1 # Template file for 'sauerbraten'
7 build_style=gnu-makefile
8 makedepends="SDL_image-devel SDL_mixer-devel zlib-devel"
9 depends="${pkgname}-data-${version}_${revision}"
10 short_desc="3D game engine (more powerful redesign of the Cube engine) and FPS game"
11 maintainer="Michael Aldridge <maldridge@VoidLinux.eu>"
13 homepage="http://sauerbraten.org"
14 distfiles="${SOURCEFORGE_SITE}/sauerbraten/sauerbraten_${version//./_}_collect_edition_linux.tar.bz2"
15 checksum=45c20521e3e56374490b2d9112a211538e801cf0161197f35476b30b7b58a78e
17 restricted="Very large - not worth storing on current Void infrastructure"
19 # Build is only supported on i686 and x86_64, and enet doesn't cross compile
20 only_for_archs="i686 i686-musl x86_64 x86_64-musl"
24 vbin $wrksrc/bin_unix/native_client sauer_client
25 vbin ${FILESDIR}/sauerbraten
28 sauerbraten-data_package() {
30 short_desc+=" - data files"
32 vmkdir usr/share/$sourcepkg
33 vcopy $wrksrc/data usr/share/$sourcepkg/data
34 vcopy $wrksrc/packages usr/share/$sourcepkg/packages
38 sauerbraten-server_package() {
39 conf_files="/etc/sauerbraten/server-init.cfg"
40 short_desc+=" - standalone server"
42 vbin $wrksrc/bin_unix/native_server sauer_server
44 vcopy $wrksrc/server-init.cfg etc/$sourcepkg/server-init.cfg
45 vbin ${FILESDIR}/sauerbraten-server
47 # No service directory because this server isn't really suited
48 # to running for long periods of time.