2 <title>Canvas test:
2d.pattern.paint.repeaty.outside
</title>
3 <script src=
"/MochiKit/MochiKit.js"></script>
4 <script src=
"/tests/SimpleTest/SimpleTest.js"></script>
5 <link rel=
"stylesheet" href=
"/tests/SimpleTest/test.css">
7 <canvas id=
"c" width=
"100" height=
"50"><p class=
"fallback">FAIL (fallback content)
</p></canvas>
9 function isPixel(ctx
, x
,y
, r
,g
,b
,a
, pos
, colour
, d
) {
10 var pixel
= ctx
.getImageData(x
, y
, 1, 1);
11 var pr
= pixel
.data
[0],
15 ok(r
-d
<= pr
&& pr
<= r
+d
&&
16 g
-d
<= pg
&& pg
<= g
+d
&&
17 b
-d
<= pb
&& pb
<= b
+d
&&
18 a
-d
<= pa
&& pa
<= a
+d
,
19 "pixel "+pos
+" is "+pr
+","+pg
+","+pb
+","+pa
+"; expected "+colour
+" +/- "+d
);
21 function todo_isPixel(ctx
, x
,y
, r
,g
,b
,a
, pos
, colour
, d
) {
22 var pixel
= ctx
.getImageData(x
, y
, 1, 1);
23 var pr
= pixel
.data
[0],
27 todo(r
-d
<= pr
&& pr
<= r
+d
&&
28 g
-d
<= pg
&& pg
<= g
+d
&&
29 b
-d
<= pb
&& pb
<= b
+d
&&
30 a
-d
<= pa
&& pa
<= a
+d
,
31 "pixel "+pos
+" is "+pr
+","+pg
+","+pb
+","+pa
+"; expected "+colour
+" +/- "+d
);
34 SimpleTest
.waitForExplicitFinish();
35 MochiKit
.DOM
.addLoadEvent(function () {
37 var canvas
= document
.getElementById('c');
38 var ctx
= canvas
.getContext('2d');
40 ctx
.fillStyle
= '#0f0';
41 ctx
.fillRect(0, 0, 100, 50);
43 var img
= document
.getElementById('red-16x16.png');
44 var pattern
= ctx
.createPattern(img
, 'repeat-y');
45 ctx
.fillStyle
= pattern
;
46 ctx
.fillRect(0, 0, 100, 50);
48 ctx
.fillStyle
= '#0f0';
49 ctx
.fillRect(0, 0, 16, 50);
51 isPixel(ctx
, 1,1, 0,255,0,255, "1,1", "0,255,0,255", 0);
52 todo_isPixel(ctx
, 98,1, 0,255,0,255, "98,1", "0,255,0,255", 0);
53 isPixel(ctx
, 1,48, 0,255,0,255, "1,48", "0,255,0,255", 0);
54 todo_isPixel(ctx
, 98,48, 0,255,0,255, "98,48", "0,255,0,255", 0);
60 <img src=
"image_red-16x16.png" id=
"red-16x16.png" class=
"resource">