2 <title>Canvas test:
2d.composite.globalAlpha.range
</title>
3 <script src=
"/MochiKit/MochiKit.js"></script>
4 <script src=
"/tests/SimpleTest/SimpleTest.js"></script>
5 <link rel=
"stylesheet" href=
"/tests/SimpleTest/test.css">
7 <canvas id=
"c" width=
"100" height=
"50"><p class=
"fallback">FAIL (fallback content)
</p></canvas>
10 SimpleTest
.waitForExplicitFinish();
11 MochiKit
.DOM
.addLoadEvent(function () {
13 var canvas
= document
.getElementById('c');
14 var ctx
= canvas
.getContext('2d');
16 ctx
.globalAlpha
= 0.5;
17 var a
= ctx
.globalAlpha
; // might not be exactly 0.5, if it is rounded/quantised, so remember for future comparisons
18 ctx
.globalAlpha
= 1.1;
19 ok(ctx
.globalAlpha
== a
, "ctx.globalAlpha == a");
20 ctx
.globalAlpha
= -0.1;
21 ok(ctx
.globalAlpha
== a
, "ctx.globalAlpha == a");
23 ok(ctx
.globalAlpha
== 0, "ctx.globalAlpha == 0");
25 ok(ctx
.globalAlpha
== 1, "ctx.globalAlpha == 1");