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6 Voxelands is a sandbox construction game based on Minetest, which was
7 inspired by earlier "voxel world" games such as Infiniminer. Gameplay
8 puts players in a fully destructible 3D game world where they can place
9 and dig numerous types of blocks, items and creatures using a variety
10 of tools. Inside the game world players can build structures, artworks
11 and anything else their creativity can think of on multiplayer servers
12 and singleplayer worlds across multiple game modes.
15 Voxelands requires the standard C++ library, irrlicht 1.8 or later,
16 freetype, openAL, vorbisfile, ogg, zlib. CMake, make, and g++ (or other
17 C++ compiler) and bzip2 and jpeg are required to build from source.
20 If you're reading this then you've already unpacked the tarball, so
22 1) cd /path/to/voxelands
23 2) cmake -DRUN_IN_PLACE=1 .
26 Other optional cmake parameters:
27 1) -DBUILD_SERVER=0 (default 1) builds the dedicated server
28 2) -DBUILD_CLIENT=0 (default 1) builds the rich client
29 3) -DENABLE_AUDIO=0 (default 1) enables audio support
31 The option -DRUN_IN_PLACE expects the user to run voxelands from the extracted source directory.
34 Voxelands can be cross compiled with mingw, or built natively with MSVC,
35 instructions for the latter are available on the forums:
36 http://forum.voxelands.com
39 Simply run bin/voxelands from any console/terminal.
42 Controls can be set in the Settings tab of the main menu
46 W, S, A, D - Walk forward backward, left, and right.
48 Mouse wheel - Change wielded item.
49 1 through 8 - Change wielded item.
50 Right Mouse Button - Place item.
51 Left Mouse Button - Dig / Punch / Attack.
54 R - Move Up (ladders, swimming, flying)
55 F - Move Down (ladders, swimming, flying)
61 Q - Examine pointed block.
67 F2 - Hide / show chat.
68 F3 - Disable / enable fog.
69 F4 - Disable / enable camera update.
70 F5 - Toggle through debug information.
71 F6 - Toggle through profiler (info on FPS, chunk updates, etc.)
72 F12 - Take a screenshot.
77 Voxelands is licensed under the GPLv3 or later.
78 Copyright (c) 2013-2016 Lisa 'darkrose' Milne <lisa@ltmnet.com>
79 Forked from Minetest 0.3.x
80 Copyright (c) 2010-2011 Perttu Ahola <celeron55@gmail.com>
82 Textures, Sounds, and Models:
84 This does not apply to texture packs made by others.
86 Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
87 http://creativecommons.org/licenses/by-sa/3.0/
89 To satisfy the attribution clause, any project using Voxelands' assets
90 must provide a prominent notice as part of each of said project's
91 credits notices (such as in documentation, on a website, and/or any
92 other credits screen associated with the project) showing both the
93 CC-BY-SA licensing, the ownership by Voxelands of the asset, and a link
94 to the Voxelands' project at http://www.voxelands.com/.
103 With special thanks to http://www.opengameart.org/
106 Voxelands is under active development, the latest updates can be found
108 https://gitlab.com/voxelands/voxelands
110 irc.entropynet.net #voxelands
113 See doc/changelog.txt