1 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* ***** BEGIN LICENSE BLOCK *****
3 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
5 * The contents of this file are subject to the Mozilla Public License Version
6 * 1.1 (the "License"); you may not use this file except in compliance with
7 * the License. You may obtain a copy of the License at
8 * http://www.mozilla.org/MPL/
10 * Software distributed under the License is distributed on an "AS IS" basis,
11 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
12 * for the specific language governing rights and limitations under the
15 * The Original Code is Mozilla MathML Project.
17 * The Initial Developer of the Original Code is
18 * The University Of Queensland.
19 * Portions created by the Initial Developer are Copyright (C) 1999
20 * the Initial Developer. All Rights Reserved.
23 * Roger B. Sidje <rbs@maths.uq.edu.au>
24 * David J. Fiddes <D.J.Fiddes@hw.ac.uk>
25 * Shyjan Mahamud <mahamud@cs.cmu.edu>
27 * Alternatively, the contents of this file may be used under the terms of
28 * either of the GNU General Public License Version 2 or later (the "GPL"),
29 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
30 * in which case the provisions of the GPL or the LGPL are applicable instead
31 * of those above. If you wish to allow use of your version of this file only
32 * under the terms of either the GPL or the LGPL, and not to allow others to
33 * use your version of this file under the terms of the MPL, indicate your
34 * decision by deleting the provisions above and replace them with the notice
35 * and other provisions required by the GPL or the LGPL. If you do not delete
36 * the provisions above, a recipient may use your version of this file under
37 * the terms of any one of the MPL, the GPL or the LGPL.
39 * ***** END LICENSE BLOCK ***** */
41 #ifndef nsMathMLmoFrame_h___
42 #define nsMathMLmoFrame_h___
45 #include "nsMathMLTokenFrame.h"
48 // <mo> -- operator, fence, or separator
51 class nsMathMLmoFrame
: public nsMathMLTokenFrame
{
53 friend nsIFrame
* NS_NewMathMLmoFrame(nsIPresShell
* aPresShell
, nsStyleContext
* aContext
);
55 virtual eMathMLFrameType
GetMathMLFrameType();
58 SetAdditionalStyleContext(PRInt32 aIndex
,
59 nsStyleContext
* aStyleContext
);
60 virtual nsStyleContext
*
61 GetAdditionalStyleContext(PRInt32 aIndex
) const;
63 NS_IMETHOD
BuildDisplayList(nsDisplayListBuilder
* aBuilder
,
64 const nsRect
& aDirtyRect
,
65 const nsDisplayListSet
& aLists
);
68 InheritAutomaticData(nsIFrame
* aParent
);
71 TransmitAutomaticData();
74 Reflow(nsPresContext
* aPresContext
,
75 nsHTMLReflowMetrics
& aDesiredSize
,
76 const nsHTMLReflowState
& aReflowState
,
77 nsReflowStatus
& aStatus
);
79 virtual void MarkIntrinsicWidthsDirty();
82 GetIntrinsicWidth(nsIRenderingContext
*aRenderingContext
);
85 AttributeChanged(PRInt32 aNameSpaceID
,
89 // This method is called by the parent frame to ask <mo>
92 Stretch(nsIRenderingContext
& aRenderingContext
,
93 nsStretchDirection aStretchDirection
,
94 nsBoundingMetrics
& aContainerSize
,
95 nsHTMLReflowMetrics
& aDesiredStretchSize
);
98 nsMathMLmoFrame(nsStyleContext
* aContext
) : nsMathMLTokenFrame(aContext
) {}
99 virtual ~nsMathMLmoFrame();
101 virtual PRIntn
GetSkipSides() const { return 0; }
103 nsMathMLChar mMathMLChar
; // Here is the MathMLChar that will deal with the operator.
104 nsOperatorFlags mFlags
;
108 PRBool
UseMathMLChar();
110 // overload the base method so that we can setup our nsMathMLChar
111 virtual void ProcessTextData();
113 // helper to get our 'form' and lookup in the Operator Dictionary to fetch
114 // our default data that may come from there, and to complete the setup
115 // using attributes that we may have
117 ProcessOperatorData();
119 // helper to double check thar our char should be rendered as a selected char
121 IsFrameInSelection(nsIFrame
* aFrame
);
124 #endif /* nsMathMLmoFrame_h___ */