2 <title>Canvas test:
2d.line.join.round
</title>
3 <!-- Testing: lineJoin 'round' is rendered correctly -->
4 <script src=
"/MochiKit/MochiKit.js"></script>
5 <script src=
"/tests/SimpleTest/SimpleTest.js"></script>
6 <link rel=
"stylesheet" href=
"/tests/SimpleTest/test.css">
8 <canvas id=
"c" width=
"100" height=
"50"><p class=
"fallback">FAIL (fallback content)
</p></canvas>
10 function isPixel(ctx
, x
,y
, r
,g
,b
,a
, pos
, colour
, d
) {
11 var pixel
= ctx
.getImageData(x
, y
, 1, 1);
12 var pr
= pixel
.data
[0],
16 ok(r
-d
<= pr
&& pr
<= r
+d
&&
17 g
-d
<= pg
&& pg
<= g
+d
&&
18 b
-d
<= pb
&& pb
<= b
+d
&&
19 a
-d
<= pa
&& pa
<= a
+d
,
20 "pixel "+pos
+" is "+pr
+","+pg
+","+pb
+","+pa
+"; expected "+colour
+" +/- "+d
);
23 SimpleTest
.waitForExplicitFinish();
24 MochiKit
.DOM
.addLoadEvent(function () {
26 var canvas
= document
.getElementById('c');
27 var ctx
= canvas
.getContext('2d');
29 ctx
.fillStyle
= '#0f0';
30 ctx
.fillRect(0, 0, 100, 50);
32 var tol
= 1; // tolerance to avoid antialiasing artifacts
34 ctx
.lineJoin
= 'round';
37 ctx
.fillStyle
= '#f00';
38 ctx
.strokeStyle
= '#0f0';
40 ctx
.fillRect(10, 10, 20, 20);
41 ctx
.fillRect(20, 20, 20, 20);
44 ctx
.arc(30, 20, 10-tol
, 0, 2*Math
.PI
, true);
54 ctx
.fillStyle
= '#0f0';
55 ctx
.strokeStyle
= '#f00';
63 ctx
.fillRect(60, 10, 20, 20);
64 ctx
.fillRect(70, 20, 20, 20);
67 ctx
.arc(80, 20, 10+tol
, 0, 2*Math
.PI
, true);
70 isPixel(ctx
, 36,14, 0,255,0,255, "36,14", "0,255,0,255", 0);
71 isPixel(ctx
, 36,13, 0,255,0,255, "36,13", "0,255,0,255", 0);
72 isPixel(ctx
, 37,13, 0,255,0,255, "37,13", "0,255,0,255", 0);
73 isPixel(ctx
, 38,13, 0,255,0,255, "38,13", "0,255,0,255", 0);
74 isPixel(ctx
, 38,12, 0,255,0,255, "38,12", "0,255,0,255", 0);
76 isPixel(ctx
, 86,14, 0,255,0,255, "86,14", "0,255,0,255", 0);
77 isPixel(ctx
, 86,13, 0,255,0,255, "86,13", "0,255,0,255", 0);
78 isPixel(ctx
, 87,13, 0,255,0,255, "87,13", "0,255,0,255", 0);
79 isPixel(ctx
, 88,13, 0,255,0,255, "88,13", "0,255,0,255", 0);
80 isPixel(ctx
, 88,12, 0,255,0,255, "88,12", "0,255,0,255", 0);