4 #
include "textures.inc"
12 right 0.2*x*image_width
/image_height
19 light_source{<-0.8,3,-2> color rgb <0.77,0.75,0.75>}
20 light_source{<2.5,1.2,-1.2> color rgb <0.38,0.40,0.40>}
25 #
include "degenerate2_m.pov"
26 pigment{rgb <1,0.2,0.25>} finish{specular 0.2 ambient 0.42}
30 #
include "degenerate2_v.pov"