Bug 470455 - test_database_sync_embed_visits.js leaks, r=sdwilsh
[wine-gecko.git] / content / canvas / test / test_2d.transformation.rotate.wrap.html
blob986ab914e13043893d30223d21ddeb54a2f31f02
1 <!DOCTYPE HTML>
2 <title>Canvas test: 2d.transformation.rotate.wrap</title>
3 <!-- Testing: rotate() wraps large positive values correctly -->
4 <script src="/MochiKit/MochiKit.js"></script>
5 <script src="/tests/SimpleTest/SimpleTest.js"></script>
6 <link rel="stylesheet" href="/tests/SimpleTest/test.css">
7 <body>
8 <canvas id="c" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
9 <script>
10 function isPixel(ctx, x,y, r,g,b,a, pos, colour, d) {
11 var pixel = ctx.getImageData(x, y, 1, 1);
12 var pr = pixel.data[0],
13 pg = pixel.data[1],
14 pb = pixel.data[2],
15 pa = pixel.data[3];
16 ok(r-d <= pr && pr <= r+d &&
17 g-d <= pg && pg <= g+d &&
18 b-d <= pb && pb <= b+d &&
19 a-d <= pa && pa <= a+d,
20 "pixel "+pos+" is "+pr+","+pg+","+pb+","+pa+"; expected "+colour+" +/- "+d);
23 SimpleTest.waitForExplicitFinish();
24 MochiKit.DOM.addLoadEvent(function () {
26 var canvas = document.getElementById('c');
27 var ctx = canvas.getContext('2d');
29 ctx.fillStyle = '#f00';
30 ctx.fillRect(0, 0, 100, 50);
32 ctx.rotate(Math.PI * (1 + 4096)); // == pi (mod 2*pi)
33 // We need about pi +/- 0.001 in order to get correct-looking results
34 // 32-bit floats can store pi*4097 with precision 2^-10, so that should
35 // be safe enough on reasonable implementations
36 ctx.fillStyle = '#0f0';
37 ctx.fillRect(-100, -50, 100, 50);
38 isPixel(ctx, 50,25, 0,255,0,255, "50,25", "0,255,0,255", 0);
39 isPixel(ctx, 98,2, 0,255,0,255, "98,2", "0,255,0,255", 0);
40 isPixel(ctx, 98,47, 0,255,0,255, "98,47", "0,255,0,255", 0);
42 SimpleTest.finish();
44 });
45 </script>