vkd3d-shader/hlsl: Use a block in hlsl_normalize_binary_exprs().
[vkd3d.git] / include / private / vkd3d_test.h
blob93b41172e81f6846fb3d87504e933b6706df24fa
1 /*
2 * Copyright 2016 Józef Kucia for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __VKD3D_TEST_H
20 #define __VKD3D_TEST_H
22 #include "vkd3d_common.h"
23 #include <assert.h>
24 #include <inttypes.h>
25 #include <stdarg.h>
26 #include <stdbool.h>
27 #include <stdio.h>
28 #include <stdlib.h>
29 #include <string.h>
31 extern const char *vkd3d_test_name;
32 extern const char *vkd3d_test_platform;
34 static void vkd3d_test_start_todo(bool is_todo);
35 static int vkd3d_test_loop_todo(void);
36 static void vkd3d_test_end_todo(void);
38 #define START_TEST(name) \
39 const char *vkd3d_test_name = #name; \
40 static void vkd3d_test_main(int argc, char **argv)
43 * Use assert_that() for conditions that should always be true.
44 * todo_if() and bug_if() do not influence assert_that().
46 #define assert_that assert_that_(__FILE__, __LINE__)
48 #define ok ok_(__FILE__, __LINE__)
50 #define skip skip_(__FILE__, __LINE__)
52 #define trace trace_(__FILE__, __LINE__)
54 #define assert_that_(file, line) \
55 do { \
56 const char *vkd3d_file = file; \
57 unsigned int vkd3d_line = line; \
58 VKD3D_TEST_ASSERT_THAT
60 #define VKD3D_TEST_ASSERT_THAT(...) \
61 vkd3d_test_assert_that(vkd3d_file, vkd3d_line, __VA_ARGS__); } while (0)
63 #define ok_(file, line) \
64 do { \
65 const char *vkd3d_file = file; \
66 unsigned int vkd3d_line = line; \
67 VKD3D_TEST_OK
69 #define VKD3D_TEST_OK(...) \
70 vkd3d_test_ok(vkd3d_file, vkd3d_line, __VA_ARGS__); } while (0)
72 #define todo_(file, line) \
73 do { \
74 const char *vkd3d_file = file; \
75 unsigned int vkd3d_line = line; \
76 VKD3D_TEST_TODO
78 #define VKD3D_TEST_TODO(...) \
79 vkd3d_test_todo(vkd3d_file, vkd3d_line, __VA_ARGS__); } while (0)
81 #define skip_(file, line) \
82 do { \
83 const char *vkd3d_file = file; \
84 unsigned int vkd3d_line = line; \
85 VKD3D_TEST_SKIP
87 #define VKD3D_TEST_SKIP(...) \
88 vkd3d_test_skip(vkd3d_file, vkd3d_line, __VA_ARGS__); } while (0)
90 #define trace_(file, line) \
91 do { \
92 const char *vkd3d_file = file; \
93 unsigned int vkd3d_line = line; \
94 VKD3D_TEST_TRACE
96 #define VKD3D_TEST_TRACE(...) \
97 vkd3d_test_trace(vkd3d_file, vkd3d_line, __VA_ARGS__); } while (0)
99 #define todo_if(is_todo) \
100 for (vkd3d_test_start_todo(is_todo); vkd3d_test_loop_todo(); vkd3d_test_end_todo())
102 #define bug_if(is_bug) \
103 for (vkd3d_test_start_bug(is_bug); vkd3d_test_loop_bug(); vkd3d_test_end_bug())
105 #define todo todo_if(true)
107 struct vkd3d_test_state
109 unsigned int success_count;
110 unsigned int failure_count;
111 unsigned int skip_count;
112 unsigned int todo_count;
113 unsigned int todo_success_count;
114 unsigned int bug_count;
116 unsigned int debug_level;
118 unsigned int todo_level;
119 bool todo_do_loop;
121 unsigned int bug_level;
122 bool bug_do_loop;
123 bool bug_enabled;
125 const char *test_name_filter;
126 char context[8][128];
127 unsigned int context_count;
129 extern struct vkd3d_test_state vkd3d_test_state;
131 static bool
132 vkd3d_test_platform_is_windows(void)
134 return !strcmp(vkd3d_test_platform, "windows");
137 static inline bool
138 broken(bool condition)
140 return condition && vkd3d_test_platform_is_windows();
143 /* basename() is not reentrant, basename_r() is not standard and this simple
144 * implementation should be enough for us. */
145 static const char *vkd3d_basename(const char *filename)
147 const char *p;
149 if ((p = strrchr(filename, '/')))
150 filename = ++p;
151 if ((p = strrchr(filename, '\\')))
152 filename = ++p;
154 return filename;
157 static void vkd3d_test_printf(const char *file, unsigned int line, const char *msg)
159 unsigned int i;
161 printf("%s:%u: ", vkd3d_basename(file), line);
162 for (i = 0; i < vkd3d_test_state.context_count; ++i)
163 printf("%s: ", vkd3d_test_state.context[i]);
164 printf("%s", msg);
167 static void
168 vkd3d_test_check_assert_that(const char *file, unsigned int line, bool result, const char *fmt, va_list args)
170 if (result)
172 vkd3d_atomic_increment_u32(&vkd3d_test_state.success_count);
173 if (vkd3d_test_state.debug_level > 1)
174 vkd3d_test_printf(file, line, "Test succeeded.\n");
176 else
178 vkd3d_atomic_increment_u32(&vkd3d_test_state.failure_count);
179 vkd3d_test_printf(file, line, "Test failed: ");
180 vprintf(fmt, args);
184 static void VKD3D_PRINTF_FUNC(4, 5) VKD3D_UNUSED
185 vkd3d_test_assert_that(const char *file, unsigned int line, bool result, const char *fmt, ...)
187 va_list args;
189 va_start(args, fmt);
190 vkd3d_test_check_assert_that(file, line, result, fmt, args);
191 va_end(args);
194 static void
195 vkd3d_test_check_ok(const char *file, unsigned int line, bool result, const char *fmt, va_list args)
197 bool is_todo = vkd3d_test_state.todo_level && !vkd3d_test_platform_is_windows();
198 bool is_bug = vkd3d_test_state.bug_level && !vkd3d_test_platform_is_windows();
200 if (is_bug && vkd3d_test_state.bug_enabled)
202 vkd3d_atomic_increment_u32(&vkd3d_test_state.bug_count);
203 if (is_todo)
204 result = !result;
205 if (result)
206 vkd3d_test_printf(file, line, "Fixed bug: ");
207 else
208 vkd3d_test_printf(file, line, "Bug: ");
209 vprintf(fmt, args);
211 else if (is_todo)
213 if (result)
215 vkd3d_atomic_increment_u32(&vkd3d_test_state.todo_success_count);
216 vkd3d_test_printf(file, line, "Todo succeeded: ");
218 else
220 vkd3d_atomic_increment_u32(&vkd3d_test_state.todo_count);
221 vkd3d_test_printf(file, line, "Todo: ");
223 vprintf(fmt, args);
225 else
227 vkd3d_test_check_assert_that(file, line, result, fmt, args);
231 static void VKD3D_PRINTF_FUNC(4, 5) VKD3D_UNUSED
232 vkd3d_test_ok(const char *file, unsigned int line, bool result, const char *fmt, ...)
234 va_list args;
236 va_start(args, fmt);
237 vkd3d_test_check_ok(file, line, result, fmt, args);
238 va_end(args);
241 static void VKD3D_PRINTF_FUNC(3, 4) VKD3D_UNUSED
242 vkd3d_test_skip(const char *file, unsigned int line, const char *fmt, ...)
244 va_list args;
245 va_start(args, fmt);
246 vkd3d_test_printf(file, line, "Test skipped: ");
247 vprintf(fmt, args);
248 va_end(args);
249 vkd3d_atomic_increment_u32(&vkd3d_test_state.skip_count);
252 static void VKD3D_PRINTF_FUNC(3, 4) VKD3D_UNUSED
253 vkd3d_test_trace(const char *file, unsigned int line, const char *fmt, ...)
255 va_list args;
256 va_start(args, fmt);
257 vkd3d_test_printf(file, line, "");
258 vprintf(fmt, args);
259 va_end(args);
262 static void VKD3D_PRINTF_FUNC(1, 2) VKD3D_UNUSED
263 vkd3d_test_debug(const char *fmt, ...)
265 char buffer[512];
266 va_list args;
267 int size;
269 size = snprintf(buffer, sizeof(buffer), "%s: ", vkd3d_test_name);
270 if (0 < size && size < sizeof(buffer))
272 va_start(args, fmt);
273 vsnprintf(buffer + size, sizeof(buffer) - size, fmt, args);
274 va_end(args);
276 buffer[sizeof(buffer) - 1] = '\0';
278 #ifdef _WIN32
279 OutputDebugStringA(buffer);
280 #endif
282 if (vkd3d_test_state.debug_level > 0)
283 printf("%s\n", buffer);
286 #ifndef VKD3D_TEST_NO_DEFS
287 const char *vkd3d_test_platform = "other";
288 struct vkd3d_test_state vkd3d_test_state;
290 static void vkd3d_test_main(int argc, char **argv);
292 int main(int argc, char **argv)
294 const char *test_filter = getenv("VKD3D_TEST_FILTER");
295 const char *debug_level = getenv("VKD3D_TEST_DEBUG");
296 char *test_platform = getenv("VKD3D_TEST_PLATFORM");
297 const char *bug = getenv("VKD3D_TEST_BUG");
299 setvbuf(stdout, NULL, _IONBF, 0);
300 memset(&vkd3d_test_state, 0, sizeof(vkd3d_test_state));
301 vkd3d_test_state.debug_level = debug_level ? atoi(debug_level) : 0;
302 vkd3d_test_state.bug_enabled = bug ? atoi(bug) : true;
303 vkd3d_test_state.test_name_filter = test_filter;
305 if (test_platform)
307 test_platform = strdup(test_platform);
308 vkd3d_test_platform = test_platform;
311 if (vkd3d_test_state.debug_level > 1)
312 printf("Test platform: '%s'.\n", vkd3d_test_platform);
314 vkd3d_test_main(argc, argv);
316 printf("%s: %u tests executed (%u failures, %u skipped, %u todo, %u bugs).\n",
317 vkd3d_test_name,
318 vkd3d_test_state.success_count + vkd3d_test_state.failure_count
319 + vkd3d_test_state.todo_count + vkd3d_test_state.todo_success_count,
320 vkd3d_test_state.failure_count + vkd3d_test_state.todo_success_count,
321 vkd3d_test_state.skip_count,
322 vkd3d_test_state.todo_count,
323 vkd3d_test_state.bug_count);
325 if (test_platform)
326 free(test_platform);
328 return vkd3d_test_state.failure_count || vkd3d_test_state.todo_success_count;
331 #ifdef _WIN32
332 static char *vkd3d_test_strdupWtoA(WCHAR *str)
334 char *out;
335 int len;
337 if (!(len = WideCharToMultiByte(CP_ACP, 0, str, -1, NULL, 0, NULL, NULL)))
338 return NULL;
339 if (!(out = malloc(len)))
340 return NULL;
341 WideCharToMultiByte(CP_ACP, 0, str, -1, out, len, NULL, NULL);
343 return out;
346 static bool running_under_wine(void)
348 HMODULE module = GetModuleHandleA("ntdll.dll");
349 return module && GetProcAddress(module, "wine_server_call");
352 int wmain(int argc, WCHAR **wargv)
354 char **argv;
355 int i, ret;
357 argv = malloc(argc * sizeof(*argv));
358 assert(argv);
359 for (i = 0; i < argc; ++i)
361 if (!(argv[i] = vkd3d_test_strdupWtoA(wargv[i])))
362 break;
364 assert(i == argc);
366 vkd3d_test_platform = running_under_wine() ? "wine" : "windows";
368 ret = main(argc, argv);
370 for (i = 0; i < argc; ++i)
371 free(argv[i]);
372 free(argv);
374 return ret;
376 #endif /* _WIN32 */
377 #endif /* VKD3D_TEST_NO_DEFS */
379 typedef void (*vkd3d_test_pfn)(void);
381 static inline void vkd3d_run_test(const char *name, vkd3d_test_pfn test_pfn)
383 if (vkd3d_test_state.test_name_filter && !strstr(name, vkd3d_test_state.test_name_filter))
384 return;
386 vkd3d_test_debug("%s", name);
387 test_pfn();
390 static inline void vkd3d_test_start_todo(bool is_todo)
392 vkd3d_test_state.todo_level = (vkd3d_test_state.todo_level << 1) | is_todo;
393 vkd3d_test_state.todo_do_loop = true;
396 static inline int vkd3d_test_loop_todo(void)
398 bool do_loop = vkd3d_test_state.todo_do_loop;
399 vkd3d_test_state.todo_do_loop = false;
400 return do_loop;
403 static inline void vkd3d_test_end_todo(void)
405 vkd3d_test_state.todo_level >>= 1;
408 static inline void vkd3d_test_start_bug(bool is_bug)
410 vkd3d_test_state.bug_level = (vkd3d_test_state.bug_level << 1) | is_bug;
411 vkd3d_test_state.bug_do_loop = true;
414 static inline int vkd3d_test_loop_bug(void)
416 bool do_loop = vkd3d_test_state.bug_do_loop;
417 vkd3d_test_state.bug_do_loop = false;
418 return do_loop;
421 static inline void vkd3d_test_end_bug(void)
423 vkd3d_test_state.bug_level >>= 1;
426 static inline void vkd3d_test_push_context(const char *fmt, ...)
428 va_list args;
430 if (vkd3d_test_state.context_count < ARRAY_SIZE(vkd3d_test_state.context))
432 va_start(args, fmt);
433 vsnprintf(vkd3d_test_state.context[vkd3d_test_state.context_count],
434 sizeof(*vkd3d_test_state.context), fmt, args);
435 va_end(args);
436 vkd3d_test_state.context[vkd3d_test_state.context_count][sizeof(vkd3d_test_state.context[0]) - 1] = '\0';
438 ++vkd3d_test_state.context_count;
441 static inline void vkd3d_test_pop_context(void)
443 if (vkd3d_test_state.context_count)
444 --vkd3d_test_state.context_count;
447 #define run_test(test_pfn) \
448 vkd3d_run_test(#test_pfn, test_pfn)
450 #endif /* __VKD3D_TEST_H */