5 0 r32g32b32a32-uint apple
6 0 r32g32-sint sv_position
10 0 1 0x80000000 0xffffffff -2 -2
11 0 1 0x80000000 0xffffffff -2 2
12 0 1 0x80000000 0xffffffff 2 -2
13 0 1 0x80000000 0xffffffff 2 2
20 int4 pos : sv_position;
27 float4 pos : sv_position;
30 void main(in struct input i, out struct output o, uint id : SV_VertexID)
43 float4 pos : sv_position;
46 float4 main(struct input i) : sv_target
48 return i.apple + i.fapple;
52 todo(msl) draw triangle strip 4
53 probe (0, 0, 640, 480) rgba (0.0, 2.0, 2.0, 2.0)