1 /* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
3 * ***** BEGIN LICENSE BLOCK *****
4 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
6 * The contents of this file are subject to the Mozilla Public License Version
7 * 1.1 (the "License"); you may not use this file except in compliance with
8 * the License. You may obtain a copy of the License at
9 * http://www.mozilla.org/MPL/
11 * Software distributed under the License is distributed on an "AS IS" basis,
12 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
13 * for the specific language governing rights and limitations under the
16 * The Original Code is Mozilla Communicator client code, released
19 * The Initial Developer of the Original Code is
20 * Netscape Communications Corporation.
21 * Portions created by the Initial Developer are Copyright (C) 1998
22 * the Initial Developer. All Rights Reserved.
26 * Alternatively, the contents of this file may be used under the terms of
27 * either of the GNU General Public License Version 2 or later (the "GPL"),
28 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
29 * in which case the provisions of the GPL or the LGPL are applicable instead
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33 * decision by deleting the provisions above and replace them with the notice
34 * and other provisions required by the GPL or the LGPL. If you do not delete
35 * the provisions above, a recipient may use your version of this file under
36 * the terms of any one of the MPL, the GPL or the LGPL.
38 * ***** END LICENSE BLOCK ***** */
44 * JS number (IEEE double) interface.
46 * JS numbers are optimistically stored in the top 31 bits of 32-bit integers,
47 * but floating point literals, results that overflow 31 bits, and division and
48 * modulus operands and results require a 64-bit IEEE double. These are GC'ed
49 * and pointed to by 32-bit jsvals on the stack and in object properties.
55 * The ARM architecture supports two floating point models: VFP and FPA. When
56 * targetting FPA, doubles are mixed-endian on little endian ARMs (meaning that
57 * the high and low words are in big endian order).
59 #if defined(__arm) || defined(__arm32__) || defined(__arm26__) || defined(__arm__)
60 #if !defined(__VFP_FP__)
61 #define FPU_IS_ARM_FPA
65 typedef union jsdpun
{
67 #if defined(IS_LITTLE_ENDIAN) && !defined(FPU_IS_ARM_FPA)
77 #if (__GNUC__ == 2 && __GNUC_MINOR__ > 95) || __GNUC__ > 2
79 * This version of the macros is safe for the alias optimizations that gcc
80 * does, but uses gcc-specific extensions.
83 #define JSDOUBLE_HI32(x) (__extension__ ({ jsdpun u; u.d = (x); u.s.hi; }))
84 #define JSDOUBLE_LO32(x) (__extension__ ({ jsdpun u; u.d = (x); u.s.lo; }))
85 #define JSDOUBLE_SET_HI32(x, y) \
86 (__extension__ ({ jsdpun u; u.d = (x); u.s.hi = (y); (x) = u.d; }))
87 #define JSDOUBLE_SET_LO32(x, y) \
88 (__extension__ ({ jsdpun u; u.d = (x); u.s.lo = (y); (x) = u.d; }))
90 #else /* not or old GNUC */
93 * We don't know of any non-gcc compilers that perform alias optimization,
94 * so this code should work.
97 #if defined(IS_LITTLE_ENDIAN) && !defined(FPU_IS_ARM_FPA)
98 #define JSDOUBLE_HI32(x) (((uint32 *)&(x))[1])
99 #define JSDOUBLE_LO32(x) (((uint32 *)&(x))[0])
101 #define JSDOUBLE_HI32(x) (((uint32 *)&(x))[0])
102 #define JSDOUBLE_LO32(x) (((uint32 *)&(x))[1])
105 #define JSDOUBLE_SET_HI32(x, y) (JSDOUBLE_HI32(x)=(y))
106 #define JSDOUBLE_SET_LO32(x, y) (JSDOUBLE_LO32(x)=(y))
108 #endif /* not or old GNUC */
110 #define JSDOUBLE_HI32_SIGNBIT 0x80000000
111 #define JSDOUBLE_HI32_EXPMASK 0x7ff00000
112 #define JSDOUBLE_HI32_MANTMASK 0x000fffff
114 #define JSDOUBLE_IS_NaN(x) \
115 ((JSDOUBLE_HI32(x) & JSDOUBLE_HI32_EXPMASK) == JSDOUBLE_HI32_EXPMASK && \
116 (JSDOUBLE_LO32(x) || (JSDOUBLE_HI32(x) & JSDOUBLE_HI32_MANTMASK)))
118 #define JSDOUBLE_IS_INFINITE(x) \
119 ((JSDOUBLE_HI32(x) & ~JSDOUBLE_HI32_SIGNBIT) == JSDOUBLE_HI32_EXPMASK && \
122 #define JSDOUBLE_IS_FINITE(x) \
123 ((JSDOUBLE_HI32(x) & JSDOUBLE_HI32_EXPMASK) != JSDOUBLE_HI32_EXPMASK)
125 #define JSDOUBLE_IS_NEGZERO(d) (JSDOUBLE_HI32(d) == JSDOUBLE_HI32_SIGNBIT && \
126 JSDOUBLE_LO32(d) == 0)
129 * JSDOUBLE_IS_INT first checks that d is neither NaN nor infinite, to avoid
130 * raising SIGFPE on platforms such as Alpha Linux, then (only if the cast is
131 * safe) leaves i as (jsint)d. This also avoid anomalous NaN floating point
132 * comparisons under MSVC.
134 #define JSDOUBLE_IS_INT(d, i) (JSDOUBLE_IS_FINITE(d) \
135 && !JSDOUBLE_IS_NEGZERO(d) \
136 && ((d) == (i = (jsint)(d))))
139 #define JSDOUBLE_COMPARE(LVAL, OP, RVAL, IFNAN) \
140 ((JSDOUBLE_IS_NaN(LVAL) || JSDOUBLE_IS_NaN(RVAL)) \
144 #define JSDOUBLE_COMPARE(LVAL, OP, RVAL, IFNAN) ((LVAL) OP (RVAL))
147 extern jsdouble js_NaN
;
149 /* Initialize number constants and runtime state for the first context. */
151 js_InitRuntimeNumberState(JSContext
*cx
);
154 js_TraceRuntimeNumberState(JSTracer
*trc
);
157 js_FinishRuntimeNumberState(JSContext
*cx
);
159 /* Initialize the Number class, returning its prototype object. */
160 extern JSClass js_NumberClass
;
163 js_InitNumberClass(JSContext
*cx
, JSObject
*obj
);
166 * String constants for global function names, used in jsapi.c and jsnum.c.
168 extern const char js_Infinity_str
[];
169 extern const char js_NaN_str
[];
170 extern const char js_isNaN_str
[];
171 extern const char js_isFinite_str
[];
172 extern const char js_parseFloat_str
[];
173 extern const char js_parseInt_str
[];
179 js_NewNumberInRootedValue(JSContext
*cx
, jsdouble d
, jsval
*vp
);
181 /* Convert a number to a GC'ed string. */
182 extern JSString
* JS_FASTCALL
183 js_NumberToString(JSContext
*cx
, jsdouble d
);
186 * Convert int to C string. The buf must be big enough for MIN_INT to fit
187 * including '-' and '\0'.
190 js_IntToCString(jsint i
, jsint base
, char *buf
, size_t bufSize
);
193 * Convert a number to C string. The buf must be at least
194 * DTOSTR_STANDARD_BUFFER_SIZE.
197 js_NumberToCString(JSContext
*cx
, jsdouble d
, jsint base
, char *buf
, size_t bufSize
);
200 * Convert a value to a number. On exit JSVAL_IS_NULL(*vp) iff there was an
201 * error. If on exit JSVAL_IS_NUMBER(*vp), then *vp holds the jsval that
202 * matches the result. Otherwise *vp is JSVAL_TRUE indicating that the jsval
203 * for result has to be created explicitly using, for example, the
204 * js_NewNumberInRootedValue function.
207 js_ValueToNumber(JSContext
*cx
, jsval
* vp
);
210 * Convert a value to an int32 or uint32, according to the ECMA rules for
211 * ToInt32 and ToUint32. On exit JSVAL_IS_NULL(*vp) iff there was an error. If
212 * on exit JSVAL_IS_INT(*vp), then *vp holds the jsval matching the result.
213 * Otherwise *vp is JSVAL_TRUE indicating that the jsval for result has to be
214 * created explicitly using, for example, the js_NewNumberInRootedValue
218 js_ValueToECMAInt32(JSContext
*cx
, jsval
*vp
);
221 js_ValueToECMAUint32(JSContext
*cx
, jsval
*vp
);
224 * Specialized ToInt32 and ToUint32 converters for doubles.
227 js_DoubleToECMAInt32(jsdouble d
);
230 js_DoubleToECMAUint32(jsdouble d
);
233 * Convert a value to a number, then to an int32 if it fits by rounding to
234 * nearest; but failing with an error report if the double is out of range
235 * or unordered. On exit JSVAL_IS_NULL(*vp) iff there was an error. If on exit
236 * JSVAL_IS_INT(*vp), then *vp holds the jsval matching the result. Otherwise
237 * *vp is JSVAL_TRUE indicating that the jsval for result has to be created
238 * explicitly using, for example, the js_NewNumberInRootedValue function.
241 js_ValueToInt32(JSContext
*cx
, jsval
*vp
);
244 * Convert a value to a number, then to a uint16 according to the ECMA rules
245 * for ToUint16. On exit JSVAL_IS_NULL(*vp) iff there was an error, otherwise
246 * vp is jsval matching the result.
249 js_ValueToUint16(JSContext
*cx
, jsval
*vp
);
252 * Convert a jsdouble to an integral number, stored in a jsdouble.
253 * If d is NaN, return 0. If d is an infinity, return it without conversion.
256 js_DoubleToInteger(jsdouble d
);
259 * Similar to strtod except that it replaces overflows with infinities of the
260 * correct sign, and underflows with zeros of the correct sign. Guaranteed to
261 * return the closest double number to the given input in dp.
263 * Also allows inputs of the form [+|-]Infinity, which produce an infinity of
264 * the appropriate sign. The case of the "Infinity" string must match exactly.
265 * If the string does not contain a number, set *ep to s and return 0.0 in dp.
266 * Return false if out of memory.
269 js_strtod(JSContext
*cx
, const jschar
*s
, const jschar
*send
,
270 const jschar
**ep
, jsdouble
*dp
);
273 * Similar to strtol except that it handles integers of arbitrary size.
274 * Guaranteed to return the closest double number to the given input when radix
275 * is 10 or a power of 2. Callers may see round-off errors for very large
276 * numbers of a different radix than 10 or a power of 2.
278 * If the string does not contain a number, set *ep to s and return 0.0 in dp.
279 * Return false if out of memory.
282 js_strtointeger(JSContext
*cx
, const jschar
*s
, const jschar
*send
,
283 const jschar
**ep
, jsint radix
, jsdouble
*dp
);
287 #endif /* jsnum_h___ */