[IPLUG/EXAMPLES] fix IPlugChunks example
[wdl/wdl-ol.git] / IPlugExamples / IPlugPolySynth / IPlugPolySynth-vst3.vcxproj
bloba23002916935e72cf3248defebb4832e4f11286e
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3   <UsingTask TaskName="PaceFixLogs" AssemblyFile="$(PACE_FUSION_HOME)PaceFusionUi2013.dll" />
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30   <PropertyGroup Label="Globals">
31     <ProjectGuid>{079FC65A-F0E5-4E97-B318-A16D1D0B89DF}</ProjectGuid>
32     <RootNamespace>IPlugPolySynth</RootNamespace>
33     <ProjectName>IPlugPolySynth-vst3</ProjectName>
34   </PropertyGroup>
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46     <PlatformToolset>v120</PlatformToolset>
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48   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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57     <UseDebugLibraries>false</UseDebugLibraries>
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70     <ConfigurationType>DynamicLibrary</ConfigurationType>
71     <UseDebugLibraries>false</UseDebugLibraries>
72     <WholeProgramOptimization>true</WholeProgramOptimization>
73     <CharacterSet>MultiByte</CharacterSet>
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85     <Import Project="IPlugPolySynth.props" />
86   </ImportGroup>
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88     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
89     <Import Project="IPlugPolySynth.props" />
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92     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
93     <Import Project="IPlugPolySynth.props" />
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96     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
97     <Import Project="IPlugPolySynth.props" />
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101     <Import Project="IPlugPolySynth.props" />
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103   <PropertyGroup Label="UserMacros" />
104   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
105     <OutDir>build-win\vst3\$(Platform)\bin\</OutDir>
106   </PropertyGroup>
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108     <OutDir>build-win\vst3\$(Platform)\bin\</OutDir>
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110   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
111     <IntDir>build-win\vst3\$(Platform)\$(Configuration)\</IntDir>
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113     </LinkIncremental>
114     <TargetExt>.vst3</TargetExt>
115   </PropertyGroup>
116   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
117     <IntDir>build-win\vst3\$(Platform)\$(Configuration)\</IntDir>
118     <LinkIncremental />
119     <TargetExt>.vst3</TargetExt>
120   </PropertyGroup>
121   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
122     <OutDir>build-win\vst3\$(Platform)\bin\</OutDir>
123   </PropertyGroup>
124   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
125     <OutDir>build-win\vst3\$(Platform)\bin\</OutDir>
126   </PropertyGroup>
127   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
128     <IntDir>build-win\vst3\$(Platform)\$(Configuration)\</IntDir>
129     <TargetExt>.vst3</TargetExt>
130   </PropertyGroup>
131   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
132     <IntDir>build-win\vst3\$(Platform)\$(Configuration)\</IntDir>
133     <TargetExt>.vst3</TargetExt>
134   </PropertyGroup>
135   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|Win32'">
136     <OutDir>build-win\vst3\$(Platform)\bin\</OutDir>
137   </PropertyGroup>
138   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|x64'">
139     <OutDir>build-win\vst3\$(Platform)\bin\</OutDir>
140   </PropertyGroup>
141   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|Win32'">
142     <IntDir>build-win\vst3\$(Platform)\$(Configuration)\</IntDir>
143     <TargetExt>.vst3</TargetExt>
144   </PropertyGroup>
145   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|x64'">
146     <IntDir>build-win\vst3\$(Platform)\$(Configuration)\</IntDir>
147     <TargetExt>.vst3</TargetExt>
148   </PropertyGroup>
149   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
150     <ClCompile>
151       <WarningLevel>Level3</WarningLevel>
152       <Optimization>Disabled</Optimization>
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154       <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
155       <AdditionalIncludeDirectories>$(VST3_INCLUDES);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
156     </ClCompile>
157     <Link>
158       <GenerateDebugInformation>true</GenerateDebugInformation>
159       <SubSystem>Windows</SubSystem>
160       <AdditionalDependencies>base.lib;%(AdditionalDependencies)</AdditionalDependencies>
161       <AdditionalLibraryDirectories>..\..\VST3_SDK\base\win\$(Platform)\$(Configuration)\;$(WDL_PATH)\IPlug\build-win\$(Platform)\$(Configuration)\;$(WDL_PATH)\lice\build-win\$(Platform)\$(Configuration)\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
162       <ModuleDefinitionFile>$(WDL_PATH)\IPlug\IPlugVST3.def</ModuleDefinitionFile>
163     </Link>
164     <PostBuildEvent>
165       <Command>echo Post-Build: copy 32bit binary to 32bit VST3 Plugins folder ... ...
166 copy /y "$(TargetPath)" "$(VST3_32_PATH)\IPlugPolySynth.vst3"</Command>
167       <Message>Copy VST3 Binary to VST3 Plugins folder</Message>
168     </PostBuildEvent>
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170   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
171     <ClCompile>
172       <WarningLevel>Level3</WarningLevel>
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174       <PreprocessorDefinitions>$(VST3_DEFS);$(DEBUG_DEFS);%(PreprocessorDefinitions)</PreprocessorDefinitions>
175       <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
176       <AdditionalIncludeDirectories>$(VST3_INCLUDES);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
177     </ClCompile>
178     <Link>
179       <GenerateDebugInformation>true</GenerateDebugInformation>
180       <SubSystem>Windows</SubSystem>
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182       <AdditionalDependencies>base.lib;%(AdditionalDependencies)</AdditionalDependencies>
183       <ModuleDefinitionFile>$(WDL_PATH)\IPlug\IPlugVST3.def</ModuleDefinitionFile>
184     </Link>
185     <PostBuildEvent>
186       <Command>echo Post-Build: copy 64bit binary to 64bit VST3 Plugins folder ...
187 if exist "%programfiles(x86)%" (copy /y "$(TargetPath)" "$(VST3_64_PATH)\IPlugPolySynth.vst3") else (echo Not copying 64bit binary - 32bit OS detected)</Command>
188       <Message>Copy VST3 Binary to VST3 Plugins folder</Message>
189     </PostBuildEvent>
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192     <ClCompile>
193       <WarningLevel>Level3</WarningLevel>
194       <Optimization>MaxSpeed</Optimization>
195       <FunctionLevelLinking>true</FunctionLevelLinking>
196       <IntrinsicFunctions>true</IntrinsicFunctions>
197       <PreprocessorDefinitions>$(VST3_DEFS);$(RELEASE_DEFS);%(PreprocessorDefinitions)</PreprocessorDefinitions>
198       <MultiProcessorCompilation>true</MultiProcessorCompilation>
199       <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
200       <AdditionalIncludeDirectories>$(VST3_INCLUDES);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
201     </ClCompile>
202     <Link>
203       <GenerateDebugInformation>true</GenerateDebugInformation>
204       <EnableCOMDATFolding>true</EnableCOMDATFolding>
205       <OptimizeReferences>true</OptimizeReferences>
206       <SubSystem>Windows</SubSystem>
207       <AdditionalDependencies>base.lib;%(AdditionalDependencies)</AdditionalDependencies>
208       <AdditionalLibraryDirectories>..\..\VST3_SDK\base\win\$(Platform)\$(Configuration)\;$(WDL_PATH)\IPlug\build-win\$(Platform)\$(Configuration)\;$(WDL_PATH)\lice\build-win\$(Platform)\$(Configuration)\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
209       <ModuleDefinitionFile>$(WDL_PATH)\IPlug\IPlugVST3.def</ModuleDefinitionFile>
210     </Link>
211     <PostBuildEvent>
212       <Command>echo Post-Build: copy 32bit binary to 32bit VST3 Plugins folder ... ...
213 copy /y "$(TargetPath)" "$(VST3_32_PATH)\IPlugPolySynth.vst3"</Command>
214       <Message>Copy VST3 Binary to VST3 Plugins folder</Message>
215     </PostBuildEvent>
216   </ItemDefinitionGroup>
217   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
218     <ClCompile>
219       <WarningLevel>Level3</WarningLevel>
220       <Optimization>MaxSpeed</Optimization>
221       <FunctionLevelLinking>true</FunctionLevelLinking>
222       <IntrinsicFunctions>true</IntrinsicFunctions>
223       <PreprocessorDefinitions>$(VST3_DEFS);$(RELEASE_DEFS);%(PreprocessorDefinitions)</PreprocessorDefinitions>
224       <MultiProcessorCompilation>true</MultiProcessorCompilation>
225       <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
226       <AdditionalIncludeDirectories>$(VST3_INCLUDES);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
227     </ClCompile>
228     <Link>
229       <GenerateDebugInformation>true</GenerateDebugInformation>
230       <EnableCOMDATFolding>true</EnableCOMDATFolding>
231       <OptimizeReferences>true</OptimizeReferences>
232       <SubSystem>Windows</SubSystem>
233       <AdditionalLibraryDirectories>..\..\VST3_SDK\base\win\$(Platform)\$(Configuration)\;$(x64_LIB_PATHS);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
234       <AdditionalDependencies>base.lib;%(AdditionalDependencies)</AdditionalDependencies>
235       <ModuleDefinitionFile>$(WDL_PATH)\IPlug\IPlugVST3.def</ModuleDefinitionFile>
236     </Link>
237     <PostBuildEvent>
238       <Command>echo Post-Build: copy 64bit binary to 64bit VST3 Plugins folder ...
239 if exist "%programfiles(x86)%" (copy /y "$(TargetPath)" "$(VST3_64_PATH)\IPlugPolySynth.vst3") else (echo Not copying 64bit binary - 32bit OS detected)</Command>
240       <Message>Copy VST3 Binary to VST3 Plugins folder</Message>
241     </PostBuildEvent>
242   </ItemDefinitionGroup>
243   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|Win32'">
244     <ClCompile>
245       <WarningLevel>Level3</WarningLevel>
246       <Optimization>MaxSpeed</Optimization>
247       <FunctionLevelLinking>true</FunctionLevelLinking>
248       <IntrinsicFunctions>true</IntrinsicFunctions>
249       <PreprocessorDefinitions>$(VST3_DEFS);$(TRACER_DEFS);%(PreprocessorDefinitions)</PreprocessorDefinitions>
250       <MultiProcessorCompilation>true</MultiProcessorCompilation>
251       <AdditionalIncludeDirectories>$(VST3_INCLUDES);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
252     </ClCompile>
253     <Link>
254       <GenerateDebugInformation>true</GenerateDebugInformation>
255       <EnableCOMDATFolding>true</EnableCOMDATFolding>
256       <OptimizeReferences>true</OptimizeReferences>
257       <SubSystem>Windows</SubSystem>
258       <AdditionalLibraryDirectories>$(WDL_PATH)\lice\build-win\$(Platform)\Release\;..\..\VST3_SDK\base\win\$(Platform)\Release\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
259       <AdditionalDependencies>base.lib;%(AdditionalDependencies)</AdditionalDependencies>
260       <ModuleDefinitionFile>$(WDL_PATH)\IPlug\IPlugVST3.def</ModuleDefinitionFile>
261     </Link>
262     <PostBuildEvent>
263       <Command>echo Post-Build: copy 32bit binary to 32bit VST3 Plugins folder ... ...
264 copy /y "$(TargetPath)" "$(VST3_32_PATH)\IPlugPolySynth.vst3"</Command>
265       <Message>Copy VST3 Binary to VST3 Plugins folder</Message>
266     </PostBuildEvent>
267   </ItemDefinitionGroup>
268   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Tracer|x64'">
269     <ClCompile>
270       <WarningLevel>Level3</WarningLevel>
271       <Optimization>MaxSpeed</Optimization>
272       <FunctionLevelLinking>true</FunctionLevelLinking>
273       <IntrinsicFunctions>true</IntrinsicFunctions>
274       <PreprocessorDefinitions>$(VST3_DEFS);$(TRACER_DEFS);%(PreprocessorDefinitions)</PreprocessorDefinitions>
275       <MultiProcessorCompilation>true</MultiProcessorCompilation>
276       <AdditionalIncludeDirectories>$(VST3_INCLUDES);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
277     </ClCompile>
278     <Link>
279       <GenerateDebugInformation>true</GenerateDebugInformation>
280       <EnableCOMDATFolding>true</EnableCOMDATFolding>
281       <OptimizeReferences>true</OptimizeReferences>
282       <SubSystem>Windows</SubSystem>
283       <AdditionalLibraryDirectories>$(x64_LIB_PATHS);$(WDL_PATH)\lice\build-win\$(Platform)\Release\;..\..\VST3_SDK\base\win\$(Platform)\Release\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
284       <AdditionalDependencies>base.lib;%(AdditionalDependencies)</AdditionalDependencies>
285       <ModuleDefinitionFile>$(WDL_PATH)\IPlug\IPlugVST3.def</ModuleDefinitionFile>
286     </Link>
287     <PostBuildEvent>
288       <Command>echo Post-Build: copy 64bit binary to 64bit VST3 Plugins folder ...
289 if exist "%programfiles(x86)%" (copy /y "$(TargetPath)" "$(VST3_64_PATH)\IPlugPolySynth.vst3") else (echo Not copying 64bit binary - 32bit OS detected)</Command>
290       <Message>Copy VST3 Binary to VST3 Plugins folder</Message>
291     </PostBuildEvent>
292   </ItemDefinitionGroup>
293   <ItemGroup>
294     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\base\falignpop.h" />
295     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\base\falignpush.h" />
296     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\base\fplatform.h" />
297     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\base\ftypes.h" />
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299     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\base\ipluginbase.h" />
300     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\base\keycodes.h" />
301     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\base\ustring.h" />
302     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\gui\iplugview.h" />
303     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstattributes.h" />
304     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstaudioprocessor.h" />
305     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstcomponent.h" />
306     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivsteditcontroller.h" />
307     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstevents.h" />
308     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivsthostapplication.h" />
309     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstmessage.h" />
310     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstmidicontrollers.h" />
311     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstparameterchanges.h" />
312     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstprocesscontext.h" />
313     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\ivstunits.h" />
314     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\vstpresetkeys.h" />
315     <ClInclude Include="..\..\VST3_SDK\pluginterfaces\vst\vsttypes.h" />
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318     <ClInclude Include="..\..\VST3_SDK\public.sdk\source\vst\vstaudioeffect.h" />
319     <ClInclude Include="..\..\VST3_SDK\public.sdk\source\vst\vstbus.h" />
320     <ClInclude Include="..\..\VST3_SDK\public.sdk\source\vst\vstcomponent.h" />
321     <ClInclude Include="..\..\VST3_SDK\public.sdk\source\vst\vstcomponentbase.h" />
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323     <ClInclude Include="..\..\VST3_SDK\public.sdk\source\vst\vstparameters.h" />
324     <ClInclude Include="..\..\VST3_SDK\public.sdk\source\vst\vstsinglecomponenteffect.h" />
325     <ClInclude Include="..\..\WDL\IPlug\IPlugVST3.h" />
326     <ClInclude Include="IPlugPolySynth.h" />
327     <ClInclude Include="IPlugPolySynthDSP.h" />
328     <ClInclude Include="resource.h" />
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330   <ItemGroup>
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333     <ClCompile Include="..\..\VST3_SDK\public.sdk\source\common\pluginview.cpp" />
334     <ClCompile Include="..\..\VST3_SDK\public.sdk\source\main\dllmain.cpp" />
335     <ClCompile Include="..\..\VST3_SDK\public.sdk\source\main\pluginfactoryvst3.cpp" />
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337     <ClCompile Include="..\..\VST3_SDK\public.sdk\source\vst\vstbus.cpp" />
338     <ClCompile Include="..\..\VST3_SDK\public.sdk\source\vst\vstcomponent.cpp" />
339     <ClCompile Include="..\..\VST3_SDK\public.sdk\source\vst\vstcomponentbase.cpp" />
340     <ClCompile Include="..\..\VST3_SDK\public.sdk\source\vst\vstinitiids.cpp" />
341     <ClCompile Include="..\..\VST3_SDK\public.sdk\source\vst\vstparameters.cpp" />
342     <ClCompile Include="..\..\VST3_SDK\public.sdk\source\vst\vstsinglecomponenteffect.cpp" />
343     <ClCompile Include="..\..\WDL\IPlug\IPlugVST3.cpp" />
344     <ClCompile Include="IPlugPolySynth.cpp" />
345   </ItemGroup>
346   <ItemGroup>
347     <ResourceCompile Include="IPlugPolySynth.rc" />
348   </ItemGroup>
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352   <Target Name="AfterBuild">
353     <PaceFixLogs Condition="Exists('$(PACE_FUSION_HOME)PaceFusionUi2013.dll')" LogDirectory="$(IntDir)" />
354   </Target>
355 </Project>