Bustage fix
[wine-gecko.git] / gfx / idl / gfxIFormats.idl
blobecea929afcc0b41a2c97689cca10d7d918da712c
1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
3 * ***** BEGIN LICENSE BLOCK *****
4 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
6 * The contents of this file are subject to the Mozilla Public License Version
7 * 1.1 (the "License"); you may not use this file except in compliance with
8 * the License. You may obtain a copy of the License at
9 * http://www.mozilla.org/MPL/
11 * Software distributed under the License is distributed on an "AS IS" basis,
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16 * The Original Code is mozilla.org code.
18 * The Initial Developer of the Original Code is
19 * Netscape Communications Corporation.
20 * Portions created by the Initial Developer are Copyright (C) 2001
21 * the Initial Developer. All Rights Reserved.
23 * Contributor(s):
24 * Stuart Parmenter <pavlov@netscape.com>
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40 /**
41 * gfx image formats.
42 * @file gfxIFormats.idl
45 #include "gfxtypes.idl"
47 /**
48 * gfxIFormats interface
50 * @author Tim Rowley <tor@cs.brown.edu>
51 * @author Stuart Parmenter <pavlov@netscape.com>
52 * @version 0.0
53 * @see gfx_format
55 [scriptable, uuid(96d086e6-1dd1-11b2-b6b2-b77b59390247)]
56 interface gfxIFormats
58 /**
59 * RGB - duh...
61 const gfx_format RGB = 0;
63 /**
64 * BGR - same as RGB except byteswaped
66 const gfx_format BGR = 1;
69 /**
70 * RGB_A1 - RGB image and 1-bit alpha mask
72 const gfx_format RGB_A1 = 2;
74 /**
75 * BGR_A1 - same as RGB_A1 except byteswaped
77 const gfx_format BGR_A1 = 3;
80 /**
81 * RGB_A8 - RGB image and 8-bit alpha image
83 const gfx_format RGB_A8 = 4;
85 /**
86 * BGR_A8 - same as RGB_A8 except byteswaped
88 const gfx_format BGR_A8 = 5;
91 /**
92 * RGBA - packed RGBA image
94 const gfx_format RGBA = 6;
96 /**
97 * BGRA - packed RGBA image
99 const gfx_format BGRA = 7;
102 * PAL - Palette based image data, all opaque colors
103 * PRUint32 colormap[256];
104 * PRUint8 pixels[width*height];
106 const gfx_format PAL = 8;
109 * PAL_A1 - Palette based image data, with transparency
110 * PRUint32 colormap[256];
111 * PRUint8 pixels[width*height];
113 const gfx_format PAL_A1 = 9;