get(L, idx, type);
454 if (obj)
455 lua_pop(L, 1);
456 else
457 luaL_argerror(L, idx, "invalid object reference");
458 return obj;
461 static void *obj_ref_check_containerof(lua_State *L, int idx, const char *type, size_t offset) {
462 void *obj = obj_ref_check(L, idx, type);
463 return obj ? ((char*)obj-offset) : obj;
466 static void *obj_lightref_new(lua_State *L, void *addr, const char *type) {
467 if (!addr)
468 return NULL;
469 void **handle = obj_new(L, sizeof(addr), type);
470 *handle = addr;
471 return addr;
474 static void *obj_lightref_check(lua_State *L, int idx, const char *type) {
475 void **addr = luaL_checkudata(L, idx, type);
476 return *addr;
479 static int index_common(lua_State *L) {
480 lua_getmetatable(L, 1);
481 lua_pushvalue(L, 2);
482 lua_gettable(L, -2);
483 if (lua_isnil(L, -1)) {
484 lua_getuservalue(L, 1);
485 lua_pushvalue(L, 2);
486 lua_gettable(L, -2);
488 return 1;
491 static int newindex_common(lua_State *L) {
492 lua_getuservalue(L, 1);
493 lua_pushvalue(L, 2);
494 lua_pushvalue(L, 3);
495 lua_settable(L, -3);
496 return 0;
499 static size_t getpos(lua_State *L, int narg) {
500 return lua_tounsigned(L, narg);
503 static size_t checkpos(lua_State *L, int narg) {
504 lua_Number n = luaL_checknumber(L, narg);
505 if (n >= 0 && n <= SIZE_MAX && n == (size_t)n)
506 return n;
507 return luaL_argerror(L, narg, "expected position, got number");
510 static void pushpos(lua_State *L, size_t pos) {
511 if (pos == EPOS)
512 lua_pushnil(L);
513 else
514 lua_pushunsigned(L, pos);
517 static void pushrange(lua_State *L, Filerange *r) {
518 if (!r || !text_range_valid(r)) {
519 lua_pushnil(L);
520 return;
522 lua_createtable(L, 0, 2);
523 lua_pushstring(L, "start");
524 lua_pushunsigned(L, r->start);
525 lua_settable(L, -3);
526 lua_pushstring(L, "finish");
527 lua_pushunsigned(L, r->end);
528 lua_settable(L, -3);
531 static Filerange getrange(lua_State *L, int index) {
532 Filerange range = text_range_empty();
533 if (lua_istable(L, index)) {
534 lua_getfield(L, index, "start");
535 range.start = checkpos(L, -1);
536 lua_pop(L, 1);
537 lua_getfield(L, index, "finish");
538 range.end = checkpos(L, -1);
539 lua_pop(L, 1);
540 } else {
541 range.start = checkpos(L, index);
542 range.end = range.start + checkpos(L, index+1);
544 return range;
547 static const char *keymapping(Vis *vis, const char *keys, const Arg *arg) {
548 lua_State *L = vis->lua;
549 if (!func_ref_get(L, arg->v))
550 return keys;
551 lua_pushstring(L, keys);
552 if (pcall(vis, L, 1, 1) != 0)
553 return keys;
554 if (lua_type(L, -1) != LUA_TNUMBER)
555 return keys; /* invalid or no return value, assume zero */
556 lua_Number number = lua_tonumber(L, -1);
557 lua_Integer integer = lua_tointeger(L, -1);
558 if (number != integer)
559 return keys;
560 if (integer < 0)
561 return NULL; /* need more input */
562 size_t len = integer;
563 size_t max = strlen(keys);
564 return (len <= max) ? keys+len : keys;
567 /***
568 * The main editor object.
569 * @type Vis
572 /***
573 * Version information.
574 * @tfield string VERSION
575 * version information in `git describe` format, same as reported by `vis -v`.
577 /***
578 * Lua API object types
579 * @field types meta tables of userdata objects used for type checking
580 * @local
582 /***
583 * User interface.
584 * @tfield Ui ui the user interface being used
586 /***
587 * Mode constants.
588 * @tfield modes modes
590 /***
591 * Events.
592 * @tfield events events
594 /***
595 * Registers.
596 * @field registers array to access the register by single letter name
598 /***
599 * Scintillua lexer module.
600 * @field lexers might be `nil` if module is not found
602 /***
603 * LPeg lexer module.
604 * @field lpeg might be `nil` if module is not found
606 /***
607 * Current count.
608 * @tfield int count the specified count for the current command or `nil` if none was given
611 /***
612 * Create an iterator over all windows.
613 * @function windows
614 * @return the new iterator
615 * @see win
616 * @usage
617 * for win in vis:windows() do
618 * -- do something with win
619 * end
621 static int windows_iter(lua_State *L);
622 static int windows(lua_State *L) {
623 Vis *vis = obj_ref_check(L, 1, "vis");
624 Win **handle = lua_newuserdata(L, sizeof *handle), *next;
625 for (next = vis->windows; next && next->file->internal; next = next->next);
626 *handle = next;
627 lua_pushcclosure(L, windows_iter, 1);
628 return 1;
631 static int windows_iter(lua_State *L) {
632 Win **handle = lua_touserdata(L, lua_upvalueindex(1));
633 if (!*handle)
634 return 0;
635 Win *win = obj_ref_new(L, *handle, VIS_LUA_TYPE_WINDOW), *next;
636 if (win) {
637 for (next = win->next; next && next->file->internal; next = next->next);
638 *handle = next;
640 return 1;
643 /***
644 * Create an iterator over all files.
645 * @function files
646 * @return the new iterator
647 * @usage
648 * for file in vis:files() do
649 * -- do something with file
650 * end
652 static int files_iter(lua_State *L);
653 static int files(lua_State *L) {
654 Vis *vis = obj_ref_check(L, 1, "vis");
655 File **handle = lua_newuserdata(L, sizeof *handle);
656 *handle = vis->files;
657 lua_pushcclosure(L, files_iter, 1);
658 return 1;
661 static int files_iter(lua_State *L) {
662 File **handle = lua_touserdata(L, lua_upvalueindex(1));
663 if (!*handle)
664 return 0;
665 File *file = obj_ref_new(L, *handle, VIS_LUA_TYPE_FILE);
666 if (file)
667 *handle = file->next;
668 return 1;
671 /***
672 * Create an iterator over all mark names.
673 * @function mark_names
674 * @return the new iterator
675 * @usage
676 * local marks = vis.win.marks
677 * for name in vis:mark_names() do
678 * local mark = marks[name]
679 * for i = 1, #mark do
680 * -- do somthing with: name, mark[i].start, mark[i].finish
681 * end
682 * end
684 static int mark_names_iter(lua_State *L);
685 static int mark_names(lua_State *L) {
686 enum VisMark *handle = lua_newuserdata(L, sizeof *handle);
687 *handle = 0;
688 lua_pushcclosure(L, mark_names_iter, 1);
689 return 1;
692 static int mark_names_iter(lua_State *L) {
693 char mark = '\0';
694 enum VisMark *handle = lua_touserdata(L, lua_upvalueindex(1));
695 if (*handle < LENGTH(vis_marks))
696 mark = vis_marks[*handle].name;
697 else if (VIS_MARK_a <= *handle && *handle <= VIS_MARK_z)
698 mark = 'a' + *handle - VIS_MARK_a;
699 if (mark) {
700 char name[2] = { mark, '\0' };
701 lua_pushstring(L, name);
702 (*handle)++;
703 return 1;
705 return 0;
708 /***
709 * Create an iterator over all register names.
710 * @function register_names
711 * @return the new iterator
712 * @usage
713 * for name in vis:register_names() do
714 * local reg = vis.registers[name]
715 * for i = 1, #reg do
716 * -- do something with register value reg[i]
717 * end
718 * end
720 static int register_names_iter(lua_State *L);
721 static int register_names(lua_State *L) {
722 enum VisRegister *handle = lua_newuserdata(L, sizeof *handle);
723 *handle = 0;
724 lua_pushcclosure(L, register_names_iter, 1);
725 return 1;
728 static int register_names_iter(lua_State *L) {
729 char reg = '\0';
730 enum VisRegister *handle = lua_touserdata(L, lua_upvalueindex(1));
731 if (*handle < LENGTH(vis_registers))
732 reg = vis_registers[*handle].name;
733 else if (VIS_REG_a <= *handle && *handle <= VIS_REG_z)
734 reg = 'a' + *handle - VIS_REG_a;
735 if (reg) {
736 char name[2] = { reg, '\0' };
737 lua_pushstring(L, name);
738 (*handle)++;
739 return 1;
741 return 0;
744 /***
745 * Execute a `:`-command.
746 * @function command
747 * @tparam string command the command to execute
748 * @treturn bool whether the command succeeded
749 * @usage
750 * vis:command("set number")
752 static int command(lua_State *L) {
753 Vis *vis = obj_ref_check(L, 1, "vis");
754 const char *cmd = luaL_checkstring(L, 2);
755 bool ret = vis_cmd(vis, cmd);
756 lua_pushboolean(L, ret);
757 return 1;
760 /***
761 * Display a short message.
763 * The single line message will be displayed at the bottom of
764 * the scren and automatically hidden once a key is pressed.
766 * @function info
767 * @tparam string message the message to display
769 static int info(lua_State *L) {
770 Vis *vis = obj_ref_check(L, 1, "vis");
771 const char *msg = luaL_checkstring(L, 2);
772 vis_info_show(vis, "%s", msg);
773 return 0;
776 /***
777 * Display a multi line message.
779 * Opens a new window and displays an arbitrarily long message.
781 * @function message
782 * @tparam string message the message to display
784 static int message(lua_State *L) {
785 Vis *vis = obj_ref_check(L, 1, "vis");
786 const char *msg = luaL_checkstring(L, 2);
787 vis_message_show(vis, msg);
788 return 0;
791 /***
792 * Register a Lua function as key action.
793 * @function action_register
794 * @tparam string name the name of the action, can be referred to in key bindings as `<name>` pseudo key
795 * @tparam Function func the lua function implementing the key action (see @{keyhandler})
796 * @tparam[opt] string help the single line help text as displayed in `:help`
797 * @treturn KeyAction action the registered key action
798 * @see Vis:map
799 * @see Window:map
801 static int action_register(lua_State *L) {
802 Vis *vis = obj_ref_check(L, 1, "vis");
803 const char *name = luaL_checkstring(L, 2);
804 const void *func = func_ref_new(L, 3);
805 const char *help = luaL_optstring(L, 4, NULL);
806 KeyAction *action = vis_action_new(vis, name, help, keymapping, (Arg){ .v = func });
807 if (!action)
808 goto err;
809 if (!vis_action_register(vis, action))
810 goto err;
811 obj_ref_new(L, action, VIS_LUA_TYPE_KEYACTION);
812 return 1;
813 err:
814 vis_action_free(vis, action);
815 lua_pushnil(L);
816 return 1;
819 static int keymap(lua_State *L, Vis *vis, Win *win) {
820 int mode = luaL_checkint(L, 2);
821 const char *key = luaL_checkstring(L, 3);
822 const char *help = luaL_optstring(L, 5, NULL);
823 KeyBinding *binding = vis_binding_new(vis);
824 if (!binding)
825 goto err;
826 if (lua_isstring(L, 4)) {
827 const char *alias = luaL_checkstring(L, 4);
828 if (!(binding->alias = strdup(alias)))
829 goto err;
830 } else if (lua_isfunction(L, 4)) {
831 const void *func = func_ref_new(L, 4);
832 if (!(binding->action = vis_action_new(vis, NULL, help, keymapping, (Arg){ .v = func })))
833 goto err;
834 } else if (lua_isuserdata(L, 4)) {
835 binding->action = obj_ref_check(L, 4, VIS_LUA_TYPE_KEYACTION);
838 if (win) {
839 if (!vis_window_mode_map(win, mode, true, key, binding))
840 goto err;
841 } else {
842 if (!vis_mode_map(vis, mode, true, key, binding))
843 goto err;
846 lua_pushboolean(L, true);
847 return 1;
848 err:
849 vis_binding_free(vis, binding);
850 lua_pushboolean(L, false);
851 return 1;
854 /***
855 * Map a key to a Lua function.
857 * Creates a new key mapping in a given mode.
859 * @function map
860 * @tparam int mode the mode to which the mapping should be added
861 * @tparam string key the key to map
862 * @tparam function func the Lua function to handle the key mapping (see @{keyhandler})
863 * @tparam[opt] string help the single line help text as displayed in `:help`
864 * @treturn bool whether the mapping was successfully established
865 * @see Window:map
866 * @usage
867 * vis:map(vis.modes.INSERT, "<C-k>", function(keys)
868 * if #keys < 2 then
869 * return -1 -- need more input
870 * end
871 * local digraph = keys:sub(1, 2)
872 * if digraph == "l*" then
873 * vis:feedkeys('λ')
874 * return 2 -- consume 2 bytes of input
875 * end
876 * end, "Insert digraph")
878 /***
879 * Setup a key alias.
881 * This is equivalent to `vis:command('map! mode key alias')`.
883 * Mappings are always recursive!
884 * @function map
885 * @tparam int mode the mode to which the mapping should be added
886 * @tparam string key the key to map
887 * @tparam string alias the key to map to
888 * @treturn bool whether the mapping was successfully established
889 * @see Window:map
890 * @usage
891 * vis:map(vis.modes.NORMAL, "j", "k")
893 /***
894 * Map a key to a key action.
896 * @function map
897 * @tparam int mode the mode to which the mapping should be added
898 * @tparam string key the key to map
899 * @param action the action to map
900 * @treturn bool whether the mapping was successfully established
901 * @see Window:map
902 * @usage
903 * local action = vis:action_register("info", function()
904 * vis:info("Mapping works!")
905 * end, "Info message help text")
906 * vis:map(vis.modes.NORMAL, "gh", action)
907 * vis:map(vis.modes.NORMAL, "gl", action)
909 static int map(lua_State *L) {
910 Vis *vis = obj_ref_check(L, 1, "vis");
911 return keymap(L, vis, NULL);
914 /***
915 * Unmap a global key binding.
917 * @function unmap
918 * @tparam int mode the mode from which the mapping should be removed
919 * @tparam string key the mapping to remove
920 * @treturn bool whether the mapping was successfully removed
921 * @see Window:unmap
923 static int keyunmap(lua_State *L, Vis *vis, Win *win) {
924 enum VisMode mode = luaL_checkint(L, 2);
925 const char *key = luaL_checkstring(L, 3);
926 bool ret;
927 if (!win)
928 ret = vis_mode_unmap(vis, mode, key);
929 else
930 ret = vis_window_mode_unmap(win, mode, key);
931 lua_pushboolean(L, ret);
932 return 1;
935 static int unmap(lua_State *L) {
936 Vis *vis = obj_ref_check(L, 1, "vis");
937 return keyunmap(L, vis, NULL);
940 /***
941 * Get all currently active mappings of a mode.
943 * @function mappings
944 * @tparam int mode the mode to query
945 * @treturn table the active mappings and their associated help texts
946 * @usage
947 * local bindings = vis:mappings(vis.modes.NORMAL)
948 * for key, help in pairs(bindings) do
949 * -- do something
950 * end
951 * @see Vis:map
953 static bool binding_collect(const char *key, void *value, void *ctx) {
954 lua_State *L = ctx;
955 KeyBinding *binding = value;
956 lua_getfield(L, -1, key);
957 bool new = lua_isnil(L, -1);
958 lua_pop(L, 1);
959 if (new) {
960 const char *help = binding->alias ? binding->alias : VIS_HELP_USE(binding->action->help);
961 lua_pushstring(L, help ? help : "");
962 lua_setfield(L, -2, key);
964 return true;
967 static int mappings(lua_State *L) {
968 Vis *vis = obj_ref_check(L, 1, "vis");
969 lua_newtable(L);
970 for (Mode *mode = mode_get(vis, luaL_checkint(L, 2)); mode; mode = mode->parent) {
971 if (!mode->bindings)
972 continue;
973 map_iterate(mode->bindings, binding_collect, vis->lua);
975 return 1;
978 /***
979 * Execute a motion.
981 * @function motion
982 * @tparam int id the id of the motion to execute
983 * @treturn bool whether the id was valid
984 * @local
986 static int motion(lua_State *L) {
987 Vis *vis = obj_ref_check(L, 1, "vis");
988 enum VisMotion id = luaL_checkunsigned(L, 2);
989 // TODO handle var args?
990 lua_pushboolean(L, vis && vis_motion(vis, id));
991 return 1;
994 static size_t motion_lua(Vis *vis, Win *win, void *data, size_t pos) {
995 lua_State *L = vis->lua;
996 if (!L || !func_ref_get(L, data) || !obj_ref_new(L, win, VIS_LUA_TYPE_WINDOW))
997 return EPOS;
999 lua_pushunsigned(L, pos);
1000 if (pcall(vis, L, 2, 1) != 0)
1001 return EPOS;
1002 return getpos(L, -1);
1005 /***
1006 * Register a custom motion.
1008 * @function motion_register
1009 * @tparam function motion the Lua function implementing the motion
1010 * @treturn int the associated motion id, or `-1` on failure
1011 * @see motion, motion_new
1012 * @local
1013 * @usage
1014 * -- custom motion advancing to the next byte
1015 * local id = vis:motion_register(function(win, pos)
1016 * return pos+1
1017 * end)
1019 static int motion_register(lua_State *L) {
1020 Vis *vis = obj_ref_check(L, 1, "vis");
1021 const void *func = func_ref_new(L, 2);
1022 int id = vis_motion_register(vis, (void*)func, motion_lua);
1023 lua_pushinteger(L, id);
1024 return 1;
1027 /***
1028 * Execute an operator.
1030 * @function operator
1031 * @tparam int id the id of the operator to execute
1032 * @treturn bool whether the id was valid
1033 * @local
1035 static int operator(lua_State *L) {
1036 Vis *vis = obj_ref_check(L, 1, "vis");
1037 enum VisOperator id = luaL_checkunsigned(L, 2);
1038 // TODO handle var args?
1039 lua_pushboolean(L, vis && vis_operator(vis, id));
1040 return 1;
1043 static size_t operator_lua(Vis *vis, Text *text, OperatorContext *c) {
1044 lua_State *L = vis->lua;
1045 if (!L || !func_ref_get(L, c->context))
1046 return EPOS;
1047 File *file = vis->files;
1048 while (file && (file->internal || file->text != text))
1049 file = file->next;
1050 if (!file || !obj_ref_new(L, file, VIS_LUA_TYPE_FILE))
1051 return EPOS;
1052 pushrange(L, &c->range);
1053 pushpos(L, c->pos);
1054 if (pcall(vis, L, 3, 1) != 0)
1055 return EPOS;
1056 return getpos(L, -1);
1059 /***
1060 * Register a custom operator.
1062 * @function operator_register
1063 * @tparam function operator the Lua function implementing the operator
1064 * @treturn int the associated operator id, or `-1` on failure
1065 * @see operator, operator_new
1066 * @local
1067 * @usage
1068 * -- custom operator replacing every 'a' with 'b'
1069 * local id = vis:operator_register(function(file, range, pos)
1070 * local data = file:content(range)
1071 * data = data:gsub("a", "b")
1072 * file:delete(range)
1073 * file:insert(range.start, data)
1074 * return range.start -- new cursor location
1075 * end)
1077 static int operator_register(lua_State *L) {
1078 Vis *vis = obj_ref_check(L, 1, "vis");
1079 const void *func = func_ref_new(L, 2);
1080 int id = vis_operator_register(vis, operator_lua, (void*)func);
1081 lua_pushinteger(L, id);
1082 return 1;
1085 /***
1086 * Execute a text object.
1088 * @function textobject
1089 * @tparam int id the id of the text object to execute
1090 * @treturn bool whether the id was valid
1091 * @see textobject_register, textobject_new
1092 * @local
1094 static int textobject(lua_State *L) {
1095 Vis *vis = obj_ref_check(L, 1, "vis");
1096 enum VisTextObject id = luaL_checkunsigned(L, 2);
1097 lua_pushboolean(L, vis_textobject(vis, id));
1098 return 1;
1101 static Filerange textobject_lua(Vis *vis, Win *win, void *data, size_t pos) {
1102 lua_State *L = vis->lua;
1103 if (!L || !func_ref_get(L, data) || !obj_ref_new(L, win, VIS_LUA_TYPE_WINDOW))
1104 return text_range_empty();
1105 lua_pushunsigned(L, pos);
1106 if (pcall(vis, L, 2, 2) != 0 || lua_isnil(L, -1))
1107 return text_range_empty();
1108 return text_range_new(getpos(L, -2), getpos(L, -1));
1111 /***
1112 * Register a custom text object.
1114 * @function textobject_register
1115 * @tparam function textobject the Lua function implementing the text object
1116 * @treturn int the associated text object id, or `-1` on failure
1117 * @see textobject, textobject_new
1118 * @local
1119 * @usage
1120 * -- custom text object covering the next byte
1121 * local id = vis:textobject_register(function(win, pos)
1122 * return pos, pos+1
1123 * end)
1125 static int textobject_register(lua_State *L) {
1126 Vis *vis = obj_ref_check(L, 1, "vis");
1127 const void *func = func_ref_new(L, 2);
1128 int id = vis_textobject_register(vis, 0, (void*)func, textobject_lua);
1129 lua_pushinteger(L, id);
1130 return 1;
1133 static bool option_lua(Vis *vis, Win *win, void *context, bool toggle,
1134 enum VisOption flags, const char *name, Arg *value) {
1135 lua_State *L = vis->lua;
1136 if (!L || !func_ref_get(L, context))
1137 return false;
1138 if (flags & VIS_OPTION_TYPE_BOOL)
1139 lua_pushboolean(L, value->b);
1140 else if (flags & VIS_OPTION_TYPE_STRING)
1141 lua_pushstring(L, value->s);
1142 else if (flags & VIS_OPTION_TYPE_NUMBER)
1143 lua_pushnumber(L, value->i);
1144 else
1145 return false;
1146 lua_pushboolean(L, toggle);
1147 return pcall(vis, L, 2, 2) == 0 && (!lua_isboolean(L, -1) || lua_toboolean(L, -1));
1150 /***
1151 * Register a custom `:set` option.
1153 * @function option_register
1154 * @tparam string name the option name
1155 * @tparam string type the option type (`bool`, `string` or `number`)
1156 * @tparam function handler the Lua function being called when the option is changed
1157 * @tparam[opt] string help the single line help text as displayed in `:help`
1158 * @treturn bool whether the option was successfully registered
1159 * @usage
1160 * vis:option_register("foo", "bool", function(value, toogle)
1161 * if not vis.win then return false end
1162 * vis.win.foo = toogle and not vis.win.foo or value
1163 * vis:info("Option foo = " .. tostring(vis.win.foo))
1164 * return true
1165 * end, "Foo enables superpowers")
1167 static int option_register(lua_State *L) {
1168 Vis *vis = obj_ref_check(L, 1, "vis");
1169 const char *name = luaL_checkstring(L, 2);
1170 const char *type = luaL_checkstring(L, 3);
1171 const void *func = func_ref_new(L, 4);
1172 const char *help = luaL_optstring(L, 5, NULL);
1173 const char *names[] = { name, NULL };
1174 enum VisOption flags = 0;
1175 if (strcmp(type, "string") == 0)
1176 flags |= VIS_OPTION_TYPE_STRING;
1177 else if (strcmp(type, "number") == 0)
1178 flags |= VIS_OPTION_TYPE_NUMBER;
1179 else
1180 flags |= VIS_OPTION_TYPE_BOOL;
1181 bool ret = vis_option_register(vis, names, flags, option_lua, (void*)func, help);
1182 lua_pushboolean(L, ret);
1183 return 1;
1186 /***
1187 * Unregister a `:set` option.
1189 * @function option_unregister
1190 * @tparam string name the option name
1191 * @treturn bool whether the option was successfully unregistered
1193 static int option_unregister(lua_State *L) {
1194 Vis *vis = obj_ref_check(L, 1, "vis");
1195 const char *name = luaL_checkstring(L, 2);
1196 bool ret = vis_option_unregister(vis, name);
1197 lua_pushboolean(L, ret);
1198 return 1;
1201 static bool command_lua(Vis *vis, Win *win, void *data, bool force, const char *argv[], Selection *sel, Filerange *range) {
1202 lua_State *L = vis->lua;
1203 if (!L || !func_ref_get(L, data))
1204 return false;
1205 lua_newtable(L);
1206 for (size_t i = 0; argv[i]; i++) {
1207 lua_pushunsigned(L, i);
1208 lua_pushstring(L, argv[i]);
1209 lua_settable(L, -3);
1211 lua_pushboolean(L, force);
1212 if (!obj_ref_new(L, win, VIS_LUA_TYPE_WINDOW))
1213 return false;
1214 if (!sel)
1215 sel = view_selections_primary_get(win->view);
1216 if (!obj_lightref_new(L, sel, VIS_LUA_TYPE_SELECTION))
1217 return false;
1218 pushrange(L, range);
1219 if (pcall(vis, L, 5, 1) != 0)
1220 return false;
1221 return lua_toboolean(L, -1);
1224 /***
1225 * Register a custom `:`-command.
1227 * @function command_register
1228 * @tparam string name the command name
1229 * @tparam function command the Lua function implementing the command
1230 * @tparam[opt] string help the single line help text as displayed in `:help`
1231 * @treturn bool whether the command has been successfully registered
1232 * @usage
1233 * vis:command_register("foo", function(argv, force, win, selection, range)
1234 * for i,arg in ipairs(argv) do
1235 * print(i..": "..arg)
1236 * end
1237 * print("was command forced with ! "..(force and "yes" or "no"))
1238 * print(win.file.name)
1239 * print(selection.pos)
1240 * print(range ~= nil and ('['..range.start..', '..range.finish..']') or "invalid range")
1241 * return true;
1242 * end)
1244 static int command_register(lua_State *L) {
1245 Vis *vis = obj_ref_check(L, 1, "vis");
1246 const char *name = luaL_checkstring(L, 2);
1247 const void *func = func_ref_new(L, 3);
1248 const char *help = luaL_optstring(L, 4, "");
1249 bool ret = vis_cmd_register(vis, name, help, (void*)func, command_lua);
1250 lua_pushboolean(L, ret);
1251 return 1;
1254 /***
1255 * Push keys to input queue and interpret them.
1257 * The keys are processed as if they were read from the keyboard.
1259 * @function feedkeys
1260 * @tparam string keys the keys to interpret
1262 static int feedkeys(lua_State *L) {
1263 Vis *vis = obj_ref_check(L, 1, "vis");
1264 const char *keys = luaL_checkstring(L, 2);
1265 vis_keys_feed(vis, keys);
1266 return 0;
1269 /***
1270 * Insert keys at all cursor positions of active window.
1272 * This function behaves as if the keys were entered in insert mode,
1273 * but in contrast to @{Vis:feedkeys} it bypasses the input queue,
1274 * meaning mappings do not apply and the keys will not be recorded in macros.
1276 * @function insert
1277 * @tparam string keys the keys to insert
1278 * @see Vis:feedkeys
1280 static int insert(lua_State *L) {
1281 Vis *vis = obj_ref_check(L, 1, "vis");
1282 size_t len;
1283 const char *keys = luaL_checklstring(L, 2, &len);
1284 vis_insert_key(vis, keys, len);
1285 return 0;
1288 /***
1289 * Replace keys at all cursor positions of active window.
1291 * This function behaves as if the keys were entered in replace mode,
1292 * but in contrast to @{Vis:feedkeys} it bypasses the input queue,
1293 * meaning mappings do not apply and the keys will not be recorded in macros.
1295 * @function replace
1296 * @tparam string keys the keys to insert
1297 * @see Vis:feedkeys
1299 static int replace(lua_State *L) {
1300 Vis *vis = obj_ref_check(L, 1, "vis");
1301 size_t len;
1302 const char *keys = luaL_checklstring(L, 2, &len);
1303 vis_replace_key(vis, keys, len);
1304 return 0;
1307 /***
1308 * Terminate editor process.
1310 * Termination happens upon the next iteration of the main event loop.
1311 * This means the calling Lua code will be executed further until it
1312 * eventually hands over control to the editor core. The exit status
1313 * of the most recent call is used.
1315 * All unsaved chanes will be lost!
1317 * @function exit
1318 * @tparam int code the exit status returned to the operating system
1320 static int exit_func(lua_State *L) {
1321 Vis *vis = obj_ref_check(L, 1, "vis");
1322 int code = luaL_checkint(L, 2);
1323 vis_exit(vis, code);
1324 return 0;
1327 /***
1328 * Pipe file range to external process and collect output.
1330 * The editor core will be blocked while the external process is running.
1332 * @function pipe
1333 * @tparam File file the file to which the range applies
1334 * @tparam Range range the range to pipe
1335 * @tparam string command the command to execute
1336 * @treturn int code the exit status of the executed command
1337 * @treturn string stdout the data written to stdout
1338 * @treturn string stderr the data written to stderr
1340 static int pipe_func(lua_State *L) {
1341 Vis *vis = obj_ref_check(L, 1, "vis");
1342 File *file = obj_ref_check(L, 2, VIS_LUA_TYPE_FILE);
1343 Filerange range = getrange(L, 3);
1344 const char *cmd = luaL_checkstring(L, 4);
1345 char *out = NULL, *err = NULL;
1346 int status = vis_pipe_collect(vis, file, &range, (const char*[]){ cmd, NULL }, &out, &err);
1347 lua_pushinteger(L, status);
1348 if (out)
1349 lua_pushstring(L, out);
1350 else
1351 lua_pushnil(L);
1352 free(out);
1353 if (err)
1354 lua_pushstring(L, err);
1355 else
1356 lua_pushnil(L);
1357 free(err);
1358 vis_draw(vis);
1359 return 3;
1361 /***
1362 * Redraw complete user interface.
1364 * Will trigger redraw events, make sure to avoid recursive events.
1366 * @function draw
1368 static int redraw(lua_State *L) {
1369 Vis *vis = obj_ref_check(L, 1, "vis");
1370 vis_redraw(vis);
1371 return 0;
1373 /***
1374 * Currently active window.
1375 * @tfield Window win
1376 * @see windows
1378 /***
1379 * Currently active mode.
1380 * @tfield modes mode
1382 /***
1383 * Whether a macro is being recorded.
1384 * @tfield bool recording
1386 /***
1387 * Currently unconsumed keys in the input queue.
1388 * @tfield string input_queue
1390 static int vis_index(lua_State *L) {
1391 Vis *vis = obj_ref_check(L, 1, "vis");
1393 if (lua_isstring(L, 2)) {
1394 const char *key = lua_tostring(L, 2);
1395 if (strcmp(key, "win") == 0) {
1396 if (vis->win)
1397 obj_ref_new(L, vis->win, VIS_LUA_TYPE_WINDOW);
1398 else
1399 lua_pushnil(L);
1400 return 1;
1403 if (strcmp(key, "mode") == 0) {
1404 lua_pushunsigned(L, vis->mode->id);
1405 return 1;
1408 if (strcmp(key, "input_queue") == 0) {
1409 lua_pushstring(L, buffer_content0(&vis->input_queue));
1410 return 1;
1413 if (strcmp(key, "recording") == 0) {
1414 lua_pushboolean(L, vis_macro_recording(vis));
1415 return 1;
1418 if (strcmp(key, "count") == 0) {
1419 int count = vis_count_get(vis);
1420 if (count == VIS_COUNT_UNKNOWN)
1421 lua_pushnil(L);
1422 else
1423 lua_pushunsigned(L, count);
1424 return 1;
1427 if (strcmp(key, "registers") == 0) {
1428 obj_ref_new(L, vis->ui, VIS_LUA_TYPE_REGISTERS);
1429 return 1;
1432 if (strcmp(key, "ui") == 0) {
1433 obj_ref_new(L, vis->ui, VIS_LUA_TYPE_UI);
1434 return 1;
1438 return index_common(L);
1441 static int vis_newindex(lua_State *L) {
1442 Vis *vis = obj_ref_check(L, 1, "vis");
1443 if (lua_isstring(L, 2)) {
1444 const char *key = lua_tostring(L, 2);
1445 if (strcmp(key, "mode") == 0) {
1446 enum VisMode mode = luaL_checkunsigned(L, 3);
1447 vis_mode_switch(vis, mode);
1448 return 0;
1451 if (strcmp(key, "count") == 0) {
1452 int count;
1453 if (lua_isnil(L, 3))
1454 count = VIS_COUNT_UNKNOWN;
1455 else
1456 count = luaL_checkunsigned(L, 3);
1457 vis_count_set(vis, count);
1458 return 0;
1461 if (strcmp(key, "win") == 0) {
1462 vis_window_focus(obj_ref_check(L, 3, VIS_LUA_TYPE_WINDOW));
1463 return 0;
1466 return newindex_common(L);
1469 static const struct luaL_Reg vis_lua[] = {
1470 { "files", files },
1471 { "windows", windows },
1472 { "mark_names", mark_names },
1473 { "register_names", register_names },
1474 { "command", command },
1475 { "info", info },
1476 { "message", message },
1477 { "map", map },
1478 { "unmap", unmap },
1479 { "mappings", mappings },
1480 { "operator", operator },
1481 { "operator_register", operator_register },
1482 { "motion", motion },
1483 { "motion_register", motion_register },
1484 { "textobject", textobject },
1485 { "textobject_register", textobject_register },
1486 { "option_register", option_register },
1487 { "option_unregister", option_unregister },
1488 { "command_register", command_register },
1489 { "feedkeys", feedkeys },
1490 { "insert", insert },
1491 { "replace", replace },
1492 { "action_register", action_register },
1493 { "exit", exit_func },
1494 { "pipe", pipe_func },
1495 { "redraw", redraw },
1496 { "__index", vis_index },
1497 { "__newindex", vis_newindex },
1498 { NULL, NULL },
1501 static const struct luaL_Reg ui_funcs[] = {
1502 { "__index", index_common },
1503 { NULL, NULL },
1506 static int registers_index(lua_State *L) {
1507 lua_newtable(L);
1508 Vis *vis = lua_touserdata(L, lua_upvalueindex(1));
1509 const char *symbol = luaL_checkstring(L, 2);
1510 if (strlen(symbol) != 1)
1511 return 1;
1512 enum VisRegister reg = vis_register_from(vis, symbol[0]);
1513 if (reg >= VIS_REG_INVALID)
1514 return 1;
1515 Array data = vis_register_get(vis, reg);
1516 for (size_t i = 0, len = array_length(&data); i < len; i++) {
1517 TextString *string = array_get(&data, i);
1518 lua_pushunsigned(L, i+1);
1519 lua_pushlstring(L, string->data, string->len);
1520 lua_settable(L, -3);
1522 array_release(&data);
1523 return 1;
1526 static int registers_newindex(lua_State *L) {
1527 Vis *vis = lua_touserdata(L, lua_upvalueindex(1));
1528 const char *symbol = luaL_checkstring(L, 2);
1529 if (strlen(symbol) != 1)
1530 return 0;
1531 enum VisRegister reg = vis_register_from(vis, symbol[0]);
1532 Array data;
1533 array_init_sized(&data, sizeof(TextString));
1535 if (lua_istable(L, 3)) {
1536 lua_pushnil(L);
1537 while (lua_next(L, 3)) {
1538 TextString string;
1539 string.data = luaL_checklstring(L, -1, &string.len);
1540 array_add(&data, &string);
1541 lua_pop(L, 1);
1545 vis_register_set(vis, reg, &data);
1546 array_release(&data);
1547 return 0;
1550 static int registers_len(lua_State *L) {
1551 Vis *vis = lua_touserdata(L, lua_upvalueindex(1));
1552 lua_pushunsigned(L, LENGTH(vis->registers));
1553 return 1;
1556 static const struct luaL_Reg registers_funcs[] = {
1557 { "__index", registers_index },
1558 { "__newindex", registers_newindex },
1559 { "__len", registers_len },
1560 { NULL, NULL },
1563 /***
1564 * A window object.
1565 * @type Window
1568 /***
1569 * Viewport currently being displayed.
1570 * @tfield Range viewport
1572 /***
1573 * The window width.
1574 * @tfield int width
1576 /***
1577 * The window height.
1578 * @tfield int height
1580 /***
1581 * The file being displayed in this window.
1582 * @tfield File file
1584 /***
1585 * The primary selection of this window.
1586 * @tfield Selection selection
1588 /***
1589 * The selections of this window.
1590 * @tfield Array(Selection) selections
1592 /***
1593 * Window marks.
1594 * Most of these marks are stored in the associated File object, meaning they
1595 * are the same in all windows displaying the same file.
1596 * @field marks array to access the marks of this window by single letter name
1597 * @see Vis:marks_names
1599 static int window_index(lua_State *L) {
1600 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1602 if (lua_isstring(L, 2)) {
1603 const char *key = lua_tostring(L, 2);
1605 if (strcmp(key, "viewport") == 0) {
1606 Filerange r = view_viewport_get(win->view);
1607 pushrange(L, &r);
1608 return 1;
1611 if (strcmp(key, "width") == 0) {
1612 lua_pushunsigned(L, vis_window_width_get(win));
1613 return 1;
1616 if (strcmp(key, "height") == 0) {
1617 lua_pushunsigned(L, vis_window_height_get(win));
1618 return 1;
1621 if (strcmp(key, "file") == 0) {
1622 obj_ref_new(L, win->file, VIS_LUA_TYPE_FILE);
1623 return 1;
1626 if (strcmp(key, "selection") == 0) {
1627 Selection *sel = view_selections_primary_get(win->view);
1628 obj_lightref_new(L, sel, VIS_LUA_TYPE_SELECTION);
1629 return 1;
1632 if (strcmp(key, "selections") == 0) {
1633 obj_ref_new(L, win->view, VIS_LUA_TYPE_SELECTIONS);
1634 return 1;
1637 if (strcmp(key, "marks") == 0) {
1638 obj_ref_new(L, &win->saved_selections, VIS_LUA_TYPE_MARKS);
1639 return 1;
1643 return index_common(L);
1646 static int window_selections_iterator_next(lua_State *L) {
1647 Selection **handle = lua_touserdata(L, lua_upvalueindex(1));
1648 if (!*handle)
1649 return 0;
1650 Selection *sel = obj_lightref_new(L, *handle, VIS_LUA_TYPE_SELECTION);
1651 if (!sel)
1652 return 0;
1653 *handle = view_selections_next(sel);
1654 return 1;
1657 /***
1658 * Create an iterator over all selections of this window.
1659 * @function selections_iterator
1660 * @return the new iterator
1662 static int window_selections_iterator(lua_State *L) {
1663 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1664 Selection **handle = lua_newuserdata(L, sizeof *handle);
1665 *handle = view_selections(win->view);
1666 lua_pushcclosure(L, window_selections_iterator_next, 1);
1667 return 1;
1670 /***
1671 * Set up a window local key mapping.
1672 * The function signatures are the same as for @{Vis:map}.
1673 * @function map
1674 * @param ...
1675 * @see Vis:map
1677 static int window_map(lua_State *L) {
1678 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1679 return keymap(L, win->vis, win);
1682 /***
1683 * Remove a window local key mapping.
1684 * The function signature is the same as for @{Vis:unmap}.
1685 * @function unmap
1686 * @param ...
1687 * @see Vis:unmap
1689 static int window_unmap(lua_State *L) {
1690 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1691 return keyunmap(L, win->vis, win);
1694 /***
1695 * Define a display style.
1696 * @function style_define
1697 * @tparam int id the style id to use
1698 * @tparam string style the style definition
1699 * @treturn bool whether the style definition has been successfully
1700 * associated with the given id
1701 * @see style
1702 * @usage
1703 * win:style_define(win.STYLE_DEFAULT, "fore:red")
1705 static int window_style_define(lua_State *L) {
1706 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1707 enum UiStyle id = luaL_checkunsigned(L, 2);
1708 const char *style = luaL_checkstring(L, 3);
1709 bool ret = view_style_define(win->view, id, style);
1710 lua_pushboolean(L, ret);
1711 return 1;
1714 /***
1715 * Style a window range.
1717 * The style will be cleared after every window redraw.
1718 * @function style
1719 * @tparam int id the display style as registered with @{style_define}
1720 * @tparam int start the absolute file position in bytes
1721 * @tparam int finish the end position
1722 * @see style_define
1723 * @usage
1724 * win:style(win.STYLE_DEFAULT, 0, 10)
1726 static int window_style(lua_State *L) {
1727 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1728 enum UiStyle style = luaL_checkunsigned(L, 2);
1729 size_t start = checkpos(L, 3);
1730 size_t end = checkpos(L, 4);
1731 view_style(win->view, style, start, end);
1732 return 0;
1735 /***
1736 * Set window status line.
1738 * @function status
1739 * @tparam string left the left aligned part of the status line
1740 * @tparam[opt] string right the right aligned part of the status line
1742 static int window_status(lua_State *L) {
1743 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1744 char status[1024] = "";
1745 int width = vis_window_width_get(win);
1746 const char *left = luaL_checkstring(L, 2);
1747 const char *right = luaL_optstring(L, 3, "");
1748 int left_width = text_string_width(left, strlen(left));
1749 int right_width = text_string_width(right, strlen(right));
1750 int spaces = width - left_width - right_width;
1751 if (spaces < 1)
1752 spaces = 1;
1753 snprintf(status, sizeof(status)-1, "%s%*s%s", left, spaces, " ", right);
1754 vis_window_status(win, status);
1755 return 0;
1758 /***
1759 * Redraw window content.
1761 * @function draw
1763 static int window_draw(lua_State *L) {
1764 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1765 view_draw(win->view);
1766 return 0;
1769 /***
1770 * Close window.
1772 * After a successful call the Window reference becomes invalid and
1773 * must no longer be used. Attempting to close the last window will
1774 * always fail.
1776 * @function close
1777 * @see exit
1778 * @tparam bool force whether unsaved changes should be discarded
1779 * @treturn bool whether the window was closed
1781 static int window_close(lua_State *L) {
1782 Win *win = obj_ref_check(L, 1, VIS_LUA_TYPE_WINDOW);
1783 int count = 0;
1784 for (Win *w = win->vis->windows; w; w = w->next) {
1785 if (!w->file->internal)
1786 count++;
1788 bool force = lua_isboolean(L, 2) && lua_toboolean(L, 2);
1789 bool close = count > 1 && (force || vis_window_closable(win));
1790 if (close)
1791 vis_window_close(win);
1792 lua_pushboolean(L, close);
1793 return 1;
1796 static const struct luaL_Reg window_funcs[] = {
1797 { "__index", window_index },
1798 { "__newindex", newindex_common },
1799 { "selections_iterator", window_selections_iterator },
1800 { "map", window_map },
1801 { "unmap", window_unmap },
1802 { "style_define", window_style_define },
1803 { "style", window_style },
1804 { "status", window_status },
1805 { "draw", window_draw },
1806 { "close", window_close },
1807 { NULL, NULL },
1810 static int window_selections_index(lua_State *L) {
1811 View *view = obj_ref_check(L, 1, VIS_LUA_TYPE_SELECTIONS);
1812 size_t index = luaL_checkunsigned(L, 2);
1813 size_t count = view_selections_count(view);
1814 if (index == 0 || index > count)
1815 goto err;
1816 for (Selection *s = view_selections(view); s; s = view_selections_next(s)) {
1817 if (!--index) {
1818 obj_lightref_new(L, s, VIS_LUA_TYPE_SELECTION);
1819 return 1;
1822 err:
1823 lua_pushnil(L);
1824 return 1;
1827 static int window_selections_len(lua_State *L) {
1828 View *view = obj_ref_check(L, 1, VIS_LUA_TYPE_SELECTIONS);
1829 lua_pushunsigned(L, view_selections_count(view));
1830 return 1;
1833 static const struct luaL_Reg window_selections_funcs[] = {
1834 { "__index", window_selections_index },
1835 { "__len", window_selections_len },
1836 { NULL, NULL },
1839 /***
1840 * A selection object.
1842 * A selection is a non-empty, directed range with two endpoints called
1843 * *cursor* and *anchor*. A selection can be anchored in which case
1844 * the anchor remains fixed while only the position of the cursor is
1845 * adjusted. For non-anchored selections both endpoints are updated. A
1846 * singleton selection covers one character on which both cursor and
1847 * anchor reside. There always exists a primary selection which remains
1848 * visible (i.e. changes to its position will adjust the viewport).
1850 * The range covered by a selection is represented as an interval whose
1851 * endpoints are absolute byte offsets from the start of the file.
1852 * Valid addresses are within the closed interval `[0, file.size]`.
1854 * Selections are currently implemented using character marks into
1855 * the underlying persistent
1856 * [text management data structure](https://github.com/martanne/vis/wiki/Text-management-using-a-piece-chain).
1858 * This has a few consequences you should be aware of:
1860 * - A selection becomes invalid when the delimiting boundaries of the underlying
1861 * text it is referencing is deleted:
1863 * -- leaves selection in an invalid state
1864 * win.file:delete(win.selection.pos, 1)
1865 * assert(win.selection.pos == nil)
1867 * Like a regular mark it will become valid again when the text is reverted
1868 * to the state before the deletion.
1870 * - Inserts after the selection position (`> selection.pos`) will not affect the
1871 * selection postion.
1873 * local pos = win.selection.pos
1874 * win.file:insert(pos+1, "-")
1875 * assert(win.selection.pos == pos)
1877 * - Non-cached inserts before the selection position (`<= selection.pos`) will
1878 * affect the mark and adjust the selection postion by the number of bytes
1879 * which were inserted.
1881 * local pos = win.selection.pos
1882 * win.file:insert(pos, "-")
1883 * assert(win.selection.pos == pos+1)
1885 * - Cached inserts before the selection position (`<= selection.pos`) will
1886 * not affect the selection position because the underlying text is replaced
1887 * inplace.
1889 * For these reasons it is generally recommended to update the selection position
1890 * after a modification. The general procedure amounts to:
1892 * 1. Read out the current selection position
1893 * 2. Perform text modifications
1894 * 3. Update the selection postion
1896 * This is what @{Vis:insert} and @{Vis:replace} do internally.
1898 * @type Selection
1899 * @usage
1900 * local data = "new text"
1901 * local pos = win.selection.pos
1902 * win.file:insert(pos, data)
1903 * win.selection.pos = pos + #data
1906 /***
1907 * The zero based byte position in the file.
1909 * Might be `nil` if the selection is in an invalid state.
1910 * Setting this field will move the cursor endpoint of the
1911 * selection to the given position.
1912 * @tfield int pos
1914 /***
1915 * The 1-based line the cursor of this selection resides on.
1917 * @tfield int line
1918 * @see to
1920 /***
1921 * The 1-based column position the cursor of this selection resides on.
1922 * @tfield int col
1923 * @see to
1925 /***
1926 * The 1-based selection index.
1927 * @tfield int number
1929 /***
1930 * The range covered by this selection.
1931 * @tfield Range range
1933 /***
1934 * Whether this selection is anchored.
1935 * @tfield bool anchored
1937 static int window_selection_index(lua_State *L) {
1938 Selection *sel = obj_lightref_check(L, 1, VIS_LUA_TYPE_SELECTION);
1939 if (!sel) {
1940 lua_pushnil(L);
1941 return 1;
1944 if (lua_isstring(L, 2)) {
1945 const char *key = lua_tostring(L, 2);
1946 if (strcmp(key, "pos") == 0) {
1947 pushpos(L, view_cursors_pos(sel));
1948 return 1;
1951 if (strcmp(key, "line") == 0) {
1952 lua_pushunsigned(L, view_cursors_line(sel));
1953 return 1;
1956 if (strcmp(key, "col") == 0) {
1957 lua_pushunsigned(L, view_cursors_col(sel));
1958 return 1;
1961 if (strcmp(key, "number") == 0) {
1962 lua_pushunsigned(L, view_selections_number(sel)+1);
1963 return 1;
1966 if (strcmp(key, "range") == 0) {
1967 Filerange range = view_selections_get(sel);
1968 pushrange(L, &range);
1969 return 1;
1972 if (strcmp(key, "anchored") == 0) {
1973 lua_pushboolean(L, view_selections_anchored(sel));
1974 return 1;
1979 return index_common(L);
1982 static int window_selection_newindex(lua_State *L) {
1983 Selection *sel = obj_lightref_check(L, 1, VIS_LUA_TYPE_SELECTION);
1984 if (!sel)
1985 return 0;
1986 if (lua_isstring(L, 2)) {
1987 const char *key = lua_tostring(L, 2);
1988 if (strcmp(key, "pos") == 0) {
1989 size_t pos = checkpos(L, 3);
1990 view_cursors_to(sel, pos);
1991 return 0;
1994 if (strcmp(key, "range") == 0) {
1995 Filerange range = getrange(L, 3);
1996 if (text_range_valid(&range)) {
1997 view_selections_set(sel, &range);
1998 view_selections_anchor(sel, true);
1999 } else {
2000 view_selection_clear(sel);
2002 return 0;
2005 if (strcmp(key, "anchored") == 0) {
2006 view_selections_anchor(sel, lua_toboolean(L, 3));
2007 return 0;
2010 return newindex_common(L);
2013 /***
2014 * Move cursor of selection.
2015 * @function to
2016 * @tparam int line the 1-based line number
2017 * @tparam int col the 1-based column number
2019 static int window_selection_to(lua_State *L) {
2020 Selection *sel = obj_lightref_check(L, 1, VIS_LUA_TYPE_SELECTION);
2021 if (sel) {
2022 size_t line = checkpos(L, 2);
2023 size_t col = checkpos(L, 3);
2024 view_cursors_place(sel, line, col);
2026 return 0;
2029 static const struct luaL_Reg window_selection_funcs[] = {
2030 { "__index", window_selection_index },
2031 { "__newindex", window_selection_newindex },
2032 { "to", window_selection_to },
2033 { NULL, NULL },
2036 /***
2037 * A file object.
2038 * @type File
2040 /***
2041 * File name.
2042 * @tfield string name the file name relative to current working directory or `nil` if not yet named
2044 /***
2045 * File path.
2046 * @tfield string path the absolute file path or `nil` if not yet named
2048 /***
2049 * File content by logical lines.
2051 * Assigning to array element `0` (`#lines+1`) will insert a new line at
2052 * the beginning (end) of the file.
2053 * @tfield Array(string) lines the file content accessible as 1-based array
2054 * @see content
2055 * @usage
2056 * local lines = vis.win.file.lines
2057 * for i=1, #lines do
2058 * lines[i] = i .. ": " .. lines[i]
2059 * end
2061 /***
2062 * File size in bytes.
2063 * @tfield int size the current file size in bytes
2065 /***
2066 * File state.
2067 * @tfield bool modified whether the file contains unsaved changes
2069 static int file_index(lua_State *L) {
2070 File *file = obj_ref_check(L, 1, VIS_LUA_TYPE_FILE);
2072 if (lua_isstring(L, 2)) {
2073 const char *key = lua_tostring(L, 2);
2074 if (strcmp(key, "name") == 0) {
2075 lua_pushstring(L, file_name_get(file));
2076 return 1;
2079 if (strcmp(key, "path") == 0) {
2080 lua_pushstring(L, file->name);
2081 return 1;
2084 if (strcmp(key, "lines") == 0) {
2085 obj_ref_new(L, file->text, VIS_LUA_TYPE_TEXT);
2086 return 1;
2089 if (strcmp(key, "size") == 0) {
2090 lua_pushunsigned(L, text_size(file->text));
2091 return 1;
2094 if (strcmp(key, "modified") == 0) {
2095 lua_pushboolean(L, text_modified(file->text));
2096 return 1;
2100 return index_common(L);
2103 /***
2104 * Insert data at position.
2105 * @function insert
2106 * @tparam int pos the 0-based file position in bytes
2107 * @tparam string data the data to insert
2108 * @treturn bool whether the file content was successfully changed
2110 static int file_insert(lua_State *L) {
2111 File *file = obj_ref_check(L, 1, VIS_LUA_TYPE_FILE);
2112 size_t pos = checkpos(L, 2);
2113 size_t len;
2114 luaL_checkstring(L, 3);
2115 const char *data = lua_tolstring(L, 3, &len);
2116 lua_pushboolean(L, text_insert(file->text, pos, data, len));
2117 return 1;
2120 /***
2121 * Delete data at position.
2123 * @function delete
2124 * @tparam int pos the 0-based file position in bytes
2125 * @tparam int len the length in bytes to delete
2126 * @treturn bool whether the file content was successfully changed
2128 /***
2129 * Delete file range.
2131 * @function delete
2132 * @tparam Range range the range to delete
2133 * @treturn bool whether the file content was successfully changed
2135 static int file_delete(lua_State *L) {
2136 File *file = obj_ref_check(L, 1, VIS_LUA_TYPE_FILE);
2137 Filerange range = getrange(L, 2);
2138 lua_pushboolean(L, text_delete_range(file->text, &range));
2139 return 1;
2142 /***
2143 * Create an iterator over all lines of the file.
2145 * For large files this is probably faster than @{lines}.
2146 * @function lines_iterator
2147 * @return the new iterator
2148 * @see lines
2149 * @usage
2150 * for line in file:lines_iterator() do
2151 * -- do something with line
2152 * end
2154 static int file_lines_iterator_it(lua_State *L);
2155 static int file_lines_iterator(lua_State *L) {
2156 /* need to check second parameter first, because obj_ref_check_get
2157 * modifies the stack */
2158 size_t line = luaL_optunsigned(L, 2, 1);
2159 File *file = obj_ref_check_get(L, 1, VIS_LUA_TYPE_FILE);
2160 size_t *pos = lua_newuserdata(L, sizeof *pos);
2161 *pos = text_pos_by_lineno(file->text, line);
2162 lua_pushcclosure(L, file_lines_iterator_it, 2);
2163 return 1;
2166 static int file_lines_iterator_it(lua_State *L) {
2167 File *file = *(File**)lua_touserdata(L, lua_upvalueindex(1));
2168 size_t *start = lua_touserdata(L, lua_upvalueindex(2));
2169 if (*start == text_size(file->text))
2170 return 0;
2171 size_t end = text_line_end(file->text, *start);
2172 size_t len = end - *start;
2173 char *buf = lua_newuserdata(L, len);
2174 if (!buf && len)
2175 return 0;
2176 len = text_bytes_get(file->text, *start, len, buf);
2177 lua_pushlstring(L, buf, len);
2178 *start = text_line_next(file->text, end);
2179 return 1;
2182 /***
2183 * Get file content of position and length.
2185 * @function content
2186 * @tparam int pos the 0-based file position in bytes
2187 * @tparam int len the length in bytes to read
2188 * @treturn string the file content corresponding to the range
2189 * @see lines
2190 * @usage
2191 * local file = vis.win.file
2192 * local text = file:content(0, file.size)
2194 /***
2195 * Get file content of range.
2197 * @function content
2198 * @tparam Range range the range to read
2199 * @treturn string the file content corresponding to the range
2201 static int file_content(lua_State *L) {
2202 File *file = obj_ref_check(L, 1, VIS_LUA_TYPE_FILE);
2203 Filerange range = getrange(L, 2);
2204 if (!text_range_valid(&range))
2205 goto err;
2206 size_t len = text_range_size(&range);
2207 char *data = lua_newuserdata(L, len);
2208 if (!data)
2209 goto err;
2210 len = text_bytes_get(file->text, range.start, len, data);
2211 lua_pushlstring(L, data, len);
2212 return 1;
2213 err:
2214 lua_pushnil(L);
2215 return 1;
2218 /***
2219 * Set mark.
2220 * @function mark_set
2221 * @tparam int pos the position to set the mark to, must be in [0, file.size]
2222 * @treturn Mark mark the mark which can be looked up later
2224 static int file_mark_set(lua_State *L) {
2225 File *file = obj_ref_check(L, 1, VIS_LUA_TYPE_FILE);
2226 size_t pos = checkpos(L, 2);
2227 Mark mark = text_mark_set(file->text, pos);
2228 if (mark)
2229 obj_lightref_new(L, (void*)mark, VIS_LUA_TYPE_MARK);
2230 else
2231 lua_pushnil(L);
2232 return 1;
2235 /***
2236 * Get position of mark.
2237 * @function mark_get
2238 * @tparam Mark mark the mark to look up
2239 * @treturn int pos the position of the mark, or `nil` if invalid
2241 static int file_mark_get(lua_State *L) {
2242 File *file = obj_ref_check(L, 1, VIS_LUA_TYPE_FILE);
2243 Mark mark = (Mark)obj_lightref_check(L, 2, VIS_LUA_TYPE_MARK);
2244 size_t pos = text_mark_get(file->text, mark);
2245 if (pos == EPOS)
2246 lua_pushnil(L);
2247 else
2248 lua_pushunsigned(L, pos);
2249 return 1;
2252 /***
2253 * Word text object.
2255 * @function text_object_word
2256 * @tparam int pos the position which must be part of the word
2257 * @treturn Range range the range
2260 /***
2261 * WORD text object.
2263 * @function text_object_longword
2264 * @tparam int pos the position which must be part of the word
2265 * @treturn Range range the range
2268 static int file_text_object(lua_State *L) {
2269 Filerange range = text_range_empty();
2270 File *file = obj_ref_check(L, 1, VIS_LUA_TYPE_FILE);
2271 size_t pos = checkpos(L, 2);
2272 size_t idx = lua_tointeger(L, lua_upvalueindex(1));
2273 if (idx < LENGTH(vis_textobjects)) {
2274 const TextObject *txtobj = &vis_textobjects[idx];
2275 if (txtobj->txt)
2276 range = txtobj->txt(file->text, pos);
2278 pushrange(L, &range);
2279 return 1;
2282 static const struct luaL_Reg file_funcs[] = {
2283 { "__index", file_index },
2284 { "__newindex", newindex_common },
2285 { "insert", file_insert },
2286 { "delete", file_delete },
2287 { "lines_iterator", file_lines_iterator },
2288 { "content", file_content },
2289 { "mark_set", file_mark_set },
2290 { "mark_get", file_mark_get },
2291 { NULL, NULL },
2294 static int file_lines_index(lua_State *L) {
2295 Text *txt = obj_ref_check(L, 1, VIS_LUA_TYPE_TEXT);
2296 size_t line = luaL_checkunsigned(L, 2);
2297 size_t start = text_pos_by_lineno(txt, line);
2298 size_t end = text_line_end(txt, start);
2299 if (start != EPOS && end != EPOS) {
2300 size_t size = end - start;
2301 char *data = lua_newuserdata(L, size);
2302 if (!data && size)
2303 goto err;
2304 size = text_bytes_get(txt, start, size, data);
2305 lua_pushlstring(L, data, size);
2306 return 1;
2308 err:
2309 lua_pushnil(L);
2310 return 1;
2313 static int file_lines_newindex(lua_State *L) {
2314 Text *txt = obj_ref_check(L, 1, VIS_LUA_TYPE_TEXT);
2315 size_t line = luaL_checkunsigned(L, 2);
2316 size_t size;
2317 const char *data = luaL_checklstring(L, 3, &size);
2318 if (line == 0) {
2319 text_insert(txt, 0, data, size);
2320 text_insert(txt, size, "\n", 1);
2321 return 0;
2323 size_t start = text_pos_by_lineno(txt, line);
2324 size_t end = text_line_end(txt, start);
2325 if (start != EPOS && end != EPOS) {
2326 text_delete(txt, start, end - start);
2327 text_insert(txt, start, data, size);
2328 if (text_size(txt) == start + size)
2329 text_insert(txt, text_size(txt), "\n", 1);
2331 return 0;
2334 static int file_lines_len(lua_State *L) {
2335 Text *txt = obj_ref_check(L, 1, VIS_LUA_TYPE_TEXT);
2336 size_t lines = 0;
2337 char lastchar;
2338 size_t size = text_size(txt);
2339 if (size > 0)
2340 lines = text_lineno_by_pos(txt, size);
2341 if (lines > 1 && text_byte_get(txt, size-1, &lastchar) && lastchar == '\n')
2342 lines--;
2343 lua_pushunsigned(L, lines);
2344 return 1;
2347 static const struct luaL_Reg file_lines_funcs[] = {
2348 { "__index", file_lines_index },
2349 { "__newindex", file_lines_newindex },
2350 { "__len", file_lines_len },
2351 { NULL, NULL },
2354 static int window_marks_index(lua_State *L) {
2355 lua_newtable(L);
2356 Vis *vis = lua_touserdata(L, lua_upvalueindex(1));
2357 Win *win = obj_ref_check_containerof(L, 1, VIS_LUA_TYPE_MARKS, offsetof(Win, saved_selections));
2358 if (!win)
2359 return 1;
2360 const char *symbol = luaL_checkstring(L, 2);
2361 if (strlen(symbol) != 1)
2362 return 1;
2363 enum VisMark mark = vis_mark_from(vis, symbol[0]);
2364 if (mark == VIS_MARK_INVALID)
2365 return 1;
2367 Array arr = vis_mark_get(win, mark);
2368 for (size_t i = 0, len = array_length(&arr); i < len; i++) {
2369 Filerange *range = array_get(&arr, i);
2370 lua_pushunsigned(L, i+1);
2371 pushrange(L, range);
2372 lua_settable(L, -3);
2374 array_release(&arr);
2375 return 1;
2378 static int window_marks_newindex(lua_State *L) {
2379 Vis *vis = lua_touserdata(L, lua_upvalueindex(1));
2380 Win *win = obj_ref_check_containerof(L, 1, VIS_LUA_TYPE_MARKS, offsetof(Win, saved_selections));
2381 if (!win)
2382 return 0;
2383 const char *symbol = luaL_checkstring(L, 2);
2384 if (strlen(symbol) != 1)
2385 return 0;
2386 enum VisMark mark = vis_mark_from(vis, symbol[0]);
2387 if (mark == VIS_MARK_INVALID)
2388 return 0;
2390 Array ranges;
2391 array_init_sized(&ranges, sizeof(Filerange));
2393 if (lua_istable(L, 3)) {
2394 lua_pushnil(L);
2395 while (lua_next(L, 3)) {
2396 Filerange range = getrange(L, -1);
2397 if (text_range_valid(&range))
2398 array_add(&ranges, &range);
2399 lua_pop(L, 1);
2403 vis_mark_set(win, mark, &ranges);
2404 array_release(&ranges);
2405 return 0;
2408 static int window_marks_len(lua_State *L) {
2409 lua_pushunsigned(L, VIS_MARK_INVALID);
2410 return 1;
2413 static const struct luaL_Reg window_marks_funcs[] = {
2414 { "__index", window_marks_index },
2415 { "__newindex", window_marks_newindex },
2416 { "__len", window_marks_len },
2417 { NULL, NULL },
2420 /***
2421 * The user interface.
2423 * @type Ui
2425 /***
2426 * Number of available colors.
2427 * @tfield int colors
2430 /***
2431 * A file range.
2433 * For a valid range `start <= finish` holds.
2434 * An invalid range is represented as `nil`.
2435 * @type Range
2437 /***
2438 * The beginning of the range.
2439 * @tfield int start
2441 /***
2442 * The end of the range.
2443 * @tfield int finish
2446 /***
2447 * Modes.
2448 * @section Modes
2451 /***
2452 * Mode constants.
2453 * @table modes
2454 * @tfield int NORMAL
2455 * @tfield int OPERATOR_PENDING
2456 * @tfield int INSERT
2457 * @tfield int REPLACE
2458 * @tfield int VISUAL
2459 * @tfield int VISUAL_LINE
2460 * @see Vis:map
2461 * @see Window:map
2464 /***
2465 * Key Handling.
2467 * This section describes the contract between the editor core and Lua
2468 * key handling functions mapped to symbolic keys using either @{Vis:map}
2469 * or @{Window:map}.
2471 * @section Key_Handling
2474 /***
2475 * Example of a key handling function.
2477 * The keyhandler is invoked with the pending content of the input queue
2478 * given as argument. This might be the empty string if no further input
2479 * is available.
2481 * The function is expected to return the number of *bytes* it has
2482 * consumed from the passed input keys. A negative return value is
2483 * interpreted as an indication that not enough input was available. The
2484 * function will be called again once the user has provided more input. A
2485 * missing return value (i.e. `nil`) is interpreted as zero, meaning
2486 * no further input was consumed but the function completed successfully.
2488 * @function keyhandler
2489 * @tparam string keys the keys following the mapping
2490 * @treturn int the number of *bytes* being consumed by the function (see above)
2491 * @see Vis:action_register
2492 * @see Vis:map
2493 * @see Window:map
2494 * @usage
2495 * vis:map(vis.modes.INSERT, "<C-k>", function(keys)
2496 * if #keys < 2 then
2497 * return -1 -- need more input
2498 * end
2499 * local digraph = keys:sub(1, 2)
2500 * if digraph == "l*" then
2501 * vis:feedkeys('λ')
2502 * return 2 -- consume 2 bytes of input
2503 * end
2504 * end, "Insert digraph")
2507 /***
2508 * Core Events.
2510 * These events are invoked from the editor core.
2511 * The following functions are invoked if they are registered in the
2512 * `vis.events` table. Users scripts should generally use the [Events](#events)
2513 * mechanism instead which multiplexes these core events.
2515 * @section Core_Events
2518 static void vis_lua_event_get(lua_State *L, const char *name) {
2519 lua_getglobal(L, "vis");
2520 lua_getfield(L, -1, "events");
2521 if (lua_istable(L, -1)) {
2522 lua_getfield(L, -1, name);
2524 lua_remove(L, -2);
2527 static void vis_lua_event_call(Vis *vis, const char *name) {
2528 lua_State *L = vis->lua;
2529 vis_lua_event_get(L, name);
2530 if (lua_isfunction(L, -1))
2531 pcall(vis, L, 0, 0);
2532 lua_pop(L, 1);
2535 static bool vis_lua_path_strip(Vis *vis) {
2536 lua_State *L = vis->lua;
2537 lua_getglobal(L, "package");
2539 for (const char **var = (const char*[]){ "path", "cpath", NULL }; *var; var++) {
2541 lua_getfield(L, -1, *var);
2542 const char *path = lua_tostring(L, -1);
2543 lua_pop(L, 1);
2544 if (!path)
2545 return false;
2547 char *copy = strdup(path), *stripped = calloc(1, strlen(path)+2);
2548 if (!copy || !stripped) {
2549 free(copy);
2550 free(stripped);
2551 return false;
2554 for (char *elem = copy, *stripped_elem = stripped, *next; elem; elem = next) {
2555 if ((next = strstr(elem, ";")))
2556 *next++ = '\0';
2557 if (strstr(elem, "./"))
2558 continue; /* skip relative path entries */
2559 stripped_elem += sprintf(stripped_elem, "%s;", elem);
2562 lua_pushstring(L, stripped);
2563 lua_setfield(L, -2, *var);
2565 free(copy);
2566 free(stripped);
2569 lua_pop(L, 1); /* package */
2570 return true;
2573 bool vis_lua_path_add(Vis *vis, const char *path) {
2574 lua_State *L = vis->lua;
2575 if (!L || !path)
2576 return false;
2577 lua_getglobal(L, "package");
2578 lua_pushstring(L, path);
2579 lua_pushstring(L, "/?.lua;");
2580 lua_pushstring(L, path);
2581 lua_pushstring(L, "/?/init.lua;");
2582 lua_getfield(L, -5, "path");
2583 lua_concat(L, 5);
2584 lua_setfield(L, -2, "path");
2585 lua_pop(L, 1); /* package */
2586 return true;
2589 bool vis_lua_paths_get(Vis *vis, char **lpath, char **cpath) {
2590 lua_State *L = vis->lua;
2591 if (!L)
2592 return false;
2593 const char *s;
2594 lua_getglobal(L, "package");
2595 lua_getfield(L, -1, "path");
2596 s = lua_tostring(L, -1);
2597 *lpath = s ? strdup(s) : NULL;
2598 lua_getfield(L, -2, "cpath");
2599 s = lua_tostring(L, -1);
2600 *cpath = s ? strdup(s) : NULL;
2601 return true;
2604 static bool package_exist(Vis *vis, lua_State *L, const char *name) {
2605 const char lua[] =
2606 "local name = ...\n"
2607 "for _, searcher in ipairs(package.searchers or package.loaders) do\n"
2608 "local loader = searcher(name)\n"
2609 "if type(loader) == 'function' then\n"
2610 "return true\n"
2611 "end\n"
2612 "end\n"
2613 "return false\n";
2614 if (luaL_loadstring(L, lua) != LUA_OK)
2615 return false;
2616 lua_pushstring(L, name);
2617 /* an error indicates package exists */
2618 bool ret = lua_pcall(L, 1, 1, 0) != LUA_OK || lua_toboolean(L, -1);
2619 lua_pop(L, 1);
2620 return ret;
2623 static void *alloc_lua(void *ud, void *ptr, size_t osize, size_t nsize) {
2624 if (nsize == 0) {
2625 free(ptr);
2626 return NULL;
2627 } else {
2628 return realloc(ptr, nsize);
2632 /***
2633 * Editor initialization completed.
2634 * This event is emitted immediately after `visrc.lua` has been sourced, but
2635 * before any other events have occured, in particular the command line arguments
2636 * have not yet been processed.
2638 * Can be used to set *global* configuration options.
2639 * @function init
2641 void vis_lua_init(Vis *vis) {
2642 lua_State *L = lua_newstate(alloc_lua, vis);
2643 if (!L)
2644 return;
2645 vis->lua = L;
2646 lua_atpanic(L, &panic_handler);
2648 luaL_openlibs(L);
2650 #if CONFIG_LPEG
2651 extern int luaopen_lpeg(lua_State *L);
2652 lua_getglobal(L, "package");
2653 lua_getfield(L, -1, "preload");
2654 lua_pushcfunction(L, luaopen_lpeg);
2655 lua_setfield(L, -2, "lpeg");
2656 lua_pop(L, 2);
2657 #endif
2659 /* remove any relative paths from lua's default package.path */
2660 vis_lua_path_strip(vis);
2662 /* extends lua's package.path with:
2663 * - $VIS_PATH
2664 * - ./lua (relative path to the binary location)
2665 * - $XDG_CONFIG_HOME/vis (defaulting to $HOME/.config/vis)
2666 * - /etc/vis (for system-wide configuration provided by administrator)
2667 * - /usr/(local/)?share/vis (or whatever is specified during ./configure)
2668 * - package.path (standard lua search path)
2670 char path[PATH_MAX];
2672 vis_lua_path_add(vis, VIS_PATH);
2674 /* try to get users home directory */
2675 const char *home = getenv("HOME");
2676 if (!home || !*home) {
2677 struct passwd *pw = getpwuid(getuid());
2678 if (pw)
2679 home = pw->pw_dir;
2682 vis_lua_path_add(vis, "/etc/vis");
2684 const char *xdg_config = getenv("XDG_CONFIG_HOME");
2685 if (xdg_config) {
2686 snprintf(path, sizeof path, "%s/vis", xdg_config);
2687 vis_lua_path_add(vis, path);
2688 } else if (home && *home) {
2689 snprintf(path, sizeof path, "%s/.config/vis", home);
2690 vis_lua_path_add(vis, path);
2693 ssize_t len = readlink("/proc/self/exe", path, sizeof(path)-1);
2694 if (len > 0) {
2695 path[len] = '\0';
2696 /* some idotic dirname(3) implementations return pointers to statically
2697 * allocated memory, hence we use memmove to copy it back */
2698 char *dir = dirname(path);
2699 if (dir) {
2700 size_t len = strlen(dir)+1;
2701 if (len < sizeof(path) - sizeof("/lua")) {
2702 memmove(path, dir, len);
2703 strcat(path, "/lua");
2704 vis_lua_path_add(vis, path);
2709 vis_lua_path_add(vis, getenv("VIS_PATH"));
2711 /* table in registry to lookup object type, stores metatable -> type mapping */
2712 lua_newtable(L);
2713 lua_setfield(L, LUA_REGISTRYINDEX, "vis.types");
2714 /* table in registry to track lifetimes of C objects */
2715 lua_newtable(L);
2716 lua_setfield(L, LUA_REGISTRYINDEX, "vis.objects");
2717 /* table in registry to store references to Lua functions */
2718 lua_newtable(L);
2719 lua_setfield(L, LUA_REGISTRYINDEX, "vis.functions");
2720 /* metatable used to type check user data */
2721 obj_type_new(L, VIS_LUA_TYPE_VIS);
2722 luaL_setfuncs(L, vis_lua, 0);
2723 lua_newtable(L);
2724 lua_setfield(L, -2, "types");
2725 /* create reference to main vis object, such that the further
2726 * calls to obj_type_new can register the type meta tables in
2727 * vis.types[name] */
2728 obj_ref_new(L, vis, "vis");
2729 lua_setglobal(L, "vis");
2731 obj_type_new(L, VIS_LUA_TYPE_FILE);
2733 const struct {
2734 enum VisTextObject id;
2735 const char *name;
2736 } textobjects[] = {
2737 { VIS_TEXTOBJECT_INNER_WORD, "text_object_word" },
2738 { VIS_TEXTOBJECT_INNER_LONGWORD, "text_object_longword" },
2741 for (size_t i = 0; i < LENGTH(textobjects); i++) {
2742 lua_pushunsigned(L, textobjects[i].id);
2743 lua_pushcclosure(L, file_text_object, 1);
2744 lua_setfield(L, -2, textobjects[i].name);
2747 luaL_setfuncs(L, file_funcs, 0);
2749 obj_type_new(L, VIS_LUA_TYPE_TEXT);
2750 luaL_setfuncs(L, file_lines_funcs, 0);
2751 obj_type_new(L, VIS_LUA_TYPE_WINDOW);
2752 luaL_setfuncs(L, window_funcs, 0);
2754 const struct {
2755 enum UiStyle id;
2756 const char *name;
2757 } styles[] = {
2758 { UI_STYLE_DEFAULT, "STYLE_DEFAULT" },
2759 { UI_STYLE_CURSOR, "STYLE_CURSOR" },
2760 { UI_STYLE_CURSOR_PRIMARY, "STYLE_CURSOR_PRIMARY" },
2761 { UI_STYLE_CURSOR_LINE, "STYLE_CURSOR_LINE" },
2762 { UI_STYLE_SELECTION, "STYLE_SELECTION" },
2763 { UI_STYLE_LINENUMBER, "STYLE_LINENUMBER" },
2764 { UI_STYLE_LINENUMBER_CURSOR, "STYLE_LINENUMBER_CURSOR" },
2765 { UI_STYLE_COLOR_COLUMN, "STYLE_COLOR_COLUMN" },
2766 { UI_STYLE_STATUS, "STYLE_STATUS" },
2767 { UI_STYLE_STATUS_FOCUSED, "STYLE_STATUS_FOCUSED" },
2768 { UI_STYLE_SEPARATOR, "STYLE_SEPARATOR" },
2769 { UI_STYLE_INFO, "STYLE_INFO" },
2770 { UI_STYLE_EOF, "STYLE_EOF" },
2773 for (size_t i = 0; i < LENGTH(styles); i++) {
2774 lua_pushunsigned(L, styles[i].id);
2775 lua_setfield(L, -2, styles[i].name);
2778 obj_type_new(L, VIS_LUA_TYPE_MARK);
2779 obj_type_new(L, VIS_LUA_TYPE_MARKS);
2780 lua_pushlightuserdata(L, vis);
2781 luaL_setfuncs(L, window_marks_funcs, 1);
2783 obj_type_new(L, VIS_LUA_TYPE_SELECTION);
2784 luaL_setfuncs(L, window_selection_funcs, 0);
2785 obj_type_new(L, VIS_LUA_TYPE_SELECTIONS);
2786 luaL_setfuncs(L, window_selections_funcs, 0);
2788 obj_type_new(L, VIS_LUA_TYPE_UI);
2789 luaL_setfuncs(L, ui_funcs, 0);
2790 lua_pushunsigned(L, vis->ui->colors(vis->ui));
2791 lua_setfield(L, -2, "colors");
2793 obj_type_new(L, VIS_LUA_TYPE_REGISTERS);
2794 lua_pushlightuserdata(L, vis);
2795 luaL_setfuncs(L, registers_funcs, 1);
2797 obj_type_new(L, VIS_LUA_TYPE_KEYACTION);
2799 lua_getglobal(L, "vis");
2800 lua_getmetatable(L, -1);
2802 lua_pushstring(L, VERSION);
2803 lua_setfield(L, -2, "VERSION");
2805 lua_newtable(L);
2807 static const struct {
2808 enum VisMode id;
2809 const char *name;
2810 } modes[] = {
2811 { VIS_MODE_NORMAL, "NORMAL" },
2812 { VIS_MODE_OPERATOR_PENDING, "OPERATOR_PENDING" },
2813 { VIS_MODE_VISUAL, "VISUAL" },
2814 { VIS_MODE_VISUAL_LINE, "VISUAL_LINE" },
2815 { VIS_MODE_INSERT, "INSERT" },
2816 { VIS_MODE_REPLACE, "REPLACE" },
2819 for (size_t i = 0; i < LENGTH(modes); i++) {
2820 lua_pushunsigned(L, modes[i].id);
2821 lua_setfield(L, -2, modes[i].name);
2824 lua_setfield(L, -2, "modes");
2826 if (!package_exist(vis, L, "visrc")) {
2827 vis_info_show(vis, "WARNING: failed to load visrc.lua");
2828 } else {
2829 lua_getglobal(L, "require");
2830 lua_pushstring(L, "visrc");
2831 pcall(vis, L, 1, 0);
2832 vis_lua_event_call(vis, "init");
2836 /***
2837 * Editor startup completed.
2838 * This event is emitted immediately before the main loop starts.
2839 * At this point all files are loaded and corresponding windows are created.
2840 * We are about to process interactive keyboard input.
2841 * @function start
2843 void vis_lua_start(Vis *vis) {
2844 vis_lua_event_call(vis, "start");
2848 * Editor is about to terminate.
2849 * @function quit
2851 void vis_lua_quit(Vis *vis) {
2852 if (!vis->lua)
2853 return;
2854 vis_lua_event_call(vis, "quit");
2855 lua_close(vis->lua);
2856 vis->lua = NULL;
2859 /***
2860 * Input key event in either input or replace mode.
2861 * @function input
2862 * @tparam string key
2863 * @treturn bool whether the key was cosumed or not
2865 static bool vis_lua_input(Vis *vis, const char *key, size_t len) {
2866 lua_State *L = vis->lua;
2867 if (!L || !vis->win || vis->win->file->internal)
2868 return false;
2869 bool ret = false;
2870 vis_lua_event_get(L, "input");
2871 if (lua_isfunction(L, -1)) {
2872 lua_pushlstring(L, key, len);
2873 if (pcall(vis, L, 1, 1) == 0) {
2874 ret = lua_isboolean(L, -1) && lua_toboolean(L, -1);
2875 lua_pop(L, 1);
2878 lua_pop(L, 1);
2879 return ret;
2882 void vis_lua_mode_insert_input(Vis *vis, const char *key, size_t len) {
2883 if (!vis_lua_input(vis, key, len))
2884 vis_insert_key(vis, key, len);
2887 void vis_lua_mode_replace_input(Vis *vis, const char *key, size_t len) {
2888 if (!vis_lua_input(vis, key, len))
2889 vis_replace_key(vis, key, len);
2892 /***
2893 * File open.
2894 * @function file_open
2895 * @tparam File file the file to be opened
2897 void vis_lua_file_open(Vis *vis, File *file) {
2898 debug("event: file-open: %s %p %p\n", file->name ? file->name : "unnamed", (void*)file, (void*)file->text);
2899 lua_State *L = vis->lua;
2900 if (!L)
2901 return;
2902 vis_lua_event_get(L, "file_open");
2903 if (lua_isfunction(L, -1)) {
2904 obj_ref_new(L, file, VIS_LUA_TYPE_FILE);
2905 pcall(vis, L, 1, 0);
2907 lua_pop(L, 1);
2910 /***
2911 * File pre save.
2912 * Triggered *before* the file is being written.
2913 * @function file_save_pre
2914 * @tparam File file the file being written
2915 * @tparam string path the absolute path to which the file will be written, `nil` if standard output
2916 * @treturn bool whether the write operation should be proceeded
2918 bool vis_lua_file_save_pre(Vis *vis, File *file, const char *path) {
2919 lua_State *L = vis->lua;
2920 if (!L)
2921 return true;
2922 vis_lua_event_get(L, "file_save_pre");
2923 if (lua_isfunction(L, -1)) {
2924 obj_ref_new(L, file, VIS_LUA_TYPE_FILE);
2925 lua_pushstring(L, path);
2926 if (pcall(vis, L, 2, 1) != 0)
2927 return false;
2928 return !lua_isboolean(L, -1) || lua_toboolean(L, -1);
2930 lua_pop(L, 1);
2931 return true;
2934 /***
2935 * File post save.
2936 * Triggered *after* a successfull write operation.
2937 * @function file_save_post
2938 * @tparam File file the file which was written
2939 * @tparam string path the absolute path to which it was written, `nil` if standard output
2941 void vis_lua_file_save_post(Vis *vis, File *file, const char *path) {
2942 lua_State *L = vis->lua;
2943 if (!L)
2944 return;
2945 vis_lua_event_get(L, "file_save_post");
2946 if (lua_isfunction(L, -1)) {
2947 obj_ref_new(L, file, VIS_LUA_TYPE_FILE);
2948 lua_pushstring(L, path);
2949 pcall(vis, L, 2, 0);
2951 lua_pop(L, 1);
2954 /***
2955 * File close.
2956 * The last window displaying the file has been closed.
2957 * @function file_close
2958 * @tparam File file the file being closed
2960 void vis_lua_file_close(Vis *vis, File *file) {
2961 debug("event: file-close: %s %p %p\n", file->name ? file->name : "unnamed", (void*)file, (void*)file->text);
2962 lua_State *L = vis->lua;
2963 if (!L)
2964 return;
2965 vis_lua_event_get(L, "file_close");
2966 if (lua_isfunction(L, -1)) {
2967 obj_ref_new(L, file, VIS_LUA_TYPE_FILE);
2968 pcall(vis, L, 1, 0);
2970 obj_ref_free(L, file->marks);
2971 obj_ref_free(L, file->text);
2972 obj_ref_free(L, file);
2973 lua_pop(L, 1);
2976 /***
2977 * Window open.
2978 * A new window has been created.
2979 * @function win_open
2980 * @tparam Window win the window being opened
2982 void vis_lua_win_open(Vis *vis, Win *win) {
2983 debug("event: win-open: %s %p %p\n", win->file->name ? win->file->name : "unnamed", (void*)win, (void*)win->view);
2984 lua_State *L = vis->lua;
2985 if (!L)
2986 return;
2987 vis_lua_event_get(L, "win_open");
2988 if (lua_isfunction(L, -1)) {
2989 obj_ref_new(L, win, VIS_LUA_TYPE_WINDOW);
2990 pcall(vis, L, 1, 0);
2992 lua_pop(L, 1);
2995 /***
2996 * Window close.
2997 * An window is being closed.
2998 * @function win_close
2999 * @tparam Window win the window being closed
3001 void vis_lua_win_close(Vis *vis, Win *win) {
3002 debug("event: win-close: %s %p %p\n", win->file->name ? win->file->name : "unnamed", (void*)win, (void*)win->view);
3003 lua_State *L = vis->lua;
3004 if (!L)
3005 return;
3006 vis_lua_event_get(L, "win_close");
3007 if (lua_isfunction(L, -1)) {
3008 obj_ref_new(L, win, VIS_LUA_TYPE_WINDOW);
3009 pcall(vis, L, 1, 0);
3011 obj_ref_free(L, win->view);
3012 obj_ref_free(L, win);
3013 lua_pop(L, 1);
3017 * Window highlight.
3018 * The window has been redrawn and the syntax highlighting needs to be performed.
3019 * @function win_highlight
3020 * @tparam Window win the window being redrawn
3021 * @see style
3023 void vis_lua_win_highlight(Vis *vis, Win *win) {
3024 lua_State *L = vis->lua;
3025 if (!L)
3026 return;
3027 vis_lua_event_get(L, "win_highlight");
3028 if (lua_isfunction(L, -1)) {
3029 obj_ref_new(L, win, VIS_LUA_TYPE_WINDOW);
3030 pcall(vis, L, 1, 0);
3032 lua_pop(L, 1);
3035 /***
3036 * Window status bar redraw.
3037 * @function win_status
3038 * @tparam Window win the affected window
3039 * @see status
3041 void vis_lua_win_status(Vis *vis, Win *win) {
3042 lua_State *L = vis->lua;
3043 if (!L || win->file->internal) {
3044 window_status_update(vis, win);
3045 return;
3047 vis_lua_event_get(L, "win_status");
3048 if (lua_isfunction(L, -1)) {
3049 obj_ref_new(L, win, VIS_LUA_TYPE_WINDOW);
3050 pcall(vis, L, 1, 0);
3051 } else {
3052 window_status_update(vis, win);
3054 lua_pop(L, 1);
3057 #endif