5 float4 main() : SV_TARGET
11 uniform 0 float4 2.0 3.0 4.0 5.0
12 uniform 4 float4 0.0 -10.0 10.0 100.0
14 probe (0, 0) rgba (2.0, 0.00292968750, 4096.0, 6.33825300e+030) 2
21 float4 main() : SV_TARGET
27 if(sm<4) uniform 0 float4 2 3 4 5
28 if(sm<4) uniform 4 float4 0 -10 10 100
29 if(sm>=4) uniform 0 int4 2 3 4 5
30 if(sm>=4) uniform 4 int4 0 -10 10 100
32 probe (0, 0) rgba (2.0, 0.00292968750, 4096.0, 6.33825300e+030) 2
36 float4 main() : sv_target
38 float2x3 a = {1, 2, 3, 4, 5, 6};
39 float3x2 b = {6, 5, 4, 3, 2, 1};
41 float2x2 r = ldexp(a, b);
47 probe (0, 0) rgba (64.0, 64.0, 64.0, 40.0)
51 float4 main() : sv_target
53 float2x2 a = {1, 2, 3, 4};