1
#region Using directives
3 using System
.Reflection
;
4 using System
.Runtime
.CompilerServices
;
8 // General Information about an assembly is controlled through the following
9 // set of attributes. Change these attribute values to modify the information
10 // associated with an assembly.
11 [assembly
: AssemblyTitle("WindowMove")]
12 [assembly
: AssemblyDescription("")]
13 [assembly
: AssemblyConfiguration("")]
14 [assembly
: AssemblyCompany("Microsoft")]
15 [assembly
: AssemblyProduct("WindowMove")]
16 [assembly
: AssemblyCopyright("Copyright @ Microsoft 2005")]
17 [assembly
: AssemblyTrademark("")]
18 [assembly
: AssemblyCulture("")]
20 //In order to begin building localizable applications, set <UICulture>CultureYouAreCodingWith</UICulture> in your
21 //.csproj file inside a <PropertyGroup>. For example, if you are using US english in your source files, set the
22 //<UICulture> to en-US. Then uncomment the NeutralResourceLanguage attribute below.
23 //Update the "en-US" in the line below to match the UICulture setting in the project file.
24 //[assembly: NeutralResourcesLanguage("en-US", UltimateFallbackResourceLocation.Satellite)]
27 // Version information for an assembly consists of the following four values:
34 // You can specify all the values or you can default the Revision and Build Numbers
35 // by using the '*' as shown below:
36 [assembly
: AssemblyVersion("1.0.*")]