1 <?xml version="1.0" encoding="utf-8"?>
2 <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3 <UsingTask TaskName="PaceFixLogs" AssemblyFile="$(PACE_FUSION_HOME)PaceFusionUi2013.dll" />
4 <ItemGroup Label="ProjectConfigurations">
5 <ProjectConfiguration Include="Debug|Win32">
6 <Configuration>Debug</Configuration>
7 <Platform>Win32</Platform>
8 </ProjectConfiguration>
9 <ProjectConfiguration Include="Debug|x64">
10 <Configuration>Debug</Configuration>
11 <Platform>x64</Platform>
12 </ProjectConfiguration>
13 <ProjectConfiguration Include="Release|Win32">
14 <Configuration>Release</Configuration>
15 <Platform>Win32</Platform>
16 </ProjectConfiguration>
17 <ProjectConfiguration Include="Release|x64">
18 <Configuration>Release</Configuration>
19 <Platform>x64</Platform>
20 </ProjectConfiguration>
21 <ProjectConfiguration Include="Tracer|Win32">
22 <Configuration>Tracer</Configuration>
23 <Platform>Win32</Platform>
24 </ProjectConfiguration>
25 <ProjectConfiguration Include="Tracer|x64">
26 <Configuration>Tracer</Configuration>
27 <Platform>x64</Platform>
28 </ProjectConfiguration>
30 <PropertyGroup Label="Globals">
31 <ProjectGuid>{079FC65A-F0E5-4E97-B318-A16D1D0B89DF}</ProjectGuid>
32 <RootNamespace>IPlugControls</RootNamespace>
33 <ProjectName>IPlugControls-vst3</ProjectName>
35 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
36 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
37 <ConfigurationType>DynamicLibrary</ConfigurationType>
38 <UseDebugLibraries>true</UseDebugLibraries>
39 <CharacterSet>MultiByte</CharacterSet>
40 <PlatformToolset>v120</PlatformToolset>
42 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
43 <ConfigurationType>DynamicLibrary</ConfigurationType>
44 <UseDebugLibraries>true</UseDebugLibraries>
45 <CharacterSet>MultiByte</CharacterSet>
46 <PlatformToolset>v120</PlatformToolset>
48 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
49 <ConfigurationType>DynamicLibrary</ConfigurationType>
50 <UseDebugLibraries>false</UseDebugLibraries>
51 <WholeProgramOptimization>true</WholeProgramOptimization>
52 <CharacterSet>MultiByte</CharacterSet>
53 <PlatformToolset>v120</PlatformToolset>
55 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
56 <ConfigurationType>DynamicLibrary</ConfigurationType>
57 <UseDebugLibraries>false</UseDebugLibraries>
58 <WholeProgramOptimization>true</WholeProgramOptimization>
59 <CharacterSet>MultiByte</CharacterSet>
60 <PlatformToolset>v120</PlatformToolset>
62 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|Win32'" Label="Configuration">
63 <ConfigurationType>DynamicLibrary</ConfigurationType>
64 <UseDebugLibraries>false</UseDebugLibraries>
65 <WholeProgramOptimization>true</WholeProgramOptimization>
66 <CharacterSet>MultiByte</CharacterSet>
67 <PlatformToolset>v120</PlatformToolset>
69 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|x64'" Label="Configuration">
70 <ConfigurationType>DynamicLibrary</ConfigurationType>
71 <UseDebugLibraries>false</UseDebugLibraries>
72 <WholeProgramOptimization>true</WholeProgramOptimization>
73 <CharacterSet>MultiByte</CharacterSet>
74 <PlatformToolset>v120</PlatformToolset>
76 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
77 <ImportGroup Label="ExtensionSettings">
79 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
80 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
81 <Import Project="IPlugControls.props" />
83 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
84 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
85 <Import Project="IPlugControls.props" />
87 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
88 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
89 <Import Project="IPlugControls.props" />
91 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
92 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
93 <Import Project="IPlugControls.props" />
95 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|Win32'" Label="PropertySheets">
96 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
97 <Import Project="IPlugControls.props" />
99 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|x64'" Label="PropertySheets">
100 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
101 <Import Project="IPlugControls.props" />
103 <PropertyGroup Label="UserMacros" />
104 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
105 <OutDir>build-win\vst3\$(Platform)\bin\</OutDir>
107 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
108 <OutDir>build-win\vst3\$(Platform)\bin\</OutDir>
110 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
111 <IntDir>build-win\vst3\$(Platform)\$(Configuration)\</IntDir>
114 <TargetExt>.vst3</TargetExt>
116 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
117 <IntDir>build-win\vst3\$(Platform)\$(Configuration)\</IntDir>
119 <TargetExt>.vst3</TargetExt>
121 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
122 <OutDir>build-win\vst3\$(Platform)\bin\</OutDir>
124 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
125 <OutDir>build-win\vst3\$(Platform)\bin\</OutDir>
127 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
128 <IntDir>build-win\vst3\$(Platform)\$(Configuration)\</IntDir>
129 <TargetExt>.vst3</TargetExt>
131 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
132 <IntDir>build-win\vst3\$(Platform)\$(Configuration)\</IntDir>
133 <TargetExt>.vst3</TargetExt>
135 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|Win32'">
136 <OutDir>build-win\vst3\$(Platform)\bin\</OutDir>
138 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|x64'">
139 <OutDir>build-win\vst3\$(Platform)\bin\</OutDir>
141 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|Win32'">
142 <IntDir>build-win\vst3\$(Platform)\$(Configuration)\</IntDir>
143 <TargetExt>.vst3</TargetExt>
145 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|x64'">
146 <IntDir>build-win\vst3\$(Platform)\$(Configuration)\</IntDir>
147 <TargetExt>.vst3</TargetExt>
149 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
151 <WarningLevel>Level3</WarningLevel>
152 <Optimization>Disabled</Optimization>
153 <PreprocessorDefinitions>$(VST3_DEFS);$(DEBUG_DEFS);%(PreprocessorDefinitions)</PreprocessorDefinitions>
154 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
155 <AdditionalIncludeDirectories>$(VST3_INCLUDES);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
158 <GenerateDebugInformation>true</GenerateDebugInformation>
159 <SubSystem>Windows</SubSystem>
160 <AdditionalDependencies>base.lib;%(AdditionalDependencies)</AdditionalDependencies>
161 <AdditionalLibraryDirectories>..\..\VST3_SDK\base\win\$(Platform)\$(Configuration)\;$(WDL_PATH)\IPlug\build-win\$(Platform)\$(Configuration)\;$(WDL_PATH)\lice\build-win\$(Platform)\$(Configuration)\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
162 <ModuleDefinitionFile>$(WDL_PATH)\IPlug\IPlugVST3.def</ModuleDefinitionFile>
165 <Command>echo Post-Build: copy 32bit binary to 32bit VST3 Plugins folder ... ...
166 copy /y "$(TargetPath)" "$(VST3_32_PATH)\IPlugControls.vst3"</Command>
167 <Message>Copy VST3 Binary to VST3 Plugins folder</Message>
169 </ItemDefinitionGroup>
170 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
172 <WarningLevel>Level3</WarningLevel>
173 <Optimization>Disabled</Optimization>
174 <PreprocessorDefinitions>$(VST3_DEFS);$(DEBUG_DEFS);%(PreprocessorDefinitions)</PreprocessorDefinitions>
175 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
176 <AdditionalIncludeDirectories>$(VST3_INCLUDES);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
179 <GenerateDebugInformation>true</GenerateDebugInformation>
180 <SubSystem>Windows</SubSystem>
181 <AdditionalLibraryDirectories>..\..\VST3_SDK\base\win\$(Platform)\$(Configuration)\;$(x64_LIB_PATHS);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
182 <AdditionalDependencies>base.lib;%(AdditionalDependencies)</AdditionalDependencies>
183 <ModuleDefinitionFile>$(WDL_PATH)\IPlug\IPlugVST3.def</ModuleDefinitionFile>
186 <Command>echo Post-Build: copy 64bit binary to 64bit VST3 Plugins folder ...
187 if exist "%programfiles(x86)%" (copy /y "$(TargetPath)" "$(VST3_64_PATH)\IPlugControls.vst3") else (echo Not copying 64bit binary - 32bit OS detected)</Command>
188 <Message>Copy VST3 Binary to VST3 Plugins folder</Message>
190 </ItemDefinitionGroup>
191 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
193 <WarningLevel>Level3</WarningLevel>
194 <Optimization>MaxSpeed</Optimization>
195 <FunctionLevelLinking>true</FunctionLevelLinking>
196 <IntrinsicFunctions>true</IntrinsicFunctions>
197 <PreprocessorDefinitions>$(VST3_DEFS);$(RELEASE_DEFS);%(PreprocessorDefinitions)</PreprocessorDefinitions>
198 <MultiProcessorCompilation>true</MultiProcessorCompilation>
199 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
200 <AdditionalIncludeDirectories>$(VST3_INCLUDES);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
203 <GenerateDebugInformation>true</GenerateDebugInformation>
204 <EnableCOMDATFolding>true</EnableCOMDATFolding>
205 <OptimizeReferences>true</OptimizeReferences>
206 <SubSystem>Windows</SubSystem>
207 <AdditionalDependencies>base.lib;%(AdditionalDependencies)</AdditionalDependencies>
208 <AdditionalLibraryDirectories>..\..\VST3_SDK\base\win\$(Platform)\$(Configuration)\;$(WDL_PATH)\IPlug\build-win\$(Platform)\$(Configuration)\;$(WDL_PATH)\lice\build-win\$(Platform)\$(Configuration)\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
209 <ModuleDefinitionFile>$(WDL_PATH)\IPlug\IPlugVST3.def</ModuleDefinitionFile>
212 <Command>echo Post-Build: copy 32bit binary to 32bit VST3 Plugins folder ... ...
213 copy /y "$(TargetPath)" "$(VST3_32_PATH)\IPlugControls.vst3"</Command>
214 <Message>Copy VST3 Binary to VST3 Plugins folder</Message>
216 </ItemDefinitionGroup>
217 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
219 <WarningLevel>Level3</WarningLevel>
220 <Optimization>MaxSpeed</Optimization>
221 <FunctionLevelLinking>true</FunctionLevelLinking>
222 <IntrinsicFunctions>true</IntrinsicFunctions>
223 <PreprocessorDefinitions>$(VST3_DEFS);$(RELEASE_DEFS);%(PreprocessorDefinitions)</PreprocessorDefinitions>
224 <MultiProcessorCompilation>true</MultiProcessorCompilation>
225 <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
226 <AdditionalIncludeDirectories>$(VST3_INCLUDES);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
229 <GenerateDebugInformation>true</GenerateDebugInformation>
230 <EnableCOMDATFolding>true</EnableCOMDATFolding>
231 <OptimizeReferences>true</OptimizeReferences>
232 <SubSystem>Windows</SubSystem>
233 <AdditionalLibraryDirectories>..\..\VST3_SDK\base\win\$(Platform)\$(Configuration)\;$(x64_LIB_PATHS);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
234 <AdditionalDependencies>base.lib;%(AdditionalDependencies)</AdditionalDependencies>
235 <ModuleDefinitionFile>$(WDL_PATH)\IPlug\IPlugVST3.def</ModuleDefinitionFile>
238 <Command>echo Post-Build: copy 64bit binary to 64bit VST3 Plugins folder ...
239 if exist "%programfiles(x86)%" (copy /y "$(TargetPath)" "$(VST3_64_PATH)\IPlugControls.vst3") else (echo Not copying 64bit binary - 32bit OS detected)</Command>
240 <Message>Copy VST3 Binary to VST3 Plugins folder</Message>
242 </ItemDefinitionGroup>
243 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|Win32'">
245 <WarningLevel>Level3</WarningLevel>
246 <Optimization>MaxSpeed</Optimization>
247 <FunctionLevelLinking>true</FunctionLevelLinking>
248 <IntrinsicFunctions>true</IntrinsicFunctions>
249 <PreprocessorDefinitions>$(VST3_DEFS);$(TRACER_DEFS);%(PreprocessorDefinitions)</PreprocessorDefinitions>
250 <MultiProcessorCompilation>true</MultiProcessorCompilation>
251 <AdditionalIncludeDirectories>$(VST3_INCLUDES);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
254 <GenerateDebugInformation>true</GenerateDebugInformation>
255 <EnableCOMDATFolding>true</EnableCOMDATFolding>
256 <OptimizeReferences>true</OptimizeReferences>
257 <SubSystem>Windows</SubSystem>
258 <AdditionalLibraryDirectories>$(WDL_PATH)\lice\build-win\$(Platform)\Release\;..\..\VST3_SDK\base\win\$(Platform)\Release\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
259 <AdditionalDependencies>base.lib;%(AdditionalDependencies)</AdditionalDependencies>
260 <ModuleDefinitionFile>$(WDL_PATH)\IPlug\IPlugVST3.def</ModuleDefinitionFile>
263 <Command>echo Post-Build: copy 32bit binary to 32bit VST3 Plugins folder ... ...
264 copy /y "$(TargetPath)" "$(VST3_32_PATH)\IPlugControls.vst3"</Command>
265 <Message>Copy VST3 Binary to VST3 Plugins folder</Message>
267 </ItemDefinitionGroup>
268 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|x64'">
270 <WarningLevel>Level3</WarningLevel>
271 <Optimization>MaxSpeed</Optimization>
272 <FunctionLevelLinking>true</FunctionLevelLinking>
273 <IntrinsicFunctions>true</IntrinsicFunctions>
274 <PreprocessorDefinitions>$(VST3_DEFS);$(TRACER_DEFS);%(PreprocessorDefinitions)</PreprocessorDefinitions>
275 <MultiProcessorCompilation>true</MultiProcessorCompilation>
276 <AdditionalIncludeDirectories>$(VST3_INCLUDES);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
279 <GenerateDebugInformation>true</GenerateDebugInformation>
280 <EnableCOMDATFolding>true</EnableCOMDATFolding>
281 <OptimizeReferences>true</OptimizeReferences>
282 <SubSystem>Windows</SubSystem>
283 <AdditionalLibraryDirectories>$(x64_LIB_PATHS);$(WDL_PATH)\lice\build-win\$(Platform)\Release\;..\..\VST3_SDK\base\win\$(Platform)\Release\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
284 <AdditionalDependencies>base.lib;%(AdditionalDependencies)</AdditionalDependencies>
285 <ModuleDefinitionFile>$(WDL_PATH)\IPlug\IPlugVST3.def</ModuleDefinitionFile>
288 <Command>echo Post-Build: copy 64bit binary to 64bit VST3 Plugins folder ...
289 if exist "%programfiles(x86)%" (copy /y "$(TargetPath)" "$(VST3_64_PATH)\IPlugControls.vst3") else (echo Not copying 64bit binary - 32bit OS detected)</Command>
290 <Message>Copy VST3 Binary to VST3 Plugins folder</Message>
292 </ItemDefinitionGroup>
294 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\base\falignpop.h" />
295 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\base\falignpush.h" />
296 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\base\fplatform.h" />
297 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\base\ftypes.h" />
298 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\base\funknown.h" />
299 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\base\ipluginbase.h" />
300 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\base\keycodes.h" />
301 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\base\ustring.h" />
302 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\gui\iplugview.h" />
303 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstattributes.h" />
304 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstaudioprocessor.h" />
305 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstcomponent.h" />
306 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivsteditcontroller.h" />
307 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstevents.h" />
308 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivsthostapplication.h" />
309 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstmessage.h" />
310 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstmidicontrollers.h" />
311 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstparameterchanges.h" />
312 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstprocesscontext.h" />
313 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstunits.h" />
314 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\vstpresetkeys.h" />
315 <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\vsttypes.h" />
316 <ClInclude Include="..\..\VST3_SDK\public.sdk\source\common\pluginview.h" />
317 <ClInclude Include="..\..\VST3_SDK\public.sdk\source\main\pluginfactoryvst3.h" />
318 <ClInclude Include="..\..\VST3_SDK\public.sdk\source\vst\vstaudioeffect.h" />
319 <ClInclude Include="..\..\VST3_SDK\public.sdk\source\vst\vstbus.h" />
320 <ClInclude Include="..\..\VST3_SDK\public.sdk\source\vst\vstcomponent.h" />
321 <ClInclude Include="..\..\VST3_SDK\public.sdk\source\vst\vstcomponentbase.h" />
322 <ClInclude Include="..\..\VST3_SDK\public.sdk\source\vst\vsteditcontroller.h" />
323 <ClInclude Include="..\..\VST3_SDK\public.sdk\source\vst\vstparameters.h" />
324 <ClInclude Include="..\..\VST3_SDK\public.sdk\source\vst\vstsinglecomponenteffect.h" />
325 <ClInclude Include="..\..\WDL\IPlug\IPlugVST3.h" />
326 <ClInclude Include="IPlugControls.h" />
327 <ClInclude Include="resource.h" />
330 <ClCompile Include="..\..\VST3_SDK\pluginterfaces\base\funknown.cpp" />
331 <ClCompile Include="..\..\VST3_SDK\pluginterfaces\base\ustring.cpp" />
332 <ClCompile Include="..\..\VST3_SDK\public.sdk\source\common\pluginview.cpp" />
333 <ClCompile Include="..\..\VST3_SDK\public.sdk\source\main\dllmain.cpp" />
334 <ClCompile Include="..\..\VST3_SDK\public.sdk\source\main\pluginfactoryvst3.cpp" />
335 <ClCompile Include="..\..\VST3_SDK\public.sdk\source\vst\vstaudioeffect.cpp" />
336 <ClCompile Include="..\..\VST3_SDK\public.sdk\source\vst\vstbus.cpp" />
337 <ClCompile Include="..\..\VST3_SDK\public.sdk\source\vst\vstcomponent.cpp" />
338 <ClCompile Include="..\..\VST3_SDK\public.sdk\source\vst\vstcomponentbase.cpp" />
339 <ClCompile Include="..\..\VST3_SDK\public.sdk\source\vst\vstinitiids.cpp" />
340 <ClCompile Include="..\..\VST3_SDK\public.sdk\source\vst\vstparameters.cpp" />
341 <ClCompile Include="..\..\VST3_SDK\public.sdk\source\vst\vstsinglecomponenteffect.cpp" />
342 <ClCompile Include="..\..\WDL\IPlug\IPlugVST3.cpp" />
343 <ClCompile Include="IPlugControls.cpp" />
346 <ResourceCompile Include="IPlugControls.rc" />
348 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
349 <ImportGroup Label="ExtensionTargets">
351 <Target Name="AfterBuild">
352 <PaceFixLogs Condition="Exists('$(PACE_FUSION_HOME)PaceFusionUi2013.dll')" LogDirectory="$(IntDir)" />