2 <title>Canvas test:
2d.imageData.get.source.size
</title>
3 <!-- Testing: getImageData() returns bigger ImageData for bigger source rectangle -->
4 <script src=
"/MochiKit/MochiKit.js"></script>
5 <script src=
"/tests/SimpleTest/SimpleTest.js"></script>
6 <link rel=
"stylesheet" href=
"/tests/SimpleTest/test.css">
8 <canvas id=
"c" width=
"100" height=
"50"><p class=
"fallback">FAIL (fallback content)
</p></canvas>
11 SimpleTest
.waitForExplicitFinish();
12 MochiKit
.DOM
.addLoadEvent(function () {
14 var canvas
= document
.getElementById('c');
15 var ctx
= canvas
.getContext('2d');
17 var imgdata1
= ctx
.getImageData(0, 0, 10, 10);
18 var imgdata2
= ctx
.getImageData(0, 0, 20, 20);
19 ok(imgdata2
.width
> imgdata1
.width
, "imgdata2.width > imgdata1.width");
20 ok(imgdata2
.height
> imgdata1
.height
, "imgdata2.height > imgdata1.height");