Make duplicate script compatible with Python 3
[wdl/wdl-ol.git] / IPlugExamples / IPlugText / resource.h
blob811300abcad06817410ecbca82558ab156f063db
1 #define PLUG_MFR "AcmeInc"
2 #define PLUG_NAME "IPlugText"
4 #define PLUG_CLASS_NAME IPlugText
6 #define BUNDLE_MFR "AcmeInc"
7 #define BUNDLE_NAME "IPlugText"
9 #define PLUG_ENTRY IPlugText_Entry
10 #define PLUG_VIEW_ENTRY IPlugText_ViewEntry
12 #define PLUG_ENTRY_STR "IPlugText_Entry"
13 #define PLUG_VIEW_ENTRY_STR "IPlugText_ViewEntry"
15 #define VIEW_CLASS IPlugText_View
16 #define VIEW_CLASS_STR "IPlugText_View"
18 // Format 0xMAJR.MN.BG - in HEX! so version 10.1.5 would be 0x000A0105
19 #define PLUG_VER 0x00010000
20 #define VST3_VER_STR "1.0.0"
22 // http://service.steinberg.de/databases/plugin.nsf/plugIn?openForm
23 // 4 chars, single quotes. At least one capital letter
24 #define PLUG_UNIQUE_ID 'Iptx'
25 // make sure this is not the same as BUNDLE_MFR
26 #define PLUG_MFR_ID 'Acme'
28 // ProTools stuff
29 #if (defined(AAX_API) || defined(RTAS_API)) && !defined(_PIDS_)
30 #define _PIDS_
31 const int PLUG_TYPE_IDS[2] = {'TXN1', 'TXN2'};
32 #endif
33 #define PLUG_MFR_PT "AcmeInc\nAcmeInc\nAcme"
34 #define PLUG_NAME_PT "IPlugText\nIPTX"
35 #define PLUG_TYPE_PT "Effect"
36 #define PLUG_DOES_AUDIOSUITE 0
38 /* PLUG_TYPE_PT can be "None", "EQ", "Dynamics", "PitchShift", "Reverb", "Delay", "Modulation",
39 "Harmonic" "NoiseReduction" "Dither" "SoundField" "Effect"
40 instrument determined by PLUG _IS _INST
43 #define PLUG_CHANNEL_IO "1-1 2-2"
45 #define PLUG_LATENCY 0
46 #define PLUG_IS_INST 0
48 // if this is 0 RTAS can't get tempo info
49 #define PLUG_DOES_MIDI 0
51 #define PLUG_DOES_STATE_CHUNKS 0
53 // Unique IDs for each image resource.
54 #define TEXT_WHITE_ID 101
55 #define TEXT_BLACK_ID 102
57 // Image resource locations for this plug.
58 #define TEXT_WHITE_FN "resources/img/font-white.png"
59 #define TEXT_BLACK_FN "resources/img/font-black.png"
61 // GUI default dimensions
62 #define GUI_WIDTH 400
63 #define GUI_HEIGHT 300
65 // on MSVC, you must define SA_API in the resource editor preprocessor macros as well as the c++ ones
66 #if defined(SA_API) && !defined(OS_IOS)
67 #include "app_wrapper/app_resource.h"
68 #endif
70 // vst3 stuff
71 #define MFR_URL "www.olilarkin.co.uk"
72 #define MFR_EMAIL "spam@me.com"
73 #define EFFECT_TYPE_VST3 "Fx"
75 /* "Fx|Analyzer"", "Fx|Delay", "Fx|Distortion", "Fx|Dynamics", "Fx|EQ", "Fx|Filter",
76 "Fx", "Fx|Instrument", "Fx|InstrumentExternal", "Fx|Spatial", "Fx|Generator",
77 "Fx|Mastering", "Fx|Modulation", "Fx|PitchShift", "Fx|Restoration", "Fx|Reverb",
78 "Fx|Surround", "Fx|Tools", "Instrument", "Instrument|Drum", "Instrument|Sampler",
79 "Instrument|Synth", "Instrument|Synth|Sampler", "Instrument|External", "Spatial",
80 "Spatial|Fx", "OnlyRT", "OnlyOfflineProcess", "Mono", "Stereo",
81 "Surround"