vis: perform more renames cursor -> selection
[vis.git] / map.c
blobc69bd70e97f41bfb02e7cda9ae918b4339150a92
1 /* Crit-bit tree based map which supports lookups based on unique
2 * prefixes as well as ordered iteration.
4 * Based on public domain code from Rusty Russel, Adam Langley
5 * and D. J. Bernstein.
7 * Further information about the data structure can be found at:
8 * http://cr.yp.to/critbit.html
9 * http://github.com/agl/critbit
10 * http://ccodearchive.net/info/strmap.html
12 #include <stdlib.h>
13 #include <string.h>
14 #include <errno.h>
15 #include <inttypes.h>
16 #include "map.h"
18 typedef struct Node Node;
20 struct Map { /* struct holding either an item with value v and key u.s or an internal node */
21 union {
22 Node *n;
23 const char *s;
24 } u;
25 void *v; /* value stored in the map, if non NULL u.s holds the corresponding key */
28 struct Node {
29 Map child[2]; /* These point to strings or nodes. */
30 size_t byte_num; /* The byte number where first bit differs. */
31 uint8_t bit_num; /* The bit where these children differ. */
34 /* Closest key to this in a non-empty map. */
35 static Map *closest(Map *n, const char *key)
37 size_t len = strlen(key);
38 const uint8_t *bytes = (const uint8_t *)key;
40 /* Anything with NULL value is an internal node. */
41 while (!n->v) {
42 uint8_t direction = 0;
44 if (n->u.n->byte_num < len) {
45 uint8_t c = bytes[n->u.n->byte_num];
46 direction = (c >> n->u.n->bit_num) & 1;
48 n = &n->u.n->child[direction];
50 return n;
53 void *map_get(const Map *map, const char *key)
55 /* Not empty map? */
56 if (map->u.n) {
57 Map *n = closest((Map *)map, key);
58 if (strcmp(key, n->u.s) == 0)
59 return n->v;
61 return NULL;
64 void *map_closest(const Map *map, const char *prefix)
66 errno = 0;
67 void *v = map_get(map, prefix);
68 if (v)
69 return v;
70 const Map *m = map_prefix(map, prefix);
71 if (map_empty(m))
72 errno = ENOENT;
73 return m->v;
76 bool map_contains(const Map *map, const char *prefix)
78 return !map_empty(map_prefix(map, prefix));
81 static bool leaf(const char *key, void *value, void *data)
83 int *nodes = data;
84 return (*nodes)++ < 1;
87 bool map_leaf(const Map *map, const char *prefix)
89 int nodes = 0;
90 map_iterate(map_prefix(map, prefix), leaf, &nodes);
91 return nodes == 1;
94 bool map_put(Map *map, const char *k, const void *value)
96 size_t len = strlen(k);
97 const uint8_t *bytes = (const uint8_t *)k;
98 Map *n;
99 Node *newn;
100 size_t byte_num;
101 uint8_t bit_num, new_dir;
102 char *key;
104 if (!value) {
105 errno = EINVAL;
106 return false;
109 if (!(key = strdup(k))) {
110 errno = ENOMEM;
111 return false;
114 /* Empty map? */
115 if (!map->u.n) {
116 map->u.s = key;
117 map->v = (void *)value;
118 return true;
121 /* Find closest existing key. */
122 n = closest(map, key);
124 /* Find where they differ. */
125 for (byte_num = 0; n->u.s[byte_num] == key[byte_num]; byte_num++) {
126 if (key[byte_num] == '\0') {
127 /* All identical! */
128 free(key);
129 errno = EEXIST;
130 return false;
134 /* Find which bit differs */
135 uint8_t diff = (uint8_t)n->u.s[byte_num] ^ bytes[byte_num];
136 /* TODO: bit_num = 31 - __builtin_clz(diff); ? */
137 for (bit_num = 0; diff >>= 1; bit_num++);
139 /* Which direction do we go at this bit? */
140 new_dir = ((bytes[byte_num]) >> bit_num) & 1;
142 /* Allocate new node. */
143 newn = malloc(sizeof(*newn));
144 if (!newn) {
145 free(key);
146 errno = ENOMEM;
147 return false;
149 newn->byte_num = byte_num;
150 newn->bit_num = bit_num;
151 newn->child[new_dir].v = (void *)value;
152 newn->child[new_dir].u.s = key;
154 /* Find where to insert: not closest, but first which differs! */
155 n = map;
156 while (!n->v) {
157 uint8_t direction = 0;
159 if (n->u.n->byte_num > byte_num)
160 break;
161 /* Subtle: bit numbers are "backwards" for comparison */
162 if (n->u.n->byte_num == byte_num && n->u.n->bit_num < bit_num)
163 break;
165 if (n->u.n->byte_num < len) {
166 uint8_t c = bytes[n->u.n->byte_num];
167 direction = (c >> n->u.n->bit_num) & 1;
169 n = &n->u.n->child[direction];
172 newn->child[!new_dir] = *n;
173 n->u.n = newn;
174 n->v = NULL;
175 return true;
178 void *map_delete(Map *map, const char *key)
180 size_t len = strlen(key);
181 const uint8_t *bytes = (const uint8_t *)key;
182 Map *parent = NULL, *n;
183 void *value = NULL;
184 uint8_t direction;
186 /* Empty map? */
187 if (!map->u.n) {
188 errno = ENOENT;
189 return NULL;
192 /* Find closest, but keep track of parent. */
193 n = map;
194 /* Anything with NULL value is a node. */
195 while (!n->v) {
196 uint8_t c = 0;
198 parent = n;
199 if (n->u.n->byte_num < len) {
200 c = bytes[n->u.n->byte_num];
201 direction = (c >> n->u.n->bit_num) & 1;
202 } else {
203 direction = 0;
205 n = &n->u.n->child[direction];
208 /* Did we find it? */
209 if (strcmp(key, n->u.s)) {
210 errno = ENOENT;
211 return NULL;
214 free((char*)n->u.s);
215 value = n->v;
217 if (!parent) {
218 /* We deleted last node. */
219 map->u.n = NULL;
220 } else {
221 Node *old = parent->u.n;
222 /* Raise other node to parent. */
223 *parent = old->child[!direction];
224 free(old);
227 return value;
230 static bool iterate(Map n, bool (*handle)(const char *, void *, void *), const void *data)
232 if (n.v)
233 return handle(n.u.s, n.v, (void *)data);
235 return iterate(n.u.n->child[0], handle, data)
236 && iterate(n.u.n->child[1], handle, data);
239 void map_iterate(const Map *map, bool (*handle)(const char *, void *, void *), const void *data)
241 /* Empty map? */
242 if (!map->u.n)
243 return;
245 iterate(*map, handle, data);
248 typedef struct {
249 const char *key;
250 void *value;
251 } KeyValue;
253 static bool first(const char *key, void *value, void *data)
255 KeyValue *kv = data;
256 kv->key = key;
257 kv->value = value;
258 return false;
261 void *map_first(const Map *map, const char **key)
263 KeyValue kv = { 0 };
264 map_iterate(map, first, &kv);
265 if (key && kv.key)
266 *key = kv.key;
267 return kv.value;
270 const Map *map_prefix(const Map *map, const char *prefix)
272 const Map *n, *top;
273 size_t len = strlen(prefix);
274 const uint8_t *bytes = (const uint8_t *)prefix;
276 /* Empty map -> return empty map. */
277 if (!map->u.n)
278 return map;
280 top = n = map;
282 /* We walk to find the top, but keep going to check prefix matches. */
283 while (!n->v) {
284 uint8_t c = 0, direction;
286 if (n->u.n->byte_num < len)
287 c = bytes[n->u.n->byte_num];
289 direction = (c >> n->u.n->bit_num) & 1;
290 n = &n->u.n->child[direction];
291 if (c)
292 top = n;
295 if (strncmp(n->u.s, prefix, len)) {
296 /* Convenient return for prefixes which do not appear in map. */
297 static const Map empty_map;
298 return &empty_map;
301 return top;
304 static void clear(Map n)
306 if (!n.v) {
307 clear(n.u.n->child[0]);
308 clear(n.u.n->child[1]);
309 free(n.u.n);
310 } else {
311 free((char*)n.u.s);
315 void map_clear(Map *map)
317 if (map->u.n)
318 clear(*map);
319 map->u.n = NULL;
320 map->v = NULL;
323 static bool copy(Map *dest, Map n)
325 if (!n.v) {
326 return copy(dest, n.u.n->child[0]) &&
327 copy(dest, n.u.n->child[1]);
328 } else {
329 if (!map_put(dest, n.u.s, n.v) && map_get(dest, n.u.s) != n.v) {
330 map_delete(dest, n.u.s);
331 return map_put(dest, n.u.s, n.v);
333 return true;
337 bool map_copy(Map *dest, Map *src)
339 if (!src || !src->u.n)
340 return true;
342 return copy(dest, *src);
345 bool map_empty(const Map *map)
347 return map->u.n == NULL;
350 Map *map_new(void)
352 return calloc(1, sizeof(Map));
355 void map_free(Map *map)
357 if (!map)
358 return;
359 map_clear(map);
360 free(map);
363 static bool free_elem(const char *key, void *value, void *data)
365 free(value);
366 return true;
369 void map_free_full(Map *map)
371 if (!map)
372 return;
373 map_iterate(map, free_elem, NULL);
374 map_free(map);