Revert accidental checkin to NSS.
[wine-gecko.git] / widget / public / nsIMouseListener.h
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39 #ifndef nsIMouseListener_h__
40 #define nsIMouseListener_h__
42 #include "nsEvent.h"
43 #include "nsISupports.h"
45 /**
47 * Mouse up/down/move event listener
51 // {c83f6b81-d7ce-11d2-8360-c4c894c4917c}
52 #define NS_IMOUSELISTENER_IID \
53 { 0xc83f6b81, 0xd7ce, 0x11d2, { 0x83, 0x60, 0xc4, 0xc8, 0x94, 0xc4, 0x91, 0x7c } }
55 class nsIMouseListener : public nsISupports {
56 public:
57 NS_DECLARE_STATIC_IID_ACCESSOR(NS_IMOUSELISTENER_IID)
59 /**
60 * Processes a mouse pressed event
61 * @param aMouseEvent See nsGUIEvent.h
62 * @return whether the event was consumed or ignored. See nsEventStatus
64 virtual nsEventStatus MousePressed(const nsGUIEvent & aMouseEvent) = 0;
66 /**
67 * Processes a mouse release event
68 * @param aMouseEvent See nsGUIEvent.h
69 * @return whether the event was consumed or ignored. See nsEventStatus
71 virtual nsEventStatus MouseReleased(const nsGUIEvent & aMouseEvent) = 0;
73 /**
74 * Processes a mouse clicked event
75 * @param aMouseEvent See nsGUIEvent.h
76 * @return whether the event was consumed or ignored. See nsEventStatus
79 virtual nsEventStatus MouseClicked(const nsGUIEvent & aMouseEvent) = 0;
81 /**
82 * Processes a mouse moved event
83 * @param aMouseEvent See nsGUIEvent.h
84 * @return whether the event was consumed or ignored. See nsEventStatus
86 virtual nsEventStatus MouseMoved(const nsGUIEvent & aMouseEvent) = 0;
90 NS_DEFINE_STATIC_IID_ACCESSOR(nsIMouseListener, NS_IMOUSELISTENER_IID)
92 #endif // nsIMouseListener_h__