1403.00
[voxelands/voxelands-menche.git] / util / pnoise.py
blobfcab5ac15cb28f38fbb89f9b7ad8a347401bf4ba
2 # A python perlin noise implementation, from
3 # http://www.fundza.com/c4serious/noise/perlin/perlin.html
5 # This is used for testing how to create maps with a python script.
8 import math
9 p = (
10 151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,140,36,103,
11 30,69,142,8,99,37,240,21,10,23,190,6,148,247,120,234,75,0,26,197,
12 62,94,252,219,203,117,35,11,32,57,177,33,88,237,149,56,87,174,20,
13 125,136,171,168,68,175,74,165,71,134,139,48,27,166,77,146,158,231,
14 83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244,102,
15 143,54,65,25,63,161,1,216,80,73,209,76,132,187,208,89,18,169,200,
16 196,135,130,116,188,159,86,164,100,109,198,173,186,3,64,52,217,226,
17 250,124,123,5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,
18 58,17,182,189,28,42,223,183,170,213,119,248,152,2,44,154,163,70,
19 221,153,101,155,167,43,172,9,129,22,39,253,19,98,108,110,79,113,
20 224,232,178,185,112,104,218,246,97,228,251,34,242,193,238,210,144,
21 12,191,179,162,241,81,51,145,235,249,14,239,107,49,192,214,31,181,
22 199,106,157,184,84,204,176,115,121,50,45,127,4,150,254,138,236,
23 205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180,
24 151,160,137,91,90,15,131,13,201,95,96,53,194,233,7,225,140,36,103,
25 30,69,142,8,99,37,240,21,10,23,190,6,148,247,120,234,75,0,26,197,
26 62,94,252,219,203,117,35,11,32,57,177,33,88,237,149,56,87,174,20,
27 125,136,171,168,68,175,74,165,71,134,139,48,27,166,77,146,158,231,
28 83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244,102,
29 143,54,65,25,63,161,1,216,80,73,209,76,132,187,208,89,18,169,200,
30 196,135,130,116,188,159,86,164,100,109,198,173,186,3,64,52,217,226,
31 250,124,123,5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,
32 58,17,182,189,28,42,223,183,170,213,119,248,152,2,44,154,163,70,
33 221,153,101,155,167,43,172,9,129,22,39,253,19,98,108,110,79,113,
34 224,232,178,185,112,104,218,246,97,228,251,34,242,193,238,210,144,
35 12,191,179,162,241,81,51,145,235,249,14,239,107,49,192,214,31,181,
36 199,106,157,184,84,204,176,115,121,50,45,127,4,150,254,138,236,
37 205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180)
39 def lerp(t, a, b):
40 return a + t * (b - a)
42 def fade(t):
43 return t * t * t * (t * (t * 6 - 15) + 10)
45 def grad(hash, x, y, z):
46 h = hash & 15
47 if h < 8:
48 u = x
49 else:
50 u = y
51 if h < 4:
52 v = y
53 elif h == 12 or h == 14:
54 v = x
55 else:
56 v = z
57 if h & 1 != 0:
58 u = -u
59 if h & 2 != 0:
60 v = -v
61 return u + v
63 def pnoise(x, y, z):
64 global p
65 X = int(math.floor(x)) & 255
66 Y = int(math.floor(y)) & 255
67 Z = int(math.floor(z)) & 255
68 x -= math.floor(x)
69 y -= math.floor(y)
70 z -= math.floor(z)
72 u = fade(x)
73 v = fade(y)
74 w = fade(z)
76 A = p[X] + Y
77 AA = p[A] + Z
78 AB = p[A + 1] + Z
79 B = p[X + 1] + Y
80 BA = p[B] + Z
81 BB = p[B + 1] + Z
83 pAA = p[AA]
84 pAB = p[AB]
85 pBA = p[BA]
86 pBB = p[BB]
87 pAA1 = p[AA + 1]
88 pBA1 = p[BA + 1]
89 pAB1 = p[AB + 1]
90 pBB1 = p[BB + 1]
92 gradAA = grad(pAA, x, y, z)
93 gradBA = grad(pBA, x-1, y, z)
94 gradAB = grad(pAB, x, y-1, z)
95 gradBB = grad(pBB, x-1, y-1, z)
96 gradAA1 = grad(pAA1,x, y, z-1)
97 gradBA1 = grad(pBA1,x-1, y, z-1)
98 gradAB1 = grad(pAB1,x, y-1, z-1)
99 gradBB1 = grad(pBB1,x-1, y-1, z-1)
100 return lerp(w,
101 lerp(v, lerp(u, gradAA, gradBA), lerp(u, gradAB, gradBB)),
102 lerp(v, lerp(u, gradAA1,gradBA1),lerp(u, gradAB1,gradBB1)))