2 * Graphics paths (BeginPath, EndPath etc.)
4 * Copyright 1997, 1998 Martin Boehme
6 * Copyright 2005 Dmitry Timoshkov
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/port.h"
31 #if defined(HAVE_FLOAT_H)
40 #include "gdi_private.h"
41 #include "wine/debug.h"
43 WINE_DEFAULT_DEBUG_CHANNEL(gdi
);
45 /* Notes on the implementation
47 * The implementation is based on dynamically resizable arrays of points and
48 * flags. I dithered for a bit before deciding on this implementation, and
49 * I had even done a bit of work on a linked list version before switching
50 * to arrays. It's a bit of a tradeoff. When you use linked lists, the
51 * implementation of FlattenPath is easier, because you can rip the
52 * PT_BEZIERTO entries out of the middle of the list and link the
53 * corresponding PT_LINETO entries in. However, when you use arrays,
54 * PathToRegion becomes easier, since you can essentially just pass your array
55 * of points to CreatePolyPolygonRgn. Also, if I'd used linked lists, I would
56 * have had the extra effort of creating a chunk-based allocation scheme
57 * in order to use memory effectively. That's why I finally decided to use
58 * arrays. Note by the way that the array based implementation has the same
59 * linear time complexity that linked lists would have since the arrays grow
62 * The points are stored in the path in device coordinates. This is
63 * consistent with the way Windows does things (for instance, see the Win32
64 * SDK documentation for GetPath).
66 * The word "stroke" appears in several places (e.g. in the flag
67 * GdiPath.newStroke). A stroke consists of a PT_MOVETO followed by one or
68 * more PT_LINETOs or PT_BEZIERTOs, up to, but not including, the next
69 * PT_MOVETO. Note that this is not the same as the definition of a figure;
70 * a figure can contain several strokes.
72 * I modified the drawing functions (MoveTo, LineTo etc.) to test whether
73 * the path is open and to call the corresponding function in path.c if this
74 * is the case. A more elegant approach would be to modify the function
75 * pointers in the DC_FUNCTIONS structure; however, this would be a lot more
76 * complex. Also, the performance degradation caused by my approach in the
77 * case where no path is open is so small that it cannot be measured.
82 /* FIXME: A lot of stuff isn't implemented yet. There is much more to come. */
84 #define NUM_ENTRIES_INITIAL 16 /* Initial size of points / flags arrays */
85 #define GROW_FACTOR_NUMER 2 /* Numerator of grow factor for the array */
86 #define GROW_FACTOR_DENOM 1 /* Denominator of grow factor */
88 /* A floating point version of the POINT structure */
89 typedef struct tagFLOAT_POINT
95 static BOOL
PATH_PathToRegion(GdiPath
*pPath
, INT nPolyFillMode
,
97 static void PATH_EmptyPath(GdiPath
*pPath
);
98 static BOOL
PATH_ReserveEntries(GdiPath
*pPath
, INT numEntries
);
99 static BOOL
PATH_DoArcPart(GdiPath
*pPath
, FLOAT_POINT corners
[],
100 double angleStart
, double angleEnd
, BOOL addMoveTo
);
101 static void PATH_ScaleNormalizedPoint(FLOAT_POINT corners
[], double x
,
102 double y
, POINT
*pPoint
);
103 static void PATH_NormalizePoint(FLOAT_POINT corners
[], const FLOAT_POINT
104 *pPoint
, double *pX
, double *pY
);
105 static BOOL
PATH_CheckCorners(DC
*dc
, POINT corners
[], INT x1
, INT y1
, INT x2
, INT y2
);
107 /* Performs a world-to-viewport transformation on the specified point (which
108 * is in floating point format).
110 static inline void INTERNAL_LPTODP_FLOAT(DC
*dc
, FLOAT_POINT
*point
)
114 /* Perform the transformation */
117 point
->x
= x
* dc
->xformWorld2Vport
.eM11
+
118 y
* dc
->xformWorld2Vport
.eM21
+
119 dc
->xformWorld2Vport
.eDx
;
120 point
->y
= x
* dc
->xformWorld2Vport
.eM12
+
121 y
* dc
->xformWorld2Vport
.eM22
+
122 dc
->xformWorld2Vport
.eDy
;
126 /***********************************************************************
127 * BeginPath (GDI32.@)
129 BOOL WINAPI
BeginPath(HDC hdc
)
132 DC
*dc
= DC_GetDCPtr( hdc
);
134 if(!dc
) return FALSE
;
136 if(dc
->funcs
->pBeginPath
)
137 ret
= dc
->funcs
->pBeginPath(dc
->physDev
);
140 /* If path is already open, do nothing */
141 if(dc
->path
.state
!= PATH_Open
)
143 /* Make sure that path is empty */
144 PATH_EmptyPath(&dc
->path
);
146 /* Initialize variables for new path */
147 dc
->path
.newStroke
=TRUE
;
148 dc
->path
.state
=PATH_Open
;
151 GDI_ReleaseObj( hdc
);
156 /***********************************************************************
159 BOOL WINAPI
EndPath(HDC hdc
)
162 DC
*dc
= DC_GetDCPtr( hdc
);
164 if(!dc
) return FALSE
;
166 if(dc
->funcs
->pEndPath
)
167 ret
= dc
->funcs
->pEndPath(dc
->physDev
);
170 /* Check that path is currently being constructed */
171 if(dc
->path
.state
!=PATH_Open
)
173 SetLastError(ERROR_CAN_NOT_COMPLETE
);
176 /* Set flag to indicate that path is finished */
177 else dc
->path
.state
=PATH_Closed
;
179 GDI_ReleaseObj( hdc
);
184 /******************************************************************************
185 * AbortPath [GDI32.@]
186 * Closes and discards paths from device context
189 * Check that SetLastError is being called correctly
192 * hdc [I] Handle to device context
198 BOOL WINAPI
AbortPath( HDC hdc
)
201 DC
*dc
= DC_GetDCPtr( hdc
);
203 if(!dc
) return FALSE
;
205 if(dc
->funcs
->pAbortPath
)
206 ret
= dc
->funcs
->pAbortPath(dc
->physDev
);
207 else /* Remove all entries from the path */
208 PATH_EmptyPath( &dc
->path
);
209 GDI_ReleaseObj( hdc
);
214 /***********************************************************************
215 * CloseFigure (GDI32.@)
217 * FIXME: Check that SetLastError is being called correctly
219 BOOL WINAPI
CloseFigure(HDC hdc
)
222 DC
*dc
= DC_GetDCPtr( hdc
);
224 if(!dc
) return FALSE
;
226 if(dc
->funcs
->pCloseFigure
)
227 ret
= dc
->funcs
->pCloseFigure(dc
->physDev
);
230 /* Check that path is open */
231 if(dc
->path
.state
!=PATH_Open
)
233 SetLastError(ERROR_CAN_NOT_COMPLETE
);
238 /* FIXME: Shouldn't we draw a line to the beginning of the
240 /* Set PT_CLOSEFIGURE on the last entry and start a new stroke */
241 if(dc
->path
.numEntriesUsed
)
243 dc
->path
.pFlags
[dc
->path
.numEntriesUsed
-1]|=PT_CLOSEFIGURE
;
244 dc
->path
.newStroke
=TRUE
;
248 GDI_ReleaseObj( hdc
);
253 /***********************************************************************
256 INT WINAPI
GetPath(HDC hdc
, LPPOINT pPoints
, LPBYTE pTypes
,
261 DC
*dc
= DC_GetDCPtr( hdc
);
267 /* Check that path is closed */
268 if(pPath
->state
!=PATH_Closed
)
270 SetLastError(ERROR_CAN_NOT_COMPLETE
);
275 ret
= pPath
->numEntriesUsed
;
276 else if(nSize
<pPath
->numEntriesUsed
)
278 SetLastError(ERROR_INVALID_PARAMETER
);
283 memcpy(pPoints
, pPath
->pPoints
, sizeof(POINT
)*pPath
->numEntriesUsed
);
284 memcpy(pTypes
, pPath
->pFlags
, sizeof(BYTE
)*pPath
->numEntriesUsed
);
286 /* Convert the points to logical coordinates */
287 if(!DPtoLP(hdc
, pPoints
, pPath
->numEntriesUsed
))
289 /* FIXME: Is this the correct value? */
290 SetLastError(ERROR_CAN_NOT_COMPLETE
);
293 else ret
= pPath
->numEntriesUsed
;
296 GDI_ReleaseObj( hdc
);
301 /***********************************************************************
302 * PathToRegion (GDI32.@)
305 * Check that SetLastError is being called correctly
307 * The documentation does not state this explicitly, but a test under Windows
308 * shows that the region which is returned should be in device coordinates.
310 HRGN WINAPI
PathToRegion(HDC hdc
)
314 DC
*dc
= DC_GetDCPtr( hdc
);
316 /* Get pointer to path */
321 /* Check that path is closed */
322 if(pPath
->state
!=PATH_Closed
) SetLastError(ERROR_CAN_NOT_COMPLETE
);
325 /* FIXME: Should we empty the path even if conversion failed? */
326 if(PATH_PathToRegion(pPath
, GetPolyFillMode(hdc
), &hrgnRval
))
327 PATH_EmptyPath(pPath
);
331 GDI_ReleaseObj( hdc
);
335 static BOOL
PATH_FillPath(DC
*dc
, GdiPath
*pPath
)
337 INT mapMode
, graphicsMode
;
338 SIZE ptViewportExt
, ptWindowExt
;
339 POINT ptViewportOrg
, ptWindowOrg
;
343 if(dc
->funcs
->pFillPath
)
344 return dc
->funcs
->pFillPath(dc
->physDev
);
346 /* Check that path is closed */
347 if(pPath
->state
!=PATH_Closed
)
349 SetLastError(ERROR_CAN_NOT_COMPLETE
);
353 /* Construct a region from the path and fill it */
354 if(PATH_PathToRegion(pPath
, dc
->polyFillMode
, &hrgn
))
356 /* Since PaintRgn interprets the region as being in logical coordinates
357 * but the points we store for the path are already in device
358 * coordinates, we have to set the mapping mode to MM_TEXT temporarily.
359 * Using SaveDC to save information about the mapping mode / world
360 * transform would be easier but would require more overhead, especially
361 * now that SaveDC saves the current path.
364 /* Save the information about the old mapping mode */
365 mapMode
=GetMapMode(dc
->hSelf
);
366 GetViewportExtEx(dc
->hSelf
, &ptViewportExt
);
367 GetViewportOrgEx(dc
->hSelf
, &ptViewportOrg
);
368 GetWindowExtEx(dc
->hSelf
, &ptWindowExt
);
369 GetWindowOrgEx(dc
->hSelf
, &ptWindowOrg
);
371 /* Save world transform
372 * NB: The Windows documentation on world transforms would lead one to
373 * believe that this has to be done only in GM_ADVANCED; however, my
374 * tests show that resetting the graphics mode to GM_COMPATIBLE does
375 * not reset the world transform.
377 GetWorldTransform(dc
->hSelf
, &xform
);
380 SetMapMode(dc
->hSelf
, MM_TEXT
);
381 SetViewportOrgEx(dc
->hSelf
, 0, 0, NULL
);
382 SetWindowOrgEx(dc
->hSelf
, 0, 0, NULL
);
383 graphicsMode
=GetGraphicsMode(dc
->hSelf
);
384 SetGraphicsMode(dc
->hSelf
, GM_ADVANCED
);
385 ModifyWorldTransform(dc
->hSelf
, &xform
, MWT_IDENTITY
);
386 SetGraphicsMode(dc
->hSelf
, graphicsMode
);
388 /* Paint the region */
389 PaintRgn(dc
->hSelf
, hrgn
);
391 /* Restore the old mapping mode */
392 SetMapMode(dc
->hSelf
, mapMode
);
393 SetViewportExtEx(dc
->hSelf
, ptViewportExt
.cx
, ptViewportExt
.cy
, NULL
);
394 SetViewportOrgEx(dc
->hSelf
, ptViewportOrg
.x
, ptViewportOrg
.y
, NULL
);
395 SetWindowExtEx(dc
->hSelf
, ptWindowExt
.cx
, ptWindowExt
.cy
, NULL
);
396 SetWindowOrgEx(dc
->hSelf
, ptWindowOrg
.x
, ptWindowOrg
.y
, NULL
);
398 /* Go to GM_ADVANCED temporarily to restore the world transform */
399 graphicsMode
=GetGraphicsMode(dc
->hSelf
);
400 SetGraphicsMode(dc
->hSelf
, GM_ADVANCED
);
401 SetWorldTransform(dc
->hSelf
, &xform
);
402 SetGraphicsMode(dc
->hSelf
, graphicsMode
);
409 /***********************************************************************
413 * Check that SetLastError is being called correctly
415 BOOL WINAPI
FillPath(HDC hdc
)
417 DC
*dc
= DC_GetDCPtr( hdc
);
420 if(!dc
) return FALSE
;
422 if(dc
->funcs
->pFillPath
)
423 bRet
= dc
->funcs
->pFillPath(dc
->physDev
);
426 bRet
= PATH_FillPath(dc
, &dc
->path
);
429 /* FIXME: Should the path be emptied even if conversion
431 PATH_EmptyPath(&dc
->path
);
434 GDI_ReleaseObj( hdc
);
439 /***********************************************************************
440 * SelectClipPath (GDI32.@)
442 * Check that SetLastError is being called correctly
444 BOOL WINAPI
SelectClipPath(HDC hdc
, INT iMode
)
448 BOOL success
= FALSE
;
449 DC
*dc
= DC_GetDCPtr( hdc
);
451 if(!dc
) return FALSE
;
453 if(dc
->funcs
->pSelectClipPath
)
454 success
= dc
->funcs
->pSelectClipPath(dc
->physDev
, iMode
);
459 /* Check that path is closed */
460 if(pPath
->state
!=PATH_Closed
)
461 SetLastError(ERROR_CAN_NOT_COMPLETE
);
462 /* Construct a region from the path */
463 else if(PATH_PathToRegion(pPath
, GetPolyFillMode(hdc
), &hrgnPath
))
465 success
= ExtSelectClipRgn( hdc
, hrgnPath
, iMode
) != ERROR
;
466 DeleteObject(hrgnPath
);
470 PATH_EmptyPath(pPath
);
471 /* FIXME: Should this function delete the path even if it failed? */
474 GDI_ReleaseObj( hdc
);
479 /***********************************************************************
485 * Initializes the GdiPath structure.
487 void PATH_InitGdiPath(GdiPath
*pPath
)
491 pPath
->state
=PATH_Null
;
494 pPath
->numEntriesUsed
=0;
495 pPath
->numEntriesAllocated
=0;
498 /* PATH_DestroyGdiPath
500 * Destroys a GdiPath structure (frees the memory in the arrays).
502 void PATH_DestroyGdiPath(GdiPath
*pPath
)
506 HeapFree( GetProcessHeap(), 0, pPath
->pPoints
);
507 HeapFree( GetProcessHeap(), 0, pPath
->pFlags
);
510 /* PATH_AssignGdiPath
512 * Copies the GdiPath structure "pPathSrc" to "pPathDest". A deep copy is
513 * performed, i.e. the contents of the pPoints and pFlags arrays are copied,
514 * not just the pointers. Since this means that the arrays in pPathDest may
515 * need to be resized, pPathDest should have been initialized using
516 * PATH_InitGdiPath (in C++, this function would be an assignment operator,
517 * not a copy constructor).
518 * Returns TRUE if successful, else FALSE.
520 BOOL
PATH_AssignGdiPath(GdiPath
*pPathDest
, const GdiPath
*pPathSrc
)
522 assert(pPathDest
!=NULL
&& pPathSrc
!=NULL
);
524 /* Make sure destination arrays are big enough */
525 if(!PATH_ReserveEntries(pPathDest
, pPathSrc
->numEntriesUsed
))
528 /* Perform the copy operation */
529 memcpy(pPathDest
->pPoints
, pPathSrc
->pPoints
,
530 sizeof(POINT
)*pPathSrc
->numEntriesUsed
);
531 memcpy(pPathDest
->pFlags
, pPathSrc
->pFlags
,
532 sizeof(BYTE
)*pPathSrc
->numEntriesUsed
);
534 pPathDest
->state
=pPathSrc
->state
;
535 pPathDest
->numEntriesUsed
=pPathSrc
->numEntriesUsed
;
536 pPathDest
->newStroke
=pPathSrc
->newStroke
;
543 * Should be called when a MoveTo is performed on a DC that has an
544 * open path. This starts a new stroke. Returns TRUE if successful, else
547 BOOL
PATH_MoveTo(DC
*dc
)
549 GdiPath
*pPath
= &dc
->path
;
551 /* Check that path is open */
552 if(pPath
->state
!=PATH_Open
)
553 /* FIXME: Do we have to call SetLastError? */
556 /* Start a new stroke */
557 pPath
->newStroke
=TRUE
;
564 * Should be called when a LineTo is performed on a DC that has an
565 * open path. This adds a PT_LINETO entry to the path (and possibly
566 * a PT_MOVETO entry, if this is the first LineTo in a stroke).
567 * Returns TRUE if successful, else FALSE.
569 BOOL
PATH_LineTo(DC
*dc
, INT x
, INT y
)
571 GdiPath
*pPath
= &dc
->path
;
572 POINT point
, pointCurPos
;
574 /* Check that path is open */
575 if(pPath
->state
!=PATH_Open
)
578 /* Convert point to device coordinates */
581 if(!LPtoDP(dc
->hSelf
, &point
, 1))
584 /* Add a PT_MOVETO if necessary */
587 pPath
->newStroke
=FALSE
;
588 pointCurPos
.x
= dc
->CursPosX
;
589 pointCurPos
.y
= dc
->CursPosY
;
590 if(!LPtoDP(dc
->hSelf
, &pointCurPos
, 1))
592 if(!PATH_AddEntry(pPath
, &pointCurPos
, PT_MOVETO
))
596 /* Add a PT_LINETO entry */
597 return PATH_AddEntry(pPath
, &point
, PT_LINETO
);
602 * Should be called when a call to RoundRect is performed on a DC that has
603 * an open path. Returns TRUE if successful, else FALSE.
605 * FIXME: it adds the same entries to the path as windows does, but there
606 * is an error in the bezier drawing code so that there are small pixel-size
607 * gaps when the resulting path is drawn by StrokePath()
609 BOOL
PATH_RoundRect(DC
*dc
, INT x1
, INT y1
, INT x2
, INT y2
, INT ell_width
, INT ell_height
)
611 GdiPath
*pPath
= &dc
->path
;
612 POINT corners
[2], pointTemp
;
613 FLOAT_POINT ellCorners
[2];
615 /* Check that path is open */
616 if(pPath
->state
!=PATH_Open
)
619 if(!PATH_CheckCorners(dc
,corners
,x1
,y1
,x2
,y2
))
622 /* Add points to the roundrect path */
623 ellCorners
[0].x
= corners
[1].x
-ell_width
;
624 ellCorners
[0].y
= corners
[0].y
;
625 ellCorners
[1].x
= corners
[1].x
;
626 ellCorners
[1].y
= corners
[0].y
+ell_height
;
627 if(!PATH_DoArcPart(pPath
, ellCorners
, 0, -M_PI_2
, TRUE
))
629 pointTemp
.x
= corners
[0].x
+ell_width
/2;
630 pointTemp
.y
= corners
[0].y
;
631 if(!PATH_AddEntry(pPath
, &pointTemp
, PT_LINETO
))
633 ellCorners
[0].x
= corners
[0].x
;
634 ellCorners
[1].x
= corners
[0].x
+ell_width
;
635 if(!PATH_DoArcPart(pPath
, ellCorners
, -M_PI_2
, -M_PI
, FALSE
))
637 pointTemp
.x
= corners
[0].x
;
638 pointTemp
.y
= corners
[1].y
-ell_height
/2;
639 if(!PATH_AddEntry(pPath
, &pointTemp
, PT_LINETO
))
641 ellCorners
[0].y
= corners
[1].y
-ell_height
;
642 ellCorners
[1].y
= corners
[1].y
;
643 if(!PATH_DoArcPart(pPath
, ellCorners
, M_PI
, M_PI_2
, FALSE
))
645 pointTemp
.x
= corners
[1].x
-ell_width
/2;
646 pointTemp
.y
= corners
[1].y
;
647 if(!PATH_AddEntry(pPath
, &pointTemp
, PT_LINETO
))
649 ellCorners
[0].x
= corners
[1].x
-ell_width
;
650 ellCorners
[1].x
= corners
[1].x
;
651 if(!PATH_DoArcPart(pPath
, ellCorners
, M_PI_2
, 0, FALSE
))
654 /* Close the roundrect figure */
655 if(!CloseFigure(dc
->hSelf
))
663 * Should be called when a call to Rectangle is performed on a DC that has
664 * an open path. Returns TRUE if successful, else FALSE.
666 BOOL
PATH_Rectangle(DC
*dc
, INT x1
, INT y1
, INT x2
, INT y2
)
668 GdiPath
*pPath
= &dc
->path
;
669 POINT corners
[2], pointTemp
;
671 /* Check that path is open */
672 if(pPath
->state
!=PATH_Open
)
675 if(!PATH_CheckCorners(dc
,corners
,x1
,y1
,x2
,y2
))
678 /* Close any previous figure */
679 if(!CloseFigure(dc
->hSelf
))
681 /* The CloseFigure call shouldn't have failed */
686 /* Add four points to the path */
687 pointTemp
.x
=corners
[1].x
;
688 pointTemp
.y
=corners
[0].y
;
689 if(!PATH_AddEntry(pPath
, &pointTemp
, PT_MOVETO
))
691 if(!PATH_AddEntry(pPath
, corners
, PT_LINETO
))
693 pointTemp
.x
=corners
[0].x
;
694 pointTemp
.y
=corners
[1].y
;
695 if(!PATH_AddEntry(pPath
, &pointTemp
, PT_LINETO
))
697 if(!PATH_AddEntry(pPath
, corners
+1, PT_LINETO
))
700 /* Close the rectangle figure */
701 if(!CloseFigure(dc
->hSelf
))
703 /* The CloseFigure call shouldn't have failed */
713 * Should be called when a call to Ellipse is performed on a DC that has
714 * an open path. This adds four Bezier splines representing the ellipse
715 * to the path. Returns TRUE if successful, else FALSE.
717 BOOL
PATH_Ellipse(DC
*dc
, INT x1
, INT y1
, INT x2
, INT y2
)
719 return( PATH_Arc(dc
, x1
, y1
, x2
, y2
, x1
, (y1
+y2
)/2, x1
, (y1
+y2
)/2,0) &&
720 CloseFigure(dc
->hSelf
) );
725 * Should be called when a call to Arc is performed on a DC that has
726 * an open path. This adds up to five Bezier splines representing the arc
727 * to the path. When 'lines' is 1, we add 1 extra line to get a chord,
728 * and when 'lines' is 2, we add 2 extra lines to get a pie.
729 * Returns TRUE if successful, else FALSE.
731 BOOL
PATH_Arc(DC
*dc
, INT x1
, INT y1
, INT x2
, INT y2
,
732 INT xStart
, INT yStart
, INT xEnd
, INT yEnd
, INT lines
)
734 GdiPath
*pPath
= &dc
->path
;
735 double angleStart
, angleEnd
, angleStartQuadrant
, angleEndQuadrant
=0.0;
736 /* Initialize angleEndQuadrant to silence gcc's warning */
738 FLOAT_POINT corners
[2], pointStart
, pointEnd
;
743 /* FIXME: This function should check for all possible error returns */
744 /* FIXME: Do we have to respect newStroke? */
746 /* Check that path is open */
747 if(pPath
->state
!=PATH_Open
)
750 /* Check for zero height / width */
751 /* FIXME: Only in GM_COMPATIBLE? */
755 /* Convert points to device coordinates */
756 corners
[0].x
=(FLOAT
)x1
;
757 corners
[0].y
=(FLOAT
)y1
;
758 corners
[1].x
=(FLOAT
)x2
;
759 corners
[1].y
=(FLOAT
)y2
;
760 pointStart
.x
=(FLOAT
)xStart
;
761 pointStart
.y
=(FLOAT
)yStart
;
762 pointEnd
.x
=(FLOAT
)xEnd
;
763 pointEnd
.y
=(FLOAT
)yEnd
;
764 INTERNAL_LPTODP_FLOAT(dc
, corners
);
765 INTERNAL_LPTODP_FLOAT(dc
, corners
+1);
766 INTERNAL_LPTODP_FLOAT(dc
, &pointStart
);
767 INTERNAL_LPTODP_FLOAT(dc
, &pointEnd
);
769 /* Make sure first corner is top left and second corner is bottom right */
770 if(corners
[0].x
>corners
[1].x
)
773 corners
[0].x
=corners
[1].x
;
776 if(corners
[0].y
>corners
[1].y
)
779 corners
[0].y
=corners
[1].y
;
783 /* Compute start and end angle */
784 PATH_NormalizePoint(corners
, &pointStart
, &x
, &y
);
785 angleStart
=atan2(y
, x
);
786 PATH_NormalizePoint(corners
, &pointEnd
, &x
, &y
);
787 angleEnd
=atan2(y
, x
);
789 /* Make sure the end angle is "on the right side" of the start angle */
790 if(dc
->ArcDirection
==AD_CLOCKWISE
)
792 if(angleEnd
<=angleStart
)
795 assert(angleEnd
>=angleStart
);
800 if(angleEnd
>=angleStart
)
803 assert(angleEnd
<=angleStart
);
807 /* In GM_COMPATIBLE, don't include bottom and right edges */
808 if(dc
->GraphicsMode
==GM_COMPATIBLE
)
814 /* Add the arc to the path with one Bezier spline per quadrant that the
820 /* Determine the start and end angles for this quadrant */
823 angleStartQuadrant
=angleStart
;
824 if(dc
->ArcDirection
==AD_CLOCKWISE
)
825 angleEndQuadrant
=(floor(angleStart
/M_PI_2
)+1.0)*M_PI_2
;
827 angleEndQuadrant
=(ceil(angleStart
/M_PI_2
)-1.0)*M_PI_2
;
831 angleStartQuadrant
=angleEndQuadrant
;
832 if(dc
->ArcDirection
==AD_CLOCKWISE
)
833 angleEndQuadrant
+=M_PI_2
;
835 angleEndQuadrant
-=M_PI_2
;
838 /* Have we reached the last part of the arc? */
839 if((dc
->ArcDirection
==AD_CLOCKWISE
&&
840 angleEnd
<angleEndQuadrant
) ||
841 (dc
->ArcDirection
==AD_COUNTERCLOCKWISE
&&
842 angleEnd
>angleEndQuadrant
))
844 /* Adjust the end angle for this quadrant */
845 angleEndQuadrant
=angleEnd
;
849 /* Add the Bezier spline to the path */
850 PATH_DoArcPart(pPath
, corners
, angleStartQuadrant
, angleEndQuadrant
,
855 /* chord: close figure. pie: add line and close figure */
858 if(!CloseFigure(dc
->hSelf
))
863 centre
.x
= (corners
[0].x
+corners
[1].x
)/2;
864 centre
.y
= (corners
[0].y
+corners
[1].y
)/2;
865 if(!PATH_AddEntry(pPath
, ¢re
, PT_LINETO
| PT_CLOSEFIGURE
))
872 BOOL
PATH_PolyBezierTo(DC
*dc
, const POINT
*pts
, DWORD cbPoints
)
874 GdiPath
*pPath
= &dc
->path
;
878 /* Check that path is open */
879 if(pPath
->state
!=PATH_Open
)
882 /* Add a PT_MOVETO if necessary */
885 pPath
->newStroke
=FALSE
;
888 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
890 if(!PATH_AddEntry(pPath
, &pt
, PT_MOVETO
))
894 for(i
= 0; i
< cbPoints
; i
++) {
896 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
898 PATH_AddEntry(pPath
, &pt
, PT_BEZIERTO
);
903 BOOL
PATH_PolyBezier(DC
*dc
, const POINT
*pts
, DWORD cbPoints
)
905 GdiPath
*pPath
= &dc
->path
;
909 /* Check that path is open */
910 if(pPath
->state
!=PATH_Open
)
913 for(i
= 0; i
< cbPoints
; i
++) {
915 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
917 PATH_AddEntry(pPath
, &pt
, (i
== 0) ? PT_MOVETO
: PT_BEZIERTO
);
922 BOOL
PATH_Polyline(DC
*dc
, const POINT
*pts
, DWORD cbPoints
)
924 GdiPath
*pPath
= &dc
->path
;
928 /* Check that path is open */
929 if(pPath
->state
!=PATH_Open
)
932 for(i
= 0; i
< cbPoints
; i
++) {
934 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
936 PATH_AddEntry(pPath
, &pt
, (i
== 0) ? PT_MOVETO
: PT_LINETO
);
941 BOOL
PATH_PolylineTo(DC
*dc
, const POINT
*pts
, DWORD cbPoints
)
943 GdiPath
*pPath
= &dc
->path
;
947 /* Check that path is open */
948 if(pPath
->state
!=PATH_Open
)
951 /* Add a PT_MOVETO if necessary */
954 pPath
->newStroke
=FALSE
;
957 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
959 if(!PATH_AddEntry(pPath
, &pt
, PT_MOVETO
))
963 for(i
= 0; i
< cbPoints
; i
++) {
965 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
967 PATH_AddEntry(pPath
, &pt
, PT_LINETO
);
974 BOOL
PATH_Polygon(DC
*dc
, const POINT
*pts
, DWORD cbPoints
)
976 GdiPath
*pPath
= &dc
->path
;
980 /* Check that path is open */
981 if(pPath
->state
!=PATH_Open
)
984 for(i
= 0; i
< cbPoints
; i
++) {
986 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
988 PATH_AddEntry(pPath
, &pt
, (i
== 0) ? PT_MOVETO
:
989 ((i
== cbPoints
-1) ? PT_LINETO
| PT_CLOSEFIGURE
:
995 BOOL
PATH_PolyPolygon( DC
*dc
, const POINT
* pts
, const INT
* counts
,
998 GdiPath
*pPath
= &dc
->path
;
1003 /* Check that path is open */
1004 if(pPath
->state
!=PATH_Open
)
1007 for(i
= 0, poly
= 0; poly
< polygons
; poly
++) {
1008 for(point
= 0; point
< counts
[poly
]; point
++, i
++) {
1010 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
1012 if(point
== 0) startpt
= pt
;
1013 PATH_AddEntry(pPath
, &pt
, (point
== 0) ? PT_MOVETO
: PT_LINETO
);
1015 /* win98 adds an extra line to close the figure for some reason */
1016 PATH_AddEntry(pPath
, &startpt
, PT_LINETO
| PT_CLOSEFIGURE
);
1021 BOOL
PATH_PolyPolyline( DC
*dc
, const POINT
* pts
, const DWORD
* counts
,
1024 GdiPath
*pPath
= &dc
->path
;
1026 UINT poly
, point
, i
;
1028 /* Check that path is open */
1029 if(pPath
->state
!=PATH_Open
)
1032 for(i
= 0, poly
= 0; poly
< polylines
; poly
++) {
1033 for(point
= 0; point
< counts
[poly
]; point
++, i
++) {
1035 if(!LPtoDP(dc
->hSelf
, &pt
, 1))
1037 PATH_AddEntry(pPath
, &pt
, (point
== 0) ? PT_MOVETO
: PT_LINETO
);
1043 /***********************************************************************
1044 * Internal functions
1047 /* PATH_CheckCorners
1049 * Helper function for PATH_RoundRect() and PATH_Rectangle()
1051 static BOOL
PATH_CheckCorners(DC
*dc
, POINT corners
[], INT x1
, INT y1
, INT x2
, INT y2
)
1055 /* Convert points to device coordinates */
1060 if(!LPtoDP(dc
->hSelf
, corners
, 2))
1063 /* Make sure first corner is top left and second corner is bottom right */
1064 if(corners
[0].x
>corners
[1].x
)
1067 corners
[0].x
=corners
[1].x
;
1070 if(corners
[0].y
>corners
[1].y
)
1073 corners
[0].y
=corners
[1].y
;
1077 /* In GM_COMPATIBLE, don't include bottom and right edges */
1078 if(dc
->GraphicsMode
==GM_COMPATIBLE
)
1087 /* PATH_AddFlatBezier
1089 static BOOL
PATH_AddFlatBezier(GdiPath
*pPath
, POINT
*pt
, BOOL closed
)
1094 pts
= GDI_Bezier( pt
, 4, &no
);
1095 if(!pts
) return FALSE
;
1097 for(i
= 1; i
< no
; i
++)
1098 PATH_AddEntry(pPath
, &pts
[i
],
1099 (i
== no
-1 && closed
) ? PT_LINETO
| PT_CLOSEFIGURE
: PT_LINETO
);
1100 HeapFree( GetProcessHeap(), 0, pts
);
1106 * Replaces Beziers with line segments
1109 static BOOL
PATH_FlattenPath(GdiPath
*pPath
)
1114 memset(&newPath
, 0, sizeof(newPath
));
1115 newPath
.state
= PATH_Open
;
1116 for(srcpt
= 0; srcpt
< pPath
->numEntriesUsed
; srcpt
++) {
1117 switch(pPath
->pFlags
[srcpt
] & ~PT_CLOSEFIGURE
) {
1120 PATH_AddEntry(&newPath
, &pPath
->pPoints
[srcpt
],
1121 pPath
->pFlags
[srcpt
]);
1124 PATH_AddFlatBezier(&newPath
, &pPath
->pPoints
[srcpt
-1],
1125 pPath
->pFlags
[srcpt
+2] & PT_CLOSEFIGURE
);
1130 newPath
.state
= PATH_Closed
;
1131 PATH_AssignGdiPath(pPath
, &newPath
);
1132 PATH_DestroyGdiPath(&newPath
);
1136 /* PATH_PathToRegion
1138 * Creates a region from the specified path using the specified polygon
1139 * filling mode. The path is left unchanged. A handle to the region that
1140 * was created is stored in *pHrgn. If successful, TRUE is returned; if an
1141 * error occurs, SetLastError is called with the appropriate value and
1142 * FALSE is returned.
1144 static BOOL
PATH_PathToRegion(GdiPath
*pPath
, INT nPolyFillMode
,
1147 int numStrokes
, iStroke
, i
;
1148 INT
*pNumPointsInStroke
;
1151 assert(pPath
!=NULL
);
1152 assert(pHrgn
!=NULL
);
1154 PATH_FlattenPath(pPath
);
1156 /* FIXME: What happens when number of points is zero? */
1158 /* First pass: Find out how many strokes there are in the path */
1159 /* FIXME: We could eliminate this with some bookkeeping in GdiPath */
1161 for(i
=0; i
<pPath
->numEntriesUsed
; i
++)
1162 if((pPath
->pFlags
[i
] & ~PT_CLOSEFIGURE
) == PT_MOVETO
)
1165 /* Allocate memory for number-of-points-in-stroke array */
1166 pNumPointsInStroke
=HeapAlloc( GetProcessHeap(), 0, sizeof(int) * numStrokes
);
1167 if(!pNumPointsInStroke
)
1169 SetLastError(ERROR_NOT_ENOUGH_MEMORY
);
1173 /* Second pass: remember number of points in each polygon */
1174 iStroke
=-1; /* Will get incremented to 0 at beginning of first stroke */
1175 for(i
=0; i
<pPath
->numEntriesUsed
; i
++)
1177 /* Is this the beginning of a new stroke? */
1178 if((pPath
->pFlags
[i
] & ~PT_CLOSEFIGURE
) == PT_MOVETO
)
1181 pNumPointsInStroke
[iStroke
]=0;
1184 pNumPointsInStroke
[iStroke
]++;
1187 /* Create a region from the strokes */
1188 hrgn
=CreatePolyPolygonRgn(pPath
->pPoints
, pNumPointsInStroke
,
1189 numStrokes
, nPolyFillMode
);
1191 /* Free memory for number-of-points-in-stroke array */
1192 HeapFree( GetProcessHeap(), 0, pNumPointsInStroke
);
1196 SetLastError(ERROR_NOT_ENOUGH_MEMORY
);
1205 static inline INT
int_from_fixed(FIXED f
)
1207 return (f
.fract
>= 0x8000) ? (f
.value
+ 1) : f
.value
;
1210 /**********************************************************************
1213 * internally used by PATH_add_outline
1215 static void PATH_BezierTo(GdiPath
*pPath
, POINT
*lppt
, INT n
)
1221 PATH_AddEntry(pPath
, &lppt
[1], PT_LINETO
);
1225 PATH_AddEntry(pPath
, &lppt
[0], PT_BEZIERTO
);
1226 PATH_AddEntry(pPath
, &lppt
[1], PT_BEZIERTO
);
1227 PATH_AddEntry(pPath
, &lppt
[2], PT_BEZIERTO
);
1241 pt
[2].x
= (lppt
[i
+2].x
+ lppt
[i
+1].x
) / 2;
1242 pt
[2].y
= (lppt
[i
+2].y
+ lppt
[i
+1].y
) / 2;
1243 PATH_BezierTo(pPath
, pt
, 3);
1251 PATH_BezierTo(pPath
, pt
, 3);
1255 static BOOL
PATH_add_outline(DC
*dc
, INT x
, INT y
, TTPOLYGONHEADER
*header
, DWORD size
)
1257 GdiPath
*pPath
= &dc
->path
;
1258 TTPOLYGONHEADER
*start
;
1263 while ((char *)header
< (char *)start
+ size
)
1267 if (header
->dwType
!= TT_POLYGON_TYPE
)
1269 FIXME("Unknown header type %d\n", header
->dwType
);
1273 pt
.x
= x
+ int_from_fixed(header
->pfxStart
.x
);
1274 pt
.y
= y
- int_from_fixed(header
->pfxStart
.y
);
1275 LPtoDP(dc
->hSelf
, &pt
, 1);
1276 PATH_AddEntry(pPath
, &pt
, PT_MOVETO
);
1278 curve
= (TTPOLYCURVE
*)(header
+ 1);
1280 while ((char *)curve
< (char *)header
+ header
->cb
)
1282 /*TRACE("curve->wType %d\n", curve->wType);*/
1284 switch(curve
->wType
)
1290 for (i
= 0; i
< curve
->cpfx
; i
++)
1292 pt
.x
= x
+ int_from_fixed(curve
->apfx
[i
].x
);
1293 pt
.y
= y
- int_from_fixed(curve
->apfx
[i
].y
);
1294 LPtoDP(dc
->hSelf
, &pt
, 1);
1295 PATH_AddEntry(pPath
, &pt
, PT_LINETO
);
1300 case TT_PRIM_QSPLINE
:
1301 case TT_PRIM_CSPLINE
:
1305 POINT
*pts
= HeapAlloc(GetProcessHeap(), 0, (curve
->cpfx
+ 1) * sizeof(POINT
));
1307 if (!pts
) return FALSE
;
1309 ptfx
= *(POINTFX
*)((char *)curve
- sizeof(POINTFX
));
1311 pts
[0].x
= x
+ int_from_fixed(ptfx
.x
);
1312 pts
[0].y
= y
- int_from_fixed(ptfx
.y
);
1313 LPtoDP(dc
->hSelf
, &pts
[0], 1);
1315 for(i
= 0; i
< curve
->cpfx
; i
++)
1317 pts
[i
+ 1].x
= x
+ int_from_fixed(curve
->apfx
[i
].x
);
1318 pts
[i
+ 1].y
= y
- int_from_fixed(curve
->apfx
[i
].y
);
1319 LPtoDP(dc
->hSelf
, &pts
[i
+ 1], 1);
1322 PATH_BezierTo(pPath
, pts
, curve
->cpfx
+ 1);
1324 HeapFree(GetProcessHeap(), 0, pts
);
1329 FIXME("Unknown curve type %04x\n", curve
->wType
);
1333 curve
= (TTPOLYCURVE
*)&curve
->apfx
[curve
->cpfx
];
1336 header
= (TTPOLYGONHEADER
*)((char *)header
+ header
->cb
);
1339 return CloseFigure(dc
->hSelf
);
1342 /**********************************************************************
1345 BOOL
PATH_ExtTextOut(DC
*dc
, INT x
, INT y
, UINT flags
, const RECT
*lprc
,
1346 LPCWSTR str
, UINT count
, const INT
*dx
)
1349 double cosEsc
, sinEsc
;
1352 HDC hdc
= dc
->hSelf
;
1353 INT offset
= 0, xoff
= 0, yoff
= 0;
1355 TRACE("%p, %d, %d, %08x, %s, %s, %d, %p)\n", hdc
, x
, y
, flags
,
1356 wine_dbgstr_rect(lprc
), debugstr_wn(str
, count
), count
, dx
);
1358 if (!count
) return TRUE
;
1360 GetObjectW(GetCurrentObject(hdc
, OBJ_FONT
), sizeof(lf
), &lf
);
1362 if (lf
.lfEscapement
!= 0)
1364 cosEsc
= cos(lf
.lfEscapement
* M_PI
/ 1800);
1365 sinEsc
= sin(lf
.lfEscapement
* M_PI
/ 1800);
1372 GetDCOrgEx(hdc
, &org
);
1374 for (idx
= 0; idx
< count
; idx
++)
1380 dwSize
= GetGlyphOutlineW(hdc
, str
[idx
], GGO_GLYPH_INDEX
| GGO_NATIVE
, &gm
, 0, NULL
, NULL
);
1381 if (!dwSize
) return FALSE
;
1383 outline
= HeapAlloc(GetProcessHeap(), 0, dwSize
);
1384 if (!outline
) return FALSE
;
1386 GetGlyphOutlineW(hdc
, str
[idx
], GGO_GLYPH_INDEX
| GGO_NATIVE
, &gm
, dwSize
, outline
, NULL
);
1388 PATH_add_outline(dc
, org
.x
+ x
+ xoff
, org
.x
+ y
+ yoff
, outline
, dwSize
);
1390 HeapFree(GetProcessHeap(), 0, outline
);
1395 xoff
= offset
* cosEsc
;
1396 yoff
= offset
* -sinEsc
;
1400 xoff
+= gm
.gmCellIncX
;
1401 yoff
+= gm
.gmCellIncY
;
1409 * Removes all entries from the path and sets the path state to PATH_Null.
1411 static void PATH_EmptyPath(GdiPath
*pPath
)
1413 assert(pPath
!=NULL
);
1415 pPath
->state
=PATH_Null
;
1416 pPath
->numEntriesUsed
=0;
1421 * Adds an entry to the path. For "flags", pass either PT_MOVETO, PT_LINETO
1422 * or PT_BEZIERTO, optionally ORed with PT_CLOSEFIGURE. Returns TRUE if
1423 * successful, FALSE otherwise (e.g. if not enough memory was available).
1425 BOOL
PATH_AddEntry(GdiPath
*pPath
, const POINT
*pPoint
, BYTE flags
)
1427 assert(pPath
!=NULL
);
1429 /* FIXME: If newStroke is true, perhaps we want to check that we're
1430 * getting a PT_MOVETO
1432 TRACE("(%d,%d) - %d\n", pPoint
->x
, pPoint
->y
, flags
);
1434 /* Check that path is open */
1435 if(pPath
->state
!=PATH_Open
)
1438 /* Reserve enough memory for an extra path entry */
1439 if(!PATH_ReserveEntries(pPath
, pPath
->numEntriesUsed
+1))
1442 /* Store information in path entry */
1443 pPath
->pPoints
[pPath
->numEntriesUsed
]=*pPoint
;
1444 pPath
->pFlags
[pPath
->numEntriesUsed
]=flags
;
1446 /* If this is PT_CLOSEFIGURE, we have to start a new stroke next time */
1447 if((flags
& PT_CLOSEFIGURE
) == PT_CLOSEFIGURE
)
1448 pPath
->newStroke
=TRUE
;
1450 /* Increment entry count */
1451 pPath
->numEntriesUsed
++;
1456 /* PATH_ReserveEntries
1458 * Ensures that at least "numEntries" entries (for points and flags) have
1459 * been allocated; allocates larger arrays and copies the existing entries
1460 * to those arrays, if necessary. Returns TRUE if successful, else FALSE.
1462 static BOOL
PATH_ReserveEntries(GdiPath
*pPath
, INT numEntries
)
1464 INT numEntriesToAllocate
;
1468 assert(pPath
!=NULL
);
1469 assert(numEntries
>=0);
1471 /* Do we have to allocate more memory? */
1472 if(numEntries
> pPath
->numEntriesAllocated
)
1474 /* Find number of entries to allocate. We let the size of the array
1475 * grow exponentially, since that will guarantee linear time
1477 if(pPath
->numEntriesAllocated
)
1479 numEntriesToAllocate
=pPath
->numEntriesAllocated
;
1480 while(numEntriesToAllocate
<numEntries
)
1481 numEntriesToAllocate
=numEntriesToAllocate
*GROW_FACTOR_NUMER
/
1485 numEntriesToAllocate
=numEntries
;
1487 /* Allocate new arrays */
1488 pPointsNew
=HeapAlloc( GetProcessHeap(), 0, numEntriesToAllocate
* sizeof(POINT
) );
1491 pFlagsNew
=HeapAlloc( GetProcessHeap(), 0, numEntriesToAllocate
* sizeof(BYTE
) );
1494 HeapFree( GetProcessHeap(), 0, pPointsNew
);
1498 /* Copy old arrays to new arrays and discard old arrays */
1501 assert(pPath
->pFlags
);
1503 memcpy(pPointsNew
, pPath
->pPoints
,
1504 sizeof(POINT
)*pPath
->numEntriesUsed
);
1505 memcpy(pFlagsNew
, pPath
->pFlags
,
1506 sizeof(BYTE
)*pPath
->numEntriesUsed
);
1508 HeapFree( GetProcessHeap(), 0, pPath
->pPoints
);
1509 HeapFree( GetProcessHeap(), 0, pPath
->pFlags
);
1511 pPath
->pPoints
=pPointsNew
;
1512 pPath
->pFlags
=pFlagsNew
;
1513 pPath
->numEntriesAllocated
=numEntriesToAllocate
;
1521 * Creates a Bezier spline that corresponds to part of an arc and appends the
1522 * corresponding points to the path. The start and end angles are passed in
1523 * "angleStart" and "angleEnd"; these angles should span a quarter circle
1524 * at most. If "addMoveTo" is true, a PT_MOVETO entry for the first control
1525 * point is added to the path; otherwise, it is assumed that the current
1526 * position is equal to the first control point.
1528 static BOOL
PATH_DoArcPart(GdiPath
*pPath
, FLOAT_POINT corners
[],
1529 double angleStart
, double angleEnd
, BOOL addMoveTo
)
1531 double halfAngle
, a
;
1532 double xNorm
[4], yNorm
[4];
1536 assert(fabs(angleEnd
-angleStart
)<=M_PI_2
);
1538 /* FIXME: Is there an easier way of computing this? */
1540 /* Compute control points */
1541 halfAngle
=(angleEnd
-angleStart
)/2.0;
1542 if(fabs(halfAngle
)>1e-8)
1544 a
=4.0/3.0*(1-cos(halfAngle
))/sin(halfAngle
);
1545 xNorm
[0]=cos(angleStart
);
1546 yNorm
[0]=sin(angleStart
);
1547 xNorm
[1]=xNorm
[0] - a
*yNorm
[0];
1548 yNorm
[1]=yNorm
[0] + a
*xNorm
[0];
1549 xNorm
[3]=cos(angleEnd
);
1550 yNorm
[3]=sin(angleEnd
);
1551 xNorm
[2]=xNorm
[3] + a
*yNorm
[3];
1552 yNorm
[2]=yNorm
[3] - a
*xNorm
[3];
1557 xNorm
[i
]=cos(angleStart
);
1558 yNorm
[i
]=sin(angleStart
);
1561 /* Add starting point to path if desired */
1564 PATH_ScaleNormalizedPoint(corners
, xNorm
[0], yNorm
[0], &point
);
1565 if(!PATH_AddEntry(pPath
, &point
, PT_MOVETO
))
1569 /* Add remaining control points */
1572 PATH_ScaleNormalizedPoint(corners
, xNorm
[i
], yNorm
[i
], &point
);
1573 if(!PATH_AddEntry(pPath
, &point
, PT_BEZIERTO
))
1580 /* PATH_ScaleNormalizedPoint
1582 * Scales a normalized point (x, y) with respect to the box whose corners are
1583 * passed in "corners". The point is stored in "*pPoint". The normalized
1584 * coordinates (-1.0, -1.0) correspond to corners[0], the coordinates
1585 * (1.0, 1.0) correspond to corners[1].
1587 static void PATH_ScaleNormalizedPoint(FLOAT_POINT corners
[], double x
,
1588 double y
, POINT
*pPoint
)
1590 pPoint
->x
=GDI_ROUND( (double)corners
[0].x
+
1591 (double)(corners
[1].x
-corners
[0].x
)*0.5*(x
+1.0) );
1592 pPoint
->y
=GDI_ROUND( (double)corners
[0].y
+
1593 (double)(corners
[1].y
-corners
[0].y
)*0.5*(y
+1.0) );
1596 /* PATH_NormalizePoint
1598 * Normalizes a point with respect to the box whose corners are passed in
1599 * "corners". The normalized coordinates are stored in "*pX" and "*pY".
1601 static void PATH_NormalizePoint(FLOAT_POINT corners
[],
1602 const FLOAT_POINT
*pPoint
,
1603 double *pX
, double *pY
)
1605 *pX
=(double)(pPoint
->x
-corners
[0].x
)/(double)(corners
[1].x
-corners
[0].x
) *
1607 *pY
=(double)(pPoint
->y
-corners
[0].y
)/(double)(corners
[1].y
-corners
[0].y
) *
1612 /*******************************************************************
1613 * FlattenPath [GDI32.@]
1617 BOOL WINAPI
FlattenPath(HDC hdc
)
1620 DC
*dc
= DC_GetDCPtr( hdc
);
1622 if(!dc
) return FALSE
;
1624 if(dc
->funcs
->pFlattenPath
) ret
= dc
->funcs
->pFlattenPath(dc
->physDev
);
1627 GdiPath
*pPath
= &dc
->path
;
1628 if(pPath
->state
!= PATH_Closed
)
1629 ret
= PATH_FlattenPath(pPath
);
1631 GDI_ReleaseObj( hdc
);
1636 static BOOL
PATH_StrokePath(DC
*dc
, GdiPath
*pPath
)
1638 INT i
, nLinePts
, nAlloc
;
1640 POINT ptViewportOrg
, ptWindowOrg
;
1641 SIZE szViewportExt
, szWindowExt
;
1642 DWORD mapMode
, graphicsMode
;
1646 if(dc
->funcs
->pStrokePath
)
1647 return dc
->funcs
->pStrokePath(dc
->physDev
);
1649 if(pPath
->state
!= PATH_Closed
)
1652 /* Save the mapping mode info */
1653 mapMode
=GetMapMode(dc
->hSelf
);
1654 GetViewportExtEx(dc
->hSelf
, &szViewportExt
);
1655 GetViewportOrgEx(dc
->hSelf
, &ptViewportOrg
);
1656 GetWindowExtEx(dc
->hSelf
, &szWindowExt
);
1657 GetWindowOrgEx(dc
->hSelf
, &ptWindowOrg
);
1658 GetWorldTransform(dc
->hSelf
, &xform
);
1661 SetMapMode(dc
->hSelf
, MM_TEXT
);
1662 SetViewportOrgEx(dc
->hSelf
, 0, 0, NULL
);
1663 SetWindowOrgEx(dc
->hSelf
, 0, 0, NULL
);
1664 graphicsMode
=GetGraphicsMode(dc
->hSelf
);
1665 SetGraphicsMode(dc
->hSelf
, GM_ADVANCED
);
1666 ModifyWorldTransform(dc
->hSelf
, &xform
, MWT_IDENTITY
);
1667 SetGraphicsMode(dc
->hSelf
, graphicsMode
);
1669 /* Allocate enough memory for the worst case without beziers (one PT_MOVETO
1670 * and the rest PT_LINETO with PT_CLOSEFIGURE at the end) plus some buffer
1671 * space in case we get one to keep the number of reallocations small. */
1672 nAlloc
= pPath
->numEntriesUsed
+ 1 + 300;
1673 pLinePts
= HeapAlloc(GetProcessHeap(), 0, nAlloc
* sizeof(POINT
));
1676 for(i
= 0; i
< pPath
->numEntriesUsed
; i
++) {
1677 if((i
== 0 || (pPath
->pFlags
[i
-1] & PT_CLOSEFIGURE
)) &&
1678 (pPath
->pFlags
[i
] != PT_MOVETO
)) {
1679 ERR("Expected PT_MOVETO %s, got path flag %d\n",
1680 i
== 0 ? "as first point" : "after PT_CLOSEFIGURE",
1681 (INT
)pPath
->pFlags
[i
]);
1685 switch(pPath
->pFlags
[i
]) {
1687 TRACE("Got PT_MOVETO (%d, %d)\n",
1688 pPath
->pPoints
[i
].x
, pPath
->pPoints
[i
].y
);
1690 Polyline(dc
->hSelf
, pLinePts
, nLinePts
);
1692 pLinePts
[nLinePts
++] = pPath
->pPoints
[i
];
1695 case (PT_LINETO
| PT_CLOSEFIGURE
):
1696 TRACE("Got PT_LINETO (%d, %d)\n",
1697 pPath
->pPoints
[i
].x
, pPath
->pPoints
[i
].y
);
1698 pLinePts
[nLinePts
++] = pPath
->pPoints
[i
];
1701 TRACE("Got PT_BEZIERTO\n");
1702 if(pPath
->pFlags
[i
+1] != PT_BEZIERTO
||
1703 (pPath
->pFlags
[i
+2] & ~PT_CLOSEFIGURE
) != PT_BEZIERTO
) {
1704 ERR("Path didn't contain 3 successive PT_BEZIERTOs\n");
1708 INT nBzrPts
, nMinAlloc
;
1709 POINT
*pBzrPts
= GDI_Bezier(&pPath
->pPoints
[i
-1], 4, &nBzrPts
);
1710 /* Make sure we have allocated enough memory for the lines of
1711 * this bezier and the rest of the path, assuming we won't get
1712 * another one (since we won't reallocate again then). */
1713 nMinAlloc
= nLinePts
+ (pPath
->numEntriesUsed
- i
) + nBzrPts
;
1714 if(nAlloc
< nMinAlloc
)
1716 nAlloc
= nMinAlloc
* 2;
1717 pLinePts
= HeapReAlloc(GetProcessHeap(), 0, pLinePts
,
1718 nAlloc
* sizeof(POINT
));
1720 memcpy(&pLinePts
[nLinePts
], &pBzrPts
[1],
1721 (nBzrPts
- 1) * sizeof(POINT
));
1722 nLinePts
+= nBzrPts
- 1;
1723 HeapFree(GetProcessHeap(), 0, pBzrPts
);
1728 ERR("Got path flag %d\n", (INT
)pPath
->pFlags
[i
]);
1732 if(pPath
->pFlags
[i
] & PT_CLOSEFIGURE
)
1733 pLinePts
[nLinePts
++] = pLinePts
[0];
1736 Polyline(dc
->hSelf
, pLinePts
, nLinePts
);
1739 HeapFree(GetProcessHeap(), 0, pLinePts
);
1741 /* Restore the old mapping mode */
1742 SetMapMode(dc
->hSelf
, mapMode
);
1743 SetWindowExtEx(dc
->hSelf
, szWindowExt
.cx
, szWindowExt
.cy
, NULL
);
1744 SetWindowOrgEx(dc
->hSelf
, ptWindowOrg
.x
, ptWindowOrg
.y
, NULL
);
1745 SetViewportExtEx(dc
->hSelf
, szViewportExt
.cx
, szViewportExt
.cy
, NULL
);
1746 SetViewportOrgEx(dc
->hSelf
, ptViewportOrg
.x
, ptViewportOrg
.y
, NULL
);
1748 /* Go to GM_ADVANCED temporarily to restore the world transform */
1749 graphicsMode
=GetGraphicsMode(dc
->hSelf
);
1750 SetGraphicsMode(dc
->hSelf
, GM_ADVANCED
);
1751 SetWorldTransform(dc
->hSelf
, &xform
);
1752 SetGraphicsMode(dc
->hSelf
, graphicsMode
);
1754 /* If we've moved the current point then get its new position
1755 which will be in device (MM_TEXT) co-ords, convert it to
1756 logical co-ords and re-set it. This basically updates
1757 dc->CurPosX|Y so that their values are in the correct mapping
1762 GetCurrentPositionEx(dc
->hSelf
, &pt
);
1763 DPtoLP(dc
->hSelf
, &pt
, 1);
1764 MoveToEx(dc
->hSelf
, pt
.x
, pt
.y
, NULL
);
1770 #define round(x) ((int)((x)>0?(x)+0.5:(x)-0.5))
1772 static BOOL
PATH_WidenPath(DC
*dc
)
1774 INT i
, j
, numStrokes
, nLinePts
, penWidth
, penWidthIn
, penWidthOut
, size
, penStyle
;
1776 GdiPath
*pPath
, *pNewPath
, **pStrokes
, *pUpPath
, *pDownPath
;
1778 DWORD obj_type
, joint
, endcap
, penType
;
1782 if(pPath
->state
== PATH_Open
) {
1783 SetLastError(ERROR_CAN_NOT_COMPLETE
);
1787 PATH_FlattenPath(pPath
);
1789 size
= GetObjectW( dc
->hPen
, 0, NULL
);
1791 SetLastError(ERROR_CAN_NOT_COMPLETE
);
1795 elp
= HeapAlloc( GetProcessHeap(), 0, size
);
1796 GetObjectW( dc
->hPen
, size
, elp
);
1798 obj_type
= GetObjectType(dc
->hPen
);
1799 if(obj_type
== OBJ_PEN
) {
1800 penStyle
= ((LOGPEN
*)elp
)->lopnStyle
;
1802 else if(obj_type
== OBJ_EXTPEN
) {
1803 penStyle
= elp
->elpPenStyle
;
1806 SetLastError(ERROR_CAN_NOT_COMPLETE
);
1807 HeapFree( GetProcessHeap(), 0, elp
);
1811 penWidth
= elp
->elpWidth
;
1812 HeapFree( GetProcessHeap(), 0, elp
);
1814 endcap
= (PS_ENDCAP_MASK
& penStyle
);
1815 joint
= (PS_JOIN_MASK
& penStyle
);
1816 penType
= (PS_TYPE_MASK
& penStyle
);
1818 /* The function cannot apply to cosmetic pens */
1819 if(obj_type
== OBJ_EXTPEN
&& penType
== PS_COSMETIC
) {
1820 SetLastError(ERROR_CAN_NOT_COMPLETE
);
1824 /* pen width must be strictly higher than 1 */
1829 penWidthIn
= penWidth
/ 2;
1830 penWidthOut
= penWidth
/ 2;
1831 if(penWidthIn
+ penWidthOut
< penWidth
)
1837 pStrokes
= HeapAlloc(GetProcessHeap(), 0, numStrokes
* sizeof(GdiPath
*));
1838 pStrokes
[0] = HeapAlloc(GetProcessHeap(), 0, sizeof(GdiPath
));
1839 PATH_InitGdiPath(pStrokes
[0]);
1840 pStrokes
[0]->pFlags
= HeapAlloc(GetProcessHeap(), 0, pPath
->numEntriesUsed
* sizeof(INT
));
1841 pStrokes
[0]->pPoints
= HeapAlloc(GetProcessHeap(), 0, pPath
->numEntriesUsed
* sizeof(POINT
));
1842 pStrokes
[0]->numEntriesUsed
= 0;
1844 for(i
= 0, j
= 0; i
< pPath
->numEntriesUsed
; i
++, j
++) {
1846 if((i
== 0 || (pPath
->pFlags
[i
-1] & PT_CLOSEFIGURE
)) &&
1847 (pPath
->pFlags
[i
] != PT_MOVETO
)) {
1848 ERR("Expected PT_MOVETO %s, got path flag %c\n",
1849 i
== 0 ? "as first point" : "after PT_CLOSEFIGURE",
1853 switch(pPath
->pFlags
[i
]) {
1855 if(numStrokes
> 0) {
1856 pStrokes
[numStrokes
- 1]->state
= PATH_Closed
;
1860 pStrokes
= HeapReAlloc(GetProcessHeap(), 0, pStrokes
, numStrokes
* sizeof(GdiPath
*));
1861 pStrokes
[numStrokes
- 1] = HeapAlloc(GetProcessHeap(), 0, sizeof(GdiPath
));
1862 PATH_InitGdiPath(pStrokes
[numStrokes
- 1]);
1863 pStrokes
[numStrokes
- 1]->state
= PATH_Open
;
1865 case (PT_LINETO
| PT_CLOSEFIGURE
):
1866 point
.x
= pPath
->pPoints
[i
].x
;
1867 point
.y
= pPath
->pPoints
[i
].y
;
1868 PATH_AddEntry(pStrokes
[numStrokes
- 1], &point
, pPath
->pFlags
[i
]);
1871 /* should never happen because of the FlattenPath call */
1872 ERR("Should never happen\n");
1875 ERR("Got path flag %c\n", pPath
->pFlags
[i
]);
1880 pNewPath
= HeapAlloc(GetProcessHeap(), 0, sizeof(GdiPath
));
1881 PATH_InitGdiPath(pNewPath
);
1882 pNewPath
->state
= PATH_Open
;
1884 for(i
= 0; i
< numStrokes
; i
++) {
1885 pUpPath
= HeapAlloc(GetProcessHeap(), 0, sizeof(GdiPath
));
1886 PATH_InitGdiPath(pUpPath
);
1887 pUpPath
->state
= PATH_Open
;
1888 pDownPath
= HeapAlloc(GetProcessHeap(), 0, sizeof(GdiPath
));
1889 PATH_InitGdiPath(pDownPath
);
1890 pDownPath
->state
= PATH_Open
;
1892 for(j
= 0; j
< pStrokes
[i
]->numEntriesUsed
; j
++) {
1893 /* Beginning or end of the path if not closed */
1894 if((!(pStrokes
[i
]->pFlags
[pStrokes
[i
]->numEntriesUsed
- 1] & PT_CLOSEFIGURE
)) && (j
== 0 || j
== pStrokes
[i
]->numEntriesUsed
- 1) ) {
1895 /* Compute segment angle */
1896 FLOAT xo
, yo
, xa
, ya
;
1898 FLOAT theta
, scalarProduct
;
1899 FLOAT_POINT corners
[2];
1901 xo
= pStrokes
[i
]->pPoints
[j
].x
;
1902 yo
= pStrokes
[i
]->pPoints
[j
].y
;
1903 xa
= pStrokes
[i
]->pPoints
[1].x
;
1904 ya
= pStrokes
[i
]->pPoints
[1].y
;
1907 xa
= pStrokes
[i
]->pPoints
[j
- 1].x
;
1908 ya
= pStrokes
[i
]->pPoints
[j
- 1].y
;
1909 xo
= pStrokes
[i
]->pPoints
[j
].x
;
1910 yo
= pStrokes
[i
]->pPoints
[j
].y
;
1912 scalarProduct
= (xa
- xo
) /sqrt(pow((xa
- xo
), 2) + pow((ya
- yo
), 2));
1913 theta
= acos(scalarProduct
);
1914 if( (ya
- yo
) < 0) {
1918 case PS_ENDCAP_SQUARE
:
1919 pt
.x
= xo
+ round(sqrt(2) * penWidthOut
* cos(M_PI_4
+ theta
));
1920 pt
.y
= yo
+ round(sqrt(2) * penWidthOut
* sin(M_PI_4
+ theta
));
1921 PATH_AddEntry(pUpPath
, &pt
, (j
== 0 ? PT_MOVETO
: PT_LINETO
) );
1922 pt
.x
= xo
+ round(sqrt(2) * penWidthIn
* cos(- M_PI_4
+ theta
));
1923 pt
.y
= yo
+ round(sqrt(2) * penWidthIn
* sin(- M_PI_4
+ theta
));
1924 PATH_AddEntry(pUpPath
, &pt
, PT_LINETO
);
1926 case PS_ENDCAP_FLAT
:
1927 pt
.x
= xo
+ round( penWidthOut
* cos(theta
+ M_PI_2
) );
1928 pt
.y
= yo
+ round( penWidthOut
* sin(theta
+ M_PI_2
) );
1929 PATH_AddEntry(pUpPath
, &pt
, (j
== 0 ? PT_MOVETO
: PT_LINETO
));
1930 pt
.x
= xo
- round( penWidthIn
* cos(theta
+ M_PI_2
) );
1931 pt
.y
= yo
- round( penWidthIn
* sin(theta
+ M_PI_2
) );
1932 PATH_AddEntry(pUpPath
, &pt
, PT_LINETO
);
1934 case PS_ENDCAP_ROUND
:
1936 corners
[0].x
= xo
- penWidthIn
;
1937 corners
[0].y
= yo
- penWidthIn
;
1938 corners
[1].x
= xo
+ penWidthOut
;
1939 corners
[1].y
= yo
+ penWidthOut
;
1940 PATH_DoArcPart(pUpPath
,corners
, theta
+ M_PI_2
, theta
+ 3 * M_PI_4
, (j
== 0 ? TRUE
: FALSE
));
1941 PATH_DoArcPart(pUpPath
,corners
, theta
+ 3 * M_PI_4
, theta
+ M_PI
, FALSE
);
1942 PATH_DoArcPart(pUpPath
,corners
, theta
+ M_PI
, theta
+ 5 * M_PI_4
, FALSE
);
1943 PATH_DoArcPart(pUpPath
,corners
, theta
+ 5 * M_PI_4
, theta
+ 3 * M_PI_2
, FALSE
);
1947 /* Corpse of the path */
1951 FLOAT xa
, ya
, xb
, yb
, xo
, yo
;
1953 FLOAT scalarProduct
, oa
, ob
, miterWidth
;
1954 DWORD _joint
= joint
;
1956 GdiPath
*pInsidePath
, *pOutsidePath
;
1957 if(j
> 0 && j
< pStrokes
[i
]->numEntriesUsed
- 1) {
1962 previous
= pStrokes
[i
]->numEntriesUsed
- 1;
1969 xo
= pStrokes
[i
]->pPoints
[j
].x
;
1970 yo
= pStrokes
[i
]->pPoints
[j
].y
;
1971 xa
= pStrokes
[i
]->pPoints
[previous
].x
;
1972 ya
= pStrokes
[i
]->pPoints
[previous
].y
;
1973 xb
= pStrokes
[i
]->pPoints
[next
].x
;
1974 yb
= pStrokes
[i
]->pPoints
[next
].y
;
1975 oa
= sqrt(pow((xa
- xo
), 2) + pow((ya
- yo
), 2));
1976 ob
= sqrt(pow((xb
- xo
), 2) + pow((yb
- yo
), 2));
1977 scalarProduct
= ((xa
- xo
) * (xb
- xo
) + (ya
- yo
) * (yb
- yo
))/ (oa
* ob
);
1978 alpha
= acos(scalarProduct
);
1979 if(( (xa
- xo
) * (yb
- yo
) - (ya
- yo
) * (xb
- xo
) ) < 0) {
1982 scalarProduct
= (xo
- xa
) / oa
;
1983 theta
= acos(scalarProduct
);
1984 if( (yo
- ya
) < 0) {
1987 if(_joint
== PS_JOIN_MITER
&& dc
->miterLimit
< fabs(1 / sin(alpha
/2))) {
1988 _joint
= PS_JOIN_BEVEL
;
1991 pInsidePath
= pUpPath
;
1992 pOutsidePath
= pDownPath
;
1994 else if(alpha
< 0) {
1995 pInsidePath
= pDownPath
;
1996 pOutsidePath
= pUpPath
;
2001 /* Inside angle points */
2003 pt
.x
= xo
- round( penWidthIn
* cos(theta
+ M_PI_2
) );
2004 pt
.y
= yo
- round( penWidthIn
* sin(theta
+ M_PI_2
) );
2007 pt
.x
= xo
+ round( penWidthIn
* cos(theta
+ M_PI_2
) );
2008 pt
.y
= yo
+ round( penWidthIn
* sin(theta
+ M_PI_2
) );
2010 PATH_AddEntry(pInsidePath
, &pt
, PT_LINETO
);
2012 pt
.x
= xo
+ round( penWidthIn
* cos(M_PI_2
+ alpha
+ theta
) );
2013 pt
.y
= yo
+ round( penWidthIn
* sin(M_PI_2
+ alpha
+ theta
) );
2016 pt
.x
= xo
- round( penWidthIn
* cos(M_PI_2
+ alpha
+ theta
) );
2017 pt
.y
= yo
- round( penWidthIn
* sin(M_PI_2
+ alpha
+ theta
) );
2019 PATH_AddEntry(pInsidePath
, &pt
, PT_LINETO
);
2020 /* Outside angle point */
2022 case PS_JOIN_MITER
:
2023 miterWidth
= fabs(penWidthOut
/ cos(M_PI_2
- fabs(alpha
) / 2));
2024 pt
.x
= xo
+ round( miterWidth
* cos(theta
+ alpha
/ 2) );
2025 pt
.y
= yo
+ round( miterWidth
* sin(theta
+ alpha
/ 2) );
2026 PATH_AddEntry(pOutsidePath
, &pt
, PT_LINETO
);
2028 case PS_JOIN_BEVEL
:
2030 pt
.x
= xo
+ round( penWidthOut
* cos(theta
+ M_PI_2
) );
2031 pt
.y
= yo
+ round( penWidthOut
* sin(theta
+ M_PI_2
) );
2034 pt
.x
= xo
- round( penWidthOut
* cos(theta
+ M_PI_2
) );
2035 pt
.y
= yo
- round( penWidthOut
* sin(theta
+ M_PI_2
) );
2037 PATH_AddEntry(pOutsidePath
, &pt
, PT_LINETO
);
2039 pt
.x
= xo
- round( penWidthOut
* cos(M_PI_2
+ alpha
+ theta
) );
2040 pt
.y
= yo
- round( penWidthOut
* sin(M_PI_2
+ alpha
+ theta
) );
2043 pt
.x
= xo
+ round( penWidthOut
* cos(M_PI_2
+ alpha
+ theta
) );
2044 pt
.y
= yo
+ round( penWidthOut
* sin(M_PI_2
+ alpha
+ theta
) );
2046 PATH_AddEntry(pOutsidePath
, &pt
, PT_LINETO
);
2048 case PS_JOIN_ROUND
:
2051 pt
.x
= xo
+ round( penWidthOut
* cos(theta
+ M_PI_2
) );
2052 pt
.y
= yo
+ round( penWidthOut
* sin(theta
+ M_PI_2
) );
2055 pt
.x
= xo
- round( penWidthOut
* cos(theta
+ M_PI_2
) );
2056 pt
.y
= yo
- round( penWidthOut
* sin(theta
+ M_PI_2
) );
2058 PATH_AddEntry(pOutsidePath
, &pt
, PT_BEZIERTO
);
2059 pt
.x
= xo
+ round( penWidthOut
* cos(theta
+ alpha
/ 2) );
2060 pt
.y
= yo
+ round( penWidthOut
* sin(theta
+ alpha
/ 2) );
2061 PATH_AddEntry(pOutsidePath
, &pt
, PT_BEZIERTO
);
2063 pt
.x
= xo
- round( penWidthOut
* cos(M_PI_2
+ alpha
+ theta
) );
2064 pt
.y
= yo
- round( penWidthOut
* sin(M_PI_2
+ alpha
+ theta
) );
2067 pt
.x
= xo
+ round( penWidthOut
* cos(M_PI_2
+ alpha
+ theta
) );
2068 pt
.y
= yo
+ round( penWidthOut
* sin(M_PI_2
+ alpha
+ theta
) );
2070 PATH_AddEntry(pOutsidePath
, &pt
, PT_BEZIERTO
);
2075 for(j
= 0; j
< pUpPath
->numEntriesUsed
; j
++) {
2077 pt
.x
= pUpPath
->pPoints
[j
].x
;
2078 pt
.y
= pUpPath
->pPoints
[j
].y
;
2079 PATH_AddEntry(pNewPath
, &pt
, (j
== 0 ? PT_MOVETO
: PT_LINETO
));
2081 for(j
= 0; j
< pDownPath
->numEntriesUsed
; j
++) {
2083 pt
.x
= pDownPath
->pPoints
[pDownPath
->numEntriesUsed
- j
- 1].x
;
2084 pt
.y
= pDownPath
->pPoints
[pDownPath
->numEntriesUsed
- j
- 1].y
;
2085 PATH_AddEntry(pNewPath
, &pt
, ( (j
== 0 && (pStrokes
[i
]->pFlags
[pStrokes
[i
]->numEntriesUsed
- 1] & PT_CLOSEFIGURE
)) ? PT_MOVETO
: PT_LINETO
));
2088 PATH_DestroyGdiPath(pStrokes
[i
]);
2089 HeapFree(GetProcessHeap(), 0, pStrokes
[i
]);
2090 PATH_DestroyGdiPath(pUpPath
);
2091 HeapFree(GetProcessHeap(), 0, pUpPath
);
2092 PATH_DestroyGdiPath(pDownPath
);
2093 HeapFree(GetProcessHeap(), 0, pDownPath
);
2095 HeapFree(GetProcessHeap(), 0, pStrokes
);
2097 pNewPath
->state
= PATH_Closed
;
2098 if (!(ret
= PATH_AssignGdiPath(pPath
, pNewPath
)))
2099 ERR("Assign path failed\n");
2100 PATH_DestroyGdiPath(pNewPath
);
2101 HeapFree(GetProcessHeap(), 0, pNewPath
);
2106 /*******************************************************************
2107 * StrokeAndFillPath [GDI32.@]
2111 BOOL WINAPI
StrokeAndFillPath(HDC hdc
)
2113 DC
*dc
= DC_GetDCPtr( hdc
);
2116 if(!dc
) return FALSE
;
2118 if(dc
->funcs
->pStrokeAndFillPath
)
2119 bRet
= dc
->funcs
->pStrokeAndFillPath(dc
->physDev
);
2122 bRet
= PATH_FillPath(dc
, &dc
->path
);
2123 if(bRet
) bRet
= PATH_StrokePath(dc
, &dc
->path
);
2124 if(bRet
) PATH_EmptyPath(&dc
->path
);
2126 GDI_ReleaseObj( hdc
);
2131 /*******************************************************************
2132 * StrokePath [GDI32.@]
2136 BOOL WINAPI
StrokePath(HDC hdc
)
2138 DC
*dc
= DC_GetDCPtr( hdc
);
2142 TRACE("(%p)\n", hdc
);
2143 if(!dc
) return FALSE
;
2145 if(dc
->funcs
->pStrokePath
)
2146 bRet
= dc
->funcs
->pStrokePath(dc
->physDev
);
2150 bRet
= PATH_StrokePath(dc
, pPath
);
2151 PATH_EmptyPath(pPath
);
2153 GDI_ReleaseObj( hdc
);
2158 /*******************************************************************
2159 * WidenPath [GDI32.@]
2163 BOOL WINAPI
WidenPath(HDC hdc
)
2165 DC
*dc
= DC_GetDCPtr( hdc
);
2168 if(!dc
) return FALSE
;
2170 if(dc
->funcs
->pWidenPath
)
2171 ret
= dc
->funcs
->pWidenPath(dc
->physDev
);
2173 ret
= PATH_WidenPath(dc
);
2174 GDI_ReleaseObj( hdc
);