some meshgen and map rendering updates
[voxelands-alt.git] / src / content / content_tool.c
blob2b7a79f6a971e100940da2e30db06f2c124a1759
1 /************************************************************************
2 * content_tool.c
3 * voxelands - 3d voxel world sandbox game
4 * Copyright (C) Lisa 'darkrose' Milne 2016 <lisa@ltmnet.com>
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful, but
12 * WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14 * See the GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>
18 ************************************************************************/
20 #include "common.h"
21 #define _CONTENT_LOCAL
22 #include "content.h"
24 static void content_tool_defaults(contentfeatures_t *f)
26 content_defaults(f);
27 /* TODO: set texture unknown_item.png (unknown_tool.png?) */
28 f->data.tool.type = CTT_NONE;
29 f->data.tool.drop_count = -1;
30 f->data.tool.liquids_pointable = 0;
31 f->data.tool.damaging_nodes_diggable = 1;
32 f->data.tool.has_punch_effect = 1;
33 f->data.tool.has_unlock_effect = 0;
34 f->data.tool.has_rotate_effect = 0;
35 f->data.tool.has_fire_effect = 0;
36 f->data.tool.dig_time = 3.;
37 f->data.tool.level = 0;
38 f->data.tool.thrown_item = CONTENT_IGNORE;
41 int content_tool_init()
43 int i;
44 contentfeatures_t *f;
45 for (i=0; i<CONTENT_ARRAY_SIZE; i++) {
46 f = &contentfeatures[CONTENT_INDEX_TOOL][i];
47 content_tool_defaults(f);
50 return 0;