5 #
include "textures.inc"
9 right 0.4*x*image_width
/image_height
16 light_source{<-8,30,-20> color rgb <0.77,0.75,0.75>}
17 light_source{<20,5,-15> color rgb <0.38,0.40,0.40>}
23 #
include "cylinder_p.pov"
25 pigment{rgb <1,0.95,0.5>} finish{reflection 0.1 specular 0.3 ambient 0.42}
29 #
include "cylinder_v.pov"
31 pigment{rgb <0.5,0.8,1>} finish{specular 0.5 ambient 0.42}