2 * GDI Device Context functions
4 * Copyright 1993 Alexandre Julliard
20 /* ROP code to GC function conversion */
21 const int DC_XROPfunction
[16] =
23 GXclear
, /* R2_BLACK */
24 GXnor
, /* R2_NOTMERGEPEN */
25 GXandInverted
, /* R2_MASKNOTPEN */
26 GXcopyInverted
, /* R2_NOTCOPYPEN */
27 GXandReverse
, /* R2_MASKPENNOT */
28 GXinvert
, /* R2_NOT */
29 GXxor
, /* R2_XORPEN */
30 GXnand
, /* R2_NOTMASKPEN */
31 GXand
, /* R2_MASKPEN */
32 GXequiv
, /* R2_NOTXORPEN */
34 GXorInverted
, /* R2_MERGENOTPEN */
35 GXcopy
, /* R2_COPYPEN */
36 GXorReverse
, /* R2_MERGEPENNOT */
37 GXor
, /* R2_MERGEPEN */
42 /***********************************************************************
45 * Fill the device caps structure.
47 void DC_FillDevCaps( DeviceCaps
* caps
)
49 caps
->version
= 0x300;
50 caps
->technology
= DT_RASDISPLAY
;
51 caps
->horzSize
= WidthMMOfScreen(screen
) * screenWidth
/ WidthOfScreen(screen
);
52 caps
->vertSize
= HeightMMOfScreen(screen
) * screenHeight
/ HeightOfScreen(screen
);
53 caps
->horzRes
= screenWidth
;
54 caps
->vertRes
= screenHeight
;
55 caps
->bitsPixel
= screenDepth
;
57 caps
->numBrushes
= 16+6; /* 16 solid + 6 hatched brushes */
58 caps
->numPens
= 16; /* 16 solid pens */
61 caps
->numColors
= 100;
62 caps
->pdeviceSize
= 0;
63 caps
->curveCaps
= CC_CIRCLES
| CC_PIE
| CC_CHORD
| CC_ELLIPSES
|
64 CC_WIDE
| CC_STYLED
| CC_WIDESTYLED
|
65 CC_INTERIORS
| CC_ROUNDRECT
;
66 caps
->lineCaps
= LC_POLYLINE
| LC_MARKER
| LC_POLYMARKER
| LC_WIDE
|
67 LC_STYLED
| LC_WIDESTYLED
| LC_INTERIORS
;
68 caps
->polygonalCaps
= PC_POLYGON
| PC_RECTANGLE
| PC_WINDPOLYGON
|
69 PC_SCANLINE
| PC_WIDE
| PC_STYLED
|
70 PC_WIDESTYLED
| PC_INTERIORS
;
71 caps
->textCaps
= TC_OP_CHARACTER
| TC_OP_STROKE
| TC_CP_STROKE
|
72 TC_IA_ABLE
| TC_UA_ABLE
| TC_SO_ABLE
| TC_RA_ABLE
;
73 caps
->clipCaps
= CP_REGION
;
74 caps
->rasterCaps
= RC_BITBLT
| RC_BANDING
| RC_SCALING
| RC_BITMAP64
|
75 RC_DI_BITMAP
| RC_DIBTODEV
| RC_BIGFONT
|
76 RC_STRETCHBLT
| RC_STRETCHDIB
| RC_DEVBITS
;
78 if( !(COLOR_GetSystemPaletteFlags() & COLOR_VIRTUAL
) )
79 caps
->rasterCaps
|= RC_PALETTE
;
81 caps
->aspectX
= 36; /* ?? */
82 caps
->aspectY
= 36; /* ?? */
84 caps
->logPixelsX
= (int)(caps
->horzRes
* 25.4 / caps
->horzSize
);
85 caps
->logPixelsY
= (int)(caps
->vertRes
* 25.4 / caps
->vertSize
);
86 caps
->sizePalette
= (caps
->rasterCaps
& RC_PALETTE
)
87 ? DefaultVisual(display
,DefaultScreen(display
))->map_entries
89 caps
->numReserved
= 0;
94 /***********************************************************************
97 * Fill the WIN_DC_INFO structure.
99 static void DC_Init_DC_INFO( WIN_DC_INFO
*win_dc_info
)
101 win_dc_info
->flags
= 0;
102 win_dc_info
->devCaps
= NULL
;
103 win_dc_info
->hClipRgn
= 0;
104 win_dc_info
->hVisRgn
= 0;
105 win_dc_info
->hGCClipRgn
= 0;
106 win_dc_info
->hPen
= STOCK_BLACK_PEN
;
107 win_dc_info
->hBrush
= STOCK_WHITE_BRUSH
;
108 win_dc_info
->hFont
= STOCK_SYSTEM_FONT
;
109 win_dc_info
->hBitmap
= 0;
110 win_dc_info
->hFirstBitmap
= 0;
111 win_dc_info
->hDevice
= 0;
112 win_dc_info
->hPalette
= STOCK_DEFAULT_PALETTE
;
113 win_dc_info
->ROPmode
= R2_COPYPEN
;
114 win_dc_info
->polyFillMode
= ALTERNATE
;
115 win_dc_info
->stretchBltMode
= BLACKONWHITE
;
116 win_dc_info
->relAbsMode
= ABSOLUTE
;
117 win_dc_info
->backgroundMode
= OPAQUE
;
118 win_dc_info
->backgroundColor
= RGB( 255, 255, 255 );
119 win_dc_info
->textColor
= RGB( 0, 0, 0 );
120 win_dc_info
->backgroundPixel
= 0;
121 win_dc_info
->textPixel
= 0;
122 win_dc_info
->brushOrgX
= 0;
123 win_dc_info
->brushOrgY
= 0;
124 win_dc_info
->textAlign
= TA_LEFT
| TA_TOP
| TA_NOUPDATECP
;
125 win_dc_info
->charExtra
= 0;
126 win_dc_info
->breakTotalExtra
= 0;
127 win_dc_info
->breakCount
= 0;
128 win_dc_info
->breakExtra
= 0;
129 win_dc_info
->breakRem
= 0;
130 win_dc_info
->bitsPerPixel
= 1;
131 win_dc_info
->MapMode
= MM_TEXT
;
132 win_dc_info
->GraphicsMode
= GM_COMPATIBLE
;
133 win_dc_info
->DCOrgX
= 0;
134 win_dc_info
->DCOrgY
= 0;
135 win_dc_info
->lpfnPrint
= NULL
;
136 win_dc_info
->CursPosX
= 0;
137 win_dc_info
->CursPosY
= 0;
138 win_dc_info
->ArcDirection
= AD_COUNTERCLOCKWISE
;
139 win_dc_info
->xformWorld2Wnd
.eM11
= 1.0f
;
140 win_dc_info
->xformWorld2Wnd
.eM12
= 0.0f
;
141 win_dc_info
->xformWorld2Wnd
.eM21
= 0.0f
;
142 win_dc_info
->xformWorld2Wnd
.eM22
= 1.0f
;
143 win_dc_info
->xformWorld2Wnd
.eDx
= 0.0f
;
144 win_dc_info
->xformWorld2Wnd
.eDy
= 0.0f
;
145 win_dc_info
->xformWorld2Vport
= win_dc_info
->xformWorld2Wnd
;
146 win_dc_info
->xformVport2World
= win_dc_info
->xformWorld2Wnd
;
147 win_dc_info
->vport2WorldValid
= TRUE
;
149 PATH_InitGdiPath(&win_dc_info
->path
);
153 /***********************************************************************
156 DC
*DC_AllocDC( const DC_FUNCTIONS
*funcs
)
161 if (!(hdc
= GDI_AllocObject( sizeof(DC
), DC_MAGIC
))) return NULL
;
162 dc
= (DC
*) GDI_HEAP_LOCK( hdc
);
179 DC_Init_DC_INFO( &dc
->w
);
186 /***********************************************************************
189 DC
*DC_GetDCPtr( HDC32 hdc
)
191 GDIOBJHDR
*ptr
= (GDIOBJHDR
*)GDI_HEAP_LOCK( hdc
);
192 if (!ptr
) return NULL
;
193 if ((ptr
->wMagic
== DC_MAGIC
) || (ptr
->wMagic
== METAFILE_DC_MAGIC
))
195 GDI_HEAP_UNLOCK( hdc
);
200 /***********************************************************************
203 * Setup device-specific DC values for a newly created DC.
205 void DC_InitDC( DC
* dc
)
207 RealizeDefaultPalette( dc
->hSelf
);
208 SetTextColor32( dc
->hSelf
, dc
->w
.textColor
);
209 SetBkColor32( dc
->hSelf
, dc
->w
.backgroundColor
);
210 SelectObject32( dc
->hSelf
, dc
->w
.hPen
);
211 SelectObject32( dc
->hSelf
, dc
->w
.hBrush
);
212 SelectObject32( dc
->hSelf
, dc
->w
.hFont
);
213 CLIPPING_UpdateGCRegion( dc
);
217 /***********************************************************************
218 * DC_SetupGCForPatBlt
220 * Setup the GC for a PatBlt operation using current brush.
221 * If fMapColors is TRUE, X pixels are mapped to Windows colors.
222 * Return FALSE if brush is BS_NULL, TRUE otherwise.
224 BOOL32
DC_SetupGCForPatBlt( DC
* dc
, GC gc
, BOOL32 fMapColors
)
230 if (dc
->u
.x
.brush
.style
== BS_NULL
) return FALSE
;
231 if (dc
->u
.x
.brush
.pixel
== -1)
233 /* Special case used for monochrome pattern brushes.
234 * We need to swap foreground and background because
235 * Windows does it the wrong way...
237 val
.foreground
= dc
->w
.backgroundPixel
;
238 val
.background
= dc
->w
.textPixel
;
242 val
.foreground
= dc
->u
.x
.brush
.pixel
;
243 val
.background
= dc
->w
.backgroundPixel
;
245 if (fMapColors
&& COLOR_PixelToPalette
)
247 val
.foreground
= COLOR_PixelToPalette
[val
.foreground
];
248 val
.background
= COLOR_PixelToPalette
[val
.background
];
251 if (dc
->w
.flags
& DC_DIRTY
) CLIPPING_UpdateGCRegion(dc
);
253 val
.function
= DC_XROPfunction
[dc
->w
.ROPmode
-1];
255 ** Let's replace GXinvert by GXxor with (black xor white)
256 ** This solves the selection color and leak problems in excel
257 ** FIXME : Let's do that only if we work with X-pixels, not with Win-pixels
259 if (val
.function
== GXinvert
)
261 val
.foreground
= BlackPixelOfScreen(screen
) ^ WhitePixelOfScreen(screen
);
262 val
.function
= GXxor
;
264 val
.fill_style
= dc
->u
.x
.brush
.fillStyle
;
265 switch(val
.fill_style
)
268 case FillOpaqueStippled
:
269 if (dc
->w
.backgroundMode
==OPAQUE
) val
.fill_style
= FillOpaqueStippled
;
270 val
.stipple
= dc
->u
.x
.brush
.pixmap
;
275 if (fMapColors
&& COLOR_PixelToPalette
)
279 EnterCriticalSection( &X11DRV_CritSection
);
280 pixmap
= XCreatePixmap( display
, rootWindow
, 8, 8, screenDepth
);
281 image
= XGetImage( display
, dc
->u
.x
.brush
.pixmap
, 0, 0, 8, 8,
282 AllPlanes
, ZPixmap
);
283 for (y
= 0; y
< 8; y
++)
284 for (x
= 0; x
< 8; x
++)
285 XPutPixel( image
, x
, y
,
286 COLOR_PixelToPalette
[XGetPixel( image
, x
, y
)] );
287 XPutImage( display
, pixmap
, gc
, image
, 0, 0, 0, 0, 8, 8 );
288 XDestroyImage( image
);
289 LeaveCriticalSection( &X11DRV_CritSection
);
292 else val
.tile
= dc
->u
.x
.brush
.pixmap
;
300 val
.ts_x_origin
= dc
->w
.DCOrgX
+ dc
->w
.brushOrgX
;
301 val
.ts_y_origin
= dc
->w
.DCOrgY
+ dc
->w
.brushOrgY
;
302 val
.fill_rule
= (dc
->w
.polyFillMode
==WINDING
) ? WindingRule
: EvenOddRule
;
303 TSXChangeGC( display
, gc
,
304 GCFunction
| GCForeground
| GCBackground
| GCFillStyle
|
305 GCFillRule
| GCTileStipXOrigin
| GCTileStipYOrigin
| mask
,
307 if (pixmap
) TSXFreePixmap( display
, pixmap
);
312 /***********************************************************************
315 * Setup dc->u.x.gc for drawing operations using current brush.
316 * Return FALSE if brush is BS_NULL, TRUE otherwise.
318 BOOL32
DC_SetupGCForBrush( DC
* dc
)
320 return DC_SetupGCForPatBlt( dc
, dc
->u
.x
.gc
, FALSE
);
324 /***********************************************************************
327 * Setup dc->u.x.gc for drawing operations using current pen.
328 * Return FALSE if pen is PS_NULL, TRUE otherwise.
330 BOOL32
DC_SetupGCForPen( DC
* dc
)
334 if (dc
->u
.x
.pen
.style
== PS_NULL
) return FALSE
;
336 if (dc
->w
.flags
& DC_DIRTY
) CLIPPING_UpdateGCRegion(dc
);
338 switch (dc
->w
.ROPmode
)
341 val
.foreground
= BlackPixelOfScreen( screen
);
342 val
.function
= GXcopy
;
345 val
.foreground
= WhitePixelOfScreen( screen
);
346 val
.function
= GXcopy
;
349 val
.foreground
= dc
->u
.x
.pen
.pixel
;
350 /* It is very unlikely someone wants to XOR with 0 */
351 /* This fixes the rubber-drawings in paintbrush */
352 if (val
.foreground
== 0)
353 val
.foreground
= BlackPixelOfScreen( screen
)
354 ^ WhitePixelOfScreen( screen
);
355 val
.function
= GXxor
;
358 val
.foreground
= dc
->u
.x
.pen
.pixel
;
359 val
.function
= DC_XROPfunction
[dc
->w
.ROPmode
-1];
361 val
.background
= dc
->w
.backgroundPixel
;
362 val
.fill_style
= FillSolid
;
363 if ((dc
->u
.x
.pen
.style
!=PS_SOLID
) && (dc
->u
.x
.pen
.style
!=PS_INSIDEFRAME
))
365 TSXSetDashes( display
, dc
->u
.x
.gc
, 0,
366 dc
->u
.x
.pen
.dashes
, dc
->u
.x
.pen
.dash_len
);
367 val
.line_style
= (dc
->w
.backgroundMode
== OPAQUE
) ?
368 LineDoubleDash
: LineOnOffDash
;
370 else val
.line_style
= LineSolid
;
371 val
.line_width
= dc
->u
.x
.pen
.width
;
372 if (val
.line_width
<= 1) {
373 val
.cap_style
= CapNotLast
;
375 switch (dc
->u
.x
.pen
.endcap
)
377 case PS_ENDCAP_SQUARE
:
378 val
.cap_style
= CapProjecting
;
381 val
.cap_style
= CapButt
;
383 case PS_ENDCAP_ROUND
:
385 val
.cap_style
= CapRound
;
388 switch (dc
->u
.x
.pen
.linejoin
)
391 val
.join_style
= JoinBevel
;
394 val
.join_style
= JoinMiter
;
398 val
.join_style
= JoinRound
;
400 TSXChangeGC( display
, dc
->u
.x
.gc
,
401 GCFunction
| GCForeground
| GCBackground
| GCLineWidth
|
402 GCLineStyle
| GCCapStyle
| GCJoinStyle
| GCFillStyle
, &val
);
407 /***********************************************************************
410 * Setup dc->u.x.gc for text drawing operations.
411 * Return FALSE if the font is null, TRUE otherwise.
413 BOOL32
DC_SetupGCForText( DC
* dc
)
415 XFontStruct
* xfs
= XFONT_GetFontStruct( dc
->u
.x
.font
);
421 if (dc
->w
.flags
& DC_DIRTY
) CLIPPING_UpdateGCRegion(dc
);
423 val
.function
= GXcopy
; /* Text is always GXcopy */
424 val
.foreground
= dc
->w
.textPixel
;
425 val
.background
= dc
->w
.backgroundPixel
;
426 val
.fill_style
= FillSolid
;
429 TSXChangeGC( display
, dc
->u
.x
.gc
,
430 GCFunction
| GCForeground
| GCBackground
| GCFillStyle
|
434 WARN(dc
, "Physical font failure\n" );
439 /***********************************************************************
442 * Computes the inverse of the transformation xformSrc and stores it to
443 * xformDest. Returns TRUE if successful or FALSE if the xformSrc matrix
446 static BOOL32
DC_InvertXform( const XFORM
*xformSrc
, XFORM
*xformDest
)
450 determinant
= xformSrc
->eM11
*xformSrc
->eM22
-
451 xformSrc
->eM12
*xformSrc
->eM21
;
452 if (determinant
> -1e-12 && determinant
< 1e-12)
455 xformDest
->eM11
= xformSrc
->eM22
/ determinant
;
456 xformDest
->eM12
= -xformSrc
->eM12
/ determinant
;
457 xformDest
->eM21
= -xformSrc
->eM21
/ determinant
;
458 xformDest
->eM22
= xformSrc
->eM11
/ determinant
;
459 xformDest
->eDx
= -xformSrc
->eDx
* xformDest
->eM11
-
460 xformSrc
->eDy
* xformDest
->eM21
;
461 xformDest
->eDy
= -xformSrc
->eDx
* xformDest
->eM12
-
462 xformSrc
->eDy
* xformDest
->eM22
;
468 /***********************************************************************
471 * Updates the xformWorld2Vport, xformVport2World and vport2WorldValid
472 * fields of the specified DC by creating a transformation that
473 * represents the current mapping mode and combining it with the DC's
474 * world transform. This function should be called whenever the
475 * parameters associated with the mapping mode (window and viewport
476 * extents and origins) or the world transform change.
478 void DC_UpdateXforms( DC
*dc
)
480 XFORM xformWnd2Vport
;
481 FLOAT scaleX
, scaleY
;
483 /* Construct a transformation to do the window-to-viewport conversion */
484 scaleX
= (FLOAT
)dc
->vportExtX
/ (FLOAT
)dc
->wndExtX
;
485 scaleY
= (FLOAT
)dc
->vportExtY
/ (FLOAT
)dc
->wndExtY
;
486 xformWnd2Vport
.eM11
= scaleX
;
487 xformWnd2Vport
.eM12
= 0.0;
488 xformWnd2Vport
.eM21
= 0.0;
489 xformWnd2Vport
.eM22
= scaleY
;
490 xformWnd2Vport
.eDx
= (FLOAT
)dc
->vportOrgX
-
491 scaleX
* (FLOAT
)dc
->wndOrgX
;
492 xformWnd2Vport
.eDy
= (FLOAT
)dc
->vportOrgY
-
493 scaleY
* (FLOAT
)dc
->wndOrgY
;
495 /* Combine with the world transformation */
496 CombineTransform( &dc
->w
.xformWorld2Vport
, &dc
->w
.xformWorld2Wnd
,
499 /* Create inverse of world-to-viewport transformation */
500 dc
->w
.vport2WorldValid
= DC_InvertXform( &dc
->w
.xformWorld2Vport
,
501 &dc
->w
.xformVport2World
);
505 /***********************************************************************
506 * GetDCState (GDI.179)
508 HDC16 WINAPI
GetDCState( HDC16 hdc
)
513 if (!(dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
))) return 0;
514 if (!(handle
= GDI_AllocObject( sizeof(DC
), DC_MAGIC
)))
516 GDI_HEAP_UNLOCK( hdc
);
519 newdc
= (DC
*) GDI_HEAP_LOCK( handle
);
521 TRACE(dc
, "(%04x): returning %04x\n", hdc
, handle
);
523 memset( &newdc
->u
.x
, 0, sizeof(newdc
->u
.x
) );
524 newdc
->w
.flags
= dc
->w
.flags
| DC_SAVED
;
525 newdc
->w
.devCaps
= dc
->w
.devCaps
;
526 newdc
->w
.hPen
= dc
->w
.hPen
;
527 newdc
->w
.hBrush
= dc
->w
.hBrush
;
528 newdc
->w
.hFont
= dc
->w
.hFont
;
529 newdc
->w
.hBitmap
= dc
->w
.hBitmap
;
530 newdc
->w
.hFirstBitmap
= dc
->w
.hFirstBitmap
;
531 newdc
->w
.hDevice
= dc
->w
.hDevice
;
532 newdc
->w
.hPalette
= dc
->w
.hPalette
;
533 newdc
->w
.bitsPerPixel
= dc
->w
.bitsPerPixel
;
534 newdc
->w
.ROPmode
= dc
->w
.ROPmode
;
535 newdc
->w
.polyFillMode
= dc
->w
.polyFillMode
;
536 newdc
->w
.stretchBltMode
= dc
->w
.stretchBltMode
;
537 newdc
->w
.relAbsMode
= dc
->w
.relAbsMode
;
538 newdc
->w
.backgroundMode
= dc
->w
.backgroundMode
;
539 newdc
->w
.backgroundColor
= dc
->w
.backgroundColor
;
540 newdc
->w
.textColor
= dc
->w
.textColor
;
541 newdc
->w
.backgroundPixel
= dc
->w
.backgroundPixel
;
542 newdc
->w
.textPixel
= dc
->w
.textPixel
;
543 newdc
->w
.brushOrgX
= dc
->w
.brushOrgX
;
544 newdc
->w
.brushOrgY
= dc
->w
.brushOrgY
;
545 newdc
->w
.textAlign
= dc
->w
.textAlign
;
546 newdc
->w
.charExtra
= dc
->w
.charExtra
;
547 newdc
->w
.breakTotalExtra
= dc
->w
.breakTotalExtra
;
548 newdc
->w
.breakCount
= dc
->w
.breakCount
;
549 newdc
->w
.breakExtra
= dc
->w
.breakExtra
;
550 newdc
->w
.breakRem
= dc
->w
.breakRem
;
551 newdc
->w
.MapMode
= dc
->w
.MapMode
;
552 newdc
->w
.GraphicsMode
= dc
->w
.GraphicsMode
;
553 newdc
->w
.DCOrgX
= dc
->w
.DCOrgX
;
554 newdc
->w
.DCOrgY
= dc
->w
.DCOrgY
;
555 newdc
->w
.CursPosX
= dc
->w
.CursPosX
;
556 newdc
->w
.CursPosY
= dc
->w
.CursPosY
;
557 newdc
->w
.ArcDirection
= dc
->w
.ArcDirection
;
558 newdc
->w
.xformWorld2Wnd
= dc
->w
.xformWorld2Wnd
;
559 newdc
->w
.xformWorld2Vport
= dc
->w
.xformWorld2Vport
;
560 newdc
->w
.xformVport2World
= dc
->w
.xformVport2World
;
561 newdc
->w
.vport2WorldValid
= dc
->w
.vport2WorldValid
;
562 newdc
->wndOrgX
= dc
->wndOrgX
;
563 newdc
->wndOrgY
= dc
->wndOrgY
;
564 newdc
->wndExtX
= dc
->wndExtX
;
565 newdc
->wndExtY
= dc
->wndExtY
;
566 newdc
->vportOrgX
= dc
->vportOrgX
;
567 newdc
->vportOrgY
= dc
->vportOrgY
;
568 newdc
->vportExtX
= dc
->vportExtX
;
569 newdc
->vportExtY
= dc
->vportExtY
;
571 newdc
->hSelf
= (HDC32
)handle
;
572 newdc
->saveLevel
= 0;
574 PATH_InitGdiPath( &newdc
->w
.path
);
576 /* Get/SetDCState() don't change hVisRgn field ("Undoc. Windows" p.559). */
578 newdc
->w
.hGCClipRgn
= newdc
->w
.hVisRgn
= 0;
581 newdc
->w
.hClipRgn
= CreateRectRgn32( 0, 0, 0, 0 );
582 CombineRgn32( newdc
->w
.hClipRgn
, dc
->w
.hClipRgn
, 0, RGN_COPY
);
585 newdc
->w
.hClipRgn
= 0;
586 GDI_HEAP_UNLOCK( handle
);
587 GDI_HEAP_UNLOCK( hdc
);
592 /***********************************************************************
593 * SetDCState (GDI.180)
595 void WINAPI
SetDCState( HDC16 hdc
, HDC16 hdcs
)
599 if (!(dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
))) return;
600 if (!(dcs
= (DC
*) GDI_GetObjPtr( hdcs
, DC_MAGIC
)))
602 GDI_HEAP_UNLOCK( hdc
);
605 if (!dcs
->w
.flags
& DC_SAVED
)
607 GDI_HEAP_UNLOCK( hdc
);
608 GDI_HEAP_UNLOCK( hdcs
);
611 TRACE(dc
, "%04x %04x\n", hdc
, hdcs
);
613 dc
->w
.flags
= dcs
->w
.flags
& ~DC_SAVED
;
614 dc
->w
.devCaps
= dcs
->w
.devCaps
;
615 dc
->w
.hFirstBitmap
= dcs
->w
.hFirstBitmap
;
616 dc
->w
.hDevice
= dcs
->w
.hDevice
;
617 dc
->w
.ROPmode
= dcs
->w
.ROPmode
;
618 dc
->w
.polyFillMode
= dcs
->w
.polyFillMode
;
619 dc
->w
.stretchBltMode
= dcs
->w
.stretchBltMode
;
620 dc
->w
.relAbsMode
= dcs
->w
.relAbsMode
;
621 dc
->w
.backgroundMode
= dcs
->w
.backgroundMode
;
622 dc
->w
.backgroundColor
= dcs
->w
.backgroundColor
;
623 dc
->w
.textColor
= dcs
->w
.textColor
;
624 dc
->w
.backgroundPixel
= dcs
->w
.backgroundPixel
;
625 dc
->w
.textPixel
= dcs
->w
.textPixel
;
626 dc
->w
.brushOrgX
= dcs
->w
.brushOrgX
;
627 dc
->w
.brushOrgY
= dcs
->w
.brushOrgY
;
628 dc
->w
.textAlign
= dcs
->w
.textAlign
;
629 dc
->w
.charExtra
= dcs
->w
.charExtra
;
630 dc
->w
.breakTotalExtra
= dcs
->w
.breakTotalExtra
;
631 dc
->w
.breakCount
= dcs
->w
.breakCount
;
632 dc
->w
.breakExtra
= dcs
->w
.breakExtra
;
633 dc
->w
.breakRem
= dcs
->w
.breakRem
;
634 dc
->w
.MapMode
= dcs
->w
.MapMode
;
635 dc
->w
.GraphicsMode
= dcs
->w
.GraphicsMode
;
636 dc
->w
.DCOrgX
= dcs
->w
.DCOrgX
;
637 dc
->w
.DCOrgY
= dcs
->w
.DCOrgY
;
638 dc
->w
.CursPosX
= dcs
->w
.CursPosX
;
639 dc
->w
.CursPosY
= dcs
->w
.CursPosY
;
640 dc
->w
.ArcDirection
= dcs
->w
.ArcDirection
;
641 dc
->w
.xformWorld2Wnd
= dcs
->w
.xformWorld2Wnd
;
642 dc
->w
.xformWorld2Vport
= dcs
->w
.xformWorld2Vport
;
643 dc
->w
.xformVport2World
= dcs
->w
.xformVport2World
;
644 dc
->w
.vport2WorldValid
= dcs
->w
.vport2WorldValid
;
646 dc
->wndOrgX
= dcs
->wndOrgX
;
647 dc
->wndOrgY
= dcs
->wndOrgY
;
648 dc
->wndExtX
= dcs
->wndExtX
;
649 dc
->wndExtY
= dcs
->wndExtY
;
650 dc
->vportOrgX
= dcs
->vportOrgX
;
651 dc
->vportOrgY
= dcs
->vportOrgY
;
652 dc
->vportExtX
= dcs
->vportExtX
;
653 dc
->vportExtY
= dcs
->vportExtY
;
655 if (!(dc
->w
.flags
& DC_MEMORY
)) dc
->w
.bitsPerPixel
= dcs
->w
.bitsPerPixel
;
656 SelectClipRgn32( hdc
, dcs
->w
.hClipRgn
);
658 SelectObject32( hdc
, dcs
->w
.hBitmap
);
659 SelectObject32( hdc
, dcs
->w
.hBrush
);
660 SelectObject32( hdc
, dcs
->w
.hFont
);
661 SelectObject32( hdc
, dcs
->w
.hPen
);
662 GDISelectPalette( hdc
, dcs
->w
.hPalette
, FALSE
);
663 GDI_HEAP_UNLOCK( hdc
);
664 GDI_HEAP_UNLOCK( hdcs
);
668 /***********************************************************************
671 INT16 WINAPI
SaveDC16( HDC16 hdc
)
673 return (INT16
)SaveDC32( hdc
);
677 /***********************************************************************
678 * SaveDC32 (GDI32.292)
680 INT32 WINAPI
SaveDC32( HDC32 hdc
)
686 dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
);
689 dc
= (DC
*)GDI_GetObjPtr(hdc
, METAFILE_DC_MAGIC
);
691 MF_MetaParam0(dc
, META_SAVEDC
);
692 GDI_HEAP_UNLOCK( hdc
);
695 if (!(hdcs
= GetDCState( hdc
)))
697 GDI_HEAP_UNLOCK( hdc
);
700 dcs
= (DC
*) GDI_HEAP_LOCK( hdcs
);
702 /* Copy path. The reason why path saving / restoring is in SaveDC/
703 * RestoreDC and not in GetDCState/SetDCState is that the ...DCState
704 * functions are only in Win16 (which doesn't have paths) and that
705 * SetDCState doesn't allow us to signal an error (which can happen
706 * when copying paths).
708 if (!PATH_AssignGdiPath( &dcs
->w
.path
, &dc
->w
.path
))
710 GDI_HEAP_UNLOCK( hdc
);
711 GDI_HEAP_UNLOCK( hdcs
);
716 dcs
->header
.hNext
= dc
->header
.hNext
;
717 dc
->header
.hNext
= hdcs
;
718 TRACE(dc
, "(%04x): returning %d\n", hdc
, dc
->saveLevel
+1 );
719 ret
= ++dc
->saveLevel
;
720 GDI_HEAP_UNLOCK( hdcs
);
721 GDI_HEAP_UNLOCK( hdc
);
726 /***********************************************************************
727 * RestoreDC16 (GDI.39)
729 BOOL16 WINAPI
RestoreDC16( HDC16 hdc
, INT16 level
)
731 return RestoreDC32( hdc
, level
);
735 /***********************************************************************
736 * RestoreDC32 (GDI32.290)
738 BOOL32 WINAPI
RestoreDC32( HDC32 hdc
, INT32 level
)
743 TRACE(dc
, "%04x %d\n", hdc
, level
);
744 dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
);
747 dc
= (DC
*)GDI_GetObjPtr(hdc
, METAFILE_DC_MAGIC
);
748 if (!dc
) return FALSE
;
751 GDI_HEAP_UNLOCK( hdc
);
754 MF_MetaParam1(dc
, META_RESTOREDC
, level
);
755 GDI_HEAP_UNLOCK( hdc
);
758 if (level
== -1) level
= dc
->saveLevel
;
759 if ((level
< 1) || (level
> dc
->saveLevel
))
761 GDI_HEAP_UNLOCK( hdc
);
766 while (dc
->saveLevel
>= level
)
768 HDC16 hdcs
= dc
->header
.hNext
;
769 if (!(dcs
= (DC
*) GDI_GetObjPtr( hdcs
, DC_MAGIC
)))
771 GDI_HEAP_UNLOCK( hdc
);
774 dc
->header
.hNext
= dcs
->header
.hNext
;
775 if (--dc
->saveLevel
< level
)
777 SetDCState( hdc
, hdcs
);
778 if (!PATH_AssignGdiPath( &dc
->w
.path
, &dcs
->w
.path
))
779 /* FIXME: This might not be quite right, since we're
780 * returning FALSE but still destroying the saved DC state */
785 GDI_HEAP_UNLOCK( hdc
);
790 /***********************************************************************
791 * CreateDC16 (GDI.53)
793 HDC16 WINAPI
CreateDC16( LPCSTR driver
, LPCSTR device
, LPCSTR output
,
794 const DEVMODE16
*initData
)
797 const DC_FUNCTIONS
*funcs
;
799 if (!(funcs
= DRIVER_FindDriver( driver
))) return 0;
800 if (!(dc
= DC_AllocDC( funcs
))) return 0;
803 TRACE(dc
, "(%s %s %s): returning %04x\n",
804 driver
, device
, output
, dc
->hSelf
);
806 if (dc
->funcs
->pCreateDC
&&
807 !dc
->funcs
->pCreateDC( dc
, driver
, device
, output
, initData
))
809 WARN(dc
, "creation aborted by device\n" );
810 GDI_HEAP_FREE( dc
->hSelf
);
815 GDI_HEAP_UNLOCK( dc
->hSelf
);
820 /***********************************************************************
821 * CreateDC32A (GDI32.)
823 HDC32 WINAPI
CreateDC32A( LPCSTR driver
, LPCSTR device
, LPCSTR output
,
824 const DEVMODE32A
*initData
)
826 return CreateDC16( driver
, device
, output
, (const DEVMODE16
*)initData
);
830 /***********************************************************************
831 * CreateDC32W (GDI32.)
833 HDC32 WINAPI
CreateDC32W( LPCWSTR driver
, LPCWSTR device
, LPCWSTR output
,
834 const DEVMODE32W
*initData
)
836 LPSTR driverA
= HEAP_strdupWtoA( GetProcessHeap(), 0, driver
);
837 LPSTR deviceA
= HEAP_strdupWtoA( GetProcessHeap(), 0, device
);
838 LPSTR outputA
= HEAP_strdupWtoA( GetProcessHeap(), 0, output
);
839 HDC32 res
= CreateDC16( driverA
, deviceA
, outputA
,
840 (const DEVMODE16
*)initData
/*FIXME*/ );
841 HeapFree( GetProcessHeap(), 0, driverA
);
842 HeapFree( GetProcessHeap(), 0, deviceA
);
843 HeapFree( GetProcessHeap(), 0, outputA
);
848 /***********************************************************************
849 * CreateIC16 (GDI.153)
851 HDC16 WINAPI
CreateIC16( LPCSTR driver
, LPCSTR device
, LPCSTR output
,
852 const DEVMODE16
* initData
)
854 /* Nothing special yet for ICs */
855 return CreateDC16( driver
, device
, output
, initData
);
859 /***********************************************************************
860 * CreateIC32A (GDI32.49)
862 HDC32 WINAPI
CreateIC32A( LPCSTR driver
, LPCSTR device
, LPCSTR output
,
863 const DEVMODE32A
* initData
)
865 /* Nothing special yet for ICs */
866 return CreateDC32A( driver
, device
, output
, initData
);
870 /***********************************************************************
871 * CreateIC32W (GDI32.50)
873 HDC32 WINAPI
CreateIC32W( LPCWSTR driver
, LPCWSTR device
, LPCWSTR output
,
874 const DEVMODE32W
* initData
)
876 /* Nothing special yet for ICs */
877 return CreateDC32W( driver
, device
, output
, initData
);
881 /***********************************************************************
882 * CreateCompatibleDC16 (GDI.52)
884 HDC16 WINAPI
CreateCompatibleDC16( HDC16 hdc
)
886 return (HDC16
)CreateCompatibleDC32( hdc
);
890 /***********************************************************************
891 * CreateCompatibleDC32 (GDI32.31)
893 HDC32 WINAPI
CreateCompatibleDC32( HDC32 hdc
)
897 const DC_FUNCTIONS
*funcs
;
899 if ((origDC
= (DC
*)GDI_GetObjPtr( hdc
, DC_MAGIC
))) funcs
= origDC
->funcs
;
900 else funcs
= DRIVER_FindDriver( "DISPLAY" );
901 if (!funcs
) return 0;
903 if (!(dc
= DC_AllocDC( funcs
))) return 0;
905 TRACE(dc
, "(%04x): returning %04x\n",
908 /* Create default bitmap */
909 if (!(hbitmap
= CreateBitmap32( 1, 1, 1, 1, NULL
)))
911 GDI_HEAP_FREE( dc
->hSelf
);
914 dc
->w
.flags
= DC_MEMORY
;
915 dc
->w
.bitsPerPixel
= 1;
916 dc
->w
.hBitmap
= hbitmap
;
917 dc
->w
.hFirstBitmap
= hbitmap
;
919 if (dc
->funcs
->pCreateDC
&&
920 !dc
->funcs
->pCreateDC( dc
, NULL
, NULL
, NULL
, NULL
))
922 WARN(dc
, "creation aborted by device\n");
923 DeleteObject32( hbitmap
);
924 GDI_HEAP_FREE( dc
->hSelf
);
929 GDI_HEAP_UNLOCK( dc
->hSelf
);
934 /***********************************************************************
935 * DeleteDC16 (GDI.68)
937 BOOL16 WINAPI
DeleteDC16( HDC16 hdc
)
939 return DeleteDC32( hdc
);
943 /***********************************************************************
944 * DeleteDC32 (GDI32.67)
946 BOOL32 WINAPI
DeleteDC32( HDC32 hdc
)
948 DC
* dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
);
949 if (!dc
) return FALSE
;
951 TRACE(dc
, "%04x\n", hdc
);
953 while (dc
->saveLevel
)
956 HDC16 hdcs
= dc
->header
.hNext
;
957 if (!(dcs
= (DC
*) GDI_GetObjPtr( hdcs
, DC_MAGIC
))) break;
958 dc
->header
.hNext
= dcs
->header
.hNext
;
963 if (!(dc
->w
.flags
& DC_SAVED
))
965 SelectObject32( hdc
, STOCK_BLACK_PEN
);
966 SelectObject32( hdc
, STOCK_WHITE_BRUSH
);
967 SelectObject32( hdc
, STOCK_SYSTEM_FONT
);
968 if (dc
->w
.flags
& DC_MEMORY
) DeleteObject32( dc
->w
.hFirstBitmap
);
969 if (dc
->funcs
->pDeleteDC
) dc
->funcs
->pDeleteDC(dc
);
972 if (dc
->w
.hClipRgn
) DeleteObject32( dc
->w
.hClipRgn
);
973 if (dc
->w
.hVisRgn
) DeleteObject32( dc
->w
.hVisRgn
);
974 if (dc
->w
.hGCClipRgn
) DeleteObject32( dc
->w
.hGCClipRgn
);
976 PATH_DestroyGdiPath(&dc
->w
.path
);
978 return GDI_FreeObject( hdc
);
982 /***********************************************************************
983 * ResetDC16 (GDI.376)
985 HDC16 WINAPI
ResetDC16( HDC16 hdc
, const DEVMODE16
*devmode
)
987 FIXME(dc
, "stub\n" );
992 /***********************************************************************
993 * ResetDC32A (GDI32.287)
995 HDC32 WINAPI
ResetDC32A( HDC32 hdc
, const DEVMODE32A
*devmode
)
997 FIXME(dc
, "stub\n" );
1002 /***********************************************************************
1003 * ResetDC32W (GDI32.288)
1005 HDC32 WINAPI
ResetDC32W( HDC32 hdc
, const DEVMODE32W
*devmode
)
1007 FIXME(dc
, "stub\n" );
1012 /***********************************************************************
1013 * GetDeviceCaps16 (GDI.80)
1015 INT16 WINAPI
GetDeviceCaps16( HDC16 hdc
, INT16 cap
)
1017 return GetDeviceCaps32( hdc
, cap
);
1021 /***********************************************************************
1022 * GetDeviceCaps32 (GDI32.171)
1024 INT32 WINAPI
GetDeviceCaps32( HDC32 hdc
, INT32 cap
)
1026 DC
* dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
);
1031 if ((cap
< 0) || (cap
> sizeof(DeviceCaps
)-sizeof(WORD
)))
1033 GDI_HEAP_UNLOCK( hdc
);
1037 TRACE(dc
, "(%04x,%d): returning %d\n",
1038 hdc
, cap
, *(WORD
*)(((char *)dc
->w
.devCaps
) + cap
) );
1039 ret
= *(WORD
*)(((char *)dc
->w
.devCaps
) + cap
);
1040 GDI_HEAP_UNLOCK( hdc
);
1045 /***********************************************************************
1046 * SetBkColor16 (GDI.1)
1048 COLORREF WINAPI
SetBkColor16( HDC16 hdc
, COLORREF color
)
1050 return SetBkColor32( hdc
, color
);
1054 /***********************************************************************
1055 * SetBkColor32 (GDI32.305)
1057 COLORREF WINAPI
SetBkColor32( HDC32 hdc
, COLORREF color
)
1060 DC
* dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
);
1063 dc
= (DC
*)GDI_GetObjPtr(hdc
, METAFILE_DC_MAGIC
);
1064 if (!dc
) return 0x80000000;
1065 MF_MetaParam2(dc
, META_SETBKCOLOR
, HIWORD(color
), LOWORD(color
));
1066 GDI_HEAP_UNLOCK( hdc
);
1070 oldColor
= dc
->w
.backgroundColor
;
1071 dc
->w
.backgroundColor
= color
;
1072 dc
->w
.backgroundPixel
= COLOR_ToPhysical( dc
, color
);
1073 GDI_HEAP_UNLOCK( hdc
);
1078 /***********************************************************************
1079 * SetTextColor16 (GDI.9)
1081 COLORREF WINAPI
SetTextColor16( HDC16 hdc
, COLORREF color
)
1083 return SetTextColor32( hdc
, color
);
1087 /***********************************************************************
1088 * SetTextColor32 (GDI32.338)
1090 COLORREF WINAPI
SetTextColor32( HDC32 hdc
, COLORREF color
)
1093 DC
* dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
);
1096 dc
= (DC
*)GDI_GetObjPtr(hdc
, METAFILE_DC_MAGIC
);
1097 if (!dc
) return 0x80000000;
1098 MF_MetaParam2(dc
, META_SETTEXTCOLOR
, HIWORD(color
), LOWORD(color
));
1099 GDI_HEAP_UNLOCK( hdc
);
1103 oldColor
= dc
->w
.textColor
;
1104 dc
->w
.textColor
= color
;
1105 dc
->w
.textPixel
= COLOR_ToPhysical( dc
, color
);
1106 GDI_HEAP_UNLOCK( hdc
);
1111 /***********************************************************************
1112 * SetTextAlign16 (GDI.346)
1114 UINT16 WINAPI
SetTextAlign16( HDC16 hdc
, UINT16 textAlign
)
1116 return SetTextAlign32( hdc
, textAlign
);
1120 /***********************************************************************
1121 * SetTextAlign32 (GDI32.336)
1123 UINT32 WINAPI
SetTextAlign32( HDC32 hdc
, UINT32 textAlign
)
1126 DC
* dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
);
1129 if (!(dc
= (DC
*)GDI_GetObjPtr( hdc
, METAFILE_DC_MAGIC
))) return 0;
1130 MF_MetaParam1( dc
, META_SETTEXTALIGN
, textAlign
);
1131 GDI_HEAP_UNLOCK( hdc
);
1134 prevAlign
= dc
->w
.textAlign
;
1135 dc
->w
.textAlign
= textAlign
;
1136 GDI_HEAP_UNLOCK( hdc
);
1141 /***********************************************************************
1142 * GetDCOrgEx (GDI32.168)
1144 BOOL32 WINAPI
GetDCOrgEx( HDC32 hDC
, LPPOINT32 lpp
)
1147 if (!lpp
) return FALSE
;
1148 if (!(dc
= (DC
*) GDI_GetObjPtr( hDC
, DC_MAGIC
))) return FALSE
;
1150 if (!(dc
->w
.flags
& DC_MEMORY
))
1153 int w
, h
, border
, depth
;
1154 /* FIXME: this is not correct for managed windows */
1155 TSXGetGeometry( display
, dc
->u
.x
.drawable
, &root
,
1156 &lpp
->x
, &lpp
->y
, &w
, &h
, &border
, &depth
);
1158 else lpp
->x
= lpp
->y
= 0;
1159 lpp
->x
+= dc
->w
.DCOrgX
; lpp
->y
+= dc
->w
.DCOrgY
;
1160 GDI_HEAP_UNLOCK( hDC
);
1165 /***********************************************************************
1168 DWORD WINAPI
GetDCOrg( HDC16 hdc
)
1171 if( GetDCOrgEx( hdc
, &pt
) )
1172 return MAKELONG( (WORD
)pt
.x
, (WORD
)pt
.y
);
1177 /***********************************************************************
1178 * SetDCOrg (GDI.117)
1180 DWORD WINAPI
SetDCOrg( HDC16 hdc
, INT16 x
, INT16 y
)
1183 DC
* dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
);
1185 prevOrg
= dc
->w
.DCOrgX
| (dc
->w
.DCOrgY
<< 16);
1188 GDI_HEAP_UNLOCK( hdc
);
1193 /***********************************************************************
1194 * GetGraphicsMode (GDI32.188)
1196 INT32 WINAPI
GetGraphicsMode( HDC32 hdc
)
1198 DC
* dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
);
1200 return dc
->w
.GraphicsMode
;
1204 /***********************************************************************
1205 * SetGraphicsMode (GDI32.317)
1207 INT32 WINAPI
SetGraphicsMode( HDC32 hdc
, INT32 mode
)
1210 DC
* dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
);
1212 /* One would think that setting the graphics mode to GM_COMPATIBLE
1213 * would also reset the world transformation matrix to the unity
1214 * matrix. However, in Windows, this is not the case. This doesn't
1215 * make a lot of sense to me, but that's the way it is.
1219 if ((mode
<= 0) || (mode
> GM_LAST
)) return 0;
1220 ret
= dc
->w
.GraphicsMode
;
1221 dc
->w
.GraphicsMode
= mode
;
1226 /***********************************************************************
1227 * GetArcDirection16 (GDI.524)
1229 INT16 WINAPI
GetArcDirection16( HDC16 hdc
)
1231 return GetArcDirection32( (HDC32
)hdc
);
1235 /***********************************************************************
1236 * GetArcDirection32 (GDI32.141)
1238 INT32 WINAPI
GetArcDirection32( HDC32 hdc
)
1240 DC
* dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
);
1245 return dc
->w
.ArcDirection
;
1249 /***********************************************************************
1250 * SetArcDirection16 (GDI.525)
1252 INT16 WINAPI
SetArcDirection16( HDC16 hdc
, INT16 nDirection
)
1254 return SetArcDirection32( (HDC32
)hdc
, (INT32
)nDirection
);
1258 /***********************************************************************
1259 * SetArcDirection32 (GDI32.302)
1261 INT32 WINAPI
SetArcDirection32( HDC32 hdc
, INT32 nDirection
)
1263 DC
* dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
);
1264 INT32 nOldDirection
;
1269 if (nDirection
!=AD_COUNTERCLOCKWISE
&& nDirection
!=AD_CLOCKWISE
)
1271 SetLastError(ERROR_INVALID_PARAMETER
);
1275 nOldDirection
= dc
->w
.ArcDirection
;
1276 dc
->w
.ArcDirection
= nDirection
;
1278 return nOldDirection
;
1282 /***********************************************************************
1283 * GetWorldTransform (GDI32.244)
1285 BOOL32 WINAPI
GetWorldTransform( HDC32 hdc
, LPXFORM xform
)
1287 DC
* dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
);
1294 *xform
= dc
->w
.xformWorld2Wnd
;
1300 /***********************************************************************
1301 * SetWorldTransform (GDI32.346)
1303 BOOL32 WINAPI
SetWorldTransform( HDC32 hdc
, const XFORM
*xform
)
1305 DC
* dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
);
1309 SetLastError( ERROR_INVALID_HANDLE
);
1316 /* Check that graphics mode is GM_ADVANCED */
1317 if (dc
->w
.GraphicsMode
!=GM_ADVANCED
)
1320 dc
->w
.xformWorld2Wnd
= *xform
;
1322 DC_UpdateXforms( dc
);
1328 /****************************************************************************
1329 * ModifyWorldTransform [GDI32.253]
1330 * Modifies the world transformation for a device context.
1333 * hdc [I] Handle to device context
1334 * xform [I] XFORM structure that will be used to modify the world
1336 * iMode [I] Specifies in what way to modify the world transformation
1339 * Resets the world transformation to the identity matrix.
1340 * The parameter xform is ignored.
1342 * Multiplies xform into the world transformation matrix from
1345 * Multiplies xform into the world transformation matrix from
1350 BOOL32 WINAPI
ModifyWorldTransform( HDC32 hdc
, const XFORM
*xform
,
1353 DC
* dc
= (DC
*) GDI_GetObjPtr( hdc
, DC_MAGIC
);
1355 /* Check for illegal parameters */
1358 SetLastError( ERROR_INVALID_HANDLE
);
1364 /* Check that graphics mode is GM_ADVANCED */
1365 if (dc
->w
.GraphicsMode
!=GM_ADVANCED
)
1371 dc
->w
.xformWorld2Wnd
.eM11
= 1.0f
;
1372 dc
->w
.xformWorld2Wnd
.eM12
= 0.0f
;
1373 dc
->w
.xformWorld2Wnd
.eM21
= 0.0f
;
1374 dc
->w
.xformWorld2Wnd
.eM22
= 1.0f
;
1375 dc
->w
.xformWorld2Wnd
.eDx
= 0.0f
;
1376 dc
->w
.xformWorld2Wnd
.eDy
= 0.0f
;
1378 case MWT_LEFTMULTIPLY
:
1379 CombineTransform( &dc
->w
.xformWorld2Wnd
, xform
,
1380 &dc
->w
.xformWorld2Wnd
);
1382 case MWT_RIGHTMULTIPLY
:
1383 CombineTransform( &dc
->w
.xformWorld2Wnd
, &dc
->w
.xformWorld2Wnd
,
1390 DC_UpdateXforms( dc
);
1396 /****************************************************************************
1397 * CombineTransform [GDI32.20]
1398 * Combines two transformation matrices.
1401 * xformResult [O] Stores the result of combining the two matrices
1402 * xform1 [I] Specifies the first matrix to apply
1403 * xform2 [I] Specifies the second matrix to apply
1406 * The same matrix can be passed in for more than one of the parameters.
1410 BOOL32 WINAPI
CombineTransform( LPXFORM xformResult
, const XFORM
*xform1
,
1411 const XFORM
*xform2
)
1415 /* Check for illegal parameters */
1416 if (!xformResult
|| !xform1
|| !xform2
)
1419 /* Create the result in a temporary XFORM, since xformResult may be
1420 * equal to xform1 or xform2 */
1421 xformTemp
.eM11
= xform1
->eM11
* xform2
->eM11
+
1422 xform1
->eM12
* xform2
->eM21
;
1423 xformTemp
.eM12
= xform1
->eM11
* xform2
->eM12
+
1424 xform1
->eM12
* xform2
->eM22
;
1425 xformTemp
.eM21
= xform1
->eM21
* xform2
->eM11
+
1426 xform1
->eM22
* xform2
->eM21
;
1427 xformTemp
.eM22
= xform1
->eM21
* xform2
->eM12
+
1428 xform1
->eM22
* xform2
->eM22
;
1429 xformTemp
.eDx
= xform1
->eDx
* xform2
->eM11
+
1430 xform1
->eDy
* xform2
->eM21
+
1432 xformTemp
.eDy
= xform1
->eDx
* xform2
->eM12
+
1433 xform1
->eDy
* xform2
->eM22
+
1436 /* Copy the result to xformResult */
1437 *xformResult
= xformTemp
;
1443 /***********************************************************************
1444 * SetDCHook (GDI.190)
1446 BOOL16 WINAPI
SetDCHook( HDC16 hdc
, FARPROC16 hookProc
, DWORD dwHookData
)
1448 DC
*dc
= (DC
*)GDI_GetObjPtr( hdc
, DC_MAGIC
);
1450 TRACE(dc
, "hookProc %08x, default is %08x\n",
1451 (UINT32
)hookProc
, (UINT32
)DCHook
);
1453 if (!dc
) return FALSE
;
1454 dc
->hookProc
= hookProc
;
1455 dc
->dwHookData
= dwHookData
;
1456 GDI_HEAP_UNLOCK( hdc
);
1461 /***********************************************************************
1462 * GetDCHook (GDI.191)
1464 DWORD WINAPI
GetDCHook( HDC16 hdc
, FARPROC16
*phookProc
)
1466 DC
*dc
= (DC
*)GDI_GetObjPtr( hdc
, DC_MAGIC
);
1468 *phookProc
= dc
->hookProc
;
1469 GDI_HEAP_UNLOCK( hdc
);
1470 return dc
->dwHookData
;
1474 /***********************************************************************
1475 * SetHookFlags (GDI.192)
1477 WORD WINAPI
SetHookFlags(HDC16 hDC
, WORD flags
)
1479 DC
* dc
= (DC
*)GDI_GetObjPtr( hDC
, DC_MAGIC
);
1483 WORD wRet
= dc
->w
.flags
& DC_DIRTY
;
1485 /* "Undocumented Windows" info is slightly confusing.
1488 TRACE(dc
,"hDC %04x, flags %04x\n",hDC
,flags
);
1490 if( flags
& DCHF_INVALIDATEVISRGN
)
1491 dc
->w
.flags
|= DC_DIRTY
;
1492 else if( flags
& DCHF_VALIDATEVISRGN
|| !flags
)
1493 dc
->w
.flags
&= ~DC_DIRTY
;
1494 GDI_HEAP_UNLOCK( hDC
);