2 <title>Canvas test:
2d.imageData.object.set
</title>
3 <!-- Testing: ImageData.data can be modified -->
4 <script src=
"/MochiKit/MochiKit.js"></script>
5 <script src=
"/tests/SimpleTest/SimpleTest.js"></script>
6 <link rel=
"stylesheet" href=
"/tests/SimpleTest/test.css">
8 <canvas id=
"c" width=
"100" height=
"50"><p class=
"fallback">FAIL (fallback content)
</p></canvas>
11 SimpleTest
.waitForExplicitFinish();
12 MochiKit
.DOM
.addLoadEvent(function () {
14 var canvas
= document
.getElementById('c');
15 var ctx
= canvas
.getContext('2d');
17 var imgdata
= ctx
.getImageData(0, 0, 10, 10);
18 imgdata
.data
[0] = 100;
19 ok(imgdata
.data
[0] === 100, "imgdata.data[\""+(0)+"\"] === 100");
20 imgdata
.data
[0] = 200;
21 ok(imgdata
.data
[0] === 200, "imgdata.data[\""+(0)+"\"] === 200");