ConvoEngine: Make max channel counts configurable.
[wdl/wdl-ol.git] / IPlugExamples / IPlugConvoEngine / resource.h
blobf2e4ba040d3dcbafaade4af14da7afc3c3b1bf5b
1 #define PLUG_MFR "AcmeInc"
2 #define PLUG_NAME "IPlugConvoEngine"
4 #define PLUG_CLASS_NAME IPlugConvoEngine
6 #define BUNDLE_MFR "AcmeInc"
7 #define BUNDLE_NAME "IPlugConvoEngine"
9 #define PLUG_ENTRY IPlugConvoEngine_Entry
10 #define PLUG_VIEW_ENTRY IPlugConvoEngine_ViewEntry
12 #define PLUG_ENTRY_STR "IPlugConvoEngine_Entry"
13 #define PLUG_VIEW_ENTRY_STR "IPlugConvoEngine_ViewEntry"
15 #define VIEW_CLASS IPlugConvoEngine_View
16 #define VIEW_CLASS_STR "IPlugConvoEngine_View"
18 // Format 0xMAJR.MN.BG - in HEX! so version 10.1.5 would be 0x000A0105
19 #define PLUG_VER 0x00010000
20 #define VST3_VER_STR "1.0.0"
22 // http://service.steinberg.de/databases/plugin.nsf/plugIn?openForm
23 // 4 chars, single quotes. At least one capital letter
24 #define PLUG_UNIQUE_ID 'Ipce'
25 // make sure this is not the same as BUNDLE_MFR
26 #define PLUG_MFR_ID 'Acme'
28 // ProTools stuff
30 // Unique IDs for each configuration of the plug-in
31 #if (defined(AAX_API) || defined(RTAS_API)) && !defined(_PIDS_)
32 #define _PIDS_
33 const int PLUG_TYPE_IDS[2] = {'CEN1', 'CEN2'};
34 const int PLUG_TYPE_IDS_AS[2] = {'CEA1', 'CEA2'}; // AudioSuite
35 #endif
37 #define PLUG_MFR_PT "AcmeInc\nAcmeInc\nAcme"
38 #define PLUG_NAME_PT "IPlugConvoEngine\nIPCE"
39 #define PLUG_TYPE_PT "Effect"
40 #define PLUG_DOES_AUDIOSUITE 1
42 /* PLUG_TYPE_PT can be "None", "EQ", "Dynamics", "PitchShift", "Reverb", "Delay", "Modulation",
43 "Harmonic" "NoiseReduction" "Dither" "SoundField" "Effect"
44 instrument determined by PLUG _IS _INST
47 #define PLUG_CHANNEL_IO "1-1 2-2"
49 #define PLUG_LATENCY 0
50 #define PLUG_IS_INST 0
52 // if this is 0 RTAS can't get tempo info
53 #define PLUG_DOES_MIDI 0
55 #define PLUG_DOES_STATE_CHUNKS 0
57 // Unique IDs for each image resource.
58 //#define KNOB_ID 101
60 // Image resource locations for this plug.
61 //#define KNOB_FN "resources/img/knob.png"
63 // GUI default dimensions
64 #define GUI_WIDTH 300
65 #define GUI_HEIGHT 300
67 // on MSVC, you must define SA_API in the resource editor preprocessor macros as well as the c++ ones
68 #if defined(SA_API) && !defined(OS_IOS)
69 #include "app_wrapper/app_resource.h"
70 #endif
72 // vst3 stuff
73 #define MFR_URL "www.olilarkin.co.uk"
74 #define MFR_EMAIL "spam@me.com"
75 #define EFFECT_TYPE_VST3 "Fx"
77 /* "Fx|Analyzer"", "Fx|Delay", "Fx|Distortion", "Fx|Dynamics", "Fx|EQ", "Fx|Filter",
78 "Fx", "Fx|Instrument", "Fx|InstrumentExternal", "Fx|Spatial", "Fx|Generator",
79 "Fx|Mastering", "Fx|Modulation", "Fx|PitchShift", "Fx|Restoration", "Fx|Reverb",
80 "Fx|Surround", "Fx|Tools", "Instrument", "Instrument|Drum", "Instrument|Sampler",
81 "Instrument|Synth", "Instrument|Synth|Sampler", "Instrument|External", "Spatial",
82 "Spatial|Fx", "OnlyRT", "OnlyOfflineProcess", "Mono", "Stereo",
83 "Surround"