1 # ***** BEGIN LICENSE BLOCK *****
2 # Version: MPL 1.1/GPL 2.0/LGPL 2.1
4 # The contents of this file are subject to the Mozilla Public License Version
5 # 1.1 (the "License"); you may not use this file except in compliance with
6 # the License. You may obtain a copy of the License at
7 # http://www.mozilla.org/MPL/
9 # Software distributed under the License is distributed on an "AS IS" basis,
10 # WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
11 # for the specific language governing rights and limitations under the
14 # The Original Code is Mozilla MathML Project.
16 # The Initial Developer of the Original Code is
17 # The University of Queensland.
18 # Portions created by the Initial Developer are Copyright (C) 2001
19 # the Initial Developer. All Rights Reserved.
22 # Roger B. Sidje <rbs@maths.uq.edu.au>
24 # Alternatively, the contents of this file may be used under the terms of
25 # either the GNU General Public License Version 2 or later (the "GPL"), or
26 # the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
27 # in which case the provisions of the GPL or the LGPL are applicable instead
28 # of those above. If you wish to allow use of your version of this file only
29 # under the terms of either the GPL or the LGPL, and not to allow others to
30 # use your version of this file under the terms of the MPL, indicate your
31 # decision by deleting the provisions above and replace them with the notice
32 # and other provisions required by the GPL or the LGPL. If you do not delete
33 # the provisions above, a recipient may use your version of this file under
34 # the terms of any one of the MPL, the GPL or the LGPL.
36 # ***** END LICENSE BLOCK *****
38 # LOCALIZATION NOTE: FILE
39 # Do not translate anything in this file
41 # This file contains the list of all stretchy MathML chars that
42 # can be rendered with the indicated mathfont.
45 # [ T/L | M | B/R | G | size0 ... size{N-1} ]
46 \u0028 = \uF8FF\uFFFD\uF8FF\uF8FF\u0028\uF8FF\uF8FF\uF8FF # (
47 \u0029 = \uF8FF\uFFFD\uF8FF\uF8FF\u0029\uF8FF\uF8FF\uF8FF # )
48 \u002F = \uFFFD\uFFFD\uFFFD\uFFFD\u002F\uF8FF\uF8FF\uF8FF # /
49 \u005B = \uF8FF\uFFFD\uF8FF\uF8FF\u005B\uF8FF\uF8FF\uF8FF # [
50 \u005D = \uF8FF\uFFFD\uF8FF\uF8FF\u005D\uF8FF\uF8FF\uF8FF # ]
51 \u007B = \uF8FF\uF8FF\uF8FF\uF8FF\u007B\uF8FF\uF8FF\uF8FF # {
52 \u007D = \uF8FF\uF8FF\uF8FF\uF8FF\u007D\uF8FF\uF8FF\uF8FF # }
53 \u02DC = \uFFFD\uFFFD\uFFFD\uFFFD\u02DC\uF8FF\uF8FF\uF8FF # DiacriticalTilde, tilde
54 \u21BC = \u21BC\uFFFD\uFFFD\uF8FF\u21BC # LeftVector, leftharpoonup, lharu
55 \u21C0 = \uFFFD\uFFFD\u21C0\uF8FF\u21C0 # RightVector, rharu, rightharpoonup
56 \u220F = \uFFFD\uFFFD\uFFFD\uFFFD\u220F\uF8FF\uF8FF # Product, prod
57 \u2211 = \uFFFD\uFFFD\uFFFD\uFFFD\u2211\uF8FF\uF8FF # Sum, sum
58 \u2216 = \uFFFD\uFFFD\uFFFD\uFFFD\u2216\uF8FF\uF8FF\uF8FF # Backslash, setminus, setmn
59 \u221A = \uF8FF\uFFFD\uF8FF\uF8FF\u221A\uF8FF\uF8FF\uF8FF # Sqrt, radic
60 \u2223 = \uFFFD\uFFFD\uFFFD\uF8FF\u2223\uF8FF\uF8FF\uF8FF # VerticalBar, mid
61 \u2225 = \uFFFD\uFFFD\uFFFD\uF8FF\u2225\uF8FF\uF8FF\uF8FF # DoubleVerticalBar, par, parallel
62 \u222B = \uFFFD\uFFFD\uFFFD\uFFFD\u222B\uF8FF\uF8FF # Integral, int
63 \u222E = \uFFFD\uFFFD\uFFFD\uFFFD\u222E\uF8FF\uF8FF # ContourIntegral, conint, oint
64 \u222F = \uFFFD\uFFFD\uFFFD\uFFFD\u222F\uF8FF\uF8FF # Conint, DoubleContourIntegral
65 \u2232 = \uFFFD\uFFFD\uFFFD\uFFFD\u2232\uF8FF\uF8FF # ClockwiseContourIntegral, cwconint
66 \u2233 = \uFFFD\uFFFD\uFFFD\uFFFD\u2233\uF8FF\uF8FF # CounterClockwiseContourIntegral, awconint
67 \u228E = \uFFFD\uFFFD\uFFFD\uFFFD\u228E\uF8FF\uF8FF # UnionPlus, biguplus, uplus, xuplus
68 \u2293 = \uFFFD\uFFFD\uFFFD\uFFFD\u2293\uF8FF\uF8FF # SquareIntersection, sqcap
69 \u2294 = \uFFFD\uFFFD\uFFFD\uFFFD\u2294\uF8FF\uF8FF # SquareUnion, bigsqcup, sqcup, xsqcup
70 \u22C0 = \uFFFD\uFFFD\uFFFD\uFFFD\u22C0\uF8FF\uF8FF # Wedge, bigwedge, xwedge
71 \u22C1 = \uFFFD\uFFFD\uFFFD\uFFFD\u22C1\uF8FF\uF8FF # Vee, bigvee, xvee
72 \u22C2 = \uFFFD\uFFFD\uFFFD\uFFFD\u22C2\uF8FF\uF8FF # Intersection, bigcap, xcap
73 \u22C3 = \uFFFD\uFFFD\uFFFD\uFFFD\u22C3\uF8FF\uF8FF # Union, bigcup, xcup
74 \u2329 = \uFFFD\uFFFD\uFFFD\uFFFD\u2329\uF8FF\uF8FF\uF8FF # LeftAngleBracket, lang, langle
75 \u232A = \uFFFD\uFFFD\uFFFD\uFFFD\u232A\uF8FF\uF8FF\uF8FF # RightAngleBracket, rang, rangle
76 \u294E = \u21BC\uFFFD\u21C0\uF8FF\u294E # LeftRightVector
77 \u2A0D = \uFFFD\uFFFD\uFFFD\uFFFD\u2A0D\uF8FF\uF8FF # fpartint
78 \u2A16 = \uFFFD\uFFFD\uFFFD\uFFFD\u2A16\uF8FF\uF8FF # quatint
79 \u301A = \uF8FF\uFFFD\uF8FF\uF8FF\u301A\uF8FF\uF8FF\uF8FF # LeftDoubleBracket, lobrk
80 \u301B = \uF8FF\uFFFD\uF8FF\uF8FF\u301B\uF8FF\uF8FF\uF8FF # RightDoubleBracket, robrk
81 \u2758 = \uFFFD\uFFFD\uFFFD\u2758\u2758\uF8FF\uF8FF\uF8FF # VerticalSeparator
83 \u2308 = \u005B.T\uFFFD\uFFFD\u005B.G\u2308\uF8FF\uF8FF\uF8FF # LeftCeiling, lceil
84 \u2309 = \u005D.T\uFFFD\uFFFD\u005D.G\u2309\uF8FF\uF8FF\uF8FF # RightCeiling, rceil
85 \u230A = \uFFFD\uFFFD\u005B.B\u005B.G\u230A\uF8FF\uF8FF\uF8FF # LeftFloor, lfloor
86 \u230B = \uFFFD\uFFFD\u005D.B\u005D.G\u230B\uF8FF\uF8FF\uF8FF # RightFloor, rfloor
88 \u20D6 = \u20D6\uFFFD\uFFFD\uF8FF\u20D6
89 \u20D7 = \uFFFD\uFFFD\u20D7\uF8FF\u20D7
90 \u20E1 = \u20D6\uFFFD\u20D7\uF8FF\u20E1
92 #Make Vert behave like DoubleVerticalBar
93 \u2016 = \uFFFD\uFFFD\uFFFD\u2225.G\u2016\u2225.1\u2225.2\u2225.3 # Vert, Verbar