1 ========================================================================
3 ========================================================================
6 Voxelands is a sandbox construction game based on Minetest, which was
7 inspired by earlier "voxel world" games such as Infiniminer. Gameplay
8 puts players in a fully destructible 3D game world where they can place
9 and dig numerous types of blocks, items and creatures using a variety
10 of tools. Inside the game world players can build structures, artworks
11 and anything else their creativity can think of on multiplayer servers
12 and singleplayer worlds across multiple game modes.
15 Voxelands requires the standard C++ library, irrlicht 1.8 or later,
16 freetype, openAL, vorbisfile, ogg, and zlib. CMake, make, and g++ (or other
17 C++ compiler) are required to build from source.
20 If you're reading this then you've already unpacked the tarball, so
22 1) cd /path/to/voxelands
23 2) cmake -DRUN_IN_PLACE=1 .
27 Voxelands can be cross compiled with mingw, or built natively with MSVC,
28 instructions for the latter are available on the forums:
29 http://forum.voxelands.com
32 Simply run bin/voxelands from any console/terminal.
35 Controls can be set in the Settings tab of the main menu
43 Mouse right: place/use
44 Mouse wheel: select wielded item
46 R: Toggle viewing all loaded chunks
48 ESC: Pause Menu / Exit game
53 Voxelands is licensed under the GPLv3 or later.
54 Copyright (c) 2013-2015 Lisa 'darkrose' Milne <lisa@ltmnet.com>
55 Forked from Minetest 0.3.x
56 Copyright (c) 2010-2011 Perttu Ahola <celeron55@gmail.com>
58 Textures, Sounds, and Models:
60 This does not apply to texture packs made by others.
62 Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
63 http://creativecommons.org/licenses/by-sa/3.0/
72 With special thanks to http://www.opengameart.org/
75 Voxelands is under active development, the latest updates can be found
77 https://gitlab.com/voxelands/voxelands
79 irc.entropynet.net #voxelands