1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim:set ts=2 sw=2 sts=2 et cindent: */
3 /* ***** BEGIN LICENSE BLOCK *****
4 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
6 * The contents of this file are subject to the Mozilla Public License Version
7 * 1.1 (the "License"); you may not use this file except in compliance with
8 * the License. You may obtain a copy of the License at
9 * http://www.mozilla.org/MPL/
11 * Software distributed under the License is distributed on an "AS IS" basis,
12 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
13 * for the specific language governing rights and limitations under the
16 * The Original Code is Mozilla code.
18 * The Initial Developer of the Original Code is the Mozilla Corporation.
19 * Portions created by the Initial Developer are Copyright (C) 2007
20 * the Initial Developer. All Rights Reserved.
23 * Chris Double <chris.double@double.co.nz>
25 * Alternatively, the contents of this file may be used under the terms of
26 * either the GNU General Public License Version 2 or later (the "GPL"), or
27 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
28 * in which case the provisions of the GPL or the LGPL are applicable instead
29 * of those above. If you wish to allow use of your version of this file only
30 * under the terms of either the GPL or the LGPL, and not to allow others to
31 * use your version of this file under the terms of the MPL, indicate your
32 * decision by deleting the provisions above and replace them with the notice
33 * and other provisions required by the GPL or the LGPL. If you do not delete
34 * the provisions above, a recipient may use your version of this file under
35 * the terms of any one of the MPL, the GPL or the LGPL.
37 * ***** END LICENSE BLOCK ***** */
38 #if !defined(nsAudioStream_h_)
39 #define nsAudioStream_h_
45 extern PRLogModuleInfo
* gAudioStreamLog
;
57 // Initialize Audio Library. Some Audio backends require initializing the
58 // library before using it.
59 static void InitLibrary();
61 // Shutdown Audio Library. Some Audio backends require shutting down the
62 // library after using it.
63 static void ShutdownLibrary();
67 // Initialize the audio stream. aNumChannels is the number of audio channels
68 // (1 for mono, 2 for stereo, etc) and aRate is the frequency of the sound
69 // samples (22050, 44100, etc).
70 void Init(PRInt32 aNumChannels
, PRInt32 aRate
, SampleFormat aFormat
);
72 // Closes the stream. All future use of the stream is an error.
75 // Write sound data to the audio hardware. aBuf is an array of samples in
76 // the format specified by mFormat of length aCount. aCount should be
77 // evenly divisible by the number of channels in this audio stream.
78 void Write(const void* aBuf
, PRUint32 aCount
);
80 // Return the number of sound samples that can be written to the audio device
84 // Store in aVolume the value of the volume setting. This is a value from
85 // 0 (meaning muted) to 1 (meaning full volume).
88 // Set the current volume of the audio playback. This is a value from
89 // 0 (meaning muted) to 1 (meaning full volume).
90 void SetVolume(float aVolume
);
92 // Block until buffered audio data has been consumed.
95 // Pause sound playback.
98 // Resume sound playback.
101 // Return the position (in seconds) of the audio sample currently being
102 // played by the audio hardware.
111 // The byte position in the audio buffer where playback was last paused.
112 PRInt64 mSavedPauseBytes
;
117 PRInt64 mSamplesBuffered
;
119 SampleFormat mFormat
;
121 // When a Write() request is made, and the number of samples
122 // requested to be written exceeds the buffer size of the audio
123 // backend, the remaining samples are stored in this variable. They
124 // will be written on the next Write() request.
125 nsTArray
<short> mBufferOverflow
;
127 PRPackedBool mPaused
;