2 <title>Canvas test:
2d.drawImage
.9arg.sourcesize
</title>
3 <script src=
"/MochiKit/MochiKit.js"></script>
4 <script src=
"/tests/SimpleTest/SimpleTest.js"></script>
5 <link rel=
"stylesheet" href=
"/tests/SimpleTest/test.css">
7 <canvas id=
"c" width=
"100" height=
"50"><p class=
"fallback">FAIL (fallback content)
</p></canvas>
9 function isPixel(ctx
, x
,y
, r
,g
,b
,a
, pos
, colour
, d
) {
10 var pixel
= ctx
.getImageData(x
, y
, 1, 1);
11 var pr
= pixel
.data
[0],
15 ok(r
-d
<= pr
&& pr
<= r
+d
&&
16 g
-d
<= pg
&& pg
<= g
+d
&&
17 b
-d
<= pb
&& pb
<= b
+d
&&
18 a
-d
<= pa
&& pa
<= a
+d
,
19 "pixel "+pos
+" is "+pr
+","+pg
+","+pb
+","+pa
+"; expected "+colour
+" +/- "+d
);
22 SimpleTest
.waitForExplicitFinish();
23 MochiKit
.DOM
.addLoadEvent(function () {
25 var canvas
= document
.getElementById('c');
26 var ctx
= canvas
.getContext('2d');
28 ctx
.fillStyle
= '#f00';
29 ctx
.fillRect(0, 0, 100, 50);
30 ctx
.drawImage(document
.getElementById('rgrg-256x256.png'), 0, 0, 256, 256, 0, 0, 100, 50);
31 ctx
.fillStyle
= '#0f0';
32 ctx
.fillRect(0, 0, 51, 26);
33 ctx
.fillRect(49, 24, 51, 26);
34 isPixel(ctx
, 0,0, 0,255,0,255, "0,0", "0,255,0,255", 2);
35 isPixel(ctx
, 99,0, 0,255,0,255, "99,0", "0,255,0,255", 2);
36 isPixel(ctx
, 0,49, 0,255,0,255, "0,49", "0,255,0,255", 2);
37 isPixel(ctx
, 99,49, 0,255,0,255, "99,49", "0,255,0,255", 2);
38 isPixel(ctx
, 20,20, 0,255,0,255, "20,20", "0,255,0,255", 2);
39 isPixel(ctx
, 80,20, 0,255,0,255, "80,20", "0,255,0,255", 2);
40 isPixel(ctx
, 20,30, 0,255,0,255, "20,30", "0,255,0,255", 2);
41 isPixel(ctx
, 80,30, 0,255,0,255, "80,30", "0,255,0,255", 2);
47 <img src=
"image_rgrg-256x256.png" id=
"rgrg-256x256.png" class=
"resource">