2 <title>Canvas test:
2d.gradient.linear.transform
.1</title>
3 <!-- Testing: Linear gradient coordinates are relative to the coordinate space at the time of filling -->
4 <script src=
"/MochiKit/MochiKit.js"></script>
5 <script src=
"/tests/SimpleTest/SimpleTest.js"></script>
6 <link rel=
"stylesheet" href=
"/tests/SimpleTest/test.css">
8 <canvas id=
"c" width=
"100" height=
"50"><p class=
"fallback">FAIL (fallback content)
</p></canvas>
10 function isPixel(ctx
, x
,y
, r
,g
,b
,a
, pos
, colour
, d
) {
11 var pixel
= ctx
.getImageData(x
, y
, 1, 1);
12 var pr
= pixel
.data
[0],
16 ok(r
-d
<= pr
&& pr
<= r
+d
&&
17 g
-d
<= pg
&& pg
<= g
+d
&&
18 b
-d
<= pb
&& pb
<= b
+d
&&
19 a
-d
<= pa
&& pa
<= a
+d
,
20 "pixel "+pos
+" is "+pr
+","+pg
+","+pb
+","+pa
+"; expected "+colour
+" +/- "+d
);
23 SimpleTest
.waitForExplicitFinish();
24 MochiKit
.DOM
.addLoadEvent(function () {
26 var canvas
= document
.getElementById('c');
27 var ctx
= canvas
.getContext('2d');
29 var g
= ctx
.createLinearGradient(0, 0, 200, 0);
30 g
.addColorStop(0, '#f00');
31 g
.addColorStop(0.25, '#0f0');
32 g
.addColorStop(0.75, '#0f0');
33 g
.addColorStop(1, '#f00');
35 ctx
.translate(-50, 0);
36 ctx
.fillRect(50, 0, 100, 50);
37 isPixel(ctx
, 25,25, 0,255,0,255, "25,25", "0,255,0,255", 0);
38 isPixel(ctx
, 50,25, 0,255,0,255, "50,25", "0,255,0,255", 0);
39 isPixel(ctx
, 75,25, 0,255,0,255, "75,25", "0,255,0,255", 0);