[IPLUG/EXAMPLES] fix IPlugChunks example
[wdl/wdl-ol.git] / IPlugExamples / IPlugControls / IPlugControls.cbp
blobf0ea01320f3415aac903f4cdd2ab281cefd7663c
1 <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
2 <CodeBlocks_project_file>
3 <FileVersion major="1" minor="6" />
4 <Project>
5 <Option title="IPlugControls" />
6 <Option pch_mode="2" />
7 <Option compiler="gcc" />
8 <Build>
9 <Target title="Debug Win32">
10 <Option output="build-win-cb\IPlugControls" prefix_auto="1" extension_auto="1" />
11 <Option working_dir="build-win-cb\" />
12 <Option object_output="build-win-cb\Debug\" />
13 <Option type="3" />
14 <Option compiler="gcc" />
15 <Option parameters="IPlugControls.dll" />
16 <Option host_application="C:\Program Files\vsthost\vsthost.exe" />
17 <Compiler>
18 <Add option="-g" />
19 <Add option="-DVST_API" />
20 <Add option="-DWIN32" />
21 <Add option="-D_WIN32_WINNT=0x0501" />
22 <Add option="-DWINVER=0x0501" />
23 <Add option="-D_CRT_SECURE_NO_DEPRECATE" />
24 <Add option="-D_DEBUG" />
25 <Add option="-DPNG_NO_ASSEMBLER_CODE" />
26 <Add option="-DPNG_LIBPNG_SPECIALBUILD" />
27 <Add option="-DDLL_BUILD" />
28 </Compiler>
29 </Target>
30 <Target title="Release Win32">
31 <Option output="build-win-cb\IPlugControls" prefix_auto="1" extension_auto="1" />
32 <Option working_dir="build-win-cb\" />
33 <Option object_output="build-win-cb\Release" />
34 <Option type="3" />
35 <Option compiler="gcc" />
36 <Option parameters="IPlugControls.dll" />
37 <Option host_application="C:\Program Files\vsthost\vsthost.exe" />
38 <Compiler>
39 <Add option="-O2" />
40 <Add option="-msse2" />
41 <Add option="-ffast-math" />
42 <Add option="-DVST_API" />
43 <Add option="-DWIN32" />
44 <Add option="-D_WIN32_WINNT=0x0501" />
45 <Add option="-DWINVER=0x0501" />
46 <Add option="-D_CRT_SECURE_NO_DEPRECATE" />
47 <Add option="-DPNG_NO_ASSEMBLER_CODE" />
48 <Add option="-DPNG_LIBPNG_SPECIALBUILD" />
49 <Add option="-DDLL_BUILD" />
50 <Add option="-DNDEBUG" />
51 </Compiler>
52 </Target>
53 <Target title="Tracer Win32">
54 <Option output="build-win-cb\IPlugControls" prefix_auto="1" extension_auto="1" />
55 <Option working_dir="build-win-cb\" />
56 <Option object_output="build-win-cb\Tracer" />
57 <Option type="3" />
58 <Option compiler="gcc" />
59 <Option parameters="IPlugControls.dll" />
60 <Option host_application="C:\Program Files\vsthost\vsthost.exe" />
61 <Compiler>
62 <Add option="-DTRACER_BUILD" />
63 <Add option="-DVST_API" />
64 <Add option="-DWIN32" />
65 <Add option="-D_WIN32_WINNT=0x0501" />
66 <Add option="-DWINVER=0x0501" />
67 <Add option="-D_CRT_SECURE_NO_DEPRECATE" />
68 </Compiler>
69 </Target>
70 </Build>
71 <Compiler>
72 <Add option="-Wno-write-strings" />
73 <Add option="-DVST_FORCE_DEPRECATED" />
74 <Add directory="..\..\WDL\IPlug" />
75 <Add directory="." />
76 <Add directory="..\..\VST_SDK\" />
77 <Add directory="..\..\WDL\zlib" />
78 <Add directory="..\..\WDL\lice" />
79 <Add directory="..\..\WDL\libpng" />
80 </Compiler>
81 <ResourceCompiler>
82 <Add directory=".\" />
83 </ResourceCompiler>
84 <Linker>
85 <Add library="libkernel32" />
86 <Add library="libwininet" />
87 <Add library="libuser32" />
88 <Add library="libgdi32" />
89 <Add library="libwinspool" />
90 <Add library="libcomdlg32" />
91 <Add library="libadvapi32" />
92 <Add library="libshell32" />
93 <Add library="libole32" />
94 <Add library="libuuid" />
95 <Add library="libodbc32" />
96 <Add library="libodbccp32" />
97 <Add library="liboleaut32" />
98 </Linker>
99 <Unit filename="IPlugControls.cpp" />
100 <Unit filename="IPlugControls.h" />
101 <Unit filename="IPlugControls.rc">
102 <Option compilerVar="WINDRES" />
103 </Unit>
104 <Unit filename="resource.h" />
105 <Unit filename="..\..\WDL\IPlug\Containers.h" />
106 <Unit filename="..\..\WDL\IPlug\Hosts.cpp" />
107 <Unit filename="..\..\WDL\IPlug\Hosts.h" />
108 <Unit filename="..\..\WDL\IPlug\IControl.cpp" />
109 <Unit filename="..\..\WDL\IPlug\IControl.h" />
110 <Unit filename="..\..\WDL\IPlug\IGraphics.cpp" />
111 <Unit filename="..\..\WDL\IPlug\IGraphics.h" />
112 <Unit filename="..\..\WDL\IPlug\IGraphicsCarbon.h" />
113 <Unit filename="..\..\WDL\IPlug\IGraphicsCocoa.h" />
114 <Unit filename="..\..\WDL\IPlug\IGraphicsCocoa.mm" />
115 <Unit filename="..\..\WDL\IPlug\IGraphicsLice.h" />
116 <Unit filename="..\..\WDL\IPlug\IGraphicsMac.h" />
117 <Unit filename="..\..\WDL\IPlug\IGraphicsMac.mm" />
118 <Unit filename="..\..\WDL\IPlug\IGraphicsWin.cpp" />
119 <Unit filename="..\..\WDL\IPlug\IGraphicsWin.h" />
120 <Unit filename="..\..\WDL\IPlug\IParam.cpp" />
121 <Unit filename="..\..\WDL\IPlug\IParam.h" />
122 <Unit filename="..\..\WDL\IPlug\IPlugBase.cpp" />
123 <Unit filename="..\..\WDL\IPlug\IPlugBase.h" />
124 <Unit filename="..\..\WDL\IPlug\IPlugOSDetect.h" />
125 <Unit filename="..\..\WDL\IPlug\IPlugStructs.cpp" />
126 <Unit filename="..\..\WDL\IPlug\IPlugStructs.h" />
127 <Unit filename="..\..\WDL\IPlug\IPlugVST.cpp" />
128 <Unit filename="..\..\WDL\IPlug\IPlugVST.h" />
129 <Unit filename="..\..\WDL\IPlug\IPlug_Prefix.pch" />
130 <Unit filename="..\..\WDL\IPlug\IPlug_include_in_plug_hdr.h" />
131 <Unit filename="..\..\WDL\IPlug\IPlug_include_in_plug_src.h" />
132 <Unit filename="..\..\WDL\IPlug\IPopupMenu.cpp" />
133 <Unit filename="..\..\WDL\IPlug\IPopupMenu.h" />
134 <Unit filename="..\..\WDL\IPlug\Log.cpp" />
135 <Unit filename="..\..\WDL\IPlug\Log.h" />
136 <Unit filename="..\..\WDL\IPlug\VSTHosts.h" />
137 <Unit filename="..\..\WDL\libpng\png.c">
138 <Option compilerVar="CC" />
139 </Unit>
140 <Unit filename="..\..\WDL\libpng\png.h" />
141 <Unit filename="..\..\WDL\libpng\pngconf.h" />
142 <Unit filename="..\..\WDL\libpng\pngerror.c">
143 <Option compilerVar="CC" />
144 </Unit>
145 <Unit filename="..\..\WDL\libpng\pngget.c">
146 <Option compilerVar="CC" />
147 </Unit>
148 <Unit filename="..\..\WDL\libpng\pngmem.c">
149 <Option compilerVar="CC" />
150 </Unit>
151 <Unit filename="..\..\WDL\libpng\pngpread.c">
152 <Option compilerVar="CC" />
153 </Unit>
154 <Unit filename="..\..\WDL\libpng\pngread.c">
155 <Option compilerVar="CC" />
156 </Unit>
157 <Unit filename="..\..\WDL\libpng\pngrio.c">
158 <Option compilerVar="CC" />
159 </Unit>
160 <Unit filename="..\..\WDL\libpng\pngrtran.c">
161 <Option compilerVar="CC" />
162 </Unit>
163 <Unit filename="..\..\WDL\libpng\pngrutil.c">
164 <Option compilerVar="CC" />
165 </Unit>
166 <Unit filename="..\..\WDL\libpng\pngset.c">
167 <Option compilerVar="CC" />
168 </Unit>
169 <Unit filename="..\..\WDL\libpng\pngtrans.c">
170 <Option compilerVar="CC" />
171 </Unit>
172 <Unit filename="..\..\WDL\libpng\pngwio.c">
173 <Option compilerVar="CC" />
174 </Unit>
175 <Unit filename="..\..\WDL\libpng\pngwrite.c">
176 <Option compilerVar="CC" />
177 </Unit>
178 <Unit filename="..\..\WDL\libpng\pngwtran.c">
179 <Option compilerVar="CC" />
180 </Unit>
181 <Unit filename="..\..\WDL\libpng\pngwutil.c">
182 <Option compilerVar="CC" />
183 </Unit>
184 <Unit filename="..\..\WDL\lice\lice.cpp" />
185 <Unit filename="..\..\WDL\lice\lice.h" />
186 <Unit filename="..\..\WDL\lice\lice_arc.cpp" />
187 <Unit filename="..\..\WDL\lice\lice_bezier.h" />
188 <Unit filename="..\..\WDL\lice\lice_colorspace.cpp" />
189 <Unit filename="..\..\WDL\lice\lice_combine.h" />
190 <Unit filename="..\..\WDL\lice\lice_extended.h" />
191 <Unit filename="..\..\WDL\lice\lice_image.cpp" />
192 <Unit filename="..\..\WDL\lice\lice_line.cpp" />
193 <Unit filename="..\..\WDL\lice\lice_palette.cpp" />
194 <Unit filename="..\..\WDL\lice\lice_png.cpp" />
195 <Unit filename="..\..\WDL\lice\lice_texgen.cpp" />
196 <Unit filename="..\..\WDL\lice\lice_text.cpp" />
197 <Unit filename="..\..\WDL\lice\lice_text.h" />
198 <Unit filename="..\..\WDL\lice\lice_textnew.cpp" />
199 <Unit filename="..\..\WDL\zlib\adler32.c">
200 <Option compilerVar="CC" />
201 </Unit>
202 <Unit filename="..\..\WDL\zlib\compress.c">
203 <Option compilerVar="CC" />
204 </Unit>
205 <Unit filename="..\..\WDL\zlib\crc32.c">
206 <Option compilerVar="CC" />
207 </Unit>
208 <Unit filename="..\..\WDL\zlib\crc32.h" />
209 <Unit filename="..\..\WDL\zlib\deflate.c">
210 <Option compilerVar="CC" />
211 </Unit>
212 <Unit filename="..\..\WDL\zlib\deflate.h" />
213 <Unit filename="..\..\WDL\zlib\infback.c">
214 <Option compilerVar="CC" />
215 </Unit>
216 <Unit filename="..\..\WDL\zlib\inffast.c">
217 <Option compilerVar="CC" />
218 </Unit>
219 <Unit filename="..\..\WDL\zlib\inffast.h" />
220 <Unit filename="..\..\WDL\zlib\inffixed.h" />
221 <Unit filename="..\..\WDL\zlib\inflate.c">
222 <Option compilerVar="CC" />
223 </Unit>
224 <Unit filename="..\..\WDL\zlib\inflate.h" />
225 <Unit filename="..\..\WDL\zlib\inftrees.c">
226 <Option compilerVar="CC" />
227 </Unit>
228 <Unit filename="..\..\WDL\zlib\inftrees.h" />
229 <Unit filename="..\..\WDL\zlib\ioapi.h" />
230 <Unit filename="..\..\WDL\zlib\trees.c">
231 <Option compilerVar="CC" />
232 </Unit>
233 <Unit filename="..\..\WDL\zlib\trees.h" />
234 <Unit filename="..\..\WDL\zlib\uncompr.c">
235 <Option compilerVar="CC" />
236 </Unit>
237 <Unit filename="..\..\WDL\zlib\unzip.h" />
238 <Unit filename="..\..\WDL\zlib\zconf.h" />
239 <Unit filename="..\..\WDL\zlib\zconf.in.h" />
240 <Unit filename="..\..\WDL\zlib\zlib.h" />
241 <Unit filename="..\..\WDL\zlib\zutil.c">
242 <Option compilerVar="CC" />
243 </Unit>
244 <Unit filename="..\..\WDL\zlib\zutil.h" />
245 <Extensions>
246 <code_completion />
247 <debugger />
248 </Extensions>
249 </Project>
250 </CodeBlocks_project_file>